GRID LEGENDS

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Originally said to myself I’d hold off and pick this up in a sale at a later date being released so close to GT7, caved yesterday after reading some of the positive reactions on here and have ordered myself a copy. Guess it’s different enough from GT7 to justify having both 😅. Plus I quite liked Grid 2019 and my main gripe with it was the lack of content and tracks plus with the career mode feeling like a checklist with no depth. Sounds like those gripes have been addressed with the new game so looking forward to giving it a go this week.
Same as me but I gave in earlier and pre-ordered from what I saw in videos. I really liked 2019 too so I think you will enjoy it and the handling. It is a thoroughly enjoyable 'simcade' racer that will fit nicely alongside GT7 if you just fancy some fun. If anything after watching the latest GT7 videos it kind of looks too clean and sterile now! But I know I will enjoy both.

@wicken From quickly playing so far it looks like playing the story through first then starting the career should unlock plenty of cars and money. I have already unlocked and purchased 3 cars with just the story and a few career races so far.
 
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Same as me but I gave in earlier and pre-ordered from what I saw in videos. I really liked 2019 too so I think you will enjoy it and the handling. It is a thoroughly enjoyable 'simcade' racer that will fit nicely alongside GT7 if you just fancy some fun. If anything after watching the latest GT7 videos it kind of looks too clean and sterile now! But I know I will enjoy both.

@wicken From quickly playing so far it looks like playing the story through first then starting the career should unlock plenty of cars and money. I have already unlocked and purchased 3 cars with just the story and a few career races so far.
That’s really encouraging to hear. Hopefully the handling out the box is a lot better this time around as it took some tweaking to get it to feel great in Grid 2019. Only other gripe with 2019 was the lighting bloom when in dash/cockpit cam as it make certain corners impossible to see anything. Really curious to see how the adaptive triggers feel on PS5. Really does make older games feel numb without the effect now I’ve gotten used to it with other games like F1 2021 and Dirt 5.
 
Since I’ve been busy with work, I still didn’t get a chance to finally play it, but with people reporting the sound being screwed up I’ll just wait until they fix it and then I’ll dive in :)

Since FH5 is still keeping me busy everyday, and GT7 is right around the corner, I’ll be fine regarding racing games, but I still can’t wait to play a new Grid game as I always loved them :D
 
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That’s really encouraging to hear. Hopefully the handling out the box is a lot better this time around as it took some tweaking to get it to feel great in Grid 2019. Only other gripe with 2019 was the lighting bloom when in dash/cockpit cam as it make certain corners impossible to see anything. Really curious to see how the adaptive triggers feel on PS5. Really does make older games feel numb without the effect now I’ve gotten used to it with other games like F1 2021 and Dirt 5.
Yeah, the bloom isn't as bad but the rain is quite heavy and tough to see out of sometimes but I did get round the track in cockpit cam fine and the lighting has been better placed this time and not too much sun in the eyes.
I think the adaptive triggers are a game changer and the reason I keep buying more and more games on the PS5. The weapons feel good especially.
This game doesn't seem to have much resistance in the vibration or triggers for me unless I missed a setting somewhere, in fact I would say the accelerator (right trigger) has none at all until you let go on a power slide and then you feel it a touch.
Hopefully they add more feedback in the future as Dirt 5 feels so much better in this regard.
 
Did anyone found an effective way to get money considering how expensive some of the cars are?
There are mechanic and driver perks that decrease the cost of cars and upgrades and reduce the amount of money you lose from using loan cars or teammate expenses. Get all those when they're available, and most if not all cars have a tier 2 upgrade perk that lets you earn more money when you use them, so invest in those on the cars you like to use most. Beyond that, as other folks have said you'll get a lot of cars for free just from doing career events, so doing the opener event in each discipline will give you plenty to work with.
 
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Enjoying it more and more, especially after completing the story which had me hooked all the way through and had an incredibly satisfying ending! 👍

And by the way, who voices Inel? I always think it is Rory Reid because they sound so alike. :lol:
 
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Anyone else still playing the press release version of the game? :confused::confused::confused::D

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Enjoying it more and more, especially after completing the story which had me hooked all the way through and had an incredibly satisfying ending! 👍

And by the way, who voices Inel? I always think it is Rory Reid because they sound so alike. :lol:
Ooh good shout. Check the credits (though maybe do it after the story incase there’s any spoilers) as I’m sure it’s not Rory.
 
FYI to everyone by the way, the official tech support area is here:
Worth logging stuff there as we have a team of support people who can collate it all and relay to dev team for (potentially) quicker fixes.
That bug report form is not working properly. I used it once earlier today, not going to do that again.
You can’t submit something from the get go, there is only a preview button available the first time. If you then preview it, some weird miraculous way I managed to enable the submit button but I had to type in all fields of the form a second time since they were all erased, and my “preview” is then added a second time as plain text… This is my earlier reported issue where I literally had to fill in the form twice: https://answers.ea.com/t5/Bug-Reports/Visual-bug-with-sponsor-cards/m-p/11322039#M77

Anyway, just wanted to let you know i had an achievement to do 5 races in the snow unlock after… purchasing a tier 3 unlock from the mechanic. Clearly a bug as the trigger for the achievement is all wrong. See the screenshots below.

This… (in Doug DeMuro voice)
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… unlocked this:
1645979544049.jpeg
 
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in race creator, is there a way to pick what exact position you want to start the race in? maybe i"ve just missed it?
Not exactly, no. In the advanced section at the far right you can change the way the field is ordered and there are a number of options, but nothing that lets you pick a specific spot on the lineup to start from.
 
That bug report form is not working properly. I used it once earlier today, not going to do that again.
You can’t submit something from the get go, there is only a preview button available the first time. If you then preview it, some weird miraculous way I managed to enable the submit button but I had to type in all fields of the form a second time since they were all erased, and my “preview” is then added a second time as plain text… This is my earlier reported issue where I literally had to fill in the form twice: https://answers.ea.com/t5/Bug-Reports/Visual-bug-with-sponsor-cards/m-p/11322039#M77

Anyway, just wanted to let you know i had an achievement to do 5 races in the snow unlock after… purchasing a tier 3 unlock from the mechanic. Clearly a bug as the trigger for the achievement is all wrong. See the screenshots below.

This… (in Doug DeMuro voice)
View attachment 1118062

… unlocked this:
View attachment 1118063
I’ll let the Answers team know about the form 🙂
 
Anyone else still playing the press release version of the game? :confused::confused::confused::D

View attachment 1118025
If you purchased the Xbox Deluxe Edition, but your game shows as the base version (!) Go to the store, select Grid Legends (it will show as owned, scroll down to see the add-ons for the game, select show all, then the Deluxe Upgrade will appear there as owned. Select it, click on manage (grrrr) and you will see all the items. Select all, install, and voila, next time you lunch your game your content will be there, but, as with GRID, there is no visual indication in the game's digital cover that you own an upgraded version.
 
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If you purchased the Xbox Deluxe Edition, but your game shows as the base version (!) Go to the store, select Grid Legends (it will show as owned, scroll down to see the add-ons for the game, select show all, then the Deluxe Upgrade will appear there as owned. Select it, click on manage (grrrr) and you will see all the items. Select all, install, and voila, next time you lunch your game your content will be there, but, as with GRID, there is no visual indication in the game's digital cover that you own an upgraded version.
That’s not what I ment, but nevermind, its probably my silliest joke ever on this forum. 😅
 
My goodness the more I play this game, the more I like it. It’s unreal how much better this game is than GRID 2019. On the surface it might look like “just more of the same” but if you dive in deeper you‘re up for some seriously amazing fun. 😎

I spent the majority of the weekend playing GRID Legends, completely finished the Story Mode (and enjoyed it a lot) and then started with Career Mode. I think I’m about 50% into Rookie now but some disciplines (like electric, tuner, trucks) still untouched. My strategy has been to just follow the Team Sponsor contracts, see what’s available and equip it, then go do that part of career that focuses on it until the contract is complete.
As far as spending credits goes, I prioritise money saving perks of Teammate & Mechanic development as soon as they are available. For the rest I haven’t bought a single car yet, the game throws every car you need at you, at least this far into career. I’m driver level 42 at the moment.

What I also find funny is that 2 disciplines I normally don’t like much in other games (open wheel & pro trucks) is really fun in GRID Legends. During story mode I already had a lot of fun with the pro trucks and the jumps, now today in career when I started the open wheel section in the rookie Beltra open wheel… that thing is darn fun as well. ☺️

And I want to mention Yokohama Docks as well, it’s not particularly my favourite track in the game, but holy moly ANY car class you take there in the rain at night is a guarantee for some thrilling action. ☺️

Also something really fun about the game (and especially using the race creator) are the multi class races. I needed to grind some km’s in my Elise Cup R to unlock the next Track Day event and figured it would be cool to put it in a multi class race with other cup cars. And so we did:

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I wasn’t sure how they would all balance out, I figured the Ferrari’s were the fastest and start last, and then probably the Clio’s or MX-5’s be the slowest and start first. With the Ginetta’s and my own Elise Cup R class somewhere in the middle.

Below is a screenshot from early during the race, what’s really neat is on the hud you can see also the distance to the cars ahead of you and after you which are in different car classes. In this case, the pack of Clio’s is about 6 seconds ahead of me (you can also see them on the mini map) and the pack of Ferrari’s is 22 seconds behind me. I guess that also means the Ginetta’s started before the Clio’s, so I guess they are slower than the Clio’s after all.

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Now I would have figured the Ferrari’s would just get stuck in traffic and barely pass a few cars, but ooh boy I was wrong! Look at the scoreboard:

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As you can see, there were 4 Ferrari’s in the game (they started places 19 to 22) but they all finished in the top 11. That means they did manage to overtake cars pretty decent. This was on the Zhujiang GP circuit which has 2 decent long straights but also a long section of corners into corners. I was really impressed how well the AI cars ended up mixed by the end of the race.

Also if you look at the first and last place of each car :
Ginetta : 2nd & 17th
Ferrari : 6th & 11th
Clio : 7th & 19th
MX-5 : 4th & 22nd
Elise : 9th & 20th (excluding myself)

That’s one pretty awesome spread of finish positions of 5 car types that have different performances.

Really looking forward to go way deeper into this multi class system. If you take a circuit with some long straights to help with overtakes (Sepang GP Circuit comes to mind) and set the number of laps a lot higher (10 or more) I wonder how it will end up then.

Also I now picked 5 cup cars (AKA race cars made for single-make races) but you can handpick any 5 cars you want. Now the downside seems to be that there can only be 5 different cars on the grid. For example you can’t do a multiclass race with GT Class 3 & 4 and have the full arsenal of those classes available. There are 3 GT Class 3 cars in the game and 6 GT Class 4, you’ll have to pick aforehand from those 9 cars which 5 ones you select. Still for a race of different cup cars like I did or perhaps single-brand races (all Mazda’s for example) it’s a nice feature.
 
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Also something really fun about the game (and especially using the race creator) are the multi class races. I needed to grind some km’s in my Elise Cup R to unlock the next Track Day event and figured it would be cool to put it in a multi class race with other cup cars. And so we did:

View attachment 1118193

I wasn’t sure how they would all balance out, I figured the Ferrari’s were the fastest and start last, and then probably the Clio’s or MX-5’s be the slowest and start first. With the Ginetta’s and my own Elise Cup R class somewhere in the middle.

Below is a screenshot from early during the race, what’s really neat is on the hud you can see also the distance to the cars ahead of you and after you which are in different car classes. In this case, the pack of Clio’s is about 6 seconds ahead of me (you can also see them on the mini map) and the pack of Ferrari’s is 22 seconds behind me. I guess that also means the Ginetta’s started before the Clio’s, so I guess they are slower than the Clio’s after all.

View attachment 1118194


Now I would have figured the Ferrari’s would just get stuck in traffic and barely pass a few cars, but ooh boy I was wrong! Look at the scoreboard:

View attachment 1118197
View attachment 1118198

As you can see, there were 4 Ferrari’s in the game (they started places 19 to 22) but they all finished in the top 11. That means they did manage to overtake cars pretty decent. This was on the Zhujiang GP circuit which has 2 decent long straights but also a long section of corners into corners. I was really impressed how well the AI cars ended up mixed by the end of the race.

Also if you look at the first and last place of each car :
Ginetta : 2nd & 17th
Ferrari : 6th & 11th
Clio : 7th & 19th
MX-5 : 4th & 22nd
Elise : 9th & 20th (excluding myself)

That’s one pretty awesome spread of finish positions of 5 car types that have different performances.

Really looking forward to go way deeper into this multi class system. If you take a circuit with some long straights to help with overtakes (Sepang GP Circuit comes to mind) and set the number of laps a lot higher (10 or more) I wonder how it will end up then.

Also I now picked 5 cup cars (AKA race cars made for single-make races) but you can handpick any 5 cars you want. Now the downside seems to be that there can only be 5 different cars on the grid. For example you can’t do a multiclass race with GT Class 3 & 4 and have the full arsenal of those classes available. There are 3 GT Class 3 cars in the game and 6 GT Class 4, you’ll have to pick aforehand from those 9 cars which 5 ones you select. Still for a race of different cup cars like I did or perhaps single-brand races (all Mazda’s for example) it’s a nice feature.
Another thing to note about multiclass races is that in the advanced options of the race creator, you can manually change the starting delay of each class to cause even more fun chaos... I mean, race balance. Yeah. That's it. Balance.
 
I did a Career Multi-Class race tonight that was all Fords at San Francisco. It was good fun going maximum attack in the GT500, throwing that thing sideways (and on two-wheels over kerbs) to catch up to the touring cars.

If you play on Legend difficulty you need to go full-send to close that gap before the race ends.
 
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Loving the game but a couple of areas that need attention.

The weekly, monthly challenges. I've mentioned before about no in game record of what you or anyone else has done, now the weekly one has finished and been replaced with a new one, there is no record or reward for doing it? What was the point? I was expecting something like dirt rally 2 saying well done for completing and some credits based on my final position. Literally no point in doing them.

They said if you buy the deluxe version you can take part in deluxe only challenges, great if you're rewarded for doing so but a total waste of time if there is no recognition for doing so.

I just don't understand them, a great opportunity to help grow this fantastic racer but ultimately pointless as it stands.

I hope it gets the attention it deserves post launch and makes the challenges workable because it's a massive opportunity.

Also the sponsors, I'm getting a choice of sponsors and I can unlock more too but in any of them I can't see a value of what I'll get if I go with them?
 
I might take it back about the top legends Ai- they just gave me a very good run for my money yesterday and the best I could get was 4th in a few races with sweat building up on the hands the sign of a good game :lol: and that was stock cars (no upgrade) so all Ai were all the same and starting in last. In fact it was pretty tough and nose to nose up the straights and so much fun, they were good and not as aggressive as 2019.
Now I agree that this game get better the more you start to get deeper and set up your own races.

I really love this new Strada Alpina track especially the full track, the mountains and views look beautiful at dusk and it has that Drive Club feel being 7km long and tough races. Awesome :cheers:

I really try to avoid drifting in games on a controller, I need to practice to get anywhere near 400,000!! and not sure how I will win that one.

What is your favourite track so far? and time of day?
 
I really try to avoid drifting in games on a controller, I need to practice to get anywhere near 400,000!! and not sure how I will win that one.
I was struggling with it for a bit until I figured out that you're not supposed to actually touch the brake or handbrake to initiate a drift; you just let off the throttle for a bit and steer in until the car "bites", then get back on the gas and use the steering to keep from scrubbing too much speed off. After that it's mostly just figuring out exactly where in the corner you need to start and making sure you don't carry too much speed going in.

In most other games trying to power-oversteer like that just sends you flying sideways off the track, but I keep forgetting that GRID games tend to work on Hollywood logic so you have to take a different mindset with them. :lol:

What is your favourite track so far? and time of day?
Overall it's Suzuka, just because I have so much experience with it that just about anything I run there is a good time. The short city courses are lot of fun with lower powered cars though, Wabash Run in Chicago in particular as it's quite wide for a street track and cars like the MX-5 can be chucked around 90 degree corners with reckless abandon.

And it goes without saying that doing night races at tracks where you normally wouldn't see a night race is always fun, though adding snow into that just makes it a special kind of terrifying (but I'm from up north so driving in snowstorms at night is something I deal with in real life, your mileage may vary).
 
@breyzipp I fully agree with the sound. I am on PS4 and I can barely hear the actors (using headphones). First thought there was something wrong with my ears. Had few stuttering issues during the cutscenes and for the rest nothing major. I do hope they add another difficulty level for the AI.

After trying to race with the music for 5 races, I switched it off. Just not my cup of tea.

Hey there (and @breyzipp too).

If you or anyone else has more details on any audio issues, such as what you're experiencing, what platform it's on, what game mode or camera views etc., lemme know and I can pass them on to the audio team.

They're reading the forum threads already but if there's any more detailed feedback that would be lovely :)

Ideally, we need video footage of any audio issues. Uploading an unlisted YouTube video and embedding it in here would be totally fine and I can pass it on.

You can also fill in the form here (keep it short, there's a character limit) and drop the URL there and it goes straight to Customer Service: https://www.codemasters.com/support/
 
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Overall it's Suzuka, just because I have so much experience with it that just about anything I run there is a good time. The short city courses are lot of fun with lower powered cars though, Wabash Run in Chicago in particular as it's quite wide for a street track and cars like the MX-5 can be chucked around 90 degree corners with reckless abandon.

And it goes without saying that doing night races at tracks where you normally wouldn't see a night race is always fun, though adding snow into that just makes it a special kind of terrifying (but I'm from up north so driving in snowstorms at night is something I deal with in real life, your mileage may vary).
Excellent, I haven't played the Chicago one much or many races in the snow and will give them a try. I always press the brake or handbrake for drifts so will try them on the accelerator.

@PJTierney I will try and get a video but for me the audio seems to be the master volume level is too low (PS5) compared with other games
 
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Finished the story mode last night and it's wonderfully cheesy right the way up to the conclusion, with some of the final races being just bonkers.

Stock car racing in the snow is absurdly entertaining, particularly from an in-car view

So far it's exceeded my expectations, onto career to see how the longevity holds up.
 
Re sound, you only need to jump between Grid 2019 and Legends and the difference is night and day. Also, spatial sound setting is greyed out on XSX and cannot be enabled.
 
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