GT 6 pre-orders very low

  • Thread starter bigspleen
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Sorry, not feeling it. You didn't offer up anything to say that not having difficulty levels in ASpec is somehow good game design. All you did was basically restate how it is.

Y'know, I think it might have something to do with this:

AUP
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GT has difficulty levels in Arcade Mode, why not in ASpec. It makes absolutely no sense whatsoever.
Uhm... would it be enough to say it's been a really long year? :P

I gotcha. But at the same time, the other guys are right. Like take the JGTC/Super GT cars. I think there are five Supras in GT5 all with various horsepowers and slight handling differences. And if that's not enough, there are a slew of Japanese race cars with PP values above and below them. I agree that a difficulty level setting would be the best way to go because it requires no strategy or PP comparing, and with Kaz mentioning a Hardcore Mode, that makes it sound like we may well get difficulty.

But having said that, I don't recall that there was a GT/Career Mode with difficulty in any of them. GT6 really doesn't need a difficulty level in Career Mode with more than a thousand cars to choose from.
 
If you can't use google, or are too lazy, not my fault. heck someone else even said where the pre-order numbers were,

If you make a claim, on a forum or anywhere else, it's you're responsibility to provide evidence which supports it. If you don't, you haven't proven your point and no one else is required to take you seriously. The onus is on the person making the claim to support it. Telling other people to do your research for you is unacceptable in any debate.
 
Sorry, not feeling it. You didn't offer up anything to say that not having difficulty levels in ASpec is somehow good game design or the opposite, that having difficulty levels is in ASpec is bad design. All you did was basically restate how it is, which I already know.

There are different car levels. For example, VW Beetle 1200 '66 is a level 1 car.

Real life race series and horse racing have nothing to do with this at all.

You mentioned handicaps, I used these as examples.
 
Some real life race series add ballast to the winning cars, to handicap them for the next race. They do it in horse racing as well. Is that poor design?
There are race series with gentlemen drivers. That's adjustable difficulty. In horse racing you can enter pro competitions with more pro riders or you can choose to ride with your mates. There is adjustable difficulty there as well.

Your obvious defense for the horrible ai at this point is imho nothing more than pure fanboyism tbh. You just claim there is nothing wrong with the game. The player who plays it just plays it "wrong".

Game provides no challenge? You play it wrong. Game too easy? You play it wrong.
 
What if I was swallowed by a pig and my head was sticking out of it's a$$ and I was being chased by wolves? What if aliens landed and ate all the PS3's in the world because they taste like alien cheesecake? I think you're right, adaptive AI will never work. :dunce:

Then I shall turn the sound up and play on.

I've experienced rubber banding and seemingly adaptive Ai in games like NFS and it's really frustrating. Drive brilliantly for 9/10 of a lap and then clip a wall and suddenly you got overtaken when you should be 4 seconds ahead and lose despite one small mistake.

The Ai performance should be set at the beginning of the race and you can either be faster or slower than them.
 
There are race series with gentlemen drivers. That's adjustable difficulty. In horse racing you can enter pro competitions with more pro riders or you can choose to ride with your mates. There is adjustable difficulty there as well.

Correct. Not sure what your point is with this part, you still have to choose a horse/car to begin with.

Your obvious defense for the horrible ai at this point is imho nothing more than pure fanboyism tbh. You just claim there is nothing wrong with the game. The player who plays it just plays it "wrong".

Game provides no challenge? You play it wrong. Game too easy? You play it wrong.

Artificial intelligence. By definition, it's not real. Your issues with that are in your head, not mine.
 
Correct. Not sure what your point is with this part, you still have to choose a horse/car to begin with.
Why is this analogy so hard for you to understand? Yes you have to choose a horse or car to begin with, but you don't choose a horse, run half the race, find out you can't keep up, yell out really loud, "OKAY EVERYONE ELSE STOP", quit, go back to the barn, find an appropriate horse, throw 15 lbs of blankets on him, re-shoe him, then try to run the race again. After 15 years of horse racing, you'd be entering a horse into a race where he's already pre-qualified to be up against horses of similar weight, age, etc, with jockeys of similar skill.
 
Play online. Find some real competitors. In this day and age, single player is NOT the selling point of most games.
I buy all my games for offline only and from what I've seen on other forums and websites more than half of people who buy games never play online.
 
I buy all my games for offline only and from what I've seen on other forums and websites more than half of people who buy games never play online.

To be fair, a lot of the people that don't play online are due to modded games that don't allow them to :lol:. Of course there is a vast majority that play clean offline, there still are some hackers in the mix.

This is the next gen, online is the way to go, either embrace it or be left behind.
 
To be fair, a lot of the people that don't play online are due to modded games that don't allow them to :lol:
You are just assuming that. All my friends who own a console or PC prefer to play single player. Not because of modded games They just rather single player.
 
Artificial intelligence. By definition, it's not real. Your issues with that are in your head, not mine.
It is real. It is real code that is being processed by real ps3 machine. It is code that is based on real algorithms written by real human beings. We can measure it, we can test it, we can see it, we know it exists and we know it is real.

It is a fact that the ai in gt5 is bad. Just because you try to twist it to sound like the badness of the ai is the fault of the user doesn't make it true. You can believe whatever you want but ai in gt5 sucks period. It is slow (fact), it is stupid (fact) and it is bad game design (fact).

We know it is slow because the lap times are slow. We know it is stupid because it makes same stupid mistakes over and over and over and the faults of the ai are extremely easy to demostrate. And we know it is bad game design as well simply because there are a LOT of people who think the ai sucks. So it is not "just a problem in my head"...
 
It is real. It is real code that is being processed by real ps3 machine. It is code that is based on real algorithms written by real human beings. We can measure it, we can test it, we can see it, we know it exists and we know it is real.

It is a fact that the ai in gt5 is bad. Just because you try to twist it to sound like the badness of the ai is the fault of the user doesn't make it true. You can believe whatever you want but ai in gt5 sucks period. It is slow (fact), it is stupid (fact) and it is bad game design (fact).

We know it is slow because the lap times are slow. We know it is stupid because it makes same stupid mistakes over and over and over and the faults of the ai are extremely easy to demostrate. And we know it is bad game design as well simply because there are a LOT of people who think the ai sucks. So it is not "just a problem in my head"...
Theres very few racing games out there that have half decent AI. I've played a lot of racing games with AI just as bad as GT5's AI and I've played some racing games with AI that is a lot worse. Its not easy to develop a decent AI.
 
You are just assuming that. All my friends who own a console or PC prefer to play single player. Not because of modded games They just rather single player.

I'm not saying that, just saying modders are in the mix so its unfair to make a stat about it.

I'm a single player guy myself, at the same time I don't forget the fact that games are leaning toward online more than offline.
 
Theres very few racing games out there that have half decent AI. I've played a lot of racing games with AI just as bad as GT5's AI and I've played some racing games with AI that is a lot worse. Its not easy to develop a decent AI.
Well mention a modern racing game that has slower and more stupid ai. What game has ai that is slower on hard setting that gt5 ai? I honestly don't think there is one. Of course I have not played every single racing game so I could be wrong.
 
Uhhh... GT6's pre-orders are low because first person shooters and GTA are dominating in the gaming industry right now? Maybe people were more hyped up for the PlayStation 4?
 
Theres very few racing games out there that have half decent AI. I've played a lot of racing games with AI just as bad as GT5's AI and I've played some racing games with AI that is a lot worse. Its not easy to develop a decent AI.
F1 has better AI, Dirt has better AI, Forza has better AI (altough a bit aggressive at times), i think NFS also has more challenging AI so from all the console racing games i tried the last years every single one of them provided me with more of a challenge than GT's.
 
F1 has better AI, Dirt has better AI, Forza has better AI (altough a bit aggressive at times), i think NFS also has more challenging AI so from all the console racing games i tried the last years every single one of them provided me with more of a challenge than GT's.
Very few racing games from the past year I've played have terrible AI that is barely any better than GT5 even the AI in Forza 4 and Forza horizon arent much better. I haven't played F1 2013 because its just another rehash of an F1 game but in F1 2012 I didn't get any challenge from the AI> Also Real Racing 3 has the worst AI I have ever raced against and its not an old game.

Well mention a modern racing game that has slower and more stupid ai. What game has ai that is slower on hard setting that gt5 ai? I honestly don't think there is one. Of course I have not played every single racing game so I could be wrong.
Ok Real Racing three is one modern racing game. Forza 4 isnt any better , Forza horizon is barely any better than GT5
 
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Just wanted to ask what exactly your problem with the AI in GT5 is?

In my opinion the AI in GT5 is driving too "realistic" which makes them a bit too slow for us - With that I mean the AI takes corners slower than the usual player because they "fear" about going off the track and crashing into other cars, more like drivers do in real life than players do in video games.

And that is different from track to track, on some they are really quite slow and on other they are pretty fast. When you race at the Nurburgring, the AI is quite a challenge when YOU also drive realistic, which means that you dont try to overtake every car as fast as you can, no matter if you cut them off put them away.

In my opinion the AI in GT5 is one of the best in this genre. For example, when you overtake someone in a long and corner, he is nearby you and you steer a bit in his direction because you are a bit too fast for that corner he notices that and avoides contact with you even by going slighty off track.
 
Just wanted to ask what exactly your problem with the AI in GT5 is?

...

In my opinion the AI in GT5 is one of the best in this genre. For example, when you overtake someone in a long and corner, he is nearby you and you steer a bit in his direction because you are a bit too fast for that corner he notices that and avoides contact with you even by going slighty off track.

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Isn't PP matching essentially setting your own difficulty?
No, it's not. I've had students in a Mazada 3 out run a Lambo on track. Power points has nothing to do with difficulty. So when AI takes a 90MPH corner at 20MPH it makes no difference what their PP is.

Edit : It was an Audi R8 not a lambo
 
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