GT Academy 2013 Online Qualifier Guide/Tutorial

  • Thread starter Tidgney
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I'm glad you like it, it's also nice to see people improving and finding there way with it to! So keep it up 👍

P.s. please don't overtake me :D!
 
2:19:114 > 2:18:889 ^^

It's a shame my PS3 "died" -.-' HMDI port problems i guess...
 
Tidgney :bowdown:

Thank you so much for this extremely high quality tutorial! :cheers: 👍
 
Wow. just wow. Thanks for this. Can't wait to try out your tips for Luffield and Becketts, my current anchor-dragging points. 👍
 
Cheers guys :)!

It's nice to see it's helping, and I'm glad people are enjoying the tutorial and picking up the tips, even if it's just wheel settings or establishing new lines! It seems luffields has been troubling alot of people and people have been noticing improvements there which is class to see 👍!

Thanks for another great tutorial, Tidgney. 👍 :)

Special thanks to yourself Jordan as your blog/news really helps just spread the GT Content, so the fact more people than ever can see this helpful video is great 👍!
 
Wait a minute! It took this guy 42 minutes to go around the track? And he's posting a video on how to do it???!!!!??!?!?!?!?:dopey:

Just kiddin'! Will be watching this tonight when the family is asleep!

Many Thanks!

Do wish I had a wheel though...
 
Just cracked the 2:19 barrier and am in the top 100 (barely, for now hehe), both of which were my goals this time around :cool:

Big thanks to Tidgney for the guide, suggestions and tips. I think I needed to sleep on your suggestions. I saw the video and quickly tried your suggestions and it didn't pan out yesterday. But today, your suggestions came far more easily and trimmed .5 Thanks again buddy! :cheers:

Jerome
 
Awesome tutorial! I love it.

Is it easier to achieve a faster time by constantly trying to be your ghost? Or a ghost that is faster than you?
 
Hey Tidgney, my annual post and two thumbs up goes to you once more as it did last year for another superb Academy video. GTPlanet spirit at its finest 👍

I'm currently sat on a 2:20.005 after my second effort with my DFGT. And I'm always encouraged to see videos like this as it confirms my lines and gear selections etc. So in that respect I don't really take too much away from your videos, just the sad realisation that perhaps even though we are driving the same lap in exactly the same way, both my reactions and seat time have managed to dwindle over the years! lol :'( And I say exactly the same way, but I'm not nearly as aggressive as you are or I should be. Under or over steering in most instances just makes me want to do a Graham Norton style hand flail and scrunch face! lol. Plus I can't bare to drive in anything other than cockpit cam, which I know to be less precise in my personal experience. I've got an easy second in the poket from Copse to Chapel anyway, and I'd be well chuffed with an '18.xxx by the end. Unfortunately time trialing is a little like the Shakespeare monkey typewriter analogy for me. I need lots of time to bash the right keys in the right order and fluke that perfect lap! lol.

Anyway, all the best for the rest of the competition mate. Your polite and sporting conduct will not go unnoticed in the real world either!

Hip hip!!
 
Thanks for helping me take .7 sec off my time. I can now take every corner except The Loop, Copse and Stowe really well. I lose ~.5 on each.

The Loop is KILLING me. I always oversteer. My entry is also crap. I am never turning in at the right time with the proper angle. Copse can be taken conservatively. It may not be as fast but at least it is hard to completely botch. Stowe is a fear corner. I don't want to invalidate my lap so I take it slower than I could.

If I could get those 3 down I would be able to get a low 2:18. At least I can tell my fast laps are rubbish. I am not yet at that point were I am left scratching my head.
 
2:19:114 > 2:18:889 ^^

It's a shame my PS3 "died" -.-' HMDI port problems i guess...

What a shame indeed :scared:

I hope you can fix it in time, so we can continue our race for the best DS3 in Portugal. But at least you're still in 1st... for now!!!
 
With the help of this guide, I knocked nearly 3 seconds off my best time. Thanks for the help Tidgney!
 
Cheers Guys! Glad to see it really is helping, and some of the improvements are really great to see, 3 seconds is especially amazing there Matty so well done 👍.

I saw the video and quickly tried your suggestions and it didn't pan out yesterday. But today, your suggestions came far more easily and trimmed .5 Thanks again buddy! :cheers:

Jerome

Jerome this is actually an excellent tip, and one I forgot to mention actually is a fresh mind in a morning, or the following day after a large intake of information can actually help with the improvement. I noticed yesterday a study suggested this as well, a sleep after a large intake of information helps process and memorize it :)!


Is it easier to achieve a faster time by constantly trying to be your ghost? Or a ghost that is faster than you?

This really depends on the individual. If your struggling following a ghost can help make sure you have the correct lines, braking points and acceleration points. If you find a ghost puts you off, use it initially to get a line then switch off because little movements in a ghost can have an effect.

With me racing Ti-tech has no real effect other than pushing me and pushing me to much sometimes when I'm equal or just a head (Just a head on the very rare occasion, although with the new .5 probably never now :P). But if he's just infront, similar to the wheel cam part of the video it has no real effect on me as I know my braking and acceleration points. It can actually help if you are maybe down a little and very close and just releasing the brake a tiny bit early but that also is rare occasions. For the most part I'm braking and accelerating at the same points and doing everything similar to what I normally do as you can see through the ghost.

But ye generally it's very person specific with regards to the ghost!
 
Wow, I took .7 off of my time, best tip for me was the exit speeds and using 3/4 throttle more to smooth things out. Awesome sportsmanship!!!
 
Thank you Tidgney for the very detailed guide, looking forward to having another go this weekend to see how much I can improve.

Quick question, whats the best viewpoint to use?

I've been using the in-car view as that is what you would actually see if you were driving the circuit, however the bumper cam that you used gives a much better view of the corners.
 
Thank you Tidgney for the very detailed guide, looking forward to having another go this weekend to see how much I can improve.

Quick question, whats the best viewpoint to use?

I've been using the in-car view as that is what you would actually see if you were driving the circuit, however the bumper cam that you used gives a much better view of the corners.

Not a problem :)!

With cams, the bumper as you say gives you the best view, and to me also gives the best visual interpretation of any loss of grip (Camera moving more than input). The bonnet cam is also a good one to use as you can get a more birds eye view of the corner which is quite nice. Out of those 2 I'd choose those, the others to me have some form of limitation in one way or another.

I know Shane on the UK boards uses the 3rd eye, but to me the bumper is the best. Hope that helps, I can't really argue against the others, other than the obvious limitations because I've used bumper for so long!
 
Tyvm for a great breakdown of the track, I hope it will be of great use to me at some time.

However, as I have always been a fairly casual driver I guess I am not used to the settings it seems like you are using here.

ABS off? TC off? ASM off? SRF off?

Basically I barely have any control of the car when having switched to that, and was wondering if you have any "golden tips" for such issues? I am currently at the point where I need to cut seconds off my lap, not tenths. My goal is to challenge for sub-2m20s, but I am currently struggling with even getting the gold reward.

Is there any hope for that happening for me without dedicating hours of hours each day to gaming, or is there simply too little time left?
 
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Tyvm for a great breakdown of the track, I hope it will be of great use to me at some time.

However, as I have always been a fairly casual driver I guess I am not used to the settings it seems like you are using here.

ABS off? TC off? ASM off? SRF off?

Basically I barely have any control of the car when having switched to that, and was wondering if you have any "golden tips" for such issues? I am currently at the point where I need to cut seconds off my lap, not tenths. My goal is to challenge for sub-2m20s, but I am currently struggling with even getting the gold reward.

Is there any hope for that happening for me without dedicating hours of hours each day to gaming, or is there simply too little time left?

The best advice with these settings is if your struggling to keep hold of the car just do one thing ever at once. So as an example rather than go in trail braking, just brake solidly before a corner, and turn in, just let the car roll. Don't turn to quickly just turn in gradually, when you feel that you have enough stability slowly apply the throttle and then continue as normal. As you only do one thing at once you can then let the car do it's job without pushing it initially. Once you start nailing it each time you can start pushing it a little by braking a little later, accelerating a little earlier and go form there.

To get into the 2m 20s it's definitely not to late, and if you apply the above you should be able to have a continuation of improvement. Initially you may be slower but it offers far more stability :)!

Hope this helps!
 
Tyvm for a great breakdown of the track, I hope it will be of great use to me at some time.

However, as I have always been a fairly casual driver I guess I am not used to the settings it seems like you are using here.

ABS off? TC off? ASM off? SRF off?

Basically I barely have any control of the car when having switched to that, and was wondering if you have any "golden tips" for such issues? I am currently at the point where I need to cut seconds off my lap, not tenths. My goal is to challenge for sub-2m20s, but I am currently struggling with even getting the gold reward.

Is there any hope for that happening for me without dedicating hours of hours each day to gaming, or is there simply too little time left?

Tidgney have the ABS at 1, he and everyone else at the top, thats a BIG diference ;)
 
Thanks Tidgney for that video.

The tip on the breaking points on the side on which the corner is and further from the track really made my runs a lot smoother (I was counting from reference before).

One thing I did notice is that the line and the early acceleration is very important.
I also had the impression in the last runs that Ti-Tech85 really went faster using the double apex, like you mention in your video. (I still miss it, but that is not the worst I do)

However, as I have always been a fairly casual driver I guess I am not used to the settings it seems like you are using here.

ABS off? TC off? ASM off? SRF off?

Basically I barely have any control of the car when having switched to that, and was wondering if you have any "golden tips" for such issues? I am currently at the point where I need to cut seconds off my lap, not tenths. My goal is to challenge for sub-2m20s, but I am currently struggling with even getting the gold reward.

Is there any hope for that happening for me without dedicating hours of hours each day to gaming, or is there simply too little time left?

ABS 1, TC off, ASM off, SRF off.
The wheel settings did a lot with me for stability, that is simulation, force feedback and sensitivity. Secondly stay on the track (once you know the breaking points it is quite possible). Sometimes it is best to start really slow on the track and then improve gradually lap after lap (taking some curbs).
I have improved 4 seconds over the 10 days and still have a second of improvement as goal. Somehow you need time to improve (some start quick, that is talent). e.g. Yesterday I was running regular laps on a time that I could not reach the day before.

Finally, we all have our level of driving, we might dream of going faster, but somewhere we have a limit. Just try to enjoy driving at your level, just enjoy improving your time.
 
I´ve ended the day last night with the mantra that less is better than more.

Decided to brake more on the loop and also on Maggots, Becketts and Chapel, and it really helped, so less speed there = better.

Trailbraking is always tricky, the pedals are so sensitive. Also, the powerslide exits only work if you braked strong early and then ease it off for the drift, it´s really hard to nail it properly.

Still 1´6 off Ti-tech´s time, but i feel like the 2´17´7 or 2´17´6 is just a matter of time, because the splits are there.

I´ll revisit the guide, because i´m willing to take on new ideas for some corners.
 
Thanks for this tutorial, Tidgney!!

I think i have improved as driver :D

I've seen your last time, congratulations, it looks like you're improving :D

It looks like you now slide a lot more... i'm trying to slide the back of the car to enter the 4th turn, but its very dificcult... do you use hand brake? is there some way of configuring it? because if i push the hand brake button the car dont slide and if i push a little more is too much...

Thank you for making us better drivers!!

PD: My best is a middle 18, my goal is to get a 17.. very slow for the spanish best 9, that are being incredible...
 
Thanks for this tutorial, Tidgney!!

I think i have improved as driver :D

I've seen your last time, congratulations, it looks like you're improving :D

It looks like you now slide a lot more... i'm trying to slide the back of the car to enter the 4th turn, but its very dificcult... do you use hand brake? is there some way of configuring it? because if i push the hand brake button the car dont slide and if i push a little more is too much...

Thank you for making us better drivers!!

PD: My best is a middle 18, my goal is to get a 17.. very slow for the spanish best 9, that are being incredible...

No worries :D, and glad you've improved!!

I think I slide a bit more in stowe now more than anything on my lap, but the reason for that is due to the fact a wider line isn't really punished and if I point the car in really decent way like on my fast lap I can get an amazing exit!

The way I slide is through trail braking, mainly over trail braking sometimes, but you can also get a similar Scandinavian flick going but not to the extent of seeing it. It's all about weight transfer so if you turn just before you brake (Only mm's) you will suddenly find the rear end wanting to come round, and it's about managing that. I personally never use the handbrake as, as you've said it can be very unpredictable.

Keep going for that 17 goal and I'm sure you'll make it and yes the spanish top 9 are on incredible pace! That is definitely the most competitive leaderboard I've seen in awhile!
 
Hello Tidgney,
I enjoyed your GT Academy video last year and this years Silverstone is again helpful. Would you elaborate more on the concept of trail braking at some of Silverstones corners? I know your dash indicators tell the story, but wonder if a bit of narration on that subject might help some of us less knowledgeable drivers. Thanks again for all you do for the GT series. Cheers!
 
Wow, this helped so much. THANK YOU! I was barely running high 27s, now I'm down to low 22s. I just can't seem to nail chapel properly(run a tad too wide and red flag). I know there's a ton of room for improvement, and your tips were invaluable(the only hard part is that I'm using a DS3 instead of a wheel haha). Thank you once again!
 
Hello Tidgney,
I enjoyed your GT Academy video last year and this years Silverstone is again helpful. Would you elaborate more on the concept of trail braking at some of Silverstones corners? I know your dash indicators tell the story, but wonder if a bit of narration on that subject might help some of us less knowledgeable drivers. Thanks again for all you do for the GT series. Cheers!

Yeah, I echo this, I'm struggling a bit with getting trail breaking right!
 
Hey Guys,

I can do a write up for you, it's my view of what I know and how I use it in GT rather than factual and real use outside of GT;

Trail braking is used in all sorts of motorsport around the world more so in motorbike and such, but you'll see it more in high grip cars but the reason they use it is kinda different to how we use it in GT.

First off think of just a right angled corner, and that you never knew trail braking existed. You'd come to the corner, say brake at 100m, stop braking, turn, accelerate. There's a part of that entire combination where all your doing is turning, your not braking, your not accelerating just turning.

Now in a high grip race car, the rear won't really step out unless you over do it, but if you can now brake at say 80m and brake a further 20m into a corner you've lowered the brake marker, your doing something while turning and then you can go straight from braking to accelerating. You essentially gain time from the 100m brake marker to the 80m brake marker, because you maintain more speed from 100m to 80m (20m at any increased speed is time), imagine 10 corners of a track 200m of constant speed increase = alot of time.

So why don't all drivers do it in real life? Well similarly as shown in Gran Turismo the less downforce you have like a GT car your going to have more concerns over grip, a tyre can only do so much work so it's a compromise between braking and turning. But you then have to look at GT car vs say F1 where downforce and centre of gravity is different.

Trail braking effectively is limited by the weight transfer and tyre, if the tyres being told to brake and turn you'll hit a limit and one will compromise the other, depending on how much of a compromise you make depends on then how much time is lost/gained. So some corners may be worth while, while others may not be, a good example would probably be a high speed corner vs a hairpin corner (Rolling is inevitable and you need as much turn as possible).

The weight imagine braking in real life in your own car, everything in the car goes forward, your weight the cars weight any objects all due to momentum. So now imagine this as you turn and brake, all the weight is over the front, nothing is over the rear so the rear is now very light and becomes very loose because of little weight, essentially causing a slide or spin which is one of the main reasons at driving experiences your not allowed to touch the brake during turning because they have no idea how your car control is and it's very risky if overdone. It's also why in real life especially in GT cars from what I've seen racing and any thing I've seen they tend not to do it as your in usually for a long race, tyre wear is effected and any risk is not a potential gain in the huge long run so brake, balance throttle on the turn and then accelerate. F1 the rear end downforce should keep the car stuck and allow you to trail brake in, you will still get a small drift but the downforce should keep the car and tyre stuck (You can see this in slowmo cams but it's not very obvious).

That weight transfer can help FWD cars gain additional grip as a tiny bit more weight over the front allows the front tyres to dig in, although you can quickly overdo this and have to much weight over the front, and then to much work to do.

Now Gran Turismo wise. We have no tyres to worry about, and the car understeers more in this (Generally a game will oversteer/understeer there's not really a game that can be perfect because there's to many variables to take account of). That's my view and obviously people may have differing views. But as the car understeers and as a few have already mentioned early power helps with getting a quicker lap. How do you counter understeer? with a bit of oversteer. How can we oversteer the car without using a decent handbrake? Trail braking, the weight transfer should make the rear loose. Oversteer as well is more controllable than understeer (Well it is in my eyes and far more enjoyable to react to). But if I can make the car in that right angled turn instantly point straight a tiny bit quicker, I should be able to get on the power earlier, and therefore gain time. So...;

Imagine this now from above: 80m Brake (20m ahead already) --> Trail brake to the apex (Just before in some cases) --> Imagine that I get a bit more of an angle on the car (A small drift) --> Say the car was turning at 45 degrees now at 60. --> I am now pointing more towards the straight earlier so can accelerate --> I could now be accelerating say 5m earlier, and have an increased speed all through the next straight which could add to another 10m+. 35m total, one corner x10 + corners thats 350m. Imagine 350m over a 10 lap race, thats 3500m that's 2.1 miles. That's huge, so the little effect of braking into the corner has allowed us to get the huge time gain.

With Gran Turismo sometimes if you brake flat and try to turn you can't get the weight transfer right and it may not happen or happen to extremes. If it doesn't happen or your struggling to initiate it try a slight turn before the braking. You can try this in an experiment by turning and just slamming hard on the brakes the car should spin completely out if you've turned enough. At this point once you can spin off with it, it's all about controlling it with braking input and turn input and then getting the right combination and remembering that combination for a similar outcome lap after lap, it's why say Ti-tech, Spurgy etc. can continue to improve as it becomes a consistent way.

Of course this may not be realistic in some cases but in the end we have to adapt to the environment given in order to achieve the best. If you don't like the 'drifting' motion I will say this, is that a 17.5 is more than possible with a completely flat driving style.

I hope this helps anyway, sorry if it's a bit theoretical but that's my take on it. Any more questions give me a shout.

P.s. I spent my entire lunch break writing that lol!
 
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