GT Sport 1.12 Update Now Available

We don't all share that fascination. I'm an American, and I think oval tracks (and NASCAR for that matter) are boring AF.
Despite my Avatar (Me in a DEI Impala at Richmond...17 laps of riotous fun!) I totally agree. As far as GTS, hoping for rational track limits. Haven't been playing much, unless the event/class really appeals. I'd like fewer One-Make events and maybe add N400-N500 to the daily rotation?
 
but they kind of lost unique driving characteristics to them,
Yes sadly, the more I drive it right now the more I feel bored. Especially the oversteer Characteristic in the 458 seems to be totally neutralized which is a shame. I loved balancing and steering it with gentle throttle inputs, it’s just gone. No idea why PD decided to erase a Cars individuality, i don’t get it :guilty:

However I don't want them too make all these changes and have cars easier too drive (or more similar to each other) if that's moving away from what's realistic in terms of handling and behaviour.
Absolutely agree. Making a unique Car feel like 08/15 is pretty uninspiring. I actually lost a big familiar feeling and in trade off received a boring driving Characteristic. Sad.
 
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What I hope from this update:
- Fix tire regeneration bug
- Add Dark Black color
- Fix repositioning bug in Monza
- Fix the canceling out of the penalty in Monza
- Add Dark Black color.

Dark 'Deep As Hell' Black color!

The deep glossy black paint is what I want the most

Hope they fix the "browse liveries" issue. Whenever I browse liveries for some time, the PS4 Pro fan speeds up. I've mentioned this on here and others have confirmed the same, is this even on their radar? Are they aware of it?

I can confirm that my PS4 pro fan speeds up quite a bit when I browse liveries.
 
Yes sadly, the more I drive it right now the more I feel bored. Especially the oversteer Characteristic in the 458 seems to be totally neutralized which is a shame. I loved balancing and steering it with gentle throttle inputs, it’s just gone. No idea why PD decided to erase a Cars individuality, i don’t get it :guilty:
Maybe to make the cars more balanced.
 
Yes sadly, the more I drive it right now the more I feel bored. Especially the oversteer Characteristic in the 458 seems to be totally neutralized which is a shame. I loved balancing and steering it with gentle throttle inputs, it’s just gone. No idea why PD decided to erase a Cars individuality, i don’t get it :guilty:

Characteristic of the real 458 GT3? I've never driven one, but I kinda doubt that. If it was that difficult to drive and prone to spin it wouldn't have won the number of championships it has. Same goes for the R8.
 
Maybe to make the cars more balanced.
Idk, i think the Car was balanced well enough with its BoP before, if you mean that with balanced. If you refer to the actual handling, well, I agree that it was twitchier, but in no way uncontrollable,or not well balanced. It had something unique, something that most of the other Gr3 Cars don’t have. It was just something special and it seems they just made a poor clone. Maybe i‘m a bit to sceptical but you know that I only drove the 458 and just imagine you suddenly discover your Wild Mustang was castrated and now acts like a lame sire. I mean where‘s the prancing horse, am I bit to enthusiastic :lol:

Characteristic of the real 458 GT3? I've never driven one, but I kinda doubt that. If it was that difficult to drive and prone to spin it wouldn't have won the number of championships it has. Same goes for the R8.
Me neither, believe it or not :D, but no, I refer to its virtual counterpart. Idk if it handled the same like irl, how should I, but it felt right and I was used to it. But anyway, enough ranting. I‘ll continue to stick with it, as I still enjoy it somehow, you know, it’s the same with our wifes. Just because xxx changes, you don’t decide to swap...not?!:D

Edit: How do we say, on old horses you learn to ride ;) :lol:
 
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Yes sadly, the more I drive it right now the more I feel bored. Especially the oversteer Characteristic in the 458 seems to be totally neutralized which is a shame. I loved balancing and steering it with gentle throttle inputs, it’s just gone. No idea why PD decided to erase a Cars individuality, i don’t get it :guilty:

Yup, it was fun fighting the car, it might of needed a little tweak. The R8 on other hand was also really fun and a little challenging, now it's pretty different. Not sure how I feel about it all so far.
 
@PirovacBoy so this is why you asked me for a lap. :)

I've shared it already. The car continues hard to handle despite the changes. I can't talk about the difference because I never use this car. Only for fun on lobbies from time to time.

Did 20m around Interlagos and the 458 doesn't seem comfortable on the inner, slower section of the track.
 
The Cayman's the only cat I own on this list. Glad they fixed it tho. It was one of my favorite cars at launch, but now it just slides all over the place and there's no tuning allowed in Sport mode to fix it.
 
@PirovacBoy so this is why you asked me for a lap. :)

I've shared it already. The car continues hard to handle despite the changes. I can't talk about the difference because I never use this car. Only for fun on lobbies from time to time.

Did 20m around Interlagos and the 458 doesn't seem comfortable on the inner, slower section of the track.
I actually do use the car a lot and agree with zzz_pt. It’s definitely easier to drive than before but will still be very difficult for a new or average driver.

I compared it to my time trial records with my others go to car the AMG. Before I was able to get close to the AMG with the 458, but never beat it. Now I’m consistently faster.

I also ran it on Maggiore which caused me the most problems with the 458 because of the Hairpin. It still shows the same tendencies just not as unpredictable. It’s the only car I can now get lap times in the 1:56’s consistently

If you ask me the changes are good. Obviously if you liked it before you’ll probably be disappointed.
 
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I also ran it on Maggiore which caused me the most problems with the 458 because of the Hairpin. It still shows the same tendencies just not as unpredictable. It’s the only car I can now get lap times in the 1:56’s consistently

If you ask me the changes are good. Obviously if you liked it before you’ll probably be disappointed.

I never had much problem with the hairpin on Maggiore; I always found it one of the most fun turns of any track in GTS. The bane of my existence in the 458 Gr.3 has been Suzuka. It was so easy to unsettle the car in those esses, or to push a bit too hard in that sweeper headed into the long straight and start to spin. Looking forward to testing on that track, it'll be the litmus test for me.
 
Why ? The BMW can be countered by a beetle or porche . No need to nerf anything .

Not with custom setups.

The M6 is banned from several private championships atm precisely because it's OP. It has 200Nm and 40hp more than the Porsche with the same weight. It's not faster with stock setup because its stock setup is ridiculously bad.

And as the M6 is too fast, there are others that are too slow to be used.
 
Ferrari GT3 is the greatest FIA GT3 car of all time right? It made no sense why it was so unstable in GTS, especially when other GT3 cars handled a lot better. Ferrari had speed and it could be handled well but you had to be very good at your throttle, steering and braking.

I'm glad with the new change. Improved my lap time by a second with Ferrari. The car no longer has that sudden lift off oversteer or snap oversteer and the times the rear wheels do spin out, its easier to recover.

The car is still more lively than many other GT3 cars. Took it to Nurb with hards and tire wear and I was fighting hard on the second lap. That oversteer and sliding comes back :D

I hope this means more Ferraris, Audis and Lambos in sport mode. They are iconic GT3 cars, especially the Ferrari.
 
I actually do use the car a lot and agree with zzz_pt. It’s definitely easier to drive than before but will still be very difficult for a new or average driver.

I compared it to my time trial records with my others go to car the AMG. Before I was able to get close to the AMG with the 458, but never beat it. Now I’m consistently faster.

I also ran it on Maggiore which caused me the most problems with the 458 because of the Hairpin. It still shows the same tendencies just not as unpredictable. It’s the only car I can now get lap times in the 1:56’s consistently

If you ask me the changes are good. Obviously if you liked it before you’ll probably be disappointed.

Pretty much all of the cars on the corrected physics list (in Gr. 3) didn't work worth a darn in Suzuka and Maggiore hairpins. Hearing that gives me some hope. Personally, I don't always use the fastest car, but I often find myself limited because of those odd handling characteristics.
 
Does the ffb change a Little Bit? The Csl feel Little Bit smoother, but more informations??? Somebody Else with this feeling?
 
For the record, I’ve changed cars to the 458 GT3 at least 107 times according to the game stats as of posting this. Using TCS 3 and Racing Softs it was handling with Citroen GT levels of stability on Yamigawa+Miyabi. I got through the slow speed section that joins the two tracks much faster and I think anyone who had issues with the 458 pre-patch will enjoy it much more now. As someone who was already driving it often. I’ll say that it’s better now too.
 
Ok Guys a more detailed opinion on the 458 after spending some time in lobby with @Lord Protector. The Car is ruined for me period. I‘m super disappointed at the moment. We took a ride along Interlagos, Suzuka, Maggiore and Alsace, and on each track I was at least almost 2 seconds slower than usually.

The biggest difference I noticed is that there is no balance on the edge anymore. It’s gone.Completly. The Car feels dead.Before the update it was a joy to balance the 458 with the throttle brake and steering inputs. Now it just understeers so bad while trying to maintain on this edge limit. The biggest gripe I have is it’s understeer. It seems like PD completely cut out the need to balance the Car through the Corners. It’s hard to explain but this is not the Ferrari I knew. Not a single bit. It still has some minor Characteristics like before for example it’s outright speed and stability which I don’t notice that there is any improvement done. It is still stable like previously but not because of balancing it through throttle/brake modulation. No, it just has some strange kind of more grip. I noticed it while trailbraking and straight line braking. It’s much much easier and more stable during braking, but on the other side it has lost its ability to put down the power actually while being in this slightly mid corner oversteering phase. Now it just understeers because the Tires now seem to produce more grip which cuts off this mid corner balance and leads to the mentioned understeer. The rotation during cornering is gone.

I don’t remember the last time I was so dissapointed. Don’t get me wrong. I don’t want to whine or rant, no. I just can’t comprehend why this has been done. If they would have changed its BoP, fine I could have lived with that. But why ffs changing the handling. Yes, it is/was a hard to drive Car but once you got it, it was a blast. At least for me and i‘m by no means any experienced or skilled driver. I just started to play on a Wheel 2 months ago. I was a Joypad Jockey.
I was improving on that Car from day to day a bit more, the Gap to the top Guys was roundabout 1~1.5 sec. and now...starting from scratch again. So frustrating. Sorry Guys I just had to vent a bit. I hope I didn’t annoy you.

And now if you want, bash me and tell me what a wimpy Dude i am, I don’t care :cool: :lol:

As someone who was already driving it often. I’ll say that it’s better now too.
No. Sadly I can only disagree but nice to hear that you feel differently. I absolutely can not share that impression.
 
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Lol what’s up with that. Did you smoke some ganja beforehand? I’m getting faster times after the patch, and this is from someone who would consider themselves a 458 vet.

PS. @PirovacBoy how many times have you switched to the 458 in the game?
 
Ok Guys a more detailed opinion on the 458 after spending some time in lobby with @Lord Protector. The Car is ruined for me period. I‘m super disappointed at the moment. We took a ride along Interlagos, Suzuka, Maggiore and Alsace, and on each track I was at least almost 2 seconds slower than usually.

The biggest difference I noticed is that there is no balance on the edge anymore. It’s gone.Completly. The Car feels dead.Before the update it was a joy to balance the 458 with the throttle brake and steering inputs. Now it just understeers so bad while trying to maintain on this edge limit. The biggest gripe I have is it’s understeer. It seems like PD completely cut out the need to balance the Car through the Corners. It’s hard to explain but this is not the Ferrari I knew. Not a single bit. It still has some minor Characteristics like before for example it’s outright speed and stability which I don’t notice that there is any improvement done. It is still stable like previously but not because of balancing it through throttle/brake modulation. No, it just has some strange kind of more grip. I noticed it while trailbraking and straight line braking. It’s much much easier and more stable during braking, but on the other side it has lost its ability to put down the power actually while being in this slightly mid corner oversteering phase. Now it just understeers because the Tires now seem to produce more grip which cuts off this mid corner balance and leads to the mentioned understeer. The rotation during cornering is gone.

I don’t remember the last time I was so dissapointed. Don’t get me wrong. I don’t want to whine or rant, no. I just can’t comprehend why this has been done. If they would have changed its BoP, fine I could have lived with that. But why ffs changing the handling. Yes, it is/was a hard to drive Car but once you got it, it was a blast. At least for me and i‘m by no means any experienced or skilled driver. I just started to play on a Wheel 2 months ago. I was a Joypad Jockey.
I was improving on that Car from day to day a bit more, the Gap to the top Guys was roundabout 1~1.5 sec. and now...starting from scratch again. So frustrating. Sorry Guys I just had to vent a bit. I hope I didn’t annoy you.

And now if you want, bash me and tell me what a wimpy Dude i am, I don’t care :cool: :lol:
What you described sounds like what happened to the Beetle Gr3 car. But i find the 458 a bit faster since it's a bit more glued to the ground. Maybe you're expecting it to behave like it did and expecting it to respond to the way you drove it before?
 
Ok Guys a more detailed opinion on the 458 after spending some time in lobby with @Lord Protector. The Car is ruined for me period. I‘m super disappointed at the moment. We took a ride along Interlagos, Suzuka, Maggiore and Alsace, and on each track I was at least almost 2 seconds slower than usually.

The biggest difference I noticed is that there is no balance on the edge anymore. It’s gone.Completly. The Car feels dead.Before the update it was a joy to balance the 458 with the throttle brake and steering inputs. Now it just understeers so bad while trying to maintain on this edge limit. The biggest gripe I have is it’s understeer. It seems like PD completely cut out the need to balance the Car through the Corners. It’s hard to explain but this is not the Ferrari I knew. Not a single bit. It still has some minor Characteristics like before for example it’s outright speed and stability which I don’t notice that there is any improvement done. It is still stable like previously but not because of balancing it through throttle/brake modulation. No, it just has some strange kind of more grip. I noticed it while trailbraking and straight line braking. It’s much much easier and more stable during braking, but on the other side it has lost its ability to put down the power actually while being in this slightly mid corner oversteering phase. Now it just understeers because the Tires now seem to produce more grip which cuts off this mid corner balance and leads to the mentioned understeer. The rotation during cornering is gone.

I don’t remember the last time I was so dissapointed. Don’t get me wrong. I don’t want to whine or rant, no. I just can’t comprehend why this has been done. If they would have changed its BoP, fine I could have lived with that. But why ffs changing the handling. Yes, it is/was a hard to drive Car but once you got it, it was a blast. At least for me and i‘m by no means any experienced or skilled driver. I just started to play on a Wheel 2 months ago. I was a Joypad Jockey.
I was improving on that Car from day to day a bit more, the Gap to the top Guys was roundabout 1~1.5 sec. and now...starting from scratch again. So frustrating. Sorry Guys I just had to vent a bit. I hope I didn’t annoy you.

And now if you want, bash me and tell me what a wimpy Dude i am, I don’t care :cool: :lol:

I do sympathize with you. PD ruined the Alfa Gr.4 which I loved, due the massive nerf they did.

I think if we were just talking about a road car that we threw around the track for fun, maybe I would agree with you. Difficult cars can be fun to tame. But this is a racing car, and a racing car based on a real-life GT3 car that has been incredibly successful. It's a car that needs to be somewhat reliable in race conditions, and IMO it should try to represent the handling of the real car. I have to imagine Ferrari were not very happy with how PD represented the 458 GT3 prior to this update.

I applaud you if you were able to put in fast times with the car during races and avoided instability and spins. But most of the people who tried could not, even those like me who drove it often. I need to do more testing with the 458, but so far I've been very pleased with the changes as it will make me more consistent and confident during races, which means I can push harder, which means I can be more competitive with the 458. I don't agree that the spirit of the 458 is dead; I still feel it in there, it's just not trying to buck you off your saddle at every turn.
 
Lol what’s up with that. Did you smoke some ganja beforehand? I’m getting faster times after the patch, and this is from someone who would consider themselves a 458 vet.

PS. @PirovacBoy how many times have you switched to the 458 in the game?
:lol: maybe I really should have smoked some stuff before. It would have been now more like „I don’t care“ it’s because i‘m high:D

What you described sounds like what happened to the Beetle Gr3 car. But i find the 458 a bit faster since it's a bit more glued to the ground. Maybe you're expecting it to behave like it did and expecting it to respond to the way you drove it before?
Absolutely I expected a slight change at worse but this is insane. I drive like a Noob :D
 
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@PirovacBoy

I do sympathise with your loss buddy but if you really want to experience the feels you describe for the 458 and have a wheel I can highly recommend the Assetto Corsa version. Cheap as chips last time I looked on PS store too. AC may not be that hot as an actual game but is worth the asking price for the pure pleasure of "driving" cars as unique as the 458 is.
 
Anyways, FIA GT machines should not be prone to oversteer. They need to be designed to be driven for long periods of time and where the driver can sort of turn their brain off and not need to think about crazy handling. Anything that handles poorly would be a nightmare in an endurance race.
 
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