Hello my friend.For sure it´s a great move.Thanks for the feedback. Sounds like some moves in the right direction:tup:👍
The impressive part comes when they are able to have a car or two doing this while there are 12 others on the screen and be able to maintain a steady 60 fps while doing so. For extra icing on the cake, if this gravel on the track actually affects grip levels for the cars coming through after, ala PCars2 Livetrack, then they've got a really winning feature on their hands.Wow. That's impressive.
It seems also that they have increased the external sound . When a car is close to you you can really hear it very well . It help for the feedback a lot knowing how close it can be.Really liking the new update so far. The subtle changes in the UI are quite neat. Also cockpit camera has been "fixed", which is awesome as well. And apart from that, the sounds have been adjusted nicely.
Affecting grip levels for the cars coming through after ??The impressive part comes when they are able to have a car or two doing this while there are 12 others on the screen and be able to maintain a steady 60 fps while doing so. For extra icing on the cake, if this gravel on the track actually affects grip levels for the cars coming through after, ala PCars2 Livetrack, then they've got a really winning feature on their hands.
The impressive part comes when they are able to have a car or two doing this while there are 12 others on the screen and be able to maintain a steady 60 fps while doing so. For extra icing on the cake, if this gravel on the track actually affects grip levels for the cars coming through after, ala PCars2 Livetrack, then they've got a really winning feature on their hands.
It seems also that they have increased the external sound . When a car is close to you you can really hear it very well . It help for the feedback a lot knowing how close it can be.
I had a little problem with this with the GTR GR4, the sound of the other car behind me was covering my engine and it was really hard to shift looking at the red RPM bar over the red hood.
I hope not!It's me or the Gr.4 GT-R has much more grip ?
I hope not!
I hope not!
Project CARS 2. What I want to know is if it's actually cosmetic or done properly.NO WAY!!! that looks freakin awesome, would this be a first for console/PC sim racing? possible one of those new features Kaz mentioned (from vague recollection!)
For those that aren't aware, PCars2 should be the most dynamic track surface simulation in sim racing history. Will PD allow the marbles to affect grip levels?Project CARS 2. What I want to know is if it's actually cosmetic or done properly.
Livetrack 3.0 (dynamic racing track with grip & temperature changes, full rain simulation with puddling, water flow and track saturation, marbles & debris)
I would hope so, as before the update driving on gravel or grass would not result in even getting pick up on your own tyres!The impressive part comes when they are able to have a car or two doing this while there are 12 others on the screen and be able to maintain a steady 60 fps while doing so. For extra icing on the cake, if this gravel on the track actually affects grip levels for the cars coming through after, ala PCars2 Livetrack, then they've got a really winning feature on their hands.