- 357
- New Zealand
Well I hope they add offline events because if I have to use PlayStation Plus to go online I am considering cancelling my pre order.
Cars and tracks are content not features.GT5 Prologue had several features added, including a new track and double the small car count in two massive Spec updates.
Zahara is content, not a feature. Vision GT cars weren't "patched in", the program was announced months before release and the cars were DLC. CM and Senna were late announcements but I think most of us agree their execution left a lot to be desired. The Senna content in particular was a huge opportunity that ultimately ended up being a video and a couple of TT's.GT6 went much the same way, with the Ayrton Senna tribute events patched in, the Vision GT cars patched in, the immense Zahara location patched in, and Course Maker II patched in, among dozens of other elements.
Standard cars and tracks don't need to be remodeled at all, they can choose to spend their resources modeling new cars and tracks instead or a mix of new and old. It's not a reason to hold up a new game in any way, shape or form. They've had more than 2 years to work on content, it's not like they started yesterday. Any work done for GTSport can also be incorporated into GT7 as well.If you guys really want no Standard content in any way, shape or form, then those cars and tracks are going to need to be remodeled, and that takes time. Time which will delay GT7, so GT Sport is going to be our ride for the foreseeable future. I have no doubt that we'll be enjoying the very same feature creep which all the GT games have had over the years. Which if we ask nicely, could include things like Course Maker's return as well as an Event Maker, which will allow us to create our own leagues and clubs, and create our own championships offline, perhaps even whole racing seasons.
I love how you guys keep asking... "Why would you expect a full experience?"
Let's take a step back and look at the facts:
- It's being promoted by the lead dev as reflecting a full Gran Turismo iteration.
- It's being sold at the same price of all the other GT games at $60.
- It's the first GT game in three years and could be the only GT game on PS4 for years to come.
- They showed off slides at their media event that implied a offline career but were not clearly upfront with the details until someone took a closer look.
- A focus on ESports or this being a FIA focused game does not mean it's incapable of an offline career(Hell even Forza's NASCAR expansion has an offline career.).
Now please stop asking why anyone would presume there would be an offline career in a $60 Gran Turismo game.
Good question. In my opinion, they want GT to be a service, like iRacing — but more appropriately, Counter Strike, Destiny or something of that nature.
Which is ironic, considering the usual outcry when people mention iRacing.
Then again, the problem with games as a service is that:
a. The service has to be consistently exceptional or the customer leaves.
b. The service has to keep offering new content/features in order to keep customers engaged.
If GTS is going to be mainly online, then it needs to offer top quality online. Historically, that hasn't been the case, and judging from their presentations they still don't have it working even in closed, controlled circumstances.
There's a reason why iRacing gets away with charging an arm and a leg, the service is by far the best available.
Interesting theory.The thing here is, without offline content, the casual (SRF users who can't drive) users won't bother, which will make the quality of online races better.
The thing here is, without offline content, the casual (SRF users who can't drive) users won't bother, which will make the quality of online races better.
I didn't say anything of the sort. I just disagree with your contention that standard cars and tracks need to be remodeled and that it takes time therefore GT7 delayed. They can remodel none or some, either way it means nothing to the release date of the game. They've had plenty of time and they touted the PS4 as so much easier to work then PS3 remember? Remodel the iconic cars and a few iconic tracks and move on.Well, Mr Penso. So are you saying you want nothing at all from previous Gran Turismos? You didn't care at all that Midfield was reintroduced to GT6? You don't want to see Seattle return? You don't want any cars made prior to 2014? Well, that's you. I doubt your position would sit well with most of the community either. All I need mention is MkIV Supra, and you should recall all the grousing over it being a Standard, while the MkIII was a Premium.
If you can tell the difference between content and feature why do you refer to content as features?By the way, I can tell the difference between content and features, but they tend to both be greatly desired, so I mentioned both. I also wish for Sport to grow, and that growth involves both. You really are excessively picky for some weird reason...
Which is ironic, considering the usual outcry when people mention iRacing.
Then again, the problem with games as a service is that:
a. The service has to be consistently exceptional or the customer leaves.
b. The service has to keep offering new content/features in order to keep customers engaged.
If GTS is going to be mainly online, then it needs to offer top quality online. Historically, that hasn't been the case, and judging from their presentations they still don't have it working even in closed, controlled circumstances.
There's a reason why iRacing gets away with charging an arm and a leg, the service is by far the best available.
- PD has always held goodies back, often quite substantial ones, to use as attention magnets to maintain public focus on the upcoming game over the months before release.
- PD has patched in substantial additional features to existing games over their lifetimes.
I'm not concerned about GT Sport's netcode not working, what I'm more concerned about is the casuals not caring, and the hardcore base rejecting it for not being punishing enough. The classic problem of casting too wide a net. I have a friend who loved GT4 as a teenager, but now refuses to play Gran Turismo because he found iRacing, and he's after the most realistic simulation possible. He won't settle for anything less, and he doesn't take the franchise seriously anymore. So if Polyphony is launching this massive FIA partnership and an eSports-focused title to grab people like him, he's never going to give them a chance. And I wonder how many people are like that.
I do think they will cater for those drivers with the campaign mode, where you start in driving tests and beginner classes, but you have to actually perform to advance.Maybe, but then you end up with a game like iRacing which has high quality races but appeals only to a very few.
One might think that a better solution for a game like Gran Turismo is to create a system that caters to all types of players, instead of simply driving away those who are less skilled. I mean, from the depth of the licensing and training systems we've seen so far it certainly looks like Gran Turismo would rather teach people how to be better drivers rather than just tell them to get lost.
I don't think driving around cones, doing the stop test and racing sections of tracks within the time limit will be very appealing, especially since we've done virtual license tests since GT1.I do think they will cater for those drivers with the campaign mode, where you start in driving tests and beginner classes, but you have to actually perform to advance.
Don't expect a GT7 game within the next 3 years. Especially with Kaz's cryptic remark that GTS could be considered as GT7 already. PD are notoriously slow to get anything going.Again. I still see GTS as a gap filler and a PS4 beta for GT7.
A rushed patch a month after launch after the internetz explode when people pick up the game without realizing that it has no offline career is more likelyI Think we'll see an add on in a year or so to complete the online and offline package
The other games have been offline with online content.
I think this approach is getting online content and racing right, first.
then develop the offline content,
Then repackage the lot as GT7.
Maybe, but then you end up with a game like iRacing which has high quality races but appeals only to a very few.
No need to be so definitive my friend. Even if GTS ends being online racing only (70-30 to be such imho), next GT will surely have a whole campaign offline just because of the fewer than expected sellings of GTS just because of this lack. And then, if we are still alive, we will probably buy that, eh?So if GT went online only, I'll have to depend entirely on the community if I just want a simple race and pay for PSN as well just to play? No thanks. If GT ever went in that direction, I'm done with the series. Permanently.
I'd like this better than the traditional career mode. Grinding would be a lot less tedious if I could customize and mix it up.If PD would just give us a comprehensive Event Maker that works offline as well as on, I wouldn't need a PD staged GT Mode. Alas, I must run, but I look forward to more spirited debate in 12 hours.
Shame it will be priced as a full game though.If I remember correctly GT4 Prologue was a same deal, the only racing was in Arcade (online didn't exist) and the actual main mode was just teaching you how do drive properly which gave you Bonus's for the actual GT4 (skipping the actual Licence tests).
I see this game being stronger than GT4 Prologue however compared to GT5 Prologue I think I would prefer to play GT5
GT5 had less content (especially with Race Cars) but there was a lot to do with the content you had (I'd say there is more to do than GT5 itself). What made GT5 is its career mode which wasn't GT4 Levels but it was there, it was playable and it was able to get me to buy a collection of cars and use my collection (especially with Manufacturer events in which this game is the last game to have that feature sadly).
If GT Sport actually had a single player career mode, then I would probably would think about buying a PS4 for it but, out of luck.
As for me comparing this game to Prologues, that is what I see GT Sport as, a GT7 Prologue just with a name change and Kaz spouting out things to market it as anything but a Prologue.
So, anyway, if you feel me or not, what I think threads like this are- are more excuses to complain about the 'negatives' of the game. The game we don't know everything about. I don't care if these guys complain, that's your right. But everytime I see these threads though, it's the same cast playing their parts. I don't see yall with nearly as many posts on the pluses of the game. That's fine. Like Styles P said on "I'm Black" -"they focus on the negative attention, do something positive and never get mentioned"
I implied you have to post equally good and bad, positive and negative? No bro. I'd be the first to be charged guilty since I'm mostly on the positivity side. I'm pretty sure I said that I don't care if people point out mostly negatives. That's their right. If I can be called out for being mostly positive and overlooking missing features (like career), then so too can I call out those being mostly or even somewhat negative. I'm in no way saying people can't be disappointed. But I call em how I see em. You just did the sameWhat I think this paragraph is, is an excuse to complain about those that don't share your opinion.
Why do people have to spread their posts evenly across "negatives" and "positives", as you seem to imply? They're free to be concerned by an apparent lack of any offline mode – GT is not special in this regard, as a great many people complained about the same thing with Need For Speed and Star Wars Battlefront. People that play exclusively online are the minority.
Personally, half the fun of (the older, PS1 and PS2) GT games was the career. I liked hunting for a car in the used lots and building it up slowly. With that seemingly gone from GT Sport, the only draws I've found is a handful of cars on the list, the livery editor, and the Photomode. I'm wary of the online events, because while I'm fast, I have no idea how they'll be organized yet. They might be fun, or they might be the more usual thing found online in racing games: a crash fest.
Journo: "There doesn't seem to be a place for that in GT Sport. Is that something that's going to be coming in a future game?"
Kaz: "Of course."
"To add to that, the times have changed since 20 years ago. Back then, it was possible to set up a game that took hundreds of hours to play, where you stepped up a little bit at a time, but nowadays it's not so easy to make a game with that kind of slow progress. We need to design the games with a little bit better tempo for the new audiences."