GT Sport - Trailers, Videos and Screenshots

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Seems like GT6 assets in GT7 engine. I. . . hope it doesnt mean we will see that in GT7 . . (like Trial Mountain in GT5,6)

GT6 assets in GT(7) on PS4 aren't necessarily a bad thing: any of the cars created with adaptive tessellation will look right at home on a new system. Modelling is becoming less important at the current Premium level - diminishing returns and all that - while the lighting and texture rendering is what matters, things PD have always been pretty great at.
 
The thing that got me was the way the cars moved. That clip of the Bugatti sliding across the corner, the car bobbing up and down and the suspension picking up the uneven road surface looks far in advance of GT6's physics.
The nurburgring clip for GT6... the round 4 of Academy... bobblings cars doesn't mean GT7.
 
The nurburgring clip for GT6... the round 4 of Academy... bobblings cars doesn't mean GT7.

I never did GT Academy this year so have no idea what you mean about that. :lol:

The car just struck me as notably precise and detailed in its movement in a way I certainly haven't seen. I remember that clip of the Bilstein R8 and Schulze Motorsport GT-R at the Nurburgring that floated around prior to GT6's release, and I think this is more advanced than that.
 
GT6 assets in GT(7) on PS4 aren't necessarily a bad thing: any of the cars created with adaptive tessellation will look right at home on a new system. Modelling is becoming less important at the current Premium level - diminishing returns and all that - while the lighting and texture rendering is what matters, things PD have always been pretty great at.
Agreed. But its the low res track textures Im worried about. While the track graphics in the trailer are beyond PS3 and GT6, I still dont see as much 3D grass and 3D trees that line the road etc.
 
I never did GT Academy this year so have no idea what you mean about that. :lol:

The car just struck me as notably precise and detailed in its movement in a way I certainly haven't seen. I remember that clip of the Bilstein R8 and Schulze Motorsport GT-R at the Nurburgring that floated around prior to GT6's release, and I think this is more advanced than that.
 
PS3 quality?! :confused:

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Its from this replay:

The initial scene of the Dunlop sign is DEFINITELY beyond PS3. As for the rest of the vid with the cars racing, I can't tell much because of the fast motion, but the treeline "looks" a bit more detailed. But, yeah, that opening scene is definitely NOT PS3.
 
The initial scene of the Dunlop sign is DEFINITELY beyond PS3. As for the rest of the vid with the cars racing, I can't tell much because of the fast motion, but the treeline "looks" a bit more detailed. But, yeah, that opening scene is definitely NOT PS3.
I'm pretty sure its just using higher res textures...
 
I'm pretty sure its just using higher res textures...
I don't think so. Look at the trees and antenna tower in the background of beginning scene. If it's higher res texture then Le Sarthe is maybe a track designed to be next-gen (current gen) proof???
 
I don't think so. Look at the trees and antenna tower in the background of beginning scene. If it's higher res texture then Le Sarthe is maybe a track designed to be next-gen (current gen) proof???

I'd like to link to this post by @Whistle Snap on NeoGAF...

http://m.neogaf.com/showpost.php?p=179027857

...which is pretty much conclusive proof that the physical modelling is identical between the trailer and the same point on GT6's Le Mans course in-game. This means the assets at least are identical, regardless of whether the trailer is running in GT7's engine or not.
 
I'd like to link to this post by @Whistle Snap on NeoGAF...

http://m.neogaf.com/showpost.php?p=179027857

...which is pretty much conclusive proof that the physical modelling is identical between the trailer and the same point on GT6's Le Mans course in-game. This means the assets at least are identical, regardless of whether the trailer is running in GT7's engine or not.
It's either a test run on GT7s rendering engine. Or its just a normal high quality animation rendering.
 
In my opinion, this looks almost too good for PS3 graphics. Might be PS4 (I know I know, it probably isn't. But hey, I like speculating.), might be PS3 with some added effects to it.

Looks like PS3 to me. The resolution is rather low though, but if you race at La Sarthe in the morning hours that's what it looks like.

The sounds are obviously added on later.
 
It's either a test run on GT7s rendering engine. Or its just a normal high quality animation rendering.

Hmm, it's very difficult to say considering how brief the glimpses of the track are and the relative low quality of the Bugatti video itself. I will say there is something up here, though. The fact the renders of the Bugatti are unusually good for GT6, plus the lack of any actual mention of GT6 at all in the video, or in the official article, are the most perplexing and intriguing elements of the Bugatti's reveal so far.
 
Looks like PS3 to me. The resolution is rather low though, but if you race at La Sarthe in the morning hours that's what it looks like.

The sounds are obviously added on later.
It says "is not game footage." So I think we can entirely discount the possibility that its the GT6 engine... the lighting is a lot more, accurate, in that version. Theres a lot less bloom too. Although I like the bloom, it simulates the blindness from facing the sun well.
 
Didn't PD mention prior to GT6 release that they were using a new engine that could be utilized for future games? If that's the case, the engine used for GT6 will be the same engine used for GT7, just with the extra power of the PS4 allowing them to stretch things a bit further, but I'd say this is GT6 being used as an early GT7 build.
 
IMO graphics do not need to be improved much over GT6, they get the point across well. Maybe they could have a small group retouch it a little to make use of the extra power. But the current GFX get the point across quite well. The are more important issues than gfx right now. Better AI, online features, better matchmaking, a more dynamic feeling career mode to better suit both casual, serious, and GTPlanet players. GTP is very serious about GT :lol: or at least were at some point ib the recent past. :lol: I hope the first trailer will feature more than just good gfx and cool cars with added on prerecorded sounds... Although that would be fun too. In the 2nd GT6 trailer they mentioned improved physics (RX7 rolling) and some other stuff. I hope they'll have some of that: because GT needs to be more than just good looking. This isnt NFS. :)
 
It says "is not game footage." So I think we can entirely discount the possibility that its the GT6 engine... the lighting is a lot more, accurate, in that version. Theres a lot less bloom too. Although I like the bloom, it simulates the blindness from facing the sun well.

Where does it say that? I don't see anything that shouts "PS4" in that trailer, it looks exactly like a GT6 replay with a filter added to the video.
 
I'd like to link to this post by @Whistle Snap on NeoGAF...

http://m.neogaf.com/showpost.php?p=179027857

...which is pretty much conclusive proof that the physical modelling is identical between the trailer and the same point on GT6's Le Mans course in-game. This means the assets at least are identical, regardless of whether the trailer is running in GT7's engine or not.
Thanks. That's actually a comparison I really wanted to see. The assets are definitely identical. Is there a way to see any differences to GT6's game engine from what's been released?
 
Did GT 7 need a new Red Bull X2016/7 car ??????

IMHO they don´t ..... but..... the fans will love to see another one (me included)

Independently of the release date for the game I think the next step PD should consider is the fact that the Fans could create their one "in game" cars.

Creating a worldwide contest (Like GT Academy) and bring different kinda of cars ( LMP1; GT500; GT300; DTM; WRC and other series) but also road cars. Imagine all the proposals we could get :-)

Of corse they sould be limitated to 20/30 car max.

Imagine this for example: 7.png

All credits to my friend Oriol :-)


What do you guy´s think about this idea ??????
 
Do you think this could be from GT7?

i1mRAaRA0hbON.jpg


As i dont remember PD showing pictures of their cars that arent wether real or from their ingame engine!

IF this is how GT7 could look like its incredible!
 
Do you think this could be from GT7?

i1mRAaRA0hbON.jpg


As i dont remember PD showing pictures of their cars that arent wether real or from their ingame engine!

IF this is how GT7 could look like its incredible!
Incredible! is an understatement! If they get it 1080P and 60FPS! GTPlanet will have a meltdown!
Its beyond Driveclub (that has the best graphics in a driving "game" in my opinion, and that runs at just 30fps" )
This at 60= Wow!
 
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