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- GTP_Spag69
- spagetti69
Looks great, very shiny but great.
When I asked the person that made this live if its GT, the answer was "It might be GT"Safe to say this is GT Sport afterall?
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Giulia? What ?I want that Giulia so badly.
Ronda is 3D. Not that I'm saying it is Ronda, of course.GT Sport sadly doesn't have screen space reflections, and IIRC that pic was from a video where the camera rotated around the Alfa showing a 3D environment (or at least a 360° panoramic photo)... Scapes are 2D backgrounds.
I bet it was just a 3D render.
Just different paint colors, which I assume is available to do in the livery editor since wheels was a category shown.I couldn't help but notice that the Hyundai in bottom left has different front and rear wheels. Or is it painted differently? I can't tell.
I couldn't help but notice that the Hyundai in bottom left has different front and rear wheels. Or is it painted differently? I can't tell.
Do you have any doubt?GTSport looks like pre-rendered GT5/6 footage PD show in their trailers. What a remarkable achievement.
Now it's time to see how dynamic the lighting is, will it look as good at dusk/night? how about rain?
Do you have any doubt?
Sure, even Siracusa was 3D. That's not the point though, as in GT Sport there are no more 3D Photo travel location (assuming those garage and wood spaces are only for demo/menu background purpose), but only 2D "Scapes" - flat photos with spatial and lighting information: you can't move the camera around as done in the video from which the pic was taken (EDIT: found the video).Ronda is 3D. Not that I'm saying it is Ronda, of course.
Why should it need screen space reflections, and what evidence was there in that video you mention that it was the specific method in use?
Having watched the video (thanks for finding it) I agree that the use of such high-quality self-reflection rules out any real-time graphics, it could well be ray-traced. The background is odd, though, like some hybrid of a modeled scene and a photograph, especially from the "environment" reflection in the car body (like image based lighting).Sure, even Siracusa was 3D. That's not the point though, as in GT Sport there are no more 3D Photo travel location (assuming those garage and wood spaces are only for demo/menu background purpose), but only 2D "Scapes" - flat photos with spatial and lighting information: you can't move the camera around as done in the video from which the pic was taken (EDIT: found the video).
Said pic shows the side mirror reflecting on the body of the car (I assumed it was SSR, but now that I watch it closely could very well be another method). Sadly cars in GT Sport don't have self reflections, be it race/replay/photomode/Scapes.
Of course could be that Alfa asked PD to model a plaza and make a quick video with updated visuals, but I find it highly unlikely. 99.99% it's just a PC render.
So do I. It's really nice! Nicest Alfa Romeo I've ever seen in a really long time.I want that Giulia so badly.
Latest videos and images look great. But headlights are not casting any light onto the tarmac, even in tunnels? yet. I am confident that the car lighting will be implemented very well as the in game environmental lighting is beautiful.
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I have more(so does everyone else), bet it has been shown here earlier as well. what do you mean the headlights aren't casting any light onto the tarmac?
BAM! Perfect controller layout straight out the box
*snip*
aw, you still can't look around the car?