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For those who missed the "PlayStation Underground E3 2016 - Day 1" streaming, I downloaded, cut only the GTS segment, and uploaded it to youtube in 1080p. Enjoy:
Thank you so much for doing that mate.
Appreciate it.
For those who missed the "PlayStation Underground E3 2016 - Day 1" streaming, I downloaded, cut only the GTS segment, and uploaded it to youtube in 1080p. Enjoy:
I uploaded a near 4K pic of that one if you want it, check my earlier posts.Me too, I wasn't sure if it was a scape at first or real!..The detail in the car is unreal. This is one of my favourites though out of all of them and can't wait to thrash this round Willow Springs or Through dirt tracks I hope we get the G.Canyon back from GT4 👍
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How does one see tire pressure?
I don't see it?
Check the right tire, check how it bends on the floor due to the car's weight and the camber angle. I forgot to say this could be just a PC render or a in-game engine video, and that you can't say it's really tire pressure with just one photo. But, kind of looks like, for me. I could be wrong tho...How does one see tire pressure?
I don't see it, but....
Check the right tire, check how it bends on the floor due to the car's weight and the camber angle. I forgot to say this could be just a PC render or a in-game engine video, and that you can't say it's really tire pressure with just one photo.
For those who missed the "PlayStation Underground E3 2016 - Day 1" streaming, I downloaded, cut only the GTS segment, and uploaded it to youtube in 1080p. Enjoy:
Do you mean tire flex and not tire pressure?Check the right tire, check how it bends on the floor due to the car's weight and the camber angle. I forgot to say this could be just a PC render or a in-game engine video, and that you can't say it's really tire pressure with just one photo. But, kind of looks like, for me. I could be wrong tho...
Oohh, it was tire flex!. (beep), I got it wrong! Sorry, right now I'm working on a huge college project and I'm waiting for a reply from my partners! I confused the tire pressure with the flex due to the waiting! Sorry, I will correct it!Do you mean tire flex and not tire pressure?
Oohh, it was tire flex!. (beep), I got it wrong! Sorry, right now I'm working on a huge college project and I'm waiting for a reply from my partners! I confused the tire pressure with the flex due to the waiting! Sorry, I will correct it!
Makes sense now. That's the kind of thing I look for in slo mo gameplay videos. Unless PD specifies that they've included tire flex, tire pressure etc. in their physics engine this time around like other games do, I'm going to assume it's not there. I believe we had the same speculation around tire deformation last time around as well and it proved to be fruitless.Oohh, it was tire flex!. (beep), I got it wrong! Sorry, right now I'm working on a huge college project and I'm waiting for a reply from my partners! I confused the tire pressure with the flex due to the waiting! Sorry, I will correct it!
Found new offscreen video. Horrible driving alert. But is this the first look at LM55 interior? I don't know.
Found new offscreen video. Horrible driving alert. But is this the first look at LM55 interior? I don't know.
Nice find but, no, it's not the first look - you've clearly not been paying enough attention to this thread about 3 weeks ago
Seems like whoever is driving the car hasn't improved much over the last 3 weeks though
In other news, the sun finally sets on my Community Event footage while the moon rises over the Nurburg castle in this final gameplay video from London of the Bugatti Vision Gran Turismo:
And on that bombshell... oh, no, they don't do that any more do they...
The reflections look really strange, blurrier than GT5/6 and seems inaccurate, not reflecting the road color properly.