GT Sport - Trailers, Videos and Screenshots

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Me too, I wasn't sure if it was a scape at first or real!..The detail in the car is unreal. This is one of my favourites though out of all of them and can't wait to thrash this round Willow Springs or Through dirt tracks :) I hope we get the G.Canyon back from GT4 👍

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I uploaded a near 4K pic of that one if you want it, check my earlier posts. :D
 
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Is it me, or this looks like tire flex?? :eek::eek:
 
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I don't see it?
How does one see tire pressure?
Check the right tire, check how it bends on the floor due to the car's weight and the camber angle. I forgot to say this could be just a PC render or a in-game engine video, and that you can't say it's really tire pressure with just one photo. But, kind of looks like, for me. I could be wrong tho...

I don't see it, but....

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:lol::lol:

Edit: It was tire flex!! Not pressure!! Sorry!
 
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Check the right tire, check how it bends on the floor due to the car's weight and the camber angle. I forgot to say this could be just a PC render or a in-game engine video, and that you can't say it's really tire pressure with just one photo.

I don't know what you're seeing, it's just the usual shape of the tyre with a shadow. Mind you hard to be sure with such a low res picture, where is the 1080p version?
 
Check the right tire, check how it bends on the floor due to the car's weight and the camber angle. I forgot to say this could be just a PC render or a in-game engine video, and that you can't say it's really tire pressure with just one photo. But, kind of looks like, for me. I could be wrong tho...
:lol::lol:
Do you mean tire flex and not tire pressure?
 
Do you mean tire flex and not tire pressure?
Oohh, it was tire flex!. (beep), I got it wrong! Sorry, right now I'm working on a huge college project and I'm waiting for a reply from my partners! I confused the tire pressure with the flex due to the waiting! Sorry, I will correct it!
 
I understand what Poly does. If they can't implement something like tire pressure with real life figures, they don't do it. Tire flex could be a graphical feature with no real impact on the driving. The last weeks I've played a lot FH2 (very fun game) and a lot of tunings are available included tire pressure. I'm not sure that all are really effective. IMO a lot of settings is not a token of good simulation. This is not a sufficient condition :P
 
Oohh, it was tire flex!. (beep), I got it wrong! Sorry, right now I'm working on a huge college project and I'm waiting for a reply from my partners! I confused the tire pressure with the flex due to the waiting! Sorry, I will correct it!

Still not really tire flex, that is generally the term used for a tyre changing shape under load, not just the natural way a tire sits when stationary. Anyway I'm still not seeing anything out of the ordinary there.
 
Oohh, it was tire flex!. (beep), I got it wrong! Sorry, right now I'm working on a huge college project and I'm waiting for a reply from my partners! I confused the tire pressure with the flex due to the waiting! Sorry, I will correct it!
Makes sense now:lol:. That's the kind of thing I look for in slo mo gameplay videos. Unless PD specifies that they've included tire flex, tire pressure etc. in their physics engine this time around like other games do, I'm going to assume it's not there. I believe we had the same speculation around tire deformation last time around as well and it proved to be fruitless.
 
Found new offscreen video. Horrible driving alert. But is this the first look at LM55 interior? I don't know.



Nice find but, no, it's not the first look - you've clearly not been paying enough attention to this thread about 3 weeks ago :sly:



Seems like whoever is driving the car hasn't improved much over the last 3 weeks though :lol:

In other news, the sun finally sets on my Community Event footage while the moon rises over the Nurburg castle in this final gameplay video from London of the Bugatti Vision Gran Turismo:



And on that bombshell... oh, no, they don't do that any more do they...
 

I see more people chilling on the trackside. Nice 👍

I wonder if there will be balloons and confetti or anything to bring life to the tracks.

How about the flora swaying about in the wind or just ambient noise?
 
I don't believe there will be that type of details. Most important really is the game looking good and at the same time being stable. To make the game feel more vibrant, all the different liveries on a race should be enough for that, without every car looking too bland. The lighting itself already makes the game look really good and alive, and the cars looking beautiful will end up being a good distraction, specially now without those monotonous GT3 grids from GT6. :D
 
Nice find but, no, it's not the first look - you've clearly not been paying enough attention to this thread about 3 weeks ago :sly:



Seems like whoever is driving the car hasn't improved much over the last 3 weeks though :lol:

In other news, the sun finally sets on my Community Event footage while the moon rises over the Nurburg castle in this final gameplay video from London of the Bugatti Vision Gran Turismo:



And on that bombshell... oh, no, they don't do that any more do they...


Finally someone who choosed another color on bugatti than the blue one. :D Thank you for your videos man.
 
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