- 28,470
- Windsor, Ontario, Canada
- Johnnypenso
How so? All the game has to learn is the way I downshift and upshift on a given track with a given car. Downshifting from high speed into a corner will be one pattern, downshifting from medium speeds between two corners will be another etc. All the game has to learn is when to take the virtual hand off the gear lever or fingers off the paddle and when to leave it/them there. Sounds pretty simple to me.An adaptive AI script on animations? I don't think that's as easy as you think it might be.