- 1,748
- vspectra06
- vspectra06
Rain will be in the full game
Did he say where/who he got this info from?
Rain will be in the full game
No I don't think soDid he say where/who he got this info from?
I'd like to know that too, but there was rain tyres available already in the beta. That is quite a clear sign.Did he say where/who he got this info from?
I will wait for an official confirmation
You're right but I don't worry about that.
TGS trailer will be the rain one! Mark my words
Opening shot zooming out of huge 4K HDR rain drops... on screws on top of Suzuka ferris-wheel!
Sun breaking trough clouds shining in all rainbow colors on them...
👍
edit:as one of the fixed weather settings
It would be funny they announce dynamic weather and Day/night cycle the biggest surprise them all !!!
that would be lovely
at least for Nurburgring and Sarthe, why not? Id sacrifice the pre-baked lighting. Having an option like we had in previous GTs would be best (choose between pre-baked lighting static time and static weather, or dynamic)
http://www.playstation.com/en-us/games/gran-turismo-sport-ps4/Where are these from?
I think we never seen this footage before...
It is indeed a massive shame that Brands Hatch has a little amount of 3D trees. It's actually the only 2D tree riddled track in the game as far as we've seen, and the reason is unknown. Not even the Nurburgring has a large number of visible 2D trees, if it even has them. Because I haven't noticed any 2D trees there.Brands has so little 3D trees and so many criss-crosses (that produce an awful triangular shadow cascade).
Tokyo tunnel at night (3:11 timestamp) still looks odd to me. Between the light panels angles and distance, shadow intensity they produce and how evenly lit the asphalt is, it looks off.
Blue Moon blue buildings' glass coating too. It's probably correct but I don't like how its contrast looks even at midday light. Makes it seem like it's semi opaque, thick acrylics.
Dragon Trail is too dark there, but it appears the same as when the beta ended.
I thought general landscape design was in a "beta state" during beta, but guess not. I hoped for more consistency between track's quality given how well designed Nurb is (and Willow).
And that's it for nitpicking.
All those Bugatti VGT's scraping the floor though.
It is indeed a massive shame that Brands Hatch has a little amount of 3D trees. It's actually the only 2D tree riddled track in the game as far as we've seen, and the reason is unknown. Not even the Nurburgring has a large number of visible 2D trees, if it even has them. Because I haven't noticed any 2D trees there.
Accidentally posted in General thread, this is likely the latest gameplay footage :
lol WTF
lol WTF this is a management of particles
Ok that's enough. Halfway through I remembered I wasn't going to watch anymore footage until the game is in my hands. Shame on you for tempting me!Accidentally posted in General thread, this is likely the latest gameplay footage :
To be fair, those are downforce beasts on a short oval track. They don't belong there. PD are weird. Bring back the classics. WE WANT THE CLASSICS. WHEN DO WE WANT IT?! Now, please.That's exactly the part of the video that I dislike the most. Not only for the unreal madness but the abhorrent sound.
Dubbed engine sound in a video about sound ?
lol WTF this is a management of particles
Dubbed engine sound in a video about sound ?