GT Sport Undocumented Changes Thread (1.10)

  • Thread starter RACECAR
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In Sport mode there’s now a red dot next to the penalty column which I assume means the player received a penalty during the race but served it before the finish
 
@RACECAR Finally got on and found the readded scapes.

Tokyo Outer Ring Road, Chiba and Keiyo Road.

Scapes highlighted in red:
25542575_10215523931110781_2566928562221998904_o.jpg
 
Replays have their event type listed. I'm not sure whether this was already in there or just added in. I didn't notice it before today.
 
Is it me or the cars are (again) a bit harder to catch out of slow corners due to oversteer. It feels as if the cars (Gr.3 in particular) have less grip, despite the fact they are slower, heavier and less powerful than before.

Am I alone? ^^
This probably has to do with brake and throttle being fixed to be more linear with pedal now. I noticed right away with my wheel after the patch, before it was 75% pedal and 50% in game but now it 50% for 50% and powerful cars are more sensitive. ABS weak feels very different now too.
 
This probably has to do with brake and throttle being fixed to be more linear with pedal now. I noticed right away with my wheel after the patch, before it was 75% pedal and 50% in game but now it 50% for 50% and powerful cars are more sensitive. ABS weak feels very different now too.

According to Release Notes PD have added options to adjust braking strength etc. Have you tried this or just left at default as linearity now better ?
 
What about the Nissan Gr.1 ? It's almost impossible driving it from cockpit view. Well, the Citroën GT too :P
I don't remember how Nissan looked like before the update, but the Citroen looks the same and the Mazda VGT has been fixed too- camera is higher now.
 
This probably has to do with brake and throttle being fixed to be more linear with pedal now. I noticed right away with my wheel after the patch, before it was 75% pedal and 50% in game but now it 50% for 50% and powerful cars are more sensitive. ABS weak feels very different now too.

In my T300 it's still the same. No change at all. 80% of throttle = 50% accelaration.
 
Did we have the tourist version of the nurburgring before? Where you can drive into the toll paying slots. I saw it under arcade mode -> time trial today.
Online lobby free run then you can select that track.
Can you use it in lobbies now?
Yes you can.. When creating a lobby Select free run then you can select the tourist track. If you select race or endurance the track won't appear in the tracklist.
 
Well, still experiencing the stupid bug where I get blue screen with "Something Crashed" right before the start of the race...needless to say what the frustration is when I'm qualified pole ;)
 
When you select a car or you are in your garage, you can see the hp/weight and more under the car icon.
That wasn't there.
I had to search each car's stats to find the best for Mission Challenges.
 
Clean race bonus for online and single player races went from 150% > 50%.
Undocumented Changes

- Clean race bonus for online and single player races have been decreased from 150% to 50%.


This bonus has not been changed. You still get a bonus of the same amount, the numbering is just changed.
 
I'm also under the impression that the second time I run a League event, I receive fewer Mi Points. In one event I believe it was 420 Mi Points the first time, 390 the second. Can anyone else confirm this?
I think it is power to weight related. I've tried a bunch of cars around Dragon Trail and some of them get 400 points every time. Others only get 390 points. At first I thought it was power so I tried a less powerful car and still got 390 points. Then I started to look at weight as well.
 
I think it is power to weight related. I've tried a bunch of cars around Dragon Trail and some of them get 400 points every time. Others only get 390 points. At first I thought it was power so I tried a less powerful car and still got 390 points. Then I started to look at weight as well.

Today's experiment was to use one car with no alterations from attempt 1 to attempt 2

1. Dirty race. 400 Mi Points
2. Clean race. 390 Mi Points

My conclusion is that the second time around, the points are reduced. I have not tried 3 attempts with the same car and tune yet
 
To go with the changing of paints the Rosso Scuderia I used on my Italia that could be bought from Milage Exchange did look a bit darker and not as orange as it looked previously
 
Today's experiment was to use one car with no alterations from attempt 1 to attempt 2

1. Dirty race. 400 Mi Points
2. Clean race. 390 Mi Points

My conclusion is that the second time around, the points are reduced. I have not tried 3 attempts with the same car and tune yet
That doesn't match me. Three races in WRX at Dragon Trail. First 100% clean. 400. Second no clean 400. Third race clean but a couple of rubs. 400. Changed to Civic. 390. Every time.
 
They've made certain cars even more useless in comparison to the rest, I truly question whether they should be doing things like BOP in-house. I look at the OP cars getting pegged back and think "oh good, now I can use the NSX/AMG/Z4/RC F/F-Type/etc" then I look at those and realise that they've essentially decided to kick those cars while they're still down.
What is OP?
See it referenced a lot lately...
 
Am I the only one who noticed a change in SR? I'm not sure – there's no formal proof for that – but I've been ("unfairly") rammed from behind, and got no penalty (even got SR+ atm). Same with some minor mistakes I made, in some situations where my opponents were driving like crazy. I'm pretty sure I should have got some penalty in the past, but not this time. Maybe I just improved my skills (I'm SR<S> btw), but I thought I've been treated fairly, and the system made me confident. I just had to drive clean, I didn't have to push myself out of the road for the solely purpose to escape from an insisting-but-crazy opponent. I believe the system better realized my opponents were making mistakes, it also tended to ghost them more aggressively than before.
 
When you select a car or you are in your garage, you can see the hp/weight and more under the car icon.
That wasn't there.
I had to search each car's stats to find the best for Mission Challenges.
That big red opening splash screen looks better now. I always found it ugly but at least now they decreased the aliasing.

GT%20Sport-1.jpg
 
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