You mean, the A-class races or the actual license tests?hey got any tips for A grade lisence? im trying it now
the auctual testsYou mean, the A-class races or the actual license tests?
Hmm, Clean driving, and taking the optimal racing lines is the best strategy.the auctual tests
My first car (Aston Martin DB7 Coupe) was tested in 2 states (Stock and Upgraded, but with no setup - it's indicated by color of text in post N4 of this thread). Don't count 3rd time - it's draft right now.also @Jandarman could you specify if you look on the records page if the cars you were driving there were stock or not?
would help a lot
thanks for the information about that.My first car (Aston Martin DB7 Coupe) was tested in 2 states (Stock and Upgraded, but with no setup - it's indicated by color of text in post N4 of this thread). Don't count 3rd time - it's draft right now.
Actually in the beginning I wanted to run cars in 4 modes (1_Stock, 2_Modified-but with no setup, 3_Modified-with setup, 4_Racing Mod-Modified), but then I realized that it will be good if I will start with just Stock cars and then slowly move to another modes, because if we will simply calculate how much races must be done to find out best time for every car and every track in the game then we will got something like this:
I don't remember clearly, but Gt1 have something around 170 cars and 19 tracks (if we count reverse tracks too) and honestly I think that 2nd mode is waste of time (I mean 2_Modified-but with no setup) because there will be not so much difference in lap times between Cars that have Upgrades and setups and those that have Upgrades and doesn't have setups. And more than that - many of Gt1 players prefer to setup their cars (so 2nd mode goes to the bin). So let's calculate what remains:
~170 (cars) * 19 (tracks) * (3 modes in which cars will be tested) = ~9690 races
That's a lot))
Another car that I'm testing right now (Mitsubishi Mirage Asti RX) - is Stock right now
PS: and one more thing - My goal to find out best 2nd-Lap times - not 1st
sometimes wall gliding takes a mix in a speed run but most of the time i just stick to the road and sometimes clipping the grass(which normally wrecks the run)Btw - this is kinda important question
Do you do wall-gliding or grass (dirt)-riding during your best-lap time runs?
(I'm asking this question - because it can make difference in time too)
I'm do runs without wall-gliding or grass (dirt)-riding (like in license tests)
true and here is an updated version of the records list
y the list of times i am recording here is for people who dont have to worry about strict rules and can post their times freelyIt's worth pointing out that there are other websites like the below which people use to collect fastest lap times in GT1:
Referring to the times in this thread as 'world records' is probably a bit misleading, other than Submaniac's time which is genuinely faster than the record but doesn't meet the rules for that scoreboard.
You can allow "dirty driving" in some circumstances if it gives you a noticeable time difference, otherwise, clean driving (like in license tests) is the way to go for getting the best times. I allowed myself two wall-rides on the reverse High-Speed Ring, one right after the main straight, and the second after the short straight when coming out of the S-curve, to have a greater exit speed compared to a clean run, since the Skylines tends to struggle in the corners.Btw - this is kinda important question
Do you do wall-gliding or grass (dirt)-riding during your best-lap time runs?
(I'm asking this question - because it can make difference in time too)
I'm do runs without wall-gliding or grass (dirt)-riding (like in license tests)
I wonder why they did away with that in later games. It was neat, being able to fine-tune gears to your likingWhat I don't like about GT1 - is that you don't have freedom in time trials in terms of how much laps to run. It's always 2 and no more than that. And the second thing is that when you watching replays of races you can't see realtime time-counter. It's static. In GT2 time is ticking in replays, in GT1 it's not.
But on opposite side I like how car setup is done - you can clearly see what settings you changing, I mean you see what part of the car will be affected (for example camber or suspension). And my favourite part is that you can see how much km/mile on which gear you will have with certain gear ratio number.
Well, for me the only possible excuses for these situations are:You can allow "dirty driving" in some circumstances if it gives you a noticeable time difference, otherwise, clean driving (like in license tests) is the way to go for getting the best times. I allowed myself two wall-rides on the reverse High-Speed Ring, one right after the main straight, and the second after the short straight when coming out of the S-curve, to have a greater exit speed compared to a clean run, since the Skylines tends to struggle in the corners.
I wonder why they did away with that in later games. It was neat, being able to fine-tune gears to your liking
Can you post the settings of modified run? I mean car's settings (which gear ratios are set, which tires has been used and so on...). It would be helpful to find out best settings for modified version of cars in future.Time to introduce Grand Valley.
Same car as before. Stock vs. Modified - These are not meant to represent the best possible time on the track.
Time (stock)
2nd Lap: 2:05:062
Total: 4:18:426
Time (modified)
2nd Lap: 1:36:714
Total: 3:20:299
Sure: I can take some screenshots of the settings that worked best for me (for this particular car)Can you post the settings of modified run? I mean car's settings. It would be helpful to find out best settings for modified version of cars in future
Make them please and it would be nice if the posted settings will belong to these records. And please show screenshots of "car parts" that was installed on car too.Sure: I can take some screenshots of the settings that worked best for me (for this particular car)
Here are the full settings of the modified version of the car.Make them please and it would be nice if the posted settings will belong to these records.
I will post my settings too when I will switch to modified version of cars
Tire compound: Racing Slicks, Soft / SoftWhich tires combo and stabilizers combo you have used?
Yes, clean laps are basically like the license tests. No wall-riding or extreme grass-touching.By clean laps you mean license-like runs?
The Demio is very fun. Lightweight and nimbleMan, I love hatchbacks