GT1 world records

  • Thread starter DaKraken
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Update:
with a better damper/stabilisers setup
0:43:161 during test run.
1000022324.jpg
 
Incredible time, It's nearly impossible to beat, especially with only 1 hotlap available.
Actually you can try to select "Test race" on this track with this car and race up to 99 laps and try to beat it if you want. Personally I don't want, cause I'm already impressed of how good this car can be on this track.
 
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Here's another run with the Concept Car race mod. It wouldn't be possible to replicate those lap times on the NTSC-U and PAL versions, though - the Japanese version is hilariously fast and has an almost 1:1 power-to-weight ratio.
View attachment 1306193
Last attempt at setting a time with the [R] Concept Car on Trial Mountain. I should try another track now.View attachment 1306384
Sure thing. I had to soften the dampers and springs so it wouldn't bounce that much on the straights and lift on two wheels around corners.
Many thanks for sharing this tune! Settling the bounce glitch at 30fps is a strange art. Zero rear camber and high ride height seem like important parts of the puzzle.

EDIT: A day later and found a sweet spot with the tune and learned enough of the bumps to drive around them. Not a perfect drive but I'll take it!

Code:
[R]ConceptCar (NTSC-U in DuckStation @ 30fps engine 60Hz screen)
Trial Mountain 1:07.968 1:01.712 2:09.680

Code:
Suspension
4.3    4.3
100    120
  3      1
2.0    0.0
  3      5
  9      6

Gears
2.200
1.650
1.350
1.150
1.000
0.875
3.400

Downforce
0.70
0.80

Code:
[R]ConceptCar
Trial Mountain 1:08.405 1:03:498 2:11.903

Code:
Suspension
3.5    3.8
100    120
  3      3
2.0    0.0
  4      5
  7      7

Gears
2.200
1.650
1.350
1.150
1.000
0.875
3.250

Downforce
0.70
0.80
Maybe the front could be lower if the bounce is only really a problem when the rear driving wheels do it? That would make this tune faster.

Mitsubishi FTO GP Version R (Stock - New)

High Speed Ring:
2nd lap time: 1:05:304
FTO GP VersionR (stock)
1:04:522


Incredible time, It's nearly impossible to beat, especially with only 1 hotlap available.
Code:
FTO GPverR [Normal]
High Speed Ring 1:11.373 1:02:574 2:13.947
 
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Well, here we are at last. Toyota, turbo models this time around. - High Speed Ring (Part 3).

TRD3000GT:
Stock time (Lap 2): 1:01:301
Tuned time (Lap 2): 0:43:801 - New PB (and probably WR)

Chaser LM:
Time (Lap 2): 0:49:933

Supra RZ 95:
Stock time (Lap 2): 1:02:531
Tuned time (Lap 2): 0:45:210 - Old PB

Supra RZ 96:
Stock time (Lap 2): 1:01:623
Tuned time (Lap 2): 0:44:664 - Old PB

Castrol Supra GT:
Time (Lap 2): 0:46:882
I don't know if it means something but I did this on my highlander PSP fat.
TRD3000GT on HSR 1 during testing:
0:43:321
NTSC-U version
No ridewall, just used @TeaKanji setup advice find in his GT1 ultimate guide.
I'm not able to wallride beause I consider a cheat. Maybe I can do this time during the first race of GTWC and shoot the replay with my smartphone. The TRD has more downforce than a regular RZ and it's easier to turn at high speeds. I used maximum downforce, softer spring rate, brake bias 12/6, low front and high rear height, damper 5/3 (or 5/4 i don't remeber). Gearing between 5000 and 6500 rpm.
Update:
with a better damper/stabilisers setup
0:43:161 during test run.
After 6 attempts I edged below 43 seconds.
Code:
[R]TRD3000GT (NTSC-U in DuckStation @ 30fps engine 60Hz screen)
High Speed Ring 50.395 42.944 1:33.339
 
After 6 attempts I edged below 43 seconds.
Code:
[R]TRD3000GT (NTSC-U in DuckStation @ 30fps engine 60Hz screen)
High Speed Ring 50.395 42.944 1:33.339

Great job.
A question about the game:
I see a very different behaviour of the cars (especially during 2nd turn and last turn of HSR). I noticed it watching many times the video of the stock FTO, seems a different game physics (more smooth, less bumpy, more precise).
I'm confused because playing on PSP feels exactly like the original hardware (I have both) using the original D-pad (frame rate drop included 😅).
So, maybe is it an emulator setup effect?
Is it an analog controller better performance?
Or simply there's nothing wrong and am I simply stupid? 😂😂

After 6 attempts I edged below 43 seconds.
Code:
[R]TRD3000GT (NTSC-U in DuckStation @ 30fps engine 60Hz screen)
High Speed Ring 50.395 42.944 1:33.339
 
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