GT4 General Discussion and Questions

  • Thread starter sn00pie
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Okey this time I'm not sure about that but in previous GT games it was .......

if I'm wrong please tell me.

In the showrooms, yes it was - as it is in GT4. But never in the home garage.
 
In the showrooms, yes it was - as it is in GT4. But never in the home garage.

Well you know ,the Skyline 99 was V6 Cyl with 276 Bhp and the Mistubishi Evo 99 was 4in-line Cyl (and I'm not sure about that ) and with 276 Bhp

Is that possible -same power-?

And about the high speed ,it was limited in Japan (that what did I hear from people ) I think it was 180 km/h?
 
the Skyline has a 6-in-line, not a V6... and yes, it's possible they have the some power... one is more tuned than the other one.

Tell me how is it that a Formula 1 V8 engine has more power than the V12 engine in the BMW 850 💡
 
Well you know ,the Skyline 99 was V6 Cyl with 276 Bhp and the Mistubishi Evo 99 was 4in-line Cyl (and I'm not sure about that ) and with 276 Bhp

Is that possible -same power-?

And about the high speed ,it was limited in Japan (that what did I hear from people ) I think it was 180 km/h?

All Skylines before the V series were inline engined.

Edit: Dammit Diego, you always have to spoil stuff. :grumpy:

The Gentleman's agreement meant that car's power outputs were restricted to no more than 276hp, however a lot of cars exceeded this, quite sneakily.

Therefore, the showroom stat will show 276hp, despite it beeing higher.
I didn't know there was a top speed limit though.
 
the Skyline has a 6-in-line, not a V6... and yes, it's possible they have the some power... one is more tuned than the other one.

Tell me how is it that a Formula 1 V8 engine has more power than the V12 engine in the BMW 850 💡

Maybe F1 500 + (Kg) and BMW 1000 + (Kg ) :indiff:
 
Well you know ,the Skyline 99 was V6 Cyl with 276 Bhp and the Mistubishi Evo 99 was 4in-line Cyl (and I'm not sure about that ) and with 276 Bhp

Is that possible -same power-?

They both had turbochargers. With turbos you can have pretty much any power figure you can dream up, depending on boost pressure. There's no reason why a straight six with a pair of turbos can't have the same power as a straight four with a turbo. Set the boost to what you want and you have the power you want.

However, both had claimed 276hp by their manufacturers, because the Japanese manufacturers had an unwritten "Gentlemen's Agreement" not to enter a potentially expensive battle of horsepower, like the American car industry in the Muscle era (and the German car industry right now).

The reality was that the Lancer Evo 5 had nearer 300hp, and the Skyline GT-R nearer 330hp - and similar torque levels.


Something similar used to happen with TVRs. They were supplied with an intake resistor so that, from the factory, they complied with UK noise laws. This was usually removed at the very first shakedown service at 1,000 miles, and the car got all the noise and power it was designed to have...


And about the high speed ,it was limited in Japan (that what did I hear from people ) I think it was 180 km/h?

Yes - 112mph.
 
Just a quick question to break up the continuations of some unknown debate currently going on, I'm hoping that my driving (and hence times) on, say, the go-kart track will improve after improving on gt4. Is this likely?
 
Only if you never had an idea what lines are.

I mean, my own driving (I guess - half a year 'till I can find out) wouldn't improve because of GT4, simply because the second I'd actually sit in a go-kart, it'd scare the **** out of me. But it did give me a general knowledge regarding lines. But again - real-world experience is the only way to improve seriously.
 
The basic principles of racing remains the same. Racing lines, as Gingiba pointed out can save a lot of time on a lap. The only thing you don't really get a sense of is slipstream and 'dirty air'.

Couldn't hurt, though.
 
They both had turbochargers. With turbos you can have pretty much any power figure you can dream up, depending on boost pressure. There's no reason why a straight six with a pair of turbos can't have the same power as a straight four with a turbo. Set the boost to what you want and you have the power you want.

However, both had claimed 276hp by their manufacturers, because the Japanese manufacturers had an unwritten "Gentlemen's Agreement" not to enter a potentially expensive battle of horsepower, like the American car industry in the Muscle era (and the German car industry right now).

The reality was that the Lancer Evo 5 had nearer 300hp, and the Skyline GT-R nearer 330hp - and similar torque levels.


Something similar used to happen with TVRs. They were supplied with an intake resistor so that, from the factory, they complied with UK noise laws. This was usually removed at the very first shakedown service at 1,000 miles, and the car got all the noise and power it was designed to have...




Yes - 112mph.

Thanks Famine for these informations .👍 :)
 
Just a quick question to break up the continuations of some unknown debate currently going on, I'm hoping that my driving (and hence times) on, say, the go-kart track will improve after improving on gt4. Is this likely?

It all about the principles, you will not play GT4, jump into a car and drive like Ayton Senna, but once you have got used to driving a car normally, you can use certain driving techiques learnt in a game, sure they will differ from game to car, heck game to game but you will find it easier to learn these having performed them on a simulator.

flying a plane is different form a flight sim, but there are consistencies so yes it can help you, the better the simulator the more likely that you can use the techiniques in the sim and apply them to real life. One of the key thing you do not feel in a sim that can only be felt in reality, is G-force, sense of speed, ultimately fear, and with that addrenaline.

Bottom line, yes you can learn a lot form good simulators, but it will take time before you are capable of performing these in a real car.

Well not really bottom line. My dad teaches at the Oulton park rally school in his spare time, (Oulton park has two dirt tracks as well as the race track). He often asks if the person has any experience on driving games. One of the main things he noted, is that people who have driven normally all there life but not ever push a car to the limit experience oversteer and freeze, not knowing what to do, whereas almost all of the people who have experience on playing driving games instinctively knew to countersteer through the corner....
 
Is there any effect between Toe (-&+) and speed of the car?



And I'm sorry for my bad english

It is marginal, but there will be slight differences, e.g. slightly higher/lower frictional resistance from tyres will depend on the toe, if is a very small angle the effects will be nominal , but of course if you were a complete idiot and set it to something stupid like 30+/- degrees, then.... :dunce:

Fortune has it that such a butchering to the setup is not possible in GT4 :sly:
 
Camber angle is the angle between the vertical axis of the car, and the vertical axis of the wheels. Toe Angle is the angle between the horizontal north-west (front-to-back) axis of the car and that of the wheels.
 
What is the difference between toe angle and camber angle?

he is a visual example, very basic but you can see. 👍
attachment.php
 

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he is a visual example, very basic but you can see. 👍
attachment.php

Interesting.

Now what is the diffrence between Positive toe and negative toe?

I'm sure that its listed in the setting area, but since there is a diagram here (and already a point of discussion here too) I thought I would ask here.

Also, has anyone tried using a positive toe on one end and negative toe at the other? Does that help out in any way?
 
Sorry if there's a discussion going on, but I wanted to ask here instead of making a new thread, I've also went through the FAQs searching for "100%" and "complete" and didn't find what i was looking for.

Anyway, I'm 94.7% done the game, with only two missions left and I've beaten all the races and I have all the licenses (Although I've heard you don't need them to get 100%) Each completed mission has gotten me either 0.1% or 0.3%. I'm almost positive the last missions will not get me 100%, so my question is, is this a known glitch or something? I know there's a glitch that if you don't do the very first mission first, you can only get 99.8%.
 
Okay, at 94.7% you've got 31 events left to do (give or take one). Two of them are driving missions, so that leaves 29 unaccounted for. Sounds to me like you've overlooked a couple manufacturers' series.

And no, this isn't a glitch. You've overlooked some races.
 
I hate when i'm in the mood to play GT4, but the only races I have left are ridiculous endurance races, and like the Opel and Aston Martin races that are too difficult to enjoy...
 
The Opel Speedster race is the MOST enjoyable in GT4. Almost without exception.
 

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