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- tsupra1822
Today I started using the Ferrari F1 2007 car in 3D. It is beautiful in car view, I started driving just to enjoy the view.
Truly, i agree GT5 and 3D is like it was ment to be played, suddenly many things just fall in place.
And some won't. The game run @ half its resolution (this is how GT5 do 3D), add ghosting (depending on screen), lose brightness (active shutters) and the benefit of 3D becomes subject to discussion. I had some good sessions in 3D mode - especially long races in GT500 cockpit - but i'm less keen to lose time to activate 3D now. This 3D is far to be as convincing as 3D Vision (2x60 Hz @ 1080p), which is already far to be perfect. In fact, 3D is very impressive when you put glasses, but that "wow" effect fades in a few minutes. However, the overall long term effect is that games are a bit more immersive (like if you were playing in front of a bigger screen). In GT5, it add to the "be in the cockpit" feeling, but not so much to the "be on the track" one.
yes, indeed. Sorry, i've missed your other post because of the ---------- line preceding your message that led me to think it was just a signature. So your problem is a mistery.
If not already done, follow these steps (from start to finish): these auto-detect hardware tend to be very touchy. Well, that won't probably works, but you know, sometimes... ;-)
Edit: and by the way, as a reaction to lot of opinions i've read here and there...
About feedback from people who have just spent 400-1500 of whatever currency they use for a 3D screen, they are making an subconscious choice:
1. Tell to the world that 3D brings something unique and invaluable to the experience.
2. Face that they've just spent a lot of money for something they could live without.
Or take position somewhere between. Having a position close to #2 is hard to accept, that's why people who don't have 3D screen should be carefull with opinions from the ones who own one.
Does GT5 have an option for dual play on a passive 3D TV, or is an active display required?
are you talking about simulview? for 2 player battles? if so, no , active is the only way this can work.
Does GT5 have an option for dual play on a passive 3D TV, or is an active display required?
I just tried both of your settings, alucard.
the cockpit itself had good 3D effect, but the course outside of the windshield had horrendous crosstalk/double imaging. It seems turning down the parallax down to low levels about 2-4 lessen the crosstalk for the view outside of the windshield.
But again, if using the bumper camera, even with high parallax the image doesn't get doubled.
It may just be my eyes that's the problem, but I'm guessing the higher the 3D effect, the more of the double imaging shows up. I am convinced that setting it lower, around 2-4 is ideal for me, though.