Damn chase cam who invented that?
You know what GT5 needs with it's all new roll over physics?
Reliant Robin
(RACING RELIANTS PICTURE)
Take that beast on the Nurburgring.
Funny, because every time PD gives us the F2007, it's on N1 tires
As for the windshield label, that's a stamp by the glass manufacturer. Go look in the bottom corner of the front window on any actual car.
After watching the latest episodes of Top Gear, I certainly want it in
Who's for PD to include a banger racing ( destruction derby ) championship ?.This could be available after purchase.
Does anybody remember how long it supposedly takes a PD employee to make a single GT5 car?
And don't they have around 1,000,000 polygons each? Or it closer to 500,000? 200,000?
No way.
This tire thing is pure elitism.
If we are talking about realism, Normal tires would blow up from overheating after 2 or 3 laps. They are not made for racing.
There´s a reason why Racing tires are called Racing tires.
I´m ok with giving options, but against locking up certain cars to certain tires.
Ps: i guess it´s a moot point since PD does not know how to differenciate tires. In prologue you can put N tires on the F1 2007... If N tires are street tires, then i don´t know what they were thinking.
I don't think it's purely elitist to want a proper tire for specific cars. Other than providing some semblance to the feel of the car, you also get a much realistic lap times.
Actually,most people I know actually recommend the N1 on the F2007 since it gives the car the most realistic feel especially with the amount of downforce you get from the car.
I don't think it's purely elitist to want a proper tire for specific cars. Other than providing some semblance to the feel of the car, you also get a much realistic lap times.
Actually,most people I know actually recommend the N1 on the F2007 since it gives the car the most realistic feel especially with the amount of downforce you get from the car.
Is weather confirmed?
~250-500k.
I don't know how long it takes. Anyway, Forza 3 showroom models have "1 million" polygons, but that's because they use "tesselation" which basically just adds polygons to smooth things out. It only does that for the showroom models though, not in game.
~250-500k.
I don't know how long it takes. Anyway, Forza 3 showroom models have "1 million" polygons, but that's because they use "tesselation" which basically just adds polygons to smooth things out. It only does that for the showroom models though, not in game.
Ok!I quote my self!hei Wajdi1977,it's old!!is this new??I have not noticed that before(from E3 trailer I guess)
You know what GT5 needs with it's all new roll over physics?
Reliant Robin
Take that beast on the Nurburgring.[/QUOTE]
[quote="Ollie1066, post: 3933511"]After watching the latest episodes of Top Gear, I certainly want it in :lol:[/QUOTE]
That part of the episode was hilarious!!
Ok!I quote my self!hei Wajdi1977,it's old!!
thank guys for attention....
Nope,gt5 cars have about 500k polygons!!I don't think Forza 3 has 1 million polygons. GT5 cars have about 200,000 - 300,000 polygons.
Nope,gt5 cars have about 500k polygons!!
@analog
my bad!sorry
I already checked,It was posted in the damage 3D a couple of days a go!
is it viewable now??
great pic. I think this is to show what will happen if you try the "bumper braking" method. You can clearly see a big 'ol dent in the RX-7's door. and a bunch of dents on the 370Z. Very nice.
Nope,gt5 cars have about 500k polygons!!
@analog
my bad!sorry
I already checked,It was posted in the damage 3D a couple of days a go!
is it viewable now??