- 1,742
- Olympia, WA
- GTP_BrokenVow, zmikedz
you're all leaving out the most obvious answer; credit.
I financed my PS3 with a 10.9% APRyou're all leaving out the most obvious answer; credit.
Nøz;2392297what about those to young for a well payed job
I got my PS2 when I was 12 & it took me about a year to save the moneyWell paid job or not, most people can save £400 up, it's not an hoorendous ammoun of money, I pay more than that each year just for my car insurance, I pay well over £400 a month on bills and the house. When I was living with my parents and only an apprentice I earnt maybe £600 per month, I was still able to buty a £300 PS2 easy enough, saving the extra £100 wouldn't have been too much trouble if it cost that much and I wanted it.
as for kids in school and such, did they pay for thier PS2's or XB's? I doubt it. The bottom line is, the PS3 is cheaper in the long run than the XB360, especially if you want the HD DVD addon for the 360. 1 years live Goldmembership for the XB360 is £25, say you have it for 5 years that's £125 to play games online, that alone puts the premiun XB360 right level with the 60gb PS3, only the XB360 doesn't have HDMI, it only has a DVD drive, (the HD DVD is $200 more) and it's HDD is 40gb smaller. The PS3 is a very good deal when you look into it deeper.
What you save on the initial price of the 360 MS make back in other ways, ie stupidly expensive control pads and then you have to buy a specail pack seperately to charge the pads.
I have an XB360 by the way.
Nøz;2393500I got my PS2 when I was 12 & it took me about a year to save the money
Nøz;2392297what about those to young for a well payed job
I'm 15 bud! I an't exactly old. I am lucky cause I come from a wealthyish family. Kind of one of the reasons why I live in Marin.
So anyway, to please those people who insist that racing isn't racing unless you can do donuts or drift with ease, make sure that the low speed physics is as good as the high speed.
I'd set up GT5 for racing and if people could manage to drift, more power to 'em.
There will always be a mouthy minority who insist that Gran Turismo hasn't arrived unless it has damage and cockpit view, rumble (good grief), cupholders and whatever. With the seeming delay of GT5, substituted with GT HD for now, Polyphony could take as long as necessary to implement all that. Finally, we'll have our cupholders.![]()
You're just a bloodsucking parasite!Just kidding...
I have a job, its not bad but full-time....but I have enough money to buy more than three PS3's!![]()
This issue of first games on new consoles really worry me..... the first few PS2 games now looking back looked graphically horrible and had way less features or things like cars, levels etc etc..... then all of a sudden give it 2 sequels and suddenly it has way more stuff and looks amazing...
Im basically talking about things like GT3 and GT4 and maybe GTA3 and GTASA..... these differences on the same hardware is huge.....
You're going to have to provide those videos you've threatened to time and again. Considering that I've read as many threads by people who race in real life who say the physics in GT4 are just dandy vs those who disagree, and many of those guys are drifter fiends, I call it a wash. Is it perfect? No, there are some low speed situations in which the physics could be better, but apparently it's very close. But then, I really have yet to experience a game of breathtaking accuracy that made me forget I was playing a game.It's more complicated than that. If drifting, donuts, and other loss-of-traction situations don't work properly, then it ruins any illusion of realism that the game may have established up until the point where you under- or oversteered.
You're contradicting yourself. In fact, my understanding is that it's not easy to get into, and it's not easy to manage. The Japanese Godfather of drifting who's name escapes me, had to practice for quite some time before he felt like showing anyone his stuff, and those who can drift competitively are very few in number. So, whatever.Drifting shouldn't be something you have to "manage."In real life, it's something that's easy to get into, but difficult to master.
I'm unaware of that many areas you can wallride to victory in GT4. I'm more aware of those things in GT2. But there just aren't any race ending collisions in damage free racing. You wreck, and you keep going. Like a do-over in a game with damage is any different??I don't really care that much about damage, but there is something to be said about the ability to wallride in GT4, and the ability to come back from what would have been a life-threatening crash and win a race.
Not much? Try doubling the modelling job per car. To put it in terms you'll understand, it's like Kazunori coming into Polyphony's studios and announcing that GT4 wouldn't be released until the car count was 1200.As for cockpits, dashboards and/or accurate gauges, what's the difference between demanding a detailed, accurate exterior, and demanding a detailed, accurate interior? Not much.
Er... okay, moving right along......Driving from a cockpit view with a dashboard may not be your thing, but what if you liked driving from the outside view, and all of the cars in GT4 looked like something from the original Star Fox on SNES?
Well, that's you. And like those who insist that GT5 HAS to have an interior view, there are a similar handful of people who say that the PS3 controller HAS to have rumble or it's going to suck royally. I never use rumble. I think it's a dopey gimmick and that's all it is. On those message boards once again, most posters agree that loosing rumble is okay with them, or they think it's stupid like I do.The lack of rumble can hardly be blamed on Polyphony Digital, but I do believe it is a huge mistake on Sony's part. The thing about rumble is that if it's implemented properly, you won't really notice it until it's gone, and then you're left wondering why your gaming experience feels a bit...empty. In my opinion, any game that places you in a 3-dimensional environment should have rumble.
You're going to have to provide those videos you've threatened to time and again.
Considering that I've read as many threads by people who race in real life who say the physics in GT4 are just dandy vs those who disagree, and many of those guys are drifter fiends, I call it a wash. Is it perfect? No, there are some low speed situations in which the physics could be better, but apparently it's very close. But then, I really have yet to experience a game of breathtaking accuracy that made me forget I was playing a game.
When I take a turn in an aggressive way with my Supra in real life, and a turn in my Supra in GT4, there are uncanny similarities. The amount of traction I experience when the tires begin to complain are very similar. The tire sounds are very similar. The point at which traction is broken is very similar. The way the car slides when I loose traction is very similar. In contrast, Forza is very close in performance to Gran Turismo as well as my real life experience. However, your beloved Enthusia is nothing like it. For that matter, it's nothing like its very own opening Miata demo. So, some people won't quibble over the flaws of their own games, but what else is new?![]()
You're contradicting yourself. In fact, my understanding is that it's not easy to get into, and it's not easy to manage. The Japanese Godfather of drifting who's name escapes me, had to practice for quite some time before he felt like showing anyone his stuff, and those who can drift competitively are very few in number. So, whatever.
Not much? Try doubling the modelling job per car. To put it in terms you'll understand, it's like Kazunori coming into Polyphony's studios and announcing that GT4 wouldn't be released until the car count was 1200.
But just so you know, Sony apparently designed an entirely different rumble mechanism in the past few months. So if a jiggly hand makes you all excited, you may be happy once again.![]()
Scaff is indeed one of the people I was thinking of, but there are plenty of others.For the record, when you speak of those members with real-life experience, you cannot exclude Scaff, and although I probably shouldn't include him in this discussion without his knowledge or permission, I would like to point out the fact that he believes that GT4 and Enthusia are equally realistic, though flawed in different ways.
Okay, now you're just being silly. Let's try this.When I take a turn in an aggressive way with various cars in real life, and a turn in similar cars in Enthusia, there are uncanny similarities. The amount of traction I experience when the tires begin to complain are very similar. The tire sounds are very similar.
Oh... so you think car interiors model themselves, eh? Fascinating...My point was that the demands are the same. To put it into terms that you'll understand, having a pretty-looking car is useful for people who drive from the outside view or use photomode, but not as useful as a good interior view for those who drive from the inside/bumper view.
A jiggly hand does indeed make me all excited. Good thing I'll be the proud owner of a Wii in a couple months, huh? My jiggling will actually have some effect in-game.![]()
Why Wolfie, who would have ever suspected this of you??There goes my plan for watching Sony stumble and fall flat on its face in the XB360-Wii-PS3 console war...![]()
Okay, now you're just being silly. Let's try this.
When I take a turn agressively in Enthusia, the tires make no sound at all. As I loose traction, the tires STILL make no sound at all. When I'm finally on my way OFF the track, the tires finally begin complaining, but by then there's no hope of recovery.
Just making... stuff up isn't helping your argument one bit.
Oh... so you think car interiors model themselves, eh? Fascinating...
Why Wolfie, who would have ever suspected this of you??![]()
Wolfe: you would be surprised how many people warned me about the very things I brought up before I bought Enthusia. They didn't even tell the whole story. Things must really be dead in the Enthusia and LFS parts of the net if you have to keep patrolling and straightening people out, over and over and etc, giving non-answers to things I bring up. So you enjoy your little hand controlled cars and have a nice day.