- 1,175
I've been playing GT since the first one, and what I'd love to see in GT5 is more imagination put into the atmosphere of the whole experience. The screenshots and montages of new games always get me so excited, but the reality of driving in Gran Turismo is for the most part a pretty dull experience. Although I love Gran Turismo blindly, this is the one thing I would really like to see. There's a great oppurtunity with the PS3 to create some really stunning effects and add so much to the experience!
Imagine a low-lying fog effect on the Nurb, with a pink sunset sky and fog settled only in the troughs of the hills. That would be so COOL rising into the clear air and then dscending back into the fog. Or what about a non-street night cicuit, with only tiny parts lit up so you spend 90% of the lap in darkness: so you could have like a huge floodlit grandstand and then you go straight into a long, brightly lit tunnel that spits you out into complete darkness. Then you spend like 2 minutes racing around techinical twisties and undulations in the pitch black and then you come across a hairpin bathed in orange, but staight away it's back out into the wilderness for another 2 minutes, and now you can see the Lights from the grandstand in the distance etc etc....
I mean hopefully improved AI and online racing will liven it up alot and finally create a racing game rather than a driving game, but they could pack a big one-two punch with the addition of lovely, imaginative effects. I'd like little details like tiny bits of crud and oil getting flicked onto the screen when towing behind another car, puddles, patches of dust, summery bird noises - I really think that this is what can give games a truly amazing feel. Gran Turismo has got the difficult stuff nailed already, all it needs is some flair in the art department and it could become an truly unbelievable experience.
Imagine a low-lying fog effect on the Nurb, with a pink sunset sky and fog settled only in the troughs of the hills. That would be so COOL rising into the clear air and then dscending back into the fog. Or what about a non-street night cicuit, with only tiny parts lit up so you spend 90% of the lap in darkness: so you could have like a huge floodlit grandstand and then you go straight into a long, brightly lit tunnel that spits you out into complete darkness. Then you spend like 2 minutes racing around techinical twisties and undulations in the pitch black and then you come across a hairpin bathed in orange, but staight away it's back out into the wilderness for another 2 minutes, and now you can see the Lights from the grandstand in the distance etc etc....
I mean hopefully improved AI and online racing will liven it up alot and finally create a racing game rather than a driving game, but they could pack a big one-two punch with the addition of lovely, imaginative effects. I'd like little details like tiny bits of crud and oil getting flicked onto the screen when towing behind another car, puddles, patches of dust, summery bird noises - I really think that this is what can give games a truly amazing feel. Gran Turismo has got the difficult stuff nailed already, all it needs is some flair in the art department and it could become an truly unbelievable experience.