Totally agree ^^
Has an one here notice the backfire sound in GT Academy demo (Japan version 370z tuned) while down shifting? That sound was bad ass, but I can't hear it in U.S. and U.K. version.
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Totally agree ^^
Has an one here notice the backfire sound in GT Academy demo (Japan version 370z tuned) while down shifting? That sound was bad ass, but I can't hear it in U.S. and U.K. version.
Maybe so, but if I'm in my car just driving at normal speeds around the village, my car gives off a nice low end rumble. If I suddenly put my foot down, that low end grumble turns into a higher pitched scream. Of course, how that sounds car-for-car will vary, and maybe PD have just taken an average of what cars typically sound like across the rev ranges. I'm no car or audio expert that's for sure!GT's problem is not that the sound is wrong, but it lacks a certain bass. When it hits a certain RPM the sound loses that low end growl and power and picks up a higher end trebly tinny kind of sound. It's as if they try to over analyze the sound.
Totally agree ^^
Has an one here notice the backfire sound in GT Academy demo (Japan version 370z tuned) while down shifting? That sound was bad ass, but I can't hear it in U.S. and U.K. version.
Aston Martin One-77! ...although driven painfully gently...grrrr
http://www.topgear.com/uk/car-news/one-77-silverstone-2010-05-05
That noise is so reminiscent of the Lamborghini Diablo SE30.
Beautiful, beautiful sound!
I forgot to mention that you won't hear it in replay mode and in-car view (you can only hear it in 3rd person view) for some reason. It's like a pop sound, something like an anti lag sound. I did the same in GT Academy demo on both version of U.S. and U.K., but there's none. I'm sure they are all the same version, but why it only happened in Japan version?
Maybe your confusing going over the rumble strips for the sound
I forgot to mention that you won't hear it in replay mode and in-car view (you can only hear it in 3rd person view) for some reason. It's like a pop sound, something like an anti lag sound. I did the same in GT Academy demo on both version of U.S. and U.K., but there's none. I'm sure they are all the same version, but why it only happened in Japan version?
I don`t get your problem, it doesn`t sounds accurate, ok, but it still sounds AWESOME!
Just look at the F599 in GT5P. Its not accurate and even my moms Fiat 500 sounds more masculine than a V12 Ferrari in GT5P.
It doesn't sound like a triple rotor 20b rotary engine that's why!
It's like wacking an F1 sound onto a V8 muscle car, and saying, sure it's isn't accurate, but it sounds awesome!
Pity it's all distorted. The Furai uses revamped Rotary engine parts from the Rx8, but in a 20b configuration
How about GT PSP?
Has the rotary buzz, but doesn't go as high as the real thing
That Motul Autech GT-R is the best sounding car we've heard so far.(sls takes second place and is-f third)
It's in a first place a prove how one unique sample for highest rpm under load can change character of sound and make it significantly better. 👍
Never really thought about it, but I can't wait to hear the GT5 version of that 787b...as well as driving that beast from the interior view..![]()
It will hopefully howl and scream like a madman impersonating a turbine who's just inhaled a large quantity of Helium ( my poor neighbours......)
PD needs to emulate that looseness in the tranny, so you get those warbles on each gear change.
The Game itself has been blowing me away, details and overall feel, but I have to say the sounds seem to be lacking once anew the punchy screamy sometimes creamy sounds of these cars, it won't change my appreciation for this game but it will leave me wanting.