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Tahiti Dirt Route 3, Smokey Mountain North and Gymkhana are also hidden tracks available on GTPSP that require codes to unlock. However, they only work on time trail mode.
Proof:
Proof:
-> Alright! I've made some tweaks (like splitting some tracks) and added a bit more info (like which track were they featured in) as suggested by Coxis.![]()
^ I just need evidence on the Driving Park: Gymkhana Course 'Blank' on GTPSP.Tahiti Dirt Route 3, Smokey Mountain North and Gymkhana are also hidden tracks available on GTPSP that require codes to unlock. However, they only work on time trail mode.
^ But theres a horde of people in GTP will and might disagree with you. There were 'I think' a couple of threads regarding the same track. Believe me, the Complex String is one of the most missed tracks in GTP.I don't see what the fuss is about Complex String at all. I never rated it in GT3 and I don't care if I never see it again. It's not a race track. It's a test track with the same type of corners one after another and then switching to the next type of corner. 👎
^ The Solid North (aka. the Orange) variations lack of a pit lane won't be much of a problem as exhibited on SSR7. It could very be a perfect practice track like SS Endo and Laguna Ring.Two variations of Cape Ring that PD forgot to include!
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The orange variation would lack a pitlane, however.
^ That gives me an idea!I just remembered I really liked to run on Fuji 80's in GT4 a lot. PD, why you no include?
I like the new SSR5 in the fact that it's pretty realistic. It seems like a believable city environment. Unfortunately, that has made it look dull.
I had the opportunity to try GT2 out yesterday. I haven't seen it since GT3 came out. I drove Midfield and High Speed Ring. The background was so bad. The cars were so jagged. The physics were ok at best. The sound of my Skyline was awesome.
Midfield is such a good layout. Some really good racing could occur, if only GT5 had it.
Sorry for going off-topic, but.. WTF is this vacuum cleaner?
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Mid-Field is basically a perfect course. Perfect length, perfect flow, perfect scenery, perfect everything.
^ SSR5 '10 is a mess to begin with, the transition from a Wangan-like highway into a R246-like side street into a bussiness park makes me sick. It doesn't have that 'highway' consistency compared to SSR5 '90s.I like the new SSR5 in the fact that it's pretty realistic. It seems like a believable city environment. Unfortunately, that has made it look dull.
^ The good thing about '90s was the overall atmosphere tells you that you are in a racetrack and by just doing that it is more exciting to drive araound the track. But on the '10s, its a ghost town.I can see what you mean, but with the old SSR5s, I got the impression, with the scenery, grandstands, lighting, etc, that if these roads existed, a professional racing series could go there, making it a temporary street circuit venue (a bit like Marina Bay).
I had the opportunity to try GT2 out yesterday. I haven't seen it since GT3 came out. I drove Midfield and High Speed Ring. The background was so bad. The cars were so jagged. The physics were ok at best. The sound of my Skyline was awesome.
Midfield is such a good layout. Some really good racing could occur, if only GT5 had it.
^ Um, take note guys that there are TWO Mid-Field Raceways! So which one?Mid-Field is basically a perfect course. Perfect length, perfect flow, perfect scenery, perfect everything.
^ Hmm, I might do Grand Valley since there were 3 versions...but Laguna Seca? Nah!Great thread, Vanishing Boy. 👍 Do more GT track comparisons like Laguna Seca and Grand Valley.![]()