GT6 AI Experiences Thread

E. Wulf is a very good driver!

I have noticed a major AI flaw though: They seem to be braking with almost 100% brakes for a lot of the turns. Grand Valley Speedway East Course, I am reeling in a Toyota Starlet Glanza on the approach to turn 4 (brow of the hill). He stamped on the brakes so severely that the rear wheels of his car lifted clean off the ground at least two feet. Similarly I have noticed the other AI braking so hard that their cars are pitching forward to the extent that the chin spoilers are scraping the ground!
Because its the beginner races the ai are supposed to be more amateurish.
 
The AI is horrendous. I span out badly, half way through the first lap of a two lap race in Rome. I finally managed to get back on the track and discovered that I was some sixteen seconds off the pace. By any standards that would signal the end of any chance of winning. Knowing how weak the AI was I punched, it and demolished the sixteen second lead and finished the race FIVE SECONDS ahead of the pack, in only one and a half laps!
 
Best AI experience in the game thus far:

GT-R Showdown Mission Race at Silverstone. Check it out.

Heavy rubber banding was evident in that event, but it was worth it! I'm currently not that far into the game as of writing, but that mission was a lot of fun. If rubber banding was like that for all the career events, I'd be very satisfied with offline racing.
 
Another case in point: Just raced in the Midnight Racers Race 3 (Nurburgring 24h), which is comprised of all tuners. I came in 3rd in a bone stock R33 GT-R.... :grumpy:
 
I can breeze through the traffic in the turns, but they are always rockets on the straights. They even rear ended me plenty of times.
They seem a bit smarter, but still slow.
 
How can you adjust the number of opponents in Arcade Mode or is it completely random how many A.I. Drivers you'll find with you on the track?

~NascarCowboy
 
Well I played the gt3 championship two times and there was some close racing going on there. But it is hit or miss overall.
 
I had one do a perfect pit maneuver on me at Suzuka this morning. OK, I may have gotten a little squirrely coming out of Spoon and cut across him a bit, but still, he had room to move over :)
 
I had one do a perfect pit maneuver on me at Suzuka this morning. OK, I may have gotten a little squirrely coming out of Spoon and cut across him a bit, but still, he had room to move over :)

I just had the same thing happen to me in a 550pp race. I was running my Sprinter at 398pp, and happily creaming most of the field, the only competitor left was a red NSX. It was fast on the straights, but painfully slow on the corners. This worked in my advantage, and on the final straight I found myself ahead of the NSX. I had to swerve from left to right, attempting to keep the NSX behind me, and for the most part I succeeded - it was a proper game of cat and mouse. Somehow the NSX managed to get his nose by the rear of my car, and ... PITT, hello wall!!! I finished last, but swore to come back with a 550pp car and open a can of whuppass on the lot of 'em! :lol:
 
Because its the beginner races the ai are supposed to be more amateurish.

No human driver would brake so hard in a race that the rear wheels would lift clearly off the ground. Besides, I've been watching the AI and it is definately a glitch in the game, the AI seem to brake 100% or not at all at the moment!
 
So with the first hour of the game i've already had a cool experience with the AI.

I had the Honda Fit in the Amature Cup: Race 2 and there was an MR-S in the race that was nuts. I first took notice in the last lap when it seemed like he was trying really hard to stop me from drafting by swerving on the road. That was disturbing at first, still i managed to keep up and pass him. I then passed the the next two cars getting into first. I thought i was safe but checking in my rear view mirror that MR-S was coming FAST.

The dude skillfully passed the other two cars by driving like a mad man and made a B-line for me. I was so amazed i nearly messed up, but kept my position by blocking him till the finish line.

E. Wulf, that was a good race sir.

Might upload the replay when i get a chance. EDIT: gah it won't let me save it? :(

Since the AI seems to be so improved this time around, anyone have any experiences they want to share?
That seems to be juxtaposed to what lots of other people say the AI in GT6 is like. Many others say they are rubbish, worse than in GT5 but what you described here suggested that PD actually put their money where their mouth is on improving AI.
 
I've had problems with the AI as well, as they're cutting me off in the turns very often. Though generally, when the above doesn't happen, I'm quite happy with them.
 
I crashed on turn one in tokyo in 2nd lap. Had to reverse out of it, while three AI cars pass me. At the 4th turn I was already 1st place.

I finished the first lap in 2nd place after some agressive driving. Does the AI just give up or what?

That is with the TM Evo in the japan 90s event...
 
I just had the same thing happen to me in a 550pp race. I was running my Sprinter at 398pp, and happily creaming most of the field, the only competitor left was a red NSX. It was fast on the straights, but painfully slow on the corners. This worked in my advantage, and on the final straight I found myself ahead of the NSX. I had to swerve from left to right, attempting to keep the NSX behind me, and for the most part I succeeded - it was a proper game of cat and mouse. Somehow the NSX managed to get his nose by the rear of my car, and ... PITT, hello wall!!! I finished last, but swore to come back with a 550pp car and open a can of whuppass on the lot of 'em! :lol:
That actually was your fault for blocking left and right a faster car. And if GT5 had flag rules you might had a drive through.
 
They are definitely better in terms of fighting, especially against each other. One time there were five cars or so trying to overtake each other resulting in a blocked road for me, I had a faster car. Too bad they often use cars that are too slow.

But: They have their problems overtaking on a straight. Did a race at Monza, my KTM was slower on the straight than the others, therefore they overtook me. At least sometimes, because they also bumped into me on the back because they didn't go wide enough on the other side of the track...
 
Somehow the NSX managed to get his nose by the rear of my car, and ... PITT, hello wall!!!

I'm glad I'm not the only one the AI likes to ram off the track. At points, I'd be hit from behind so hard by an AI driver that we'd both be spinning into the outer gravel pits of corners. I know I was aggressive against the AI when I was a kid playing GT2, but I wasn't THAT bad...


When you guys hit the World Championship at the end of IA races, be prepared with the best car you can get. I ran a 7:42 and a 7:37 lap in my Bentley around the two lap Nur 24 circuit race, only to win by a 0.7XX margin. This AI is brutally faster.
 
I'm glad I'm not the only one the AI likes to ram off the track. At points, I'd be hit from behind so hard by an AI driver that we'd both be spinning into the outer gravel pits of corners. I know I was aggressive against the AI when I was a kid playing GT2, but I wasn't THAT bad...


When you guys hit the World Championship at the end of IA races, be prepared with the best car you can get. I ran a 7:42 and a 7:37 lap in my Bentley around the two lap Nur 24 circuit race, only to win by a 0.7XX margin. This AI is brutally faster.

Heh, noted.

So far in later races they're good but appear very amateur pretty much what everyone else said. I'm still in B though :P

I found using the recommended cars yeilds great results
 
My experience with the AI has been poor at best, slamming the brakes mid corner, swerving into my car as if they have no feelers to adjust for other vehicles, swapping their line like an indecisive kid with ADD and just seems to have no road sense at all.
Really they're just moving road cones to dodge, not race against.

That's before you get into the return of the chase the rabbit races with no qualification round...

Overall, incredibly disappointed. Especially so since I have no Internet out here in the whops so I really needed the AI to be a rewarding opponent..
 
That actually was your fault for blocking left and right a faster car. And if GT5 had flag rules you might had a drive through.

I was not being entirely sportsman like, that is true. But in other races, I have lost because of the terrible braking of the CPU racers. On the odd occasion where I have subtly touched the back of the opposing car, my Sprinter has span out hopelessly. This never happened in other GT games, and I feel that swerving was not entirely fair, it is fairer that losing the race, because of poor AI.
 
In career mode the AI´s are just obstacles but in some of the missions like the one with the Nissan GT-R at Silverstone or some of the "One Make" events like the BMW 1 Series are really cool.

I had some cool races at some points at Bathurst, but as someone said the AI is braking at 100% at every curve most of the time so they are too slow.

One thing that I found is that if you have the very same car at the straight, the AI is a little bit faster than you. Not sure if this is because I have the TC turned off all the time but the always advantage me while accelerating. If I put my car in the back of course I can pass once the curve comes and the AI use its brakes.

Need to try some races in Arcade mode with AI to see what happens, already set to 10 since day one.

One advice is don´t tune your cars...try to use one of the recommended for each event as it is and try to beat the AI that way. If you tune the car once you buy it of course you are going to win easy.
Any ways...races this way ends at the 2nd lap all the time if you don´t make mistakes. One make races are the best.


PS: Also I found a bug with one of the AI´s in the Mitsubishi Lancer Evo VI, since the AI brake way too hard at 100%, in one part of Matterhorn there is a closed corner that goes down a bit...once the car brakes the back of it goes up, like the wheels are 1 meter from the floor...lol. Very funny to see though if you are in the back.
Some bad numbers in the physics of that car (suspension problem for sure).
 
Last edited:
Call them glitches, bugs, whatever you want; I've experienced some of these myself... I'm simply glad the AI are finally somewhat competitive, even to the point where they make mistakes. GT has never done that before and in my opinion, it's been a long-time coming
 
Heavy rubber banding was evident in that event, but it was worth it! I'm currently not that far into the game as of writing, but that mission was a lot of fun. If rubber banding was like that for all the career events, I'd be very satisfied with offline racing.

same thing, the GTR challenge was a lot of fun, makes me wonder if GT does have good AI after all but it's just that with a full grid the PS3 does not have enough juice to run it on all cars, still you'd think they could sort of fake it by giving the 'good' AI to the car in front and behind you and have the others be 'on rails' or something... will be interesting to see how things will be once GT ends up on PS4 where there's a lot more CPU available.
 
Not sure if I'm the only one who's had this or I'm just seeing things, but during the International B GT All-Stars championship, during Brands Hatch, when trying to pass the Veyron it would always start swerving and blocking me or even hit me while I'm trying to pass on a straight or under braking. Got really frustrating trying to pass and was finally able to on the main straight before the finish.
 
I think the AI itself is very good. They don't always adhere to the driving line, they'll try to block, but not egregiously, they use drafting and will overtake you with it, and they fight amongst themselves more than in 5. The problem is the laughably bad rubber-banding; it's literally the worst I've ever seen in a racing simulation. And, when it gets to the final lap, it seems to get kicked into an extra level of absurdity as the AI will slam on its brakes to try to help you catch back up, or if they're behind, they won't bother making anymore advances on you. Coupled with the rolling starts that often spread the field out far too much, I think the game makes the AI look much worse than it actually is.

These are things that can be fixed though; hopefully, sooner rather than later.
 
It does get better. I'm doing I-B events now and the slow rubber bandiness of the A.I. has gone down (still there though). Hopefully it's even better in I-A and Super.
 
Thrice now I've been punted off the track by the AI in the S class mission with the Ford GT40 and GT. Always on the final strait away on Nur, he hauls up behind you slamming into the back of you. If you're not disqualified by the hit, you'll definitely be when you slide into the walls.
 
Some of the A.I. drivers were complete pushovers while others were actually racing me. I've had a couple overtake me on the straights and one race I was being careful on the track as I didn't know the course completely yet. One AI driver punted me at a corner. My favorite A.I. experience was on Tokyo R246, it was my Blue GT-R vs an A.I. driver's Red GT-R, he kept up with me throughout the entire race and almost got me at one point. It's also kinda fun to watch some of the opponents race each other.
 
While doing the 15 Minute Event at Nurburgring Nordschleife in my Renault Megane Trophy Base Model, one of the A.I. literally forgot to brake and went straight off into a sandtrap and then into the barrier after it. It was the turn leading to the 2nd checkpoint. I saw it in my rear view mirror and literally laughed out loud. I love A.I. fails like that. :lol:
I should have saved the replay but I forgot (of course) :ouch:
 
AI are just weird. They do get a bit harder at the higher levels.

For some reason they completely give up and then all of a sudden fight back on the last lap. I had one come out of nowhere on Laguna Seca, slam into me from behind and spin me off. I was like WTF? After that I was 6 seconds out and the two that passed slowed down so much I still won. LOL.
 
Back