GT6 "leak" impressions?

  • Thread starter Dwight_C
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Look at the Ruf's rear wheel arch. Huge difference, no longer looks like its made of legos.
Haha! That made me laugh. I like that..."its mine now, I'm going to use it" jk, can't remember what movie that loose quote was from.

I like logos too...just to old. Well I say I'm too old but play with them while no one is looking;)
 
If GT6 can't deliver the bare minimum (Forza 3), it's still a flop in my opinion and it looks like GT6 is just GT5 Spec 3. It's not like we were expecting the perfect GT, we were just asking for stuff that it's already achievable and better on the "other" game.

GT6 looks pathetic against Forza 4, read the Q/As again, still looking at a PS2 title at best.

Bare minimum is forza 3?GT6 looks pathetic against forza 4 so its a ps2 title now?Could you further explain because you seem like a mad man.
 
I like to give people the benefit of the doubt.Its obvious he's got something on his mind and want to let it out.I want to hear it..
 
I like to give people the benefit of the doubt.Its obvious he's got something on his mind and want to let it out.I want to hear it..
@PepeMickey is well known around here as a harsh critic of the GT series and most of his criticms are justified to some extent. Most GT fans are willing to overlook GT's weaknesses in favour of it's strengths and Pepe is not. No slight against him, but his mind will not be changed in the slightest by anything you have to say. He'll tell you that himself I suspect..:lol:..but if you so desire, you can engage him to your hearts content:cheers:
 
I think Jordan and the shop owner of that store in the Middle East might have their hands full with Sony or PD.

Personally, I'm not going to read anything to do with this until after I have played it myself. I don't like to be spoiled on games like this, but the itch is killing me.


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@PepeMickey is well known around here as a harsh critic of the GT series and most of his criticms are justified to some extent. Most GT fans are willing to overlook GT's weaknesses in favour of it's strengths and Pepe is not. No slight against him, but his mind will not be changed in the slightest by anything you have to say. He'll tell you that himself I suspect..:lol:..but if you so desire, you can engage him to your hearts content:cheers:

Haha I don't plan on changing his mind at all because I know its been made up a long time ago.I really just wanted to hear him explain for once instead of just making comments like that, because it leaves a lot of people ( obviously ) thinking he's a troll.At least some people like Earth explains their dissatisfaction for the series.I mean he's on a site dedicated to Gran Turismo, we deserve to know why he hates it.Like when I asked Strittan earlier, I legitimately wanted to know what does PD have to do to make a major improvement to him.I more than likely would have agreed lol.
 
Not seen anything that really impresses me. Considering they have had the whole generation to wow me I'm not feeling it yet.

People seem to be putting a lot of faith in the day one patch, should be interesting.
 
Think back at how much of an improvement GT2 was to GT1, and how GT4 was to GT3.
That doesn't make GT6 look like a huge one to GT5.

In other words, every new GT used to bring huge improvements or additions to its predecessor. Can the same be said for GT6?

This is pretty much how I feel, now that I've looked into things.

You're just viewing those with rose tinted glasses, I'm afraid. If we were back in time at the GT2 launch with the same internet/expectations we have today I'd be positive that GT2 would have a bunch of people claiming it's GT1.5 and is the same exact game we've been playing with more content. Heck those games didn't have a completely revamped physic's engine so in reality they were less of a change than GT6.

I too have been a member of the GT community online since slightly before GT2's release. Yes, there were people saying they were just their previous versions with more content, but the jump from 3 to 4 was definitely a much, much bigger one than 6 is so far showing from 5. Other than the ridiculous moon rover bits (and I can't stress how much I find the idea of there being entire missions dedicated to it pointless in a game so far behind on the actual racing aspect), the leaked stuff so far just looks like an add-on expansion for GT5.

...

My impressions? I think PD actually has shot themselves in the foot by moving every single car into a new dealership. Standards looked behind-the-curve three years ago, and other than a handful we've seen spruced up in GT6, they look the same now, in 2013. So these ancient models are now no longer locked away in the UCD, which from a gameplay perspective sure helps when you need a rare car for a particular race, absolutely. But it's not going to bode well when the casuals head to any of the Japanese dealerships and see pages upon pages of duplicates of these last-gen (er, two-gens-ago) assets. The Honda dealership is nothing but the S-identi-thousand, and Mazda is possibly the worst example, since every duplicate is paired off with its sibling for the first few pages.

I'm genuinely surprised the older NASCAR vehicles are gone; this is the first example I've seen where PD hasn't taken the opportunity to bloat the car count. The Base Models are the new example, since they really don't need to be classed as entirely new cars. They're even spreading out manufacturers if they can; Monster and Tojima? Speaking of the NASCAR's... why no BM's for those? That could've given them an even higher car count. Though we still have the imaginary Vauxhall race cars, and the Lutecias, so at least there's that. Oh, and the '06 Ford GT bolstered by... the '05.

The announcement of XP being banished was met with much (deserved) fanfare, only to see this Star system replace it. I fail to see the difference. Licenses seem to now be at the end of a particular tier, which seems a bit backwards - if they want to force them on folks, shouldn't they be before the series?

I'm wholly unsurprised that Standards are still limited in features (this gallery view, so far). The paint system being exactly the same is a huge letdown, as well. Even the excitement of finally being able to change our wheel size is dampened by the inability to widen them (which is arguably more important), and the news it too is limited to certain cars.

It's been three years. Other than the content creation, I'm having a hard time seeing what's taken up that time, as so many easily-fixable problems don't seem to have received any attention. Apparently we still don't have standing starts, even!

2013 is shaping up to be a disappointing year for console racing in general, for me anyways. Both big franchises have made some serious fumbles - it's good the year has been such a bumper crop for the other genres!
 
I just don't get all the negativity surrounding these "leaks". Were people seriously expecting a livery editor and a complete overhaul of these "standards"? While some people love to nitpick at every little inconsistency and failing, others just simply enjoy the game for what it is and what it tries to ultimately achieve. Most standards from GT5 have been cleaned up, the horrid UCD is gone, rim selection has been expanded, etc. Add to that a diverse set of tracks and partnerships with revered figures and events in motorsport, with more content coming through updates and DLC all through next year. Really, what's not to like?

I know for a fact that once the 6th arrives, once I do my first lap of the Ring with a classic Ferrari under the starry sky, testing out the new physics with a good ol' DFGT, all these worries and "disappointments" will begin to fade. For the GT fans out there that share the same mindset, don't let these critics prevent you from enjoying the game to its fullest.

Here's to a great future for Gran Turismo :cheers:
 
My impressions:

They came outta nowhere and are on Thanksgiving Day!

But honestly, I was excited as hell when I saw the first few shots.
 
I'm neutral about the game for the most part based on the leaked information. @SlipZtrEm brings up some reasonable causes for concern, but I'm personally still reserving judgement until I've played the game myself with the day one patch installed.
 
I'm neutral about the game for the most part based on the leaked information. @SlipZtrEm brings up some reasonable causes for concern, but I'm personally still reserving judgement until I've played the game myself with the day one patch installed.
Same here. I'm waiting for the hype to die down since that always skews judgement. Once people I trust on this board start offering their unbiased opinions, I'll then make a decision on whether or not I feel this game is worth my $60.
 
Licenses seem to now be at the end of a particular tier, which seems a bit backwards - if they want to force them on folks, shouldn't they be before the series?

They ARE before the series.

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You start out as a novice with no license, and once you get 15 stars, you are permitted to take the National B test and THEN you can move on to the National B events.

RE Livery Editor: Seriously, from PD's point of view, is a livery editor really going to affect sales significantly enough to justify the time and work that would go into creating it? Aside from a handful of people on this board, it's not going to move units.
 
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So A-spec (career mode) is integrated with the licenses?

Or is the license test section so complex it has its own races/championships?
 
RE Livery Editor: Seriously, from PD's point of view, is a livery editor really going to affect sales significantly enough to justify the time and work that would go into creating it? Aside from a handful of people on this board, it's not going to move units.

Unfortunately you are spot on in your observations. As long as GT sells plenty of units there is no need to invest in improving the game.
 
Well this has been quite a day, I am really going to have to reserve my opinions until I have gotten my mitts on it. It all boils down to a personal perspective at the end of the day really. So I gotta take everything I am reading and seeing now with a grain of salt as we all have different thoughts and veiws on what makes a great game to each of us.

Unfortunately you are spot on in your observations. As long as GT sells plenty of units there is no need to invest in improving the game.

Agreed with that, however what's more important is the sales that they may or may not lose, retention of a client base of 70 million (total sales figures here) lets say its an ave of 9 mil per iteration is more important than getting the new biz (no point gaining 100's of new only to be losing 1000's of old).

If a livery editor only gives you a few 100 000 sales or loses you a few 100 000 then no, but if it loses 2-3mil of the current base then that will speak volumes more and serves proof of the concern. Hopefully PD rectify this before that does happen as I always wanna see GT around
 
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Think back at how much of an improvement GT2 was to GT1, and how GT4 was to GT3.
That doesn't make GT6 look like a huge one to GT5.

In other words, every new GT used to bring huge improvements or additions to its predecessor. Can the same be said for GT6?
This, in the old days PD raised the bar in every single aspect of racing games, they were always close to perfection for that era. Since GT5 they focused only on certain features like the physics, and didn't bother improving everything anymore. My guess is because with the amount of effort they have to put in for the things they do work on, there just isn't time left to pay attention to the rest of the game..
It can't be that they simply don't give a **** no?
 
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