GT6 "leak" impressions?

  • Thread starter Dwight_C
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In the official site everything is mentioned what they have improved or added to the game.

Even in the e3 video it was shown:


So I cannot understand how people can complain about the things already known. If anyone has paid little attention you known what to expect. Unless you are unaware of it or never interested in the first place :ouch:


What are you talking about, who is complaining? Also we didn't know what to expect full on, them saying that we got a new tire model or new physics engine for this game different from the last 5 is like me telling you you're going to have dinner. It doesn't delve into what you're having when or other questions that nag, just saying it's going to be new is vastly vague. Either way I'd say this is an improvement over GT5.

Most of us have seen that trailer

Also I loved that they used Amon Tobin for the song in the trailer, makes me watch it again and again since release.
 
Ok let me ask a question. How is the gameplay experience different between gt5 and gt6? As-pec is still a grindfest against dumb and slow ai cars, instead of levels you collect now stars. A-spec is basically a carbon copy of gt5. It drives a little different and looks tiny bit different. Tell me why this should be a new full game and not a patch? What's different?
 
care to share your concerns?


Of course!

1) Rolling starts. Not many races start with rolling starts, so that is a concern I have. However, it could be that later on in the upper tiers there will be standing starts. But it does lead to my second concern:
2) AI. While much improved, the appearance of rolling starts may suggest that the overall speed of the AI has not improved much, though the behaviour obviously has. For me, racing with tough and adaptive AI is a very important part of the immersive experience!
3) Sounds. Not a major concern, because I am quite certain that PD will sort these out, as they have done with the tyres. It's not so much of a concern as an annoyance.
4) Lack of events. Again, it doesn't seem like there is too much available from what we can see, BUT I am still hopeful of the events increasing in number either through updates or Seasonal events.
5) Standard cars. I've seen a few that look almost premium in quality, and I am throughly impressed. What concerns me is the ones that haven't been given the TLC they need. While during a race it wouldn't matter so much, I am one who really enjoys taking photos, and nothing ruins the beauty of GT more than a very badly meshed/textured standard car. In GT4 that quality was brilliant, because it blended in with everything else. But when everything else moves on and certain assets do not, it does ruin the feel. However, I'm going to wait and see, adaptive tesselation should really help that quite a bit.


These are the concerns that I was referring to in my earlier post, but like I said, they are not enough to warrant a cancel of my preorder, and I am also confident that a lot of these, if not all will be addressed in the Day1 patch and beyond. 👍
 
I'm still anxious for the update, but one detail that does nag at me is the lack of newer model cars...

GT games pre GT 5 tended to have a host of the major newer cars and even future cars (not just concepts)... These get people excited and there has never been a time in GT history where there are so many relevant new cars out there... "Have you seen the new M4? Now that's a great looking car... I wonder how it performs on a track..." Used to be a common thought.

Worse, this goes back 4 years so it's like a void of newer (not just newest) cars... And this is likely what brings more criticism to the standards than they deserve.

I remember GT used to do special demo versions for manufactures selling new cars...
 
Also I forgot to add. I'm also earning cashing will be easy and all cars are in the dealership. Didn't anyone complain about those two? I'm pretty sure they have.... From GT5.
 
Hope our spies advance in career mode this weekend, so they can let us know if there are any positive improvements. I'm already burning a candle, knocking some wood and rubbing the hunchbacks hump...
 
Ok let me ask a question. How is the gameplay experience different between gt5 and gt6? As-pec is still a grindfest against dumb and slow ai cars, instead of levels you collect now stars. A-spec is basically a carbon copy of gt5. It drives a little different and looks tiny bit different. Tell me why this should be a new full game and not a patch? What's different?

What is the gameplay experience difference from GT1 and GT6? NFS 2 and NFS 4? and Forza and Forza 5?
 
What is the gameplay experience difference from GT1 and GT6? NFS 2 and NFS 4? and Forza and Forza 5?

Are you claiming that the difference between FM and FM5 is on par with that between GT5 and GT6? That'd be amazing and one of the greatest feats of software around I'd say.
 
Are you claiming that the difference between FM and FM5 is on par with that between GT5 and GT6? That'd be amazing and one of the greatest feats of software around I'd say.
I'm saying that no matter how much a game changes, if its based on the same thing, you will get a similar feeling. Say Battlefield 1, and the new Battlefield 4, does it really feel that much different when you play them? They are shooters with vehicles... GT is a console sim, how much different can they really feel?
 
And while people are at it I have this to say too.

Same question goes to the Veyron. Still see we have too many Elise. SLR McLaren which should just be the most recent one, rather than both. Same with the Huayra, Clio RS '02 and the Lutecia same with Phase to variants and 24V versions. Don't understand the need for Opel and Vauxhall when you look at the cars just being the same with name changes


The thing is with that is it stays true that the original GT charm. The ability to drive your own car around the most famous circuits. I'm sure there would be very disappointed GT fans from mainland Europe who want to drive their Opel in the game but must instead make do with a Vauxhall (and visa-versa for UK Vauxhall owners). Sure while it might not mean much to most, to those people having your exact car gives a little bit of a thrill no other racing game can give.

Like while it looks the same I dont think I could really accept the TRD Celica as a replica of my car, so I always make sure I get the slower Toyota gen 7... in Chili Red.

take away this feature by removing content and you take away a big chunk of the charm
 
I'm saying that no matter how much a game changes, if its based on the same thing, you will get a similar feeling. Say Battlefield 1, and the new Battlefield 4, does it really feel that much different when you play them?

By that standard does any FPS game or driving sim feel that different you're doing the same thing...

GT1 feels in no way shape or form like GT6 demo (since I don't have 6 and don't live in West Asia).

They are shooters with vehicles... GT is a console sim, how much different can they really feel?

Vastly, have you even played the games you're going on about or just spewing?
 
I'm saying that no matter how much a game changes, if its based on the same thing, you will get a similar feeling. Say Battlefield 1, and the new Battlefield 4, does it really feel that much different when you play them? They are shooters with vehicles... GT is a console sim, how much different can they really feel?

In GT1 races were broken into tiers based on license ownership, had strict(er) regulations, qualifying for everything and grid starts (you also didn't use a racing wheel)
In GT2 this was similar except with more events, and qualifying not being mandatory
In GT3 there were tons of events, revamped physics, and much smaller payouts for races along with the lack of a UCD
In GT4 there were (again) tons and tons of events for various types of car, optional b-spec for anything outside rally etc
In GT5 there were very few events, broken up into tiers based on a (awful) Experience points system, which involved grinding an event forever, playing an entirely separate and entirely more frustrating b-spec mode, or winning a painfully unfair and boring seasonal event with an absurd prize purse.
In GT6 - who knows, but it does look rather similar to GT5, more similar gameplay-wise than any 2 GTs have been, that said I'm super excited about all of the other radical changes that have been made, such as the removal of the XP system and now stars (which I like because there won't be grinding for XP there, only for money now). Not to mention all of the other stars in the night sky... and clouds... and lighting...
 
The thing is with that is it stays true that the original GT charm. The ability to drive your own car around the most famous circuits. I'm sure there would be very disappointed GT fans from mainland Europe who want to drive their Opel in the game but must instead make do with a Vauxhall (and visa-versa for UK Vauxhall owners). Sure while it might not mean much to most, to those people having your exact car gives a little bit of a thrill no other racing game can give.


But if you read what I said as a continuation I said a combo dealership would be best then just giving the same thing. If they really wanted to have that charm they could have modeled different cars and given some to one and some to the other or done car before they became a joint group. I understand giving people in an area what they want, but if i was given a generic version of my car in real life, I wouldn't complain about it not being the full on US variant.

Like while it looks the same I dont think I could really accept the TRD Celica as a replica of my car, so I always make sure I get the slower Toyota gen 7... in Chili Red.

take away this feature by removing content and you take away a big chunk of the charm

Well that's understandable more so than the first portion.
 
By that standard does any FPS game or driving sim feel that different you're doing the same thing...

GT1 feels in no way shape or form like GT6 demo (since I don't have 6 and don't live in West Asia).



Vastly, have you even played the games you're going on about or just spewing?
GT1 feels the same to me as GT5, GT5 is better than GT1 in pretty much everyway but the feeling is the same, "apex here, steer little less, COUNTERSTEER!!! Oh yay! I saved it" *1st place* 1st 2:35.654... 2nd -5.204 lol. It's the same feeling.
 
GT1 feels the same to me as GT5, GT5 is better than GT1 in pretty much everyway but the feeling is the same, "apex here, steer little less, COUNTERSTEER!!! Oh yay! I saved it" *1st place* 1st 2:35.654... 2nd -5.204 lol. It's the same feeling.

Then understand that to some people there is a very large difference between GT1 and GT5.

Hell, FM4 and GT5 are far more alike than GT1 and GT5 are.
 
Then understand that to some people there is a very large difference between GT1 and GT5.

Hell, FM4 and GT5 are far more alike than GT1 and GT5 are.

Well obviously they are way different, they are more than a decade apart... but the feeling of winning a race and unlocking a new car or track never really changes.
 
GT1 feels the same to me as GT5, GT5 is better than GT1 in pretty much everyway but the feeling is the same, "apex here, steer little less, COUNTERSTEER!!! Oh yay! I saved it" *1st place* 1st 2:35.654... 2nd -5.204 lol. It's the same feeling.

So you'd agree that every racing game is the same, and so is every FPS. Why take sides then, like you have?
 
But if you read what I said as a continuation I said a combo dealership would be best then just giving the same thing. If they really wanted to have that charm they could have modeled different cars and given some to one and some to the other or done car before they became a joint group. I understand giving people in an area what they want, but if i was given a generic version of my car in real life, I wouldn't complain about it not being the full on US variant.

Oh no I understand what you mean you make a good point, but you have to understand how anal people can be they would start asking for Veyrons to be put under the Volkwagen group, or the Lamborghinis to be under the Audi banner.

I know that might seem a little OTT, but from what I've heard Opel and Vauxhall fans seem quite passionate about them being separate.
 
Oh no I understand what you mean you make a good point, but you have to understand how anal people can be they would start asking for Veyrons to be put under the Volkwagen group, or the Lamborghinis to be under the Audi banner.

I know that might seem a little OTT, but from what I've heard Opel and Vauxhall fans seem quite passionate about them being separate.

Oh I understand, problem is VW doesn't make a car like Bugatti and they both have a history before being owned by the same. Opel and Vauxhall has displayed by PD is just the same thing as GM has made it, you go back before GM and they are different companies. Also the Lambo's and Audi's would be under VW as well sadly.

And yes I've had the privilege of debating such fans and they don't like when you call them the same thing, though the facts to me stand over passions. Either way you make good points yourself on the matter.

Well obviously they are way different, they are more than a decade apart... but the feeling of winning a race and unlocking a new car or track never really changes.

Okay but that has nothing to do with actual feel, those are the goofy butterflies you have and not actual feel like physics. I get the same feeling winning a GT race or winning a game of checkers but I'd hardly call the way or difficulty the same.
 
Well obviously they are way different, they are more than a decade apart... but the feeling of winning a race and unlocking a new car or track never really changes.
of course winning a race or unlocking a new car or track feels the same, that's life, those are your own, human, predetermined reactions to familiar events, just like how spreading jam on toast always feels the same, new graphics and cars won't change the fundamental feeling of winning a race or unlocking a track
 
of course winning a race or unlocking a new car or track feels the same, that's life, those are your own, human, predetermined reactions to familiar events, just like how spreading jam on toast always feels the same, new graphics and cars won't change the fundamental feeling of winning a race or unlocking a track

:lol: My sides oh my sides you gave me good laugh, awesome post.
 
Well obviously they are way different, they are more than a decade apart... but the feeling of winning a race and unlocking a new car or track never really changes.

Maybe so, but there's not really any interesting discussion or valuable information in that. It's assumed that the basic fundamentals of a racing game will be there.

Meanwhile, I think it's a relevant question whether GT6 has moved on from the relative awfulness of the GT5 single player mode. From the little gameplay I've see so far, it looks like the same stuff tarted up a bit. The video of Willow Springs I saw only had six cars on track, for crying out loud. What is this, 2005?
 
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