This is it!
I was on the hype train for a couple of months now, but in just 24h it'all gone...
1) Marketing Lesson 1 (especially for Kaz)
What they did during the last 6 months was good. They were giving pieces of information at each big event(car event or video game event). But when you do that you have to keep at lesat one big surprise that nobody's aware of for the "grand finale". For gt6 it could have been a livery editor or "really beautiful standards" or "a new car brand" or "custom ecu tuning profiles" or "at least a button for the clutch" or "revolutionary career mode" or "official championships or well thinked championship" or "new tuning items like rollcage, rack and pinion steering to let us choose the rotation angle finally"... But no, we got no surprises at all.
2) Career mode still sucks
I don't see any improvements about immersion whereas I remember Kaz saying "
GT6 will be designed around the human drama". I was expecting something like championships with a maximum budget for example. So, if you have too many crashes you can't repair your car and you can't finish the championship. I would love to drive in the stand and set up the car from here. When you are a rookie there is just you and when you are a famous champion you can see all the mechanics work on your car and you can discuss strategy with your team manager...
I was hopping for categorized championships. One championship for each category of go kart, one for each RM/Base Model, constructor championships...
Of course, all of this needed mechanical damage, a good AI level, qualifying sessions and standing starts but we won't have anything like that. When I read that : "We have improved the artificial intelligence significantly. On the higher difficulty levels
the leading driver is usually very quick, but also the other pilots creep not like on a string pulled through the course. "
-> I want to kill someone, specially this *****ng rabbit ! (
my opininon about this)
They don't even think to let us choose the career difficulty level ? It's only for the arcade mode
AGAIN ! This concept exists like... forever. When I saw one of the first race(the one on Willow), I got bored after 30 secondes... General AI is better but I know that I will feel alone
again each time I will play career mode.
Number of events... a little better than gt5 last time I checked on the forum.
3) Standard cars
Kaz said himself that the standard/premium classification didn't exist anymore. One of the first thing I've read was "Hey guys, I find a way to recognize standards, it's simple you can't see them in the gallery view."
They are the same than before, some of them have better light but I was hopping for something else. In the standard cockpit view, we can't see the bodycar... OMG I didn't think they could do this.
The supra and the ruf...
4) The 1200
It's probably the worst ting about the game. They modelize a car, then they do 2 different liveries plus an RM/BBase Model and suddenly it counts like 3 cars. Because they were not able to include a livery editor, they do it tehmself and they count it as a new car but
IT IS JUST A SKIN! This is pathetic, and I don't even talk about all the multiple verions of nissan and mazda cars...
One of the guy that already have the game said it himself "it seems unfinished !". Three years after gt5 how is that possible to hear something like this AGAIN ! I really don't know guys how can you still be on the hype train... Oh yes, I know, I will use the "it will come in the day 1 patch" to reassure myself and if it is not in day 1 patch I will use the "it will come later in a DLC" excuse... Seriously at this point my only hope about the day 1 patch is to bring the new tyre sound we heard from the TMS.
To conclude, I will buy this gt because of the new physic engine and the new tracks, but for the first time of my life, I will buy it used.
I begin to think that they should stop selling final products as games. Perhaps they should do B2B and sell their physical/graphical engine to other companies that could build their game with it and only focus on the immersion, championship, mechanical damage and AI.