Except that the 'overall level' is not the parameter that gamers should be interested about.I gotta say. Those "standard" models are a joke. You can compare this game with a professional artist's portfolio. In a good portfolio, you include only your best projects, so it looks good to whoever sees it. In a bad portfolio, you include all of your projects, good and bad ones, and the bad ones bring the overall level down. This seems to be the case with Gran Turismo.
You need some serious help. *shakes head*Forza 5 > Mario Kart > GT3/4 > GT5/6 (so bad that they still contain bits from GT4/GTPSP)
They need to replace Kaz asap. What did they spend all that money on? this game is laughable.
I respect your opinion, but still disagree with PD's policies. As it happens with the general market, the automotive market evolves with time. What's the point of having 5 Skylines of a past generation, if you could remodel one of them and make it "premium" just for the sake of it being in the game. If you have only one R34, one FD3S, one Evo VIII, and them being "premium", you bring the overall visual level up, and still open space for new models from another countries, which is another issue people complain about.Except that the 'overall level' is not the parameter that gamers should be interested about. If standards are removed, we are left with premiums. It's fine having cars with great graphical quality.
But if standards are left in, we can still drive all those nice premiums _and_ have the choice to also experience 500-600 (or something like it, excluding duplicates) other car models that are all benefiting from the updated physics. Plus some of them are now updated graphically and functions like the windscreen wiper and headlights work. There's still a gap in graphics, but to me, gameplay >> graphics anyday, so having all of the standards are fantastic to me.
In what World are you living at? You don't even have the game to test it by yourself and you're saying this things? Man, you need to breathe and think for a moment...Forza 5 > Mario Kart > GT3/4 > GT5/6 (so bad that they still contain bits from GT4/GTPSP)
They need to replace Kaz asap. What did they spend all that money on? this game is laughable.
You need some serious help. *shakes head*
Forza 5 > Mario Kart > GT3/4 > GT5/6 (so bad that they still contain bits from GT4/GTPSP)
They need to replace Kaz asap. What did they spend all that money on? this game is laughable.
Yes, I very much agree with that, although that is a slightly other topic. I'd too rather have the standards with minimal differences removed. The other thing is that having those cars become premium may take a whole lot more work than just taking the old models and touching them up a bit like (in the way that most of the standards that we've seen have been updated), so having a premium RX-7, Evo and Skyline instead is not entirely possible within the time frame.I respect your opinion, but still disagree with PD's policies. As it happens with the general market, the automotive market evolves with time. What's the point of having 5 Skylines of a past generation, if you could remodel one of them and make it "premium" just for the sake of it being in the game. If you have only one R34, one FD3S, one Evo VIII, and them being "premium", you bring the overall visual level up, and still open space for new models from another countries, which is another issue people complain about.
Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.
The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.
To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.
All of this could have been added as a spec3 update and DLC packs.
In what World are you living at? You don't even have the game to test it by yourself and you're saying this things? Man, you need to breathe and think for a moment...
I gotta say. Those "standard" models are a joke. You can compare this game with a professional artist's portfolio. In a good portfolio, you include only your best projects, so it looks good to whoever sees it. In a bad portfolio, you include all of your projects, good and bad ones, and the bad ones bring the overall level down. This seems to be the case with Gran Turismo.
Not at all, I don't expect it to be a simulator or the best game in the world... I just want to have some fun racing with my friends with some nice and fast cars. If the online mode sucks, then I beg your pardon.I have the game on pre order. I await your feedback once the game is out next Friday. I also have a feeling you are going to be disappointed but some may try and justify the shortfalls as they are hardcore GT fans.
I see your point. But would you rather have +-600 premiums (provided there's a good balance of cars from a large range of countries and manufacturers) and no standards. Or 400 premiums and 700+ standards (and the great majority being japanese and duplicates)?Yes, I very much agree with that, although that is a slightly other topic. I'd too rather have the standards with minimal differences removed. The other thing is that having those cars become premium may take a whole lot more work than just taking the old models and touching them up a bit like (in the way that most of the standards that we've seen have been updated), so having a premium RX-7, Evo and Skyline instead is not entirely possible within the time frame.
But then there is another dilemma: within that limited amount of time, PD only has the man power to model a certain amount of premium quality cars, so why would they model those old Evos and Skylines, when they can model a lot of new cars from other car manufacturers that offer a whole other driving experience? I think it was a good choice to leave the old standards in and touching them up with little effort while adding completely new cars in premium quality. Except for the fact that they've kept too many duplicates in, which was only to pad the car count. But other than that, now we still have a lot of different and unique car models to choose from with different driving physics to enjoy. The sheer diversity is what I like about the policy and the graphical differences are acceptable to me, but I can fully understand why anyone would want the opposite.
No just you, this the first time I'm saying this to anyone. I respect people's opinion, but when you compare Mario Kart to Forza and GT, then I have a problem. Also you're judging the game before you even play it. I'm not a GT fanboy and I never will be. In fact, I'm not a fanboy of anything; I just enjoy the series. I know Forza 5 is a good game but it still has its faults. Having 200+ cars is not a big feat even though most of those cars are new highly desirable hypercars.Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.
The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.
To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.
Apparently you forgot to put NFS Hot Pursuit before Forza.Forza 5 > Mario Kart > GT3/4 > GT5/6 (so bad that they still contain bits from GT4/GTPSP)
They need to replace Kaz asap. What did they spend all that money on? this game is laughable.
People sometimes forget that those "standard" cars were made back in 2003 to 2005. You can´t change what they are or say that "they have poor quality"...remember when we saw GT3 and GT4 at that time and probably said "wow the cars look so real!!"...now we are bitching because we still have them...and that is the real "problem"...not how the models are compared to the "Premium" or as I prefer to call them..."the newer more actual" ones.
But if you think about it...PD had and still has a lot licences for those cars...if they get rid of them we will loose tons of great cars as well some repeated cars (this is the second problem not just the old quality).
Turn 10 got rid of 200 to 400 cars in Forza 5 and a lot of people got mad...imagine what could happen in this community if we loose the Supra, Toyota GT One, and some others...
PD doesn´t want to do that...they are preserving these models (and the respective licences for sure) for maybe in the future make newer models from them...or maybe not...who knows.
I won´t be worried if we keep one model of each car getting rid of all "duplicates"...or maybe they can put 2 to 3 versions of each, one example Subaru Impreza (no STI, the cheaper version) and the STI version. Or as in other models put a gasoline, diesel and then the expensive version...(example: Mercedes Benz C 230, C330 D-diesel- and then C63AMG/Black Series).
They are not clever enough to do something like this if they want a massive car list without so many Miatas and Skylines.
Also same with years...put the years in where the cars make substantial changes to the model...like a great example with BMW 3 series:
E21, First generation, 1975–1983
E30, Second generation, 1981–1994
E36, Third generation, 1990–2000
E46, Fourth generation, 1998-2006
E90, Fifth generation, 2005–2012
F30, Sixth generation, 2012
6 basic cars...add diesel versions you make 12, add M versions. Done. Is it so hard to think like that?
I can live with M versions alone though...
Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.
The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.
To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.
All of this could have been added as a spec3 update and DLC packs.
Not at all, I don't expect it to be a simulator or the best game in the world... I just want to have some fun racing with my friends with some nice and fast cars. If the online mode sucks, then I beg your pardon.
That's pretty difficult to answer, because it all depends on the actual content of the car lists. I don't know if it's realistic either to assume that there would be about 200 more premiums cars that could have been made with the effort of updating the standard cars. But either way, GT6 would still have a very diverse car list that no other game currently offers (with so many tracks + (semi?)realistic handling), so I'd accept either compromise.I see your point. But would you rather have +-600 premiums (provided there's a good balance of cars from a large range of countries and manufacturers) and no standards. Or 400 premiums and 700+ standards (and the great majority being japanese and duplicates)?
What PD could have done with very little time to increase the Premium car number by a lot and make the whole GT experience allot more enjoyable is to make Premium versions of all the duplicate's.
Cars like the Premium GTR's, RX7's, MK5's and EVO's have little visual difference's from the standard counterparts. The visual difference between a R32 Vspec II and N1 can be made by a modeler in a matter of days!
That would certainly be terrible.Yeah...if they are smart enough they can do that and then "change/replace" the cars in updates for GT6, or work on them for GT7 if they want to keep the cars. But I hope to not see a PS2 era model in the PS4...
Good answer. And we can't forget that if the game had lots of customization options (liveries, custom parts, etc) we wouldn't be needing 1200+ cars, right?That's pretty difficult to answer, because it all depends on the actual content of the car lists. I don't know if it's realistic either to assume that there would be about 200 more premiums cars that could have been made with the effort of updating the standard cars. But either way, GT6 would still have a very diverse car list that no other game currently offers (with so many tracks + (semi?)realistic handling), so I'd accept either compromise.
With the PS4 it's another story, then the only reasonable choice is to merely have cars of premium quality (or very close to) IMO.
He said that but he corrected it after. It was a misunderstanding.
There's 500 premium like cars in 'the other game', and i still have multiple choice dilemmas when i need to pick one.I see your point. But would you rather have +-600 premiums (provided there's a good balance of cars from a large range of countries and manufacturers) and no standards. Or 400 premiums and 700+ standards (and the great majority being japanese and duplicates)?