GT6 Q/A

  • Thread starter BHRxRacer
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I gotta say. Those "standard" models are a joke. You can compare this game with a professional artist's portfolio. In a good portfolio, you include only your best projects, so it looks good to whoever sees it. In a bad portfolio, you include all of your projects, good and bad ones, and the bad ones bring the overall level down. This seems to be the case with Gran Turismo.
Except that the 'overall level' is not the parameter that gamers should be interested about.

If standards are removed, we are left with premiums. It's fine having cars with great graphical quality, but the car choice is severely limited in comparison. Your analogy is not valid, as a portfolio is very different and has to have a little content as possible. The diversity offered with standard cars is completely the opposite of that situation and rather adds a lot of gameplay hours for those who can enjoy them.

If standards are left in, we can still drive all those nice premiums _and_ have the choice to also experience 500-600 (or something like it, excluding duplicates) other car models that are all benefiting from the updated physics. It's optional, the quality of those premiums is not getting worse in any way by including standard models. Plus some of them are now updated graphically and functions like the windscreen wiper and headlights work. There's still a gap in graphics, but to me, gameplay >> graphics anyday, so having all of the standards are fantastic for the sake of diverse racing grids and cars to drive. There is literally no other game available today that comes even close in this regard. I cannot wait to try a lot of the standard cars with the new physics engine.
 
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Except that the 'overall level' is not the parameter that gamers should be interested about. If standards are removed, we are left with premiums. It's fine having cars with great graphical quality.

But if standards are left in, we can still drive all those nice premiums _and_ have the choice to also experience 500-600 (or something like it, excluding duplicates) other car models that are all benefiting from the updated physics. Plus some of them are now updated graphically and functions like the windscreen wiper and headlights work. There's still a gap in graphics, but to me, gameplay >> graphics anyday, so having all of the standards are fantastic to me.
I respect your opinion, but still disagree with PD's policies. As it happens with the general market, the automotive market evolves with time. What's the point of having 5 Skylines of a past generation, if you could remodel one of them and make it "premium" just for the sake of it being in the game. If you have only one R34, one FD3S, one Evo VIII, and them being "premium", you bring the overall visual level up, and still open space for new models from another countries, which is another issue people complain about.
 
You need some serious help. *shakes head*

Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.

The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.

To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.

All of this could have been added as a spec3 update and DLC packs.
 
I got to say the wheel selection looks pretty serious and the inch up option is much needed! But there is still one factor that can make or brake it for me, offset needs to be right and adjustable!
 
I respect your opinion, but still disagree with PD's policies. As it happens with the general market, the automotive market evolves with time. What's the point of having 5 Skylines of a past generation, if you could remodel one of them and make it "premium" just for the sake of it being in the game. If you have only one R34, one FD3S, one Evo VIII, and them being "premium", you bring the overall visual level up, and still open space for new models from another countries, which is another issue people complain about.
Yes, I very much agree with that, although that is a slightly other topic. I'd too rather have the standards with minimal differences removed. The other thing is that having those cars become premium may take a whole lot more work than just taking the old models and touching them up a bit like (in the way that most of the standards that we've seen have been updated), so having a premium RX-7, Evo and Skyline instead is not entirely possible within the time frame.

But then there is another dilemma: within that limited amount of time, PD only has the man power to model a certain amount of premium quality cars, so why would they model those old Evos and Skylines, when they can model a lot of new cars from other car manufacturers that offer a whole other driving experience? I think it was a good choice to leave the old standards in and touching them up with little effort while adding completely new cars in premium quality. Except for the fact that they've kept too many duplicates in, which was only to pad the car count. But other than that, now we still have a lot of different and unique car models to choose from with different driving physics to enjoy. The sheer diversity is what I like about the policy and the graphical differences are acceptable to me, but I can fully understand why anyone would want the opposite.
 
Damn those "GT" rims are not really pretty I can say. But more variety of rims is already a plus in my opinion.

One thing I dislike about the rim collection, is the amount of duplicates in different colours.. It's just silly.
There is always paint option to make them the colour you like....

....Or it would be better if they used the same system we have for cars, for rims aswell, therefore you select the rim, and then you get the option of all factory colours they come in, would have worked better.

And no offset again? ah well, no stance rides lol

I cant wait till my copy arrives
 
Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.

The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.

To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.

All of this could have been added as a spec3 update and DLC packs.

You have something that works very well and it's unlikely that anyone can improve it, why would you change it in a radical way??

It's a PS3 game, it has its limitations and you cannot disagree on how impossible is to have 1200 full premium cars... There's no time to do it and the console doesn't have the resources to move it in an appropiate way.

Those things like "Even Mario Kart is better than Gran Turismo..." are just stupid... If you don't like the game don't buy it, don't follow it and, of course, don't say **** about it...
 
In what World are you living at? You don't even have the game to test it by yourself and you're saying this things? Man, you need to breathe and think for a moment...

I have the game on pre order. I await your feedback once the game is out next Friday. I also have a feeling you are going to be disappointed but some may try and justify the shortfalls as they are hardcore GT fans.
 
I gotta say. Those "standard" models are a joke. You can compare this game with a professional artist's portfolio. In a good portfolio, you include only your best projects, so it looks good to whoever sees it. In a bad portfolio, you include all of your projects, good and bad ones, and the bad ones bring the overall level down. This seems to be the case with Gran Turismo.

People sometimes forget that those "standard" cars were made back in 2003 to 2005. You can´t change what they are or say that "they have poor quality"...remember when we saw GT3 and GT4 at that time and probably said "wow the cars look so real!!"...now we are bitching because we still have them...and that is the real "problem"...not how the models are compared to the "Premium" or as I prefer to call them..."the newer more actual" ones.

But if you think about it...PD had and still has a lot licences for those cars...if they get rid of them we will loose tons of great cars as well some repeated cars (this is the second problem not just the old quality).

Turn 10 got rid of 200 to 400 cars in Forza 5 and a lot of people got mad...imagine what could happen in this community if we loose the Supra, Toyota GT One, and some others...
PD doesn´t want to do that...they are preserving these models (and the respective licences for sure) for maybe in the future make newer models from them...or maybe not...who knows.
I won´t be worried if we keep one model of each car getting rid of all "duplicates"...or maybe they can put 2 to 3 versions of each, one example Subaru Impreza (no STI, the cheaper version) and the STI version. Or as in other models put a gasoline, diesel and then the expensive version...(example: Mercedes Benz C 230, C330 D-diesel- and then C63AMG/Black Series).

They are not clever enough to do something like this if they want a massive car list without so many Miatas and Skylines.
Also same with years...put the years in where the cars make substantial changes to the model...like a great example with BMW 3 series:

E21, First generation, 1975–1983
E30, Second generation, 1981–1994
E36, Third generation, 1990–2000
E46, Fourth generation, 1998-2006
E90, Fifth generation, 2005–2012
F30, Sixth generation, 2012

6 basic cars...add diesel versions you make 12, add M versions. Done. Is it so hard to think like that?

I can live with M versions alone though...and Racing versions.

To take a look at the example with pictures of each: http://en.wikipedia.org/wiki/BMW_3_Series#E46.2C_Fourth_generation.2C_1998-2006
 
This is me right now:
f5.gif
 
I have the game on pre order. I await your feedback once the game is out next Friday. I also have a feeling you are going to be disappointed but some may try and justify the shortfalls as they are hardcore GT fans.
Not at all, I don't expect it to be a simulator or the best game in the world... I just want to have some fun racing with my friends with some nice and fast cars. If the online mode sucks, then I beg your pardon.
 
Yes, I very much agree with that, although that is a slightly other topic. I'd too rather have the standards with minimal differences removed. The other thing is that having those cars become premium may take a whole lot more work than just taking the old models and touching them up a bit like (in the way that most of the standards that we've seen have been updated), so having a premium RX-7, Evo and Skyline instead is not entirely possible within the time frame.

But then there is another dilemma: within that limited amount of time, PD only has the man power to model a certain amount of premium quality cars, so why would they model those old Evos and Skylines, when they can model a lot of new cars from other car manufacturers that offer a whole other driving experience? I think it was a good choice to leave the old standards in and touching them up with little effort while adding completely new cars in premium quality. Except for the fact that they've kept too many duplicates in, which was only to pad the car count. But other than that, now we still have a lot of different and unique car models to choose from with different driving physics to enjoy. The sheer diversity is what I like about the policy and the graphical differences are acceptable to me, but I can fully understand why anyone would want the opposite.
I see your point. But would you rather have +-600 premiums (provided there's a good balance of cars from a large range of countries and manufacturers) and no standards. Or 400 premiums and 700+ standards (and the great majority being japanese and duplicates)?
 
Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.

The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.

To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.
No just you, this the first time I'm saying this to anyone. I respect people's opinion, but when you compare Mario Kart to Forza and GT, then I have a problem. Also you're judging the game before you even play it. I'm not a GT fanboy and I never will be. In fact, I'm not a fanboy of anything; I just enjoy the series. I know Forza 5 is a good game but it still has its faults. Having 200+ cars is not a big feat even though most of those cars are new highly desirable hypercars.

Gran Turismo wouldn't be "Gran Turismo" if it wasn't for the standard cars; it makes the game unique. As much as the community hates them, I'm sure most of them would be sad if they were to be removed.
 
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Forza 5 > Mario Kart > GT3/4 > GT5/6 (so bad that they still contain bits from GT4/GTPSP)

They need to replace Kaz asap. What did they spend all that money on? this game is laughable.
Apparently you forgot to put NFS Hot Pursuit before Forza.
 
People sometimes forget that those "standard" cars were made back in 2003 to 2005. You can´t change what they are or say that "they have poor quality"...remember when we saw GT3 and GT4 at that time and probably said "wow the cars look so real!!"...now we are bitching because we still have them...and that is the real "problem"...not how the models are compared to the "Premium" or as I prefer to call them..."the newer more actual" ones.

But if you think about it...PD had and still has a lot licences for those cars...if they get rid of them we will loose tons of great cars as well some repeated cars (this is the second problem not just the old quality).

Turn 10 got rid of 200 to 400 cars in Forza 5 and a lot of people got mad...imagine what could happen in this community if we loose the Supra, Toyota GT One, and some others...
PD doesn´t want to do that...they are preserving these models (and the respective licences for sure) for maybe in the future make newer models from them...or maybe not...who knows.
I won´t be worried if we keep one model of each car getting rid of all "duplicates"...or maybe they can put 2 to 3 versions of each, one example Subaru Impreza (no STI, the cheaper version) and the STI version. Or as in other models put a gasoline, diesel and then the expensive version...(example: Mercedes Benz C 230, C330 D-diesel- and then C63AMG/Black Series).

They are not clever enough to do something like this if they want a massive car list without so many Miatas and Skylines.
Also same with years...put the years in where the cars make substantial changes to the model...like a great example with BMW 3 series:

E21, First generation, 1975–1983
E30, Second generation, 1981–1994
E36, Third generation, 1990–2000
E46, Fourth generation, 1998-2006
E90, Fifth generation, 2005–2012
F30, Sixth generation, 2012

6 basic cars...add diesel versions you make 12, add M versions. Done. Is it so hard to think like that?

I can live with M versions alone though...


What PD could have done with very little time to increase the Premium car number by a lot and make the whole GT experience allot more enjoyable is to make Premium versions of all the duplicate's.

Cars like the Premium GTR's, RX7's, MK5's and EVO's have little visual difference's from the standard counterparts. The visual difference between a R32 Vspec II and N1 can be made by a modeler in a matter of days!
 
Typical response, is that what you say to everyone that doesn't agree with you? I've played and own every GT before 6. I feel the series isn't moving at the pace it was since the older games.

The Forza games may be inferior to you but they have shed loads of content compared to GT5/6. The biggest joke is that PD are still using standard cars etc in GT.

To sum up GT6 - It's got 120 or so cars + all of GT5/4 cars. 7 new tracks and 'legendary' physics, which we haven't tried yet.

All of this could have been added as a spec3 update and DLC packs.

Dude, nobody is gonna take you seriously when you compare Mario Kart to a GT game.

You might as well compare Crash Bandicoot to BF4.

Take your troll mask elsewhere...
 
Not at all, I don't expect it to be a simulator or the best game in the world... I just want to have some fun racing with my friends with some nice and fast cars. If the online mode sucks, then I beg your pardon.

I am also waiting to see how online mode is as this is were most of my time was spent in GT5 racing with friends. From what we've gathered about the tuning etc, there doesn't seem to be anything new like tire pressures etc. I think the game will end up feeling like GT5.5 or what GT5 should have been.

Also, the attitude most people have here of not expecting much, the PD team is too small etc. doesn't make sense. We've all waited for these games to come out, we threw money at them. Why should we settle for 2nd best?
 
I see your point. But would you rather have +-600 premiums (provided there's a good balance of cars from a large range of countries and manufacturers) and no standards. Or 400 premiums and 700+ standards (and the great majority being japanese and duplicates)?
That's pretty difficult to answer, because it all depends on the actual content of the car lists. I don't know if it's realistic either to assume that there would be about 200 more premiums cars that could have been made with the effort of updating the standard cars. But either way, GT6 would still have a very diverse car list that no other game currently offers (with so many tracks + (semi?)realistic handling), so I'd accept either compromise.

With the PS4 it's another story, then the only reasonable choice is to merely have cars of premium quality (or very close to) IMO.
 
What PD could have done with very little time to increase the Premium car number by a lot and make the whole GT experience allot more enjoyable is to make Premium versions of all the duplicate's.

Cars like the Premium GTR's, RX7's, MK5's and EVO's have little visual difference's from the standard counterparts. The visual difference between a R32 Vspec II and N1 can be made by a modeler in a matter of days!

Yeah...if they are smart enough they can do that and then "change/replace" the cars in updates for GT6, or work on them for GT7 if they want to keep the cars. But I hope to not see a PS2 era model in the PS4...
 
Yeah...if they are smart enough they can do that and then "change/replace" the cars in updates for GT6, or work on them for GT7 if they want to keep the cars. But I hope to not see a PS2 era model in the PS4...
That would certainly be terrible.
 
I'm waiting to see if we can truely de-wing all (most) cars.

I can't find the reply but BHR said he was given the option to de-wing a standard s13.

:embarrassed:
 
That's pretty difficult to answer, because it all depends on the actual content of the car lists. I don't know if it's realistic either to assume that there would be about 200 more premiums cars that could have been made with the effort of updating the standard cars. But either way, GT6 would still have a very diverse car list that no other game currently offers (with so many tracks + (semi?)realistic handling), so I'd accept either compromise.

With the PS4 it's another story, then the only reasonable choice is to merely have cars of premium quality (or very close to) IMO.
Good answer. And we can't forget that if the game had lots of customization options (liveries, custom parts, etc) we wouldn't be needing 1200+ cars, right?
 
I see your point. But would you rather have +-600 premiums (provided there's a good balance of cars from a large range of countries and manufacturers) and no standards. Or 400 premiums and 700+ standards (and the great majority being japanese and duplicates)?
There's 500 premium like cars in 'the other game', and i still have multiple choice dilemmas when i need to pick one.

It's more than enough really, especially if you make sure they are all cars that excite the average gearhead and there's not too much of the same, but the lineup is diverse and spread out equally over European, US, and Japanese cars from classic to present, and from slow to racing cars.

I know the "that might be your taste" argument will pop up now, but don't bother i already heard it.
 
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