GT6 Q/A

  • Thread starter BHRxRacer
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How is GT6 surround sound?
In gt5 I can't hear any difference when I switch my headset between stereo and 5.1, has this changed?
I know they apparently haven't worked on the sound samples, but is there better spacial identification, at least?
It's one area where GT5 was way behind its generation.

I'm in 'information overload' at the moment--if somebody has already spoken on this, please point me to it.
 
I'm still trying to process what I'm seeing here... What the hell PD? :lol: ! This just made my day!

Although I must say that technically you shouldn't be able to hear the cones or anything at all due to the fact that the moon has no atmosphere, thus air in which sound waves can travel.

Still. You went where no racing game has gone before PD. Literally 👍
Actually I think there should be some sounds. The vibrations and sound caused by the cone collision could travel through the chassis of the car and through the space suit. ;)
 
Traffic in the moon??

Exactly, when I saw that I thought: This just can't be real.;)


@BHRxRacer do you reach endurance races series?

I'm very curious to see the events.

I really hope that they give the option to compress time as much or as little as you want (much like rFactor does).
I would love to be able to do the 24 hours of LeMans in 1 or 2 hours, or maybe 4 hours on a lazy Sunday. I just don't have the time anymore to do 24 hour races and using Bob to do it is kinda boring too.

The '5-minute endurance' I saw mentioned gives me hope :)
 
Until GT5 I was against Rubber Banding (RB). After very and many boring races with GT5's Rabbit AI, I really hoping GT6's RB AI makes the game more fun...
Yes a thread I made long ago, the community made ridicule of me for suggesting such an idea claiming it had no place in a racing simulator. Yeah rubber banding is the heart of good racing AI.
 
Exactly, when I saw that I thought: This just can't be real.;)




I really hope that they give the option to compress time as much or as little as you want (much like rFactor does).
I would love to be able to do the 24 hours of LeMans in 1 or 2 hours, or maybe 4 hours on a lazy Sunday. I just don't have the time anymore to do 24 hour races and using Bob to do it is kinda boring too.

The '5-minute endurance' I saw mentioned gives me hope :)


Just save the game and complete the race as you could/wish.

Five minutes as an endurance? In this case, the whole game is about endurances, since the average race barely lasts any longer than this.
 
Would any of the people with copies be interested in duplicating some of the tyre testing from GT5?

https://www.gtplanet.net/forum/threads/tire-testing-strange-but-interesting-results.160821/

It would be interesting to know whether the tyres in GT6 are still straight grip multipliers, or whether they factor in contact patch/width and the like now. Lots of powerful cars with fat tyres on the back that don't drive right if they don't have the extra grip that rubber provides.
 
Just save the game and complete the race as you could/wish.

Five minutes as an endurance? In this case, the whole game is about endurances, since the average race barely lasts any longer than this.

The 5 minute 'endurance' is of course 24 hour cycle in 5 minutes. I'd prefer them to be a bit longer, but at least I like the fact that they do support time compressed races.

I'd like to do the 24 hours of Le Mans in 2 hours. I know there are other ways to finish the events, but I don't like those :) Doing 2 hours at a time of a 24 hour race is a completely different thing and is very very boring to me and needlessly time consuming (as is driving the full 24 hours in one go). The only exception would be to do it with a couple of friends in stints…. but I am roughly 10 years past doing stuff like that (and I fear my friends agree).

I always wonder why people value the true 24 hour races in GT so much as they are nothing like they are in real life anyway. Without any mechanical wear, engine failure and true crashes, it doesn't really matter if you drive 2 hours or 24. Sure if you have a competitive car you might need to plan pitstops a bit, but that is really the only thing.

Just add a trophy for finishing the 24 hour races in 24 hours for bragging rights of those who care about that and give the rest the option to compress time :)
 
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So have you already posted the arcade selection itself? Would really like to see it as those cars are the ones I plan to review first.
If you look for GT6 videos from the TOKYO MOTOR SHOW, you can see all the cars available in ARCADE. There's on a few pages. Very few cars.
 
The 5 minute 'endurance' is of course 24 hour cycle in 5 minutes.

It's even worse. In Le Mans, a 24 hours race with 1 and a half laps? From the afternoon to the middle of the night in just a section of Mulsanne?

With 24 minutes, the race will end with 8 laps. With an adeventurous style, the 908 would do 9 laps with full tank on GT5...

I'd like to do the 24 hours of Le Mans in 2 hours. I know there are other ways to finish the events, but I don't like those :) Doing 2 hours at a time of a 24 hour race is a completely different thing and is very very boring to me and needlessly time consuming (as is driving the full 24 hours in one go). The only exception would be to do it with a couple of friends…. but I am roughly 10 years past doing stuff like that (and I fear my friends agree).

I've done Le Mans on GT5 five times. I always used the save option and never found it boring. There are the details on the environment, the time passing, the guessing game about how many laps I'd do, the overlaping everyone game, the strategy about pit stops when you choose a weaker car, and so on. Of course It's time consuming, but hey, It's a 24 hour race.

If you wanna win events in 10 minutes, they are all there in other series. Endurances, by definition, can't be this short.

I wouldn't mind if PD give the option to people make it shorter. I just want 24 hours racing there. Specially Le Mans.

I always wonder why people value the true 24 hour races in GT so much as they are nothing like they are in real life anyway. Without any mechanical wear, engine failure and true crashes, it doesn't really matter if you drive 2 hours or 24. Sure if you have a competitive car you might need to plan pitstops a bit, but that is really the only thing.

In this case, I think that nothing on GT should be praised, since a very small portion of the game have something to do with real life. The stars procedure, lack of proper race rules, flags, lifeless tracks and so on, are examples of this. Even the points that you made aren't on the shorter races, so, again, races on GT have close to nothing to do with real world.

And the plan pitstops thing isn't as blant as you think. Imagine that you are 18 hours racing and, suddenly, you miscalculate your pit strategy. Without gas, you lose the race. And, believe, it is pretty easy to make such error.

There is some human drama right there.
 
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If you look for GT6 videos from the TOKYO MOTOR SHOW, you can see all the cars available in ARCADE. There's on a few pages. Very few cars.

That isn't all of them. I know because the videos have only two pages but this image

GT6-Menu-arcade02-640x360.jpg


shows 3 pages of cars up top. But, it would appear that the cars in the video will all be present.
 
It's even worse. In Le Mans, a 24 hours race with 1 and a half laps? From the afternoon to the middle of the night in just a section of Mulsanne?

I just said it was there (or at least I think it is). I didn't say that I liked doing Le Mans in 5 minutes.

I've done Le Mans on GT5 five times. I always used the save option and never found it boring. There are the details on the environment, the time passing, the guessing game about how many laps I'd do, the overlaping everyone game, the strategy about pit stops when you choose a weaker car, and so on. Of course It's time consuming, but hey, It's a 24 hour race.

Eureka! We found clear proof that you are not me. :)


If you wanna win events in 10 minutes, they are all there.

Either you don't understand what I mean or you really don't want to understand.


In this case, I think that nothing on GT should be praised, since a very small portion of the game have something to do with real life. The stars procedure, lack of proper race rules, flags, lifeless tracks and so on.

And the plan pitstops thing isn't as blant as you think. Imagine that you are 18 hours racing and, suddenly, you miscalculate your pit strategy. Without gas, you lose the race. And, believe, it is pretty easy to make such error.

There is some human drama right there.

Fair enough.

Apparently you don't really want to understand my point or the fact that I prefer a different experience than you, so I guess we should just agree to disagree.
 
Hold your horses, I was just talking to you.

People like to take everything personaly here. Jeez.

Well, my problem with our conversation was that you twisted my words or at least for the sake of your side of the argument exaggerated them.
I would like to be able to do a 24 hours of Le Mans (full cycle) in 2 hours (maybe 3 is better).
3 hours is enough time for the race to be immersive, gives enough time racing during day time and enough time racing night time and is short enough for me to not find it boring and short enough for my family to bear.

I think your version of the race should also be there. They could even throw in a 48 hour version for all I care :)

However, I can't convince you why it could be nice to have time compression and you haven't convinced me that this option shouldn't be there.
So I thought, before we take over this thread, that we might just agree to disagree, shake hands and continue with the rest of the thread :)
 
How is GT6 surround sound?
In gt5 I can't hear any difference when I switch my headset between stereo and 5.1, has this changed?
I know they apparently haven't worked on the sound samples, but is there better spacial identification, at least?
It's one area where GT5 was way behind its generation.

I'm in 'information overload' at the moment--if somebody has already spoken on this, please point me to it.

Set it to Auto I did and I have Dts now.. sounds good.
 
Well, my problem with our conversation was that you twisted my words or at least for the sake of your side of the argument exaggerated them.
I would like to be able to do a 24 hours of Le Mans (full cycle) in 2 hours (maybe 3 is better).
3 hours is enough time for the race to be immersive, gives enough time racing during day time and enough time racing night time and is short enough for me to not find it boring and short enough for my family to bear.

I think your version of the race should also be there. They could even throw in a 48 hour version for all I care :)

However, I can't convince you why it could be nice to have time compression and you haven't convinced me that this option shouldn't be there.
So I thought, before we take over this thread, that we might just agree to disagree, shake hands and continue with the rest of the thread :)


As I said,

I wouldn't mind if PD give the option to people make it shorter. I just want 24 hours racing there. Specially Le Mans.

I wasn't extrapolating things to get into you. I was attempting to show how broken the idea of 24 hour race in 24 hour minutes would be.

And we know there will be a 24 minutes of Le Mans. I just hope that this is a small challenge event, not the full endurance series.
 
As I said,



I wasn't extrapolating things to get into you. I was attempting to show how broken the idea of 24 hour race in 24 hour minutes would be.

And we know there will be a 24 minutes of Le Mans. I just hope that this is a small challenge event, not the full endurance series.

Okay I'm sorry, I guess we agreed more than I thought.
24 minutes of Le Mans without the 24 hours version wouldn't be good either, I agree.
 
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