GT6 Screenshots / Videos

  • Thread starter BkS
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Nice in part 6 they get working suspension. Maybe part 7 real engine voices. ;)
That's the way I'm thinking about it. They focused on the driving physics this iteration; maybe their main focus for the next will be the engine sounds, hopefully.
 
Dat snow cloud trail!

gt6-audi-fasteryjsgs.gif


There is another video with this car on this track with AI cars, they look like they are farting cotton balls. Nowhere near the plume that this video, err, gif is showing.
 
couldn't agree more... @lancia delta hf everyone is always talking about kaz being such a perfectionist...
I really think he lost the privilege to be called a perfectionist after gt5...
From what I have seen, GT6 seems to be a major disappointment, lacking features even GT5 should have had.

I really hope there will be major updates over the next months, if not I might really regret pre-ordering this!
 
It's an upgraded Standard. Not quite Premium.
I don't have enough credits to purchase it unfortunately.
Aww the guy told me it had " gallery view" Liar XD . but iv seen the pictures you have been posting. they look like forza cars minus the current gen headlights.
 
That makes me want to hang myself. The sound is awful and the car selection is absurdely terrible.

With each day passing I think I'm just gonna pick up GT6 when it's on the discount bin in Amazon for $15.

Same here. I'm not buying it at day one. Waste of money. Might even get it second hand on eBay or something.
 
I feel as though Kaz is a perfectionist to such an unbending degree that he really hates implementing something unless it is absolutely perfect, and when he finally does give in he really struggles to make anything good out of it. It seems like he's the type of guy in university who doesn't submit his assignments on time because he wants to take his time to do it properly, and when he's finally forced to actually be on time for once, he makes a complete hash of it. It's probably why the company insists on creating everything in house down to each car and track, why the damage, sounds and AI seem half-arsed, why there's a bizarre mix of highly-detailed Premium cars and low-poly Standard cars.

Right now, I think his ambitions far, far outstrip his team's capabilities. I'm sure little, if anything about this game reaches the standards he sets himself to do. But I still think his best work is ahead of him.
 
I feel as though Kaz is a perfectionist to such an unbending degree that he really hates implementing something unless it is absolutely perfect, and when he finally does give in he really struggles to make anything good out of it. It seems like he's the type of guy in university who doesn't submit his assignments on time because he wants to take his time to do it properly, and when he's finally forced to actually be on time for once, he makes a complete hash of it. It's probably why the company insists on creating everything in house down to each car and track, why the damage, sounds and AI seem half-arsed, why there's a bizarre mix of highly-detailed Premium cars and low-poly Standard cars.

Right now, I think his ambitions far, far outstrip his team's capabilities. I'm sure little, if anything about this game reaches the standards he sets himself to do. But I still think his best work is ahead of him.

He just needs to hire more people to get more done in the same time. Problem solved.
 
That's $3.689 Quintillion actually...:lol:
I though, oh no an electric hill climb vehicle, maybe a bad sound and rather slow, but then i found this:


Rather the opposite of what i expected. Hopefully we get all of the gopro views aswell :)

That car sounds like 90% of all cars from GT1 to GT5. But I'm sure PD will still somehow mess up the sound of that car in the game.
 
I feel as though Kaz is a perfectionist to such an unbending degree that he really hates implementing something unless it is absolutely perfect, and when he finally does give in he really struggles to make anything good out of it. It seems like he's the type of guy in university who doesn't submit his assignments on time because he wants to take his time to do it properly, and when he's finally forced to actually be on time for once, he makes a complete hash of it. It's probably why the company insists on creating everything in house down to each car and track, why the damage, sounds and AI seem half-arsed, why there's a bizarre mix of highly-detailed Premium cars and low-poly Standard cars.

Right now, I think his ambitions far, far outstrip his team's capabilities. I'm sure little, if anything about this game reaches the standards he sets himself to do. But I still think his best work is ahead of him.


or maybe he just needs a machine with more grunt and ram.... wonder what he could do on a PC..

Hopes - one day PD branch out and go multi platform
 
He just needs to hire more people to get more done in the same time. Problem solved.

It's not easy to just hire a horde of people to work on an enormous, high-profile game like Gran Turismo. For one thing, individuals who are highly skilled at the sort of stuff you're required to do to make such a game, such as AI programming, sound engineering or 3D modelling, are very difficult to come by. Then there's the issue of actually getting all those new people to fit into their company. Literally. For all the size and scope their games encompass, Polyphony is actually kinda small, with only two offices in Japan to its name. Not to mention Kaz's potentially perfectionistic nature when it comes to hiring people...

In any case, Polyphony has actually expanded greatly since the release of GT5, swelling from over 140 employees to somewhere over 300, if my mind serves me correctly. And they're supposedly still hiring. So they surely know where part of the problem lies.

or maybe he just needs a machine with more grunt and ram.... wonder what he could do on a PC..

The stuff GTPlanet members have been requesting the most for GT6 (really just more cars and tracks and better AI and sound) isn't really something that requires more horsepower. Besides, the PS4 has been available for game developers to develop on for quite some time (probably somewhere around the release of GT5), so that avenue was already available to the company.
 
It's not easy to just hire a horde of people to work on an enormous, high-profile game like Gran Turismo. For one thing, individuals who are highly skilled at the sort of stuff you're required to do to make such a game, such as AI programming, sound engineering or 3D modelling, are very difficult to come by. Then there's the issue of actually getting all those new people to fit into their company. Literally. For all the size and scope their games encompass, Polyphony is actually kinda small, with only two offices in Japan to its name. Not to mention Kaz's potentially perfectionistic nature when it comes to hiring people...

In any case, Polyphony has actually expanded greatly since the release of GT5, swelling from over 140 employees to somewhere over 300, if my mind serves me correctly. And they're supposedly still hiring. So they surely know where part of the problem lies.



The stuff GTPlanet members have been requesting the most for GT6 (really just more cars and tracks and better AI and sound) isn't really something that requires more horsepower. Besides, the PS4 has been available for game developers to develop on for quite some time (probably somewhere around the release of GT5), so that avenue was already available to the company.


Well they better get started solving it then if they know where it is...
 
Well they better get started solving it then if they know where it is...

Polyphony has actually expanded greatly since the release of GT5, swelling from over 140 employees to somewhere over 300, if my mind serves me correctly. And they're supposedly still hiring.

What I was trying to say is that they're trying to solve it already.
 
Well it's taking a long time. Hundreds if not thousands of people are complaning about things in GT5, that are still in GT6 today. Fix the fans' issues, THEN add stuff *like driving on the moon and watching the team crew stadngin around your car before the race...*

* sarcasm, alot of people have trouble reading it
 
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