GT6 Screenshots / Videos

  • Thread starter BkS
  • 10,029 comments
  • 1,395,936 views


I like the fact that there are not boring invisible wall on the first track. If only Laguna Seca could have the same modelization of this one...


wooaaaah! They clearly worked on the sound for this build! It's so realistic compared to GT5!
 
I didn't talk about walls about Laguna Seca but overall modelization compare to the first track who looks beautiful. And Laguna Seca in GT is a shame (same for Cote d'Azur...)

I've really never understood the hate for Laguna Seca in GT5... Track looks great. There are some bad looking trees and grassy areas just off the course, but that's par for just about every track in GT5.

I could understand people not loving Trial Mountain or Deep Forest, but Laguna Seca is up to GT5 standard as far as I'm concerned.
 
I've really never understood the hate for Laguna Seca in GT5... Track looks great. There are some bad looking trees and grassy areas just off the course, but that's par for just about every track in GT5.

I could understand people not loving Trial Mountain or Deep Forest, but Laguna Seca is up to GT5 standard as far as I'm concerned.

It's PS2 quality and the layout is a bit off.

If people don't demand quality then we will see 2003 quality Laguna Seca in 2013 and in 2015-2016. Maybe the improved version will be in a GT7 update.
 
Last edited:
I've really never understood the hate for Laguna Seca in GT5... Track looks great. There are some bad looking trees and grassy areas just off the course, but that's par for just about every track in GT5.

I could understand people not loving Trial Mountain or Deep Forest, but Laguna Seca is up to GT5 standard as far as I'm concerned.

The problem is not Laguna Seca GT5 as itself but Laguna Seca GT5 compared to the version from other games. Even Forza Motorsport 1 on Xbox was a hundred times better than GT5. Btw, real tracks were overall better on Forza 1 than GT5 apart Nurburgring (and original circuits were way more interesting).
 
They need to re-make all those "classics" circuits from scratch and get rid of the old modelled cars.

If I see some of the "PS2 era" content inside GT7 in the PS4...I´ll literally quit with these series.

With the money they are making and the money the spent making GT5/GT6 you should expect a game with the quality of GTA V which is way more complicated to do since you can have tons of problems (bugs, glitches, AI, a huge world, etc).
Tell me if GTA V needed a patch or something...a lot of people are still playing and tons of them finished the main story without a single problem related to a bug or anything.

A racing game is not as complicated as PD want it to be, and where is the money? In content by getting licences...but then the game´s design is terrible and it is full of bugs, glitches and old content that they made more than 8 years back.

Come on.
 
They need to re-make all those "classics" circuits from scratch and get rid of the old modelled cars.

If I see some of the "PS2 era" content inside GT7 in the PS4...I´ll literally quit with these series.

With the money they are making and the money the spent making GT5/GT6 you should expect a game with the quality of GTA V which is way more complicated to do since you can have tons of problems (bugs, glitches, AI, a huge world, etc).
Tell me if GTA V needed a patch or something...a lot of people are still playing and tons of them finished the main story without a single problem related to a bug or anything.

A racing game is not as complicated as PD want it to be, and where is the money? In content by getting licences...but then the game´s design is terrible and it is full of bugs, glitches and old content that they made more than 8 years back.

Come on.
http://www.gamezone.com/news/2013/09/23/rockstar-looking-into-fix-for-disappearing-cars-in-gta-5

It's ironic how it's the cars that are the issue. :D
 
If I see some of the "PS2 era" content inside GT7 in the PS4...I´ll literally quit with these series.

.

Abit of an exaggerated concern, PD have done some questionable things but not that outlandishly loony.
 
Abit of an exaggerated concern, PD have done some questionable things but not that outlandishly loony.

It is an exaggeration. One never know what is going to happen in the future..."words goes by with the wind".
But by now to me that is valid, that´s why I said it.



Yes I know about that thing...but not a game braking feature since you can go and stole the very same car again...you just loose some time and "money" if you customize it. (that was not the point...all games have some minor issues but not major ones)
 
It is an exaggeration. One never know what is going to happen in the future..."words goes by with the wind".
But by now to me that is valid, that´s why I said it.




Yes I know about that thing...but not a game braking feature since you can go and stole the very same car again...you just loose some time and "money" if you customize it. (that was not the point...all games have some minor issues but not major ones)

I have never experienced a glitch in Gt5
 
Tell me if GTA V needed a patch or something...a lot of people are still playing and tons of them finished the main story without a single problem related to a bug or anything.

I never ran into a serious bug while playing GT5, I already encountered some in GTA though, pretty annoying ones actually. I upgraded Trevor's car for example and after a while it reset into its original state again. I don't really trust the game now and don't tune any of the cars, which sucks.

I love the game, but that is a dealbreaker for me and something they need to fix asap.
 

The regular stock market is working weird as well. Still very minor bugs.

I find quite funny that GTA V beats GT6 (yes 6) quite heavily in car, content and quality aspects the latter should excel at, being a simpler game that solely focuses on this. Most importantly, Rockstar doesn't make up excuses like PS3 performance issues or lack of time or that they can't find how to fix or improve stuff: they just do it and on schedule.


I have never experienced a glitch in Gt5

GT5 1.00 = the driving through walls and floor bug we all abused.
GT5 2013 = hybrids (car stats) and "hacking" the game (levels and money).

There are tons more but those two entirely break the online portion of the game.


It is an exaggeration. One never know what is going to happen in the future..."words goes by with the wind".
But by now to me that is valid, that´s why I said it.

Considering PD's work schedule, history and the fact they want to release a PS4 version soon (GT6 or GT7), I'll say there will be 'standard' tracks in the next gen Gran Turismo such as Motegi.

The other issue to consider is that the 'premium' tracks aren't perfect either. All of them should be improved in order to have bumps, better elevation changes and perfect the layout of real life circuits, plus better visuals and overall attention to detail on tracks. I don't see that happening either and that's the new 2013 trend (three sims and the Xbox One competition).
Imagine how it will be increased by 2015-2016: by that time the 2010 GT5 'premium' tracks will be 'standard' compared to other games/sims.


And I'd post GT6 screenshots and videos... if there were anything new.
 
Last edited:
I find quite funny that GTA V beats GT6 (yes 6) quite heavily in car, content and quality aspects the latter should excel at, being a simpler game that solely focuses on this. Most importantly, Rockstar doesn't make up excuses like PS3 performance issues or lack of time or that they can't find how to fix or improve stuff: they just do it and on schedule.

You are funny but you are wrong.

Technically, Podi achieves a feat with GT6, you don't realize.......

PS3 version of GTA IV is missed, completely : http://www.eurogamer.net/articles/grand-theft-auto-iv-ps3-vs-xbox-360-special-article

At this time, Rockstar Games did make up a lot of excuses after his release.
Today, as PoDi, Rockstar understood how to exploit this console. They released a decent game but no perfect, far away.

Another thing : PoDi is much less effective than Rockstar and also less budget.

For your first phrase, just lol, no comment.
 
You are funny but you are wrong.

Technically, Podi achieves a feat with GT6, you don't realize.......

PS3 version of GTA IV is missed, completely : http://www.eurogamer.net/articles/grand-theft-auto-iv-ps3-vs-xbox-360-special-article

At this time, Rockstar Games did make up a lot of excuses after his release.
Today, as PoDi, Rockstar understood how to exploit this console. They released a decent game but no perfect, far away.

Another thing : PoDi is much less effective than Rockstar and also less budget.

For your first phrase, just lol, no comment.

1.- I'm comparing GTA V with GT6, having tried the actual demo on an expo and from the info we know about the latter: 'standard' cars, 'standard' sounds, 'standard' tracks. The comparison never was GTA IV against GT5. I've played GTA extensively as well.

2.- The reason I'm comparing both is precisely because it sounds silly to do so: they are different games in which GTA is under a massive disadvantage in this comparison, yet beats GT6 in specific aspects: there are no 'standard cars' (including convertibles actually being convertibles), there are no 'standard' sounds and funny enough both games are related to a previous version (GTA San Andreas and GT4 respectively) yet GTA V doesn't use that 2003 content while like 80% of GT6 will be. What there is in GTA though is a mechanical and visual damage model.

3.- The amount of performance Rockstar extracted from the PS3 is immense and again is in a disadvantage against PD, since it has to work on two consoles and the game itself is way more demanding. Sure PD did a great job as well, but uses the PS3 argument every single time while Rockstar just delivered, 0 excuses. Kaz excuses himself every single time somebody asks him about the series' flaws then proceeds to add decade long delays and release unfinished games, which isn't the correct approach to tackle issues.

4.- PD having that budget is either its fault or Sony's, cheaping out when this franchise is one of the most profitable of them all in videogames. Being PD a related company to Sony, if Sony made that call still isn't an acceptable reason because in the end the GT franchise is made by both companies.
On this regard of course Rockstar and PD cannot be compared, which I didn't and you added, but if you want to go for that route in the last console generation the direct racing games competition to this game created at least three times more "premium" content while having much less money to play with, just by spending it better and deciding to spend the money earned.
Actually games that have lets say 5% of PD's budget beat it massively in the mentioned three aspects and most issues don't have to do with having a massive budget. For example sound wise if the good old sound team cannot get the job done to 2006 or earlier standards in 2013 then it's time to get an entirely new one: PD doesn't do that and has little to do with budget. Another example is the amount of unfinished and unpolished stuff there is in GT5: that's bad focus, bad priorities, bad managing.

5.- While I'm a GT series fan, I think people should try other games -particularly of this genre- to realize PD is so behind the times and it is progressing slower than the rest. It's so behind even games of other genres surpass it in its expertize in some crucial aspects.
Part of me wants Forza5 to get 10/10 scores while GT6 receives a 7 or less, which is what GT5 deserved but reviewers couldn't do that as it is a big franchise. That way PD and Sony would receive the long overdue wake up call. There was a period in which the GT series was the very best in all aspects: right now it isn't in a single of them, including the manpower that saved it.
 
Last edited:
For people saying Laguna Seca is a PS2 track model or simply updated, it's not. From TGS 2010, "Laguna Seca has been completely rebuilt and will return for GT5. Trial Mountain has also been confirmed."

https://www.gtplanet.net/gran-turismo-5-tgs-2010-breakout-session-full-details/

Again, I don't see why people think it looks terrible. You can clearly tell it was built up from scratch. I do think some of the textures, specifically the grassy hill by the bridge before the corkscrew, as well as some trees there and in other places, look bad but otherwise, the track itself looks just like any other GT5 track.
 
Where did that Stig challenge go in GT5?? Weather Forecasts??? Improving engine sounds??? All that in 2010?
 
For people saying Laguna Seca is a PS2 track model or simply updated, it's not. From TGS 2010, "Laguna Seca has been completely rebuilt and will return for GT5. Trial Mountain has also been confirmed."

https://www.gtplanet.net/gran-turismo-5-tgs-2010-breakout-session-full-details/

Again, I don't see why people think it looks terrible. You can clearly tell it was built up from scratch. I do think some of the textures, specifically the grassy hill by the bridge before the corkscrew, as well as some trees there and in other places, look bad but otherwise, the track itself looks just like any other GT5 track.

Except it isn't in the actual game. Actually it is quite clear it was improved a bit on the visual side (though still 'standard'), but using a 2003 track as a basis doesn't cut it.

More than that I think the best example is Motegi: 2003 content charged as DLC in 2012 (or was it 2011?).
 
Last edited:
Except it isn't in the actual game. Actually it is quite clear it was improved a bit on the visual side (though still 'standard'), but using a 2003 track as a basis doesn't cut it.

More than that I think the best example is Motegi: 2003 content charged as DLC in 2012 (or was it 2011?).

2012, off-topic kinda but is it me or does the green used for the grass in Silverstone is completely unrealistic, I don't know but I've never seen grass that bright in real life, at least not on race-tracks.
 
1.- I'm comparing GTA V with GT6, having tried the actual demo on an expo and from the info we know about the latter: 'standard' cars, 'standard' sounds, 'standard' tracks. The comparison never was GTA IV against GT5. I've played GTA extensively as well.

2.- The reason I'm comparing both is precisely because it sounds silly to do so: they are different games in which GTA is under a massive disadvantage in this comparison, yet beats GT6 in specific aspects: there are no 'standard cars' (including convertibles actually being convertibles), there are no 'standard' sounds and funny enough both games are related to a previous version (GTA San Andreas and GT4 respectively) yet GTA V doesn't use that 2003 content while like 80% of GT6 will be. What there is in GTA though is a mechanical and visual damage model.

3.- The amount of performance Rockstar extracted from the PS3 is immense and again is in a disadvantage against PD, since it has to work on two consoles and the game itself is way more demanding. Sure PD did a great job as well, but uses the PS3 argument every single time while Rockstar just delivered, 0 excuses. Kaz excuses himself every single time somebody asks him about the series' flaws then proceeds to add decade long delays and release unfinished games, which isn't the correct approach to tackle issues.

4.- PD having that budget is either its fault or Sony's, cheaping out when this franchise is one of the most profitable of them all in videogames. Being PD a related company to Sony, if Sony made that call still isn't an acceptable reason because in the end the GT franchise is made by both companies.
On this regard of course Rockstar and PD cannot be compared, which I didn't and you added, but if you want to go for that route in the last console generation the direct racing games competition to this game created at least three times more "premium" content while having much less money to play with, just by spending it better and deciding to spend the money earned.
Actually games that have lets say 5% of PD's budget beat it massively in the mentioned three aspects and most issues don't have to do with having a massive budget. For example sound wise if the good old sound team cannot get the job done to 2006 or earlier standards in 2013 then it's time to get an entirely new one: PD doesn't do that and has little to do with budget. Another example is the amount of unfinished and unpolished stuff there is in GT5: that's bad focus, bad priorities, bad managing.

5.- While I'm a GT series fan, I think people should try other games -particularly of this genre- to realize PD is so behind the times and it is progressing slower than the rest. It's so behind even games of other genres surpass it in its expertize in some crucial aspects.
Part of me wants Forza5 to get 10/10 scores while GT6 receives a 7 or less, which is what GT5 deserved but reviewers couldn't do that as it is a big franchise. That way PD and Sony would receive the long overdue wake up call. There was a period in which the GT series was the very best in all aspects: right now it isn't in a single of them, including the manpower that saved it.

I can't quite understand this comparison..I can say GranTurismo exceeds in alot of areas where GTA V lack. But it holds no water considering they are 2 completely different games and the only similarities between the 2 are cars.It makes no sense to compare 2 games the way you are comparing them.Do you have any proof to back up some of these claims such as GTA V being more demanding , and that they had little to no problems getting the most out of current gen? I read articles that state other wise and a 5 month delay would say otherwise, so does adaptive tessellation..GTA V doesn't uses assets from 7 years ago but they do use assets from 5 years ago..
I've been playing other games in this genre for as long as I can remember.GranTurismo exceeds in many places other games don't and many games exceeds where GT lacks, its always been like this and always will be.GranTurismo never exceeded or dominated in every category, thats unrealistic.Its funny because GTA V has and had alot of the same issues as GT5 & the GT6 demo like jaggy shadows,AA issues,and delayed after 5 years (gta v was actually delayed longer than gt5) yet somehow people can overlook it..weird
 
1.- I'm comparing GTA V with GT6, having tried the actual demo on an expo and from the info we know about the latter: 'standard' cars, 'standard' sounds, 'standard' tracks. The comparison never was GTA IV against GT5. I've played GTA extensively as well.

Rest of post

Great post.
 

Your message shows that you know nothing about game development 👍

EDIT : Unfortunately, my english is not perfect so I could make a long technical post explains how PoDi works and why the comparison with GTA V is absolutely ridiculous. I can do it in french, but I'm not sure it's good for community ?
 
Last edited:
Lots of wild conjecture in avens' post, but not a single demand for proof? Weird.

GTA V also runs like 🤬 on my PS3 (stuttering, mostly, but lots of persistently low framerates, too). But I'm not complaining.
 
GTA V and GT 6 are like apples and oranges , i dont see the point of this comparison .
Both games are impressive for the hardware they are running.
GT5 runs higher than 720p , it has sharp image quality , other games on ps3 are simply a blurry mess , sub720p and 30fps .
 
For people saying Laguna Seca is a PS2 track model or simply updated, it's not. From TGS 2010, "Laguna Seca has been completely rebuilt and will return for GT5. Trial Mountain has also been confirmed."

https://www.gtplanet.net/gran-turismo-5-tgs-2010-breakout-session-full-details/

Again, I don't see why people think it looks terrible. You can clearly tell it was built up from scratch. I do think some of the textures, specifically the grassy hill by the bridge before the corkscrew, as well as some trees there and in other places, look bad but otherwise, the track itself looks just like any other GT5 track.

No you can't. It looks pretty much the same as it did in GT4 because it is clearly the same model, despite what PD claimed before release.
 
No you can't. It looks pretty much the same as it did in GT4 because it is clearly the same model, despite what PD claimed before release.

Maybe they confused with another tracks, Tsukuba in GT5 is excellent for example.
 
Back