GT7 Daily Race Discussion

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I personally was skeptical, but after running four races in a row, I actually had more fun and was more engaged than I had been in my most recent Gran Turismo Sport races. I am very hopeful for what tuning will bring to Gran Turismo 7. The most notable aspect was that even with a nearly identical qualifying time, the actual cars handled and accelerated completely differently, which meant we had to take different lines which made the racing more engaging.
 
This doesnt apply to a casual gamer though. I really don't get it. If I want to race competitively I now need to Google for a setup before jumping in or I will be last every single time. Online racing should be about practice, talent, racecraft. Not whoever tunes best wins.
I'm not sure if you know this but that's how real racing works. You gotta pick the right set up to win. I see what you are saying but yeah my point still stands
 
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Not everyone is going to be racing at the top of top split, you know. If you don't have the time to tune or pick a car, that's fine! Just keep doing what you're doing and your DR will balance everything out and put you at the same level.

On the current topic, it seems like if power and weight are set, then 4WD cars with aero should be the best? And are hybrid systems included in the game's HP calculation? If not then those would certainly be the way to go...
 
Here's my fastest lap and tune so far for Race B.

I'm using a controller and am still figuring out what assists are helpful but this can at least be a good baseline.
 
There's almost always a meta in competitive gaming, but I think with the tuning options that we have that it's going to be a 'build' meta rather than specific cars.

As a really basic example, special stage route x always had one car that was the best of the selection, because that car was simply able to reach higher top speeds than the others available to choose from due to power, gearing, and drag. With open tuning the meta is still going to be power, gearing, and drag, but maybe now you can apply that build to a bunch of different cars to achieve very similar laptimes?

Any tips on tuning to improve acceleration without going over bhp limit or under weight limit? I'm not good on tuning. I liked gt sport mode where u didn't have to fiddle with it so I think I'l struggle to win here without tuning tips. Thanks!
 
I tried Sport mode in GT7 for the first time yesterday.
Race B. Specifies that the max power is 295bhp. So I tuned my GTO and in I went to get my first taste of online action.
The race loads and... half the field is driving the '09 Porsche 911 GT3, a car which has at least 400bhp when stock...
What's the point of setting power and weight limit if you can just take any car and detune/ballast it? It's ridiculous.
I'll stick to races with fixed cars and setups.
 
One of the aspects i'm hating on GTS is on the sports mode races are short.. This week is 3 laps on Autodromo Lago Maggiore? Really? If I make a mistake i'm done and dont have time to gain positions on track... Seems like gt7 its the same... sad.. would be fun a really daily racing too where track changes daily and for me at least a BOP race maybe a good option. But i'm yet to go to my local store and collect my pre ordered copy of gt7 so it's better to play first and see with my eyes and try then.
 
This doesnt apply to a casual gamer though. I really don't get it. If I want to race competitively I now need to Google for a setup before jumping in or I will be last every single time. Online racing should be about practice, talent, racecraft. Not whoever tunes best wins.
But in real life racing is about whoever tunes best wins. Not only race craft. You don’t see on tv but there are a lot of small details in winning and they do add up. Which is great. I’m happy that this part of GT is back and it has so much more variety than before and it looks like it’s working.
 
Am I missing something or do the lobbies not have the option to use generic phrases, let's have a good race, good luck etc. ?

I just see the option to type.
 
Just had my first race with the Aqua on High Speed Ring.
What can I cay... wall riding is back in the menu boys!!!
I am not amused.

P.S. Tuning setups are allowed in daily races??? Why?

Have some patience
We've been patient since 2017 🧐
 
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But in real life racing is about whoever tunes best wins. Not only race craft. You don’t see on tv but there are a lot of small details in winning and they do add up.
Sure but that's generally the job of a team, the driver isn't expected to be putting together setups. Most people jumping on to race aren't engineers or even wannabe engineers.

I'm not against it being there but I do think it should have been additional, extended to 5 daily races, with the 'traditional' 3 plus 1 or 2 that allow tuning, and 1 longer race that can take advantage of the dynamic weather and time of day features.

We'll see what they do once things settle down anyway, there's plenty of scope to change things around depending on how the playerbase is reacting.
 
5 min races... just a complete joke they put 0 effort in the sport mode .I only care about the online and i dont see any reason to buy this game
Spot on, online almost a copy paste of GTS. Poor physics and not for sim racers, this is game pad racing (at its best however) not my cup of tea
 
And why not have both? Four daily races would be the best. Two with tuning and two with BoP.
As i see it, pros of races with tuning are:
  • fun
  • you have to think about it a little
  • you can use a lot of the cars, which would be just standing in your garage collecting dust


Cons in my opinion:
  • it takes a lot of time to find some competitive set up
  • big performance gaps between players in one race
  • maybe credits spending for someone (but credits are easy to earn and tuning is not expensive too much)

So four daily races would be the best option. Tuning if you have time to test your set up or BoP if you would like to enjoy fast jump in and balanced races.
I would definitely enjoy both
 
Sure but that's generally the job of a team, the driver isn't expected to be putting together setups. Most people jumping on to race aren't engineers or even wannabe engineers.

I'm not against it being there but I do think it should have been additional, extended to 5 daily races, with the 'traditional' 3 plus 1 or 2 that allow tuning, and 1 longer race that can take advantage of the dynamic weather and time of day features.

We'll see what they do once things settle down anyway, there's plenty of scope to change things around depending on how the playerbase is reacting.
When I first started doing Time Trials with my car I was thinking is just about driving well now I know what a good alignment looks like, what spring rates are what a shock does, what is an air filter etc. Still not to the point to start changing parts on my own but slowly getting there. And I imagine anyone starting in racing with cheap old FF cars to be at least technical enough to change your own oil (thankfully we have the guys in GT Auto for that). And I'm happy that this game very realistically represent the financial pain of building your own car. I would have loved if there is a list of this parts and how much credits you have put in a car tunning like the ****ing Mini but still it's realistic enough. I still don't get why everyone is complaining about PP based Daily races but not complaining about all the imaginary Gr. 3 and Gr. 4 cars like the VW Beetle Gr. 3. For anyone who watch at least some endurance racing this is a joke.
 
I personally was skeptical, but after running four races in a row, I actually had more fun and was more engaged than I had been in my most recent Gran Turismo Sport races. I am very hopeful for what tuning will bring to Gran Turismo 7. The most notable aspect was that even with a nearly identical qualifying time, the actual cars handled and accelerated completely differently, which meant we had to take different lines which made the racing more engaging.

Exactly this, did some minor tweaking to my Pre-order Yaris and boom if I touch the brakes just wrong the back end kicks out on me, yet another similar PP car behaves in it's own and different way.

With 400+ cars etc I can see lots of fun just mucking about with using different cars.
 
Anyone know the trick to getting the Aquas hybrid discharging constantly after tuning?
I raised the bhp to 147 wide bodied it added wheels and suspension then got gaped by 3 secs a lap by the front guys who'd found a way to make the hybrid boost continuesly. Not much fun when you're 1 second behind by the first corner in what should be a competitive car.
I was at least a lot faster than those that hadn't tuned to the limits allowed but had to check replays to see why I was so much slower than the front pack who had hybrids that boosted continuesly without depleting.If anyone knows how to exploit the hybrid as the leaders where it'd be nice to know.
 
Just getting her ready for some Race B action, flash your lights if you see me on track!

antgto1.jpg
 
And the penalty system is still totally broke
From the PD announcements, that's supposed to be updated. Maybe before the proper Daily Races start on March 14?




Now, did I miss someone already bringing this up or has no one mentioned the fact that the Daily Race leaderboards are global rather than regional? I can also see my EMEA friends on my friends leaderboard, as well. It'd be nice if they kept this or at least the option to see this but I have a feeling it's going to get patched out at a later date.
 
I'm going to try Daily Race A today and see what happens. Just finished tuning a Mazda Demio but it seems like all the fastest players are using an Aqua. Not really sure what's so good about that thing lol but I guess I'll find out.

Overall this tuning system seems a bit obtuse to me. It's very immersive that's for sure but also very time consuming, and despite re-introducing PP to the game they've decided to have horsepower and weight limits instead? Using a PP limit or range seems more logical, but I suppose that could result in a wild variation of cars with different tires and various other settings. Having PD implement PP-based BoP would also satisfy me.
 
I'm going to try Daily Race A today and see what happens. Just finished tuning a Mazda Demio but it seems like all the fastest players are using an Aqua. Not really sure what's so good about that thing lol but I guess I'll find out.

Overall this tuning system seems a bit obtuse to me. It's very immersive that's for sure but also very time consuming, and despite re-introducing PP to the game they've decided to have horsepower and weight limits instead? Using a PP limit or range seems more logical, but I suppose that could result in a wild variation of cars with different tires and various other settings. Having PD implement PP-based BoP would also satisfy me.
I do find it a bit odd that offline races are regulated by PP but online races are by HP, at least of right now.
 
I like the new format, I think PD are going for user variety in vehicle choices through tuning instead of a lobby full of Sciroccos or whatever the flavor of the week is.
 
I do find it a bit odd that offline races are regulated by PP but online races are by HP, at least of right now.
Having just done my first Daily Race A, it also appears that this format results in the race being totally pointless unless you’re in the fastest car. At least at High Speed Ring, only the Aqua is competitive. I just got beat by D-rated players who were sliding and battling the entire time yet finished 6 seconds in front of my Mazda in third place. If these cars were BoP’d they would obviously have different power numbers. I suppose I’ll buy an Aqua to see how the same amount of power results in so much more speed lol.
 
Having just done my first Daily Race A, it also appears that this format results in the race being totally pointless unless you’re in the fastest car. At least at High Speed Ring, only the Aqua is competitive. I just got beat by D-rated players who were sliding and battling the entire time yet finished 6 seconds in front of my Mazda in third place. If these cars were BoP’d they would obviously have different power numbers. I suppose I’ll buy an Aqua to see how the same amount of power results in so much more speed lol.
I just did qualifying in both the Aqua and Demio, both maxed out. The Aqua was a full 3 sec faster than the Demio. (Although the Demio was much more enjoyable to drive.)
 
Having just done my first Daily Race A, it also appears that this format results in the race being totally pointless unless you’re in the fastest car. At least at High Speed Ring, only the Aqua is competitive. I just got beat by D-rated players who were sliding and battling the entire time yet finished 6 seconds in front of my Mazda in third place. If these cars were BoP’d they would obviously have different power numbers. I suppose I’ll buy an Aqua to see how the same amount of power results in so much more speed lol.
How do you BOP user modified cars though? That's the trouble. Every car could be differently built.
 
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How do you BOP user modified cars though? That's the trouble. Every car could be differently built.
I’m thinking perhaps user builds would have to be aesthetic only. The BoP could simply override parts and tuning with a standardized BoP. Takes the “fun” out of it but also prevents a B rated driver from getting beat by a D and losing DR simply because they chose the wrong car. If variety of useable cars is what we’re after then not using BoP is a bad strategy imo.
 
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I like the new format, I think PD are going for user variety in vehicle choices through tuning instead of a lobby full of Sciroccos or whatever the flavor of the week is.
Well is was a lobby of Sciroccos last night & tonight it’s a lobby of 911’s.
I do like the new format tho, was never ever competitive on sport.
Always would finish 12-16th
Now I’m having lots of top 3 finishes & had a few seconds also.
Loving the online right now, very addictive & every race has been a blast.
 
It will all be good if enough people post their tunes, like some very generous ones do/did in 'GT Sport and in the GT6 Time Trials.

Failing that, I expect Praiano's (and other tuners) tunes will still work in GT7, and I'm sure there is a Tuning page here in GTPlanet.

Maybe a dedicated GT7 Tuning page will be started?
 
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