Sorry it's a bit late, but to answer your question, the important bit when it comes to power restricted events is to pick the right car/engine, before you do anything else. One of the reasons why the 911 GT3 RS has been so successful in this event is that before you've even begun to tune it, it's a car that was designed for track use, and it has an engine that is much more suited for a 'race car' compared to the vast majority of road cars. The race restricts bhp but there are no restrictions on torque, the rev limit, power/torque curves, type of gearbox etc. which are all super important in determining how fast your car is going to be in a straight line. Just as an example, if you had the exact same engines in two cars, but one had a dual clutch 7-speed gearbox, and one had an old-school 5 speed manual, the car with the dual clutch is going to be faster to accelerate every time.Any tips on tuning to improve acceleration without going over bhp limit or under weight limit? I'm not good on tuning. I liked gt sport mode where u didn't have to fiddle with it so I think I'l struggle to win here without tuning tips. Thanks!
Mate it's week one of the game's life and Deep Forest is a challenging track that's new for a lot of players. Give the game some time for the playerbase to settle into things and work out what's what. There aren't enough players doing Sport races yet, I was in a lobby yesterday that had multiple A+ and D rated drivers in the same lobby. Once it settles down and players are getting matched with the right players it will be much easier to make sense of the state of things.Yeah but 6 seconds! You shouldn’t even have a differential like that on a 90 second lap. Dr C rated driver would easily be within 6 seconds of an A+ driver without tuning.
Awsome post! Thank you.Sorry it's a bit late, but to answer your question, the important bit when it comes to power restricted events is to pick the right car/engine, before you do anything else. One of the reasons why the 911 GT3 RS has been so successful in this event is that before you've even begun to tune it, it's a car that was designed for track use, and it has an engine that is much more suited for a 'race car' compared to the vast majority of road cars. The race restricts bhp but there are no restrictions on torque, the rev limit, power/torque curves, type of gearbox etc. which are all super important in determining how fast your car is going to be in a straight line. Just as an example, if you had the exact same engines in two cars, but one had a dual clutch 7-speed gearbox, and one had an old-school 5 speed manual, the car with the dual clutch is going to be faster to accelerate every time.
The 911 GT3 RS' engine is really strong in those areas, even when you downtune its max bhp, which is why it's been so successful in this daily race. It's possible to tune other cars' engines to be competitive, but to be honest it might just be that the Porsche's 4.0 straight six engine and gearbox is so good that it's impossible to tune another engine that can beat it in 295bhp restricted races. What will be interesting is when engine swaps become more common, maybe if you put that engine in a different car that combination will be even better? Or maybe it'll be possible to put the engine from an actual race car into a road car? We'll have to wait and see I guess.
I realise that I've written a fair amount without giving much actual advice, so here are a couple of more specific tips that I've picked up so far: When it comes to limiting the power of your engine, use the 'fully customisable computer' instead of the basic 'power restrictor'. And on events where the restriction is on bhp, don't equip a store bought turbocharger if your engine already has more power than the limit, you will need to downtune even more and it will perform worse under the same bhp limit.
Finally, when it comes to weight, if you get your car within under 200KG of the weight limit, you can use a ballast to improve the weight distribution. As a general rule, on a rwd or 4wd car aim for a weight distribution between 50:50 and 45:55. The more rear weight bias you have, the more traction it will have coming out of a corner, but it'll become too unstable in the corners if you set too much rear bias, which is why 45:55 is generally accepted as a good target.
Sorry if that's too much info for one post!
Race C will be up the 14th so I guess they are waiting until then to change A and B.I'm surprised they didn't update today. Expected them to run on the same schedule as Sport but we still have the same ones as last week ( and no race C! )
Yeah noticed that watching Kireth the other day, really bad especially as with tuning you really need to see how your doing.One massive oversight they forgot to include was displaying the fastest lap during each Daily Race. I always thought it was amusing when the person finishing 2nd was ripping off laps and putting pressure on the leader. A tiny bit of bragging rights if you ask me.
Well if that's the case it's just another reason to put off buying this. Can't understand why they would have done that as it will just make the lobbies even lower.I don't like the fact that Sport mode isn't cross platform compatible so if you're on a ps4 you can't play with anyone using a ps5
IMO the campaign side of things and the e-sport side of things need to be separated, like some other games do. The single player campaign is fine, maybe even excellent, for people who enjoy a slow progression. But it has no place in an e-sport, an e-sport needs a level playing field for competitive play. The meta car for race B currently to be the L500R, costing 1m credits, plus whatever it costs to fit all the tuning parts. As you say, you could spend all those credits, and the car could be obsolete for the next set of daily races. My friends list includes quite a few people from this forum, people who played GTS a lot, and they're playing GT7 because I see their times for licence tests. But not one of them has set a time with the L500R for race B, presumably because they either don't have 1m credits, or if they do, they realise it's a waste to spend so much on one car at this stage. Everybody should be able to use all cars and all tuning parts for daily race qualifying and racing.The problem with that is spending hard to come by credits on a car that will get mothballed once that daily switches over to the next lot.
PD are in a damned if you do, damned if you dont situation though. I personally preferred the bop setup in Sport, but there would be people that are loving this new setup.
But then in a couple of months it could be perfect for one of the daily races that week. It's not as much of a waste as you think it is. Spending your money is now strategic.The meta car for race B currently to be the L500R, costing 1m credits, plus whatever it costs to fit all the tuning parts. As you say, you could spend all those credits, and the car could be obsolete for the next set of daily races.
There are two players on my friends list who are around 60k driver rating, and they're around 8+ seconds off Igor's pace, due to the car. It's simply nonsensical as a competitive driving game at the moment.But then in a couple of months it could be perfect for one of the daily races that week. It's not as much of a waste as you think it is. Spending your money is now strategic.
Do you have a source for that? Thanks.Sport mode is not cross play but lobbies are
Whole concept of needing credits to race online is asinine. I agree with you, SPort and grinding/collecting should be lined out separately to satisfy both markets.There are two players on my friends list who are around 60k driver rating, and they're around 8+ seconds off Igor's pace, due to the car. It's simply nonsensical as a competitive driving game at the moment.
Ratings
・Your Driver Rating (DR) and Sportsmanship Rating (SR) as of February 15 will be carried over.
・These transferred ratings will be applied upon the release of Gran Turismo 7.
・These transferred ratings will be applied upon the beginning of Test Season, an Online Championship that will take place after the release of Gran Turismo 7.
If BoP was on the rooms would be rammed with GTS converts. No one is wanting to bother at the moment.Mate it's week one of the game's life and Deep Forest is a challenging track that's new for a lot of players. Give the game some time for the playerbase to settle into things and work out what's what. There aren't enough players doing Sport races yet, I was in a lobby yesterday that had multiple A+ and D rated drivers in the same lobby. Once it settles down and players are getting matched with the right players it will be much easier to make sense of the state of things.
I'm B rated and have been using an Evo VI that I spent the entire weekend tuning. Would I be faster in the 911 GT3 RS that most people are using? Probably, but that's basically irrelevant right now while I'm racing against people who are just much better than I am. I've still had a lot of fun though and even if I've not been winning, being in a three way battle for 4th place is as great as it's always been, and there is loads of variety now with different driving lines etc.
I have not seen this claim anywhere else except this thread. No idea where that idea came from.Is that serious? No crossplay in Sport More?! What a letdown for me, as Sport Mode is the only reason i bought this game
I begin searching for that info and don't find it anywhere tooI have not seen this claim anywhere else except this thread. No idea where that idea came from.
I have a smilar issue. I have done 2 daily races. The first one counted in my stats, but the second race I got pole position and a clean race but its not showing in my stats.So, I've done 1 online race with the Aqua. 24hrs later the stats haven't registered on my profile page. Anyone else noticed this?
My DR increased yesterday.Ambiguous as usual, but what's the deal with the second and third bullet points? They seem mutually exclusive.
Also, has it been confirmed that Daily Races are not affecting DR or SR?
It seems that Sport Mode at this moment is just some half-finished beta test. The way A and B are set up is a hard no for me. Maybe with Daily C coming on the 14th there will be an overhaul.
Notice: "Gran Turismo Sport" to "Gran Turismo 7" Player Data Transfer (Repost) - Information - Gran Turismo 7 - gran-turismo.com
In Gran Turismo 7, players will be able to access stats and data carried over from Gran Turismo Sport. These transfers took place automatically on Tuesday, Febr...www.gran-turismo.com