GT7 Daily Race Discussion

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I don't understand why race B is power/weight limited when they've just come up with a good PP system. If the race was PP based, people who don't like tuning wouldn't have to spend the time messing with set ups for max PP.
Either buy parts to reach the PP limit or tune your setup to reach the PP limit.
 
I'm surprised they didn't update today. Expected them to run on the same schedule as Sport but we still have the same ones as last week ( and no race C! )
 
Any tips on tuning to improve acceleration without going over bhp limit or under weight limit? I'm not good on tuning. I liked gt sport mode where u didn't have to fiddle with it so I think I'l struggle to win here without tuning tips. Thanks!
Sorry it's a bit late, but to answer your question, the important bit when it comes to power restricted events is to pick the right car/engine, before you do anything else. One of the reasons why the 911 GT3 RS has been so successful in this event is that before you've even begun to tune it, it's a car that was designed for track use, and it has an engine that is much more suited for a 'race car' compared to the vast majority of road cars. The race restricts bhp but there are no restrictions on torque, the rev limit, power/torque curves, type of gearbox etc. which are all super important in determining how fast your car is going to be in a straight line. Just as an example, if you had the exact same engines in two cars, but one had a dual clutch 7-speed gearbox, and one had an old-school 5 speed manual, the car with the dual clutch is going to be faster to accelerate every time.

The 911 GT3 RS' engine is really strong in those areas, even when you downtune its max bhp, which is why it's been so successful in this daily race. It's possible to tune other cars' engines to be competitive, but to be honest it might just be that the Porsche's 4.0 straight six engine and gearbox is so good that it's impossible to tune another engine that can beat it in 295bhp restricted races. What will be interesting is when engine swaps become more common, maybe if you put that engine in a different car that combination will be even better? Or maybe it'll be possible to put the engine from an actual race car into a road car? We'll have to wait and see I guess.

I realise that I've written a fair amount without giving much actual advice, so here are a couple of more specific tips that I've picked up so far: When it comes to limiting the power of your engine, use the 'fully customisable computer' instead of the basic 'power restrictor'. And on events where the restriction is on bhp, don't equip a store bought turbocharger if your engine already has more power than the limit, you will need to downtune even more and it will perform worse under the same bhp limit.

Finally, when it comes to weight, if you get your car within under 200KG of the weight limit, you can use a ballast to improve the weight distribution. As a general rule, on a rwd or 4wd car aim for a weight distribution between 50:50 and 45:55. The more rear weight bias you have, the more traction it will have coming out of a corner, but it'll become too unstable in the corners if you set too much rear bias, which is why 45:55 is generally accepted as a good target.

Sorry if that's too much info for one post!

Yeah but 6 seconds! You shouldn’t even have a differential like that on a 90 second lap. Dr C rated driver would easily be within 6 seconds of an A+ driver without tuning.
Mate it's week one of the game's life and Deep Forest is a challenging track that's new for a lot of players. Give the game some time for the playerbase to settle into things and work out what's what. There aren't enough players doing Sport races yet, I was in a lobby yesterday that had multiple A+ and D rated drivers in the same lobby. Once it settles down and players are getting matched with the right players it will be much easier to make sense of the state of things.

I'm B rated and have been using an Evo VI that I spent the entire weekend tuning. Would I be faster in the 911 GT3 RS that most people are using? Probably, but that's basically irrelevant right now while I'm racing against people who are just much better than I am. I've still had a lot of fun though and even if I've not been winning, being in a three way battle for 4th place is as great as it's always been, and there is loads of variety now with different driving lines etc.
 
Sorry it's a bit late, but to answer your question, the important bit when it comes to power restricted events is to pick the right car/engine, before you do anything else. One of the reasons why the 911 GT3 RS has been so successful in this event is that before you've even begun to tune it, it's a car that was designed for track use, and it has an engine that is much more suited for a 'race car' compared to the vast majority of road cars. The race restricts bhp but there are no restrictions on torque, the rev limit, power/torque curves, type of gearbox etc. which are all super important in determining how fast your car is going to be in a straight line. Just as an example, if you had the exact same engines in two cars, but one had a dual clutch 7-speed gearbox, and one had an old-school 5 speed manual, the car with the dual clutch is going to be faster to accelerate every time.

The 911 GT3 RS' engine is really strong in those areas, even when you downtune its max bhp, which is why it's been so successful in this daily race. It's possible to tune other cars' engines to be competitive, but to be honest it might just be that the Porsche's 4.0 straight six engine and gearbox is so good that it's impossible to tune another engine that can beat it in 295bhp restricted races. What will be interesting is when engine swaps become more common, maybe if you put that engine in a different car that combination will be even better? Or maybe it'll be possible to put the engine from an actual race car into a road car? We'll have to wait and see I guess.

I realise that I've written a fair amount without giving much actual advice, so here are a couple of more specific tips that I've picked up so far: When it comes to limiting the power of your engine, use the 'fully customisable computer' instead of the basic 'power restrictor'. And on events where the restriction is on bhp, don't equip a store bought turbocharger if your engine already has more power than the limit, you will need to downtune even more and it will perform worse under the same bhp limit.

Finally, when it comes to weight, if you get your car within under 200KG of the weight limit, you can use a ballast to improve the weight distribution. As a general rule, on a rwd or 4wd car aim for a weight distribution between 50:50 and 45:55. The more rear weight bias you have, the more traction it will have coming out of a corner, but it'll become too unstable in the corners if you set too much rear bias, which is why 45:55 is generally accepted as a good target.

Sorry if that's too much info for one post!
Awsome post! Thank you.
 
One massive oversight they forgot to include was displaying the fastest lap during each Daily Race. I always thought it was amusing when the person finishing 2nd was ripping off laps and putting pressure on the leader. A tiny bit of bragging rights if you ask me.
Yeah noticed that watching Kireth the other day, really bad especially as with tuning you really need to see how your doing.
I don't like the fact that Sport mode isn't cross platform compatible so if you're on a ps4 you can't play with anyone using a ps5
Well if that's the case it's just another reason to put off buying this. Can't understand why they would have done that as it will just make the lobbies even lower.
 
Do the ratings actually count in sport mode ? Like does it do anything with your rating ?

I took my A+/S rating with me from Sport but i am playing GT7 on a pad right now so expected to drop fast but it seems like it just stays at A+/S and doesnt really change.
 
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The problem with that is spending hard to come by credits on a car that will get mothballed once that daily switches over to the next lot.

PD are in a damned if you do, damned if you dont situation though. I personally preferred the bop setup in Sport, but there would be people that are loving this new setup.
IMO the campaign side of things and the e-sport side of things need to be separated, like some other games do. The single player campaign is fine, maybe even excellent, for people who enjoy a slow progression. But it has no place in an e-sport, an e-sport needs a level playing field for competitive play. The meta car for race B currently to be the L500R, costing 1m credits, plus whatever it costs to fit all the tuning parts. As you say, you could spend all those credits, and the car could be obsolete for the next set of daily races. My friends list includes quite a few people from this forum, people who played GTS a lot, and they're playing GT7 because I see their times for licence tests. But not one of them has set a time with the L500R for race B, presumably because they either don't have 1m credits, or if they do, they realise it's a waste to spend so much on one car at this stage. Everybody should be able to use all cars and all tuning parts for daily race qualifying and racing.

And the L500R might not even be the meta car, as hardly anyone will currently have all the cars to try them all, so you could spend the credits on getting that, and a day later someone discovers something better that needs another huge number of credits to buy.
 
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The meta car for race B currently to be the L500R, costing 1m credits, plus whatever it costs to fit all the tuning parts. As you say, you could spend all those credits, and the car could be obsolete for the next set of daily races.
But then in a couple of months it could be perfect for one of the daily races that week. It's not as much of a waste as you think it is. Spending your money is now strategic.
 
But then in a couple of months it could be perfect for one of the daily races that week. It's not as much of a waste as you think it is. Spending your money is now strategic.
There are two players on my friends list who are around 60k driver rating, and they're around 8+ seconds off Igor's pace, due to the car. It's simply nonsensical as a competitive driving game at the moment.
 
There are two players on my friends list who are around 60k driver rating, and they're around 8+ seconds off Igor's pace, due to the car. It's simply nonsensical as a competitive driving game at the moment.
Whole concept of needing credits to race online is asinine. I agree with you, SPort and grinding/collecting should be lined out separately to satisfy both markets.
 

Ratings​

・Your Driver Rating (DR) and Sportsmanship Rating (SR) as of February 15 will be carried over.
・These transferred ratings will be applied upon the release of Gran Turismo 7.
・These transferred ratings will be applied upon the beginning of Test Season, an Online Championship that will take place after the release of Gran Turismo 7.

Ambiguous as usual, but what's the deal with the second and third bullet points? They seem mutually exclusive.

Also, has it been confirmed that Daily Races are not affecting DR or SR?

It seems that Sport Mode at this moment is just some half-finished beta test. The way A and B are set up is a hard no for me. Maybe with Daily C coming on the 14th there will be an overhaul.

 
Mate it's week one of the game's life and Deep Forest is a challenging track that's new for a lot of players. Give the game some time for the playerbase to settle into things and work out what's what. There aren't enough players doing Sport races yet, I was in a lobby yesterday that had multiple A+ and D rated drivers in the same lobby. Once it settles down and players are getting matched with the right players it will be much easier to make sense of the state of things.

I'm B rated and have been using an Evo VI that I spent the entire weekend tuning. Would I be faster in the 911 GT3 RS that most people are using? Probably, but that's basically irrelevant right now while I'm racing against people who are just much better than I am. I've still had a lot of fun though and even if I've not been winning, being in a three way battle for 4th place is as great as it's always been, and there is loads of variety now with different driving lines etc.
If BoP was on the rooms would be rammed with GTS converts. No one is wanting to bother at the moment.
If BoP was on wouldn’t need to spend a weekend tuning a car.
If BoP was on you wouldn’t be in rooms with people that are much better than you are.
 
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I agree with most that the new system isn’t great. Competition is all over the place. The fastest car has evolved multiple times - it started out as the GT3, and around the time I figured out how to beat GT3s in a Yaris the fastest car became the R32. Around the time I figured out how to beat the R32 in a Focus RS, now the fastest car is…a Peugeot VGT?

Get outta here with that crap. Don’t be racing a fake car online like a chump lol. That said, while the VGT had mind numbing straight line speed and wiped out my 2 second lead within a lap, the driver was terrible and racked up a 3 second penalty right at the end, handing me the win.

Chumps gonna chump. Use a real car next time, kid.

Edit: But this is literally the first week so everything is an experiment. That said, GTS maintained a healthy user base for years with the same exact formula so there’s no reason to change it. Add to it, sure, but don’t change the core idea.

I would like to see a broader selection of daily races available. Four to six races would do. Races A, B, and C could be similar to GTS, but offering guaranteed Gr4 and Gr3 action every week, then the other two can be a blend of economy car hilarity and tuned car madness. The more races offered the more chances there are to satisfy a broad audience.
 
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So, I've done 1 online race with the Aqua. 24hrs later the stats haven't registered on my profile page. Anyone else noticed this?
I have a smilar issue. I have done 2 daily races. The first one counted in my stats, but the second race I got pole position and a clean race but its not showing in my stats.
 
Ambiguous as usual, but what's the deal with the second and third bullet points? They seem mutually exclusive.

Also, has it been confirmed that Daily Races are not affecting DR or SR?

It seems that Sport Mode at this moment is just some half-finished beta test. The way A and B are set up is a hard no for me. Maybe with Daily C coming on the 14th there will be an overhaul.

My DR increased yesterday.
 
I race almost exclusively in ACC these days on a series X but I fired up my PlayStation Pro just for GT7. GT Sport was the game that really got me into online racing and I was hoping to get more fun memories from GT7 multiplayer. God am I disappointed with Sport mode in GT7 it's horrible and seems designed to just burn through credits trying to find a car & tune that is competitive. The set up of sport just isn't a fair playing field with racing skill being the most important factor in deciding a race and that is so disappointing.

I am going to get what fun I can from the single player stuff and see what they do with race c but as it stands now it looks like I will be back in ACC for my online racing.
 
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