GT7 & E3

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How do you know that?
GT6 is fully unfinished with yet to be released Course Maker and B-Spec, and 18 (16 without the already revealed but not released in the game Alpine and Lexus) VGT program cars. It took PD more than a year to release 12 cars. Again, What makes you think they will accelerate the process, work on GT7 instead of implementing proper and properly updates in GT6 for the next 2 years at least. Only because you will call it GT7 instead of GT6 wont make it more successful than completing GT6. GT6 updating was always done at a slow pace. There is also a promised FIA Championship to be launched this spring on GT6.. that's why they are that slow, not because they are A.D.D. and working "hard" on GT7. I'm afraid ( and I'm hearing) releasing GT7 before finishing GT6 will start a second class lawsuit for false advertising, like Apple got for their memory size false advertisements as well. I know, GT players are dreaming, but business is business and this is real not virtual world.
I spoke with PD and they also officially came out to the public and said "We're working on GT7"

No more evidence is needed to prove that they are working on GT7.
PD has hired addition people to work on GT7 so they are working 50/50 on GT7 and GT6 updates.
I believe 2015 will be the last year where GT6 gets updated frequently, 2016 will be a completely different story.

The VGT Project will be finished in GT6 and live on in GT7, Kaz-san is proud of the VGT cars so it's more than likely that the project will be finished before or after GT7 is released.
 
I spoke with PD and they also officially came out to the public and said "We're working on GT7"

No more evidence is needed to prove that they are working on GT7.
PD has hired addition people to work on GT7 so they are working 50/50 on GT7 and GT6 updates.
I believe 2015 will be the last year where GT6 gets updated frequently, 2016 will be a completely different story.

The VGT Project will be finished in GT6 and live on in GT7, Kaz-san is proud of the VGT cars so it's more than likely that the project will be finished before or after GT7 is released.
I got it. Thanks for your answer. GT7 release for XMass 2016. DElivery of the course maker and BSpec til the end of this year, VGT cars released up to the end of GT6's life... I hope implementation works well....
 
I spoke with PD and they also officially came out to the public and said "We're working on GT7"

No more evidence is needed to prove that they are working on GT7.
PD has hired addition people to work on GT7 so they are working 50/50 on GT7 and GT6 updates.
I believe 2015 will be the last year where GT6 gets updated frequently, 2016 will be a completely different story.

The VGT Project will be finished in GT6 and live on in GT7, Kaz-san is proud of the VGT cars so it's more than likely that the project will be finished before or after GT7 is released.
These are stunning revelations. They are working on GT7 and it's more than likely that the VGT Project will be finished before or after GT7 is released. Incredible. You didn't happen to ask what the holdup was with Course Maker and B-Spec did you?
 
These are stunning revelations. They are working on GT7 and it's more than likely that the VGT Project will be finished before or after GT7 is released. Incredible. You didn't happen to ask what the holdup was with Course Maker and B-Spec did you?
I did, for some unknown reason PD is either ignoring the question or changing the subject, especially Taku, he just doesn't reply when i mention one of those.
 
Still there are other cars GT has been lacking in Cadillac to name one and just countries entirely like Norway or even Sweden if I'm not mistaken.
Yeah I understand what you mean, there are plenty of cars missing. And about Norway and Sweden, only Sweden produces cars worth getting in the game, I highly doubt Norway's tiny, tiny electric city car Think gets in the game. Hahaha.

thinkcity_0050908281429.jpg

Vroom, vroom. :P
 
These are stunning revelations. They are working on GT7 and it's more than likely that the VGT Project will be finished before or after GT7 is released. Incredible. You didn't happen to ask what the holdup was with Course Maker and B-Spec did you?
For sure BSpec wasn't out earlier because it would've spoiled the Micro Transactions feature... They intentionally held it back to make sure in need of credits, gamers will turn to MicroTransactions instead of running BSpec races over and over....

VGT program will expand, probably with more car manufacturers involved or new models... PD can initiate a program to release a concept per manufacturer for every GT game, using the promotional pitch as official FIA partner.
 
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For sure BSpec wasn't out earlier because it would've spoiled the Micro Transactions feature... They intentionally held it back to make sure in need of credits, gamers will turn tu MicroTransactions instead of running BSpec races over and over....

VGT program will expand, probably with more car manufacturers involved or new models... PD can initiate a program to release a concept per manufacturer for every GT game, using the promotional pitch as official FIA partner.
Your microtransactions argument might hold up better if PD hadn't ruined the supposed bias towards them by adding new events and Seasonals with high payouts.
 
Your microtransactions argument might hold up better if PD hadn't ruined the supposed bias towards them by adding new events and Seasonals with high payouts.
I see what you are saying, but those events went out only for Xmas (and if you log in up to 5 days in a row constantly) and you can't compare anything with training your A.I.'s to let them run for credits. That is the easiest way of hording those credits or braking in fresh engines on cars. The main and the only reason to hold back the BSpec section of the game was the new Micro Transaction option. How stupid can you be (forgive my language) to start spending real money for credits? There is no way in the world to make profit (like PD intended) with such a moronic (again, forgive the language) option.

They also took away car gifting between friends because of the same reasons. In GT5 you were able to save the game progression, gift the cars and then reload the saved data with the gifted cars back into your garage. I think it was limited to one car per day, but still... We can start a separate thread asking how many players actually purchased credits thru Micro Transactions... Not too many and not the smart once, no offence.
 
He's not just talking about the Christmas seasonals. Also, here's the thing: Using that same Login bonus credit, you can actually make twice as many credits doing certain races (not counting seasonals) as what the PSN store is giving and you don't need to spend money. If they truly were making the Micro transactions as big a deal, then why would they even institute a system that increases payout for events/races in the game or even leave you an option that basically allows you to skip right on by Microtransactions altogether? Seems counterintuitive to have that if they are trying to encourage people to use micro transactions and it wouldn't surprise me if not many people have used it instead of grinding for credits. I know I sure as hell haven't.
 
He's not just talking about the Christmas seasonals. Also, here's the thing: Using that same Login bonus credit, you can actually make twice as many credits doing certain races (not counting seasonals) as what the PSN store is giving and you don't need to spend money. If they truly were making the Micro transactions as big a deal, then why would they even institute a system that increases payout for events/races in the game or even leave you an option that basically allows you to skip right on by Microtransactions altogether? Seems counterintuitive to have that if they are trying to encourage people to use micro transactions and it wouldn't surprise me if not many people have used it instead of grinding for credits. I know I sure as hell haven't.
Here is the thing... You really need to be into GT6 and into racing against A.I.'s over and over on the same track in order to take advantage of the rewards system the way is set up now. Normally, a large percentage of the players, once they win an event is unlikely they will go back to race it again. Read some of the dedicated threads and you'll see how even most of GTPlanet users do not race a difficult event after they gold it.

On top of this, by logging 5 days in a row and keep logging to get the bonus, if not a GT hardcore fan (probably 3 to 4 percent of the actual buyers) you will get bored very quickly. You will need the right mindset and to look for constant challenges in the game (constant improvement on the existing events) in order to find the motivation to return to GT6 every day to avoid losing the log in bonuses.

The Quick Match will be a good way to get credits, but only benefits the top 3 of every race. Do not get me wrong, I've raced hundred of times in those Quick Matches, but you need to stay calm and focus on avoiding crazy players with weak internet connections or those using controllers. Sometimes can be super frustrating to deal with the penalising system implemented for Quick Matches, which is pushing most of the players away, not attracting them. It is what it is and the hardcore players appreciate and understand that, while average player will switch to Call of Duty.

I get at least 8 million credits per day or more when I'm doing Quick Matches or Seasonals, and get every single car in the game, but I know I am committed to the simulation aspect of it and will be difficult to push me away from GT games, but how many gamers are like us?

When running a business you are not looking at the exceptions. Those users will play the game no matter what. You make money on the big numbers of the average users. You need to stay in touch with them, do proper and constant advertising, feed them updates, offer new content and keep your promises...

Am I wrong?

By holding back the BSpec they forced players into making the choice... race same races over and over by logging in every day, or use Quick Transactions. Racing over and over is super fun when your goal is to improve not when you want to finish the game (like most gamers want).
 
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There's still zero evidence to suggest BSpec is being "held back" at all.

Like everything else the game was missing at launch, it just isn't done yet. They probably should have included the old version, but the game won't have been designed with that in mind. Same goes for the course creator, which is a much better reason to still be playing the game than simply accumulating credits.

What casual player, the kind who chooses between GT and CoD, hangs around for over a year for features? And why would PD continue to include those features so late if that's supposed to be who they were including them for (the people not playing the game any more)?

Makes much more sense to cut and run, as others have demonstrated in the past. But they haven't. I think you're very confused about PD's motivations.

Edit: there already is a thread asking who bought the credits. Have a look, and see if you can spot the "smart ones".
 
We just learned that mister Taku Imasaki is ignoring and avoiding to answer to emails regarding those features promised at the launch. Here is the same Taku Imasaki promising before GT6 launch how the game will get a new track every month... Never happened. Funny thing, the best approach in this situations, when you cannot keep up with the schedule, is to do what Taku is doing, not to try to be defensive. Cut and run will be lethal for PD because Sony keeps pushing.

If I am confused about PD motivations? I only make these comments because this is bad business. As a consumer you don't need evidence, you decide not to but any PD product anymore if you feel disappointed by them as a company. As simple as that. I don't know if, from the business point of view, makes more sense to get GPS Visualizer before Course Maker or BSpec. How many times did you have the chance to use GPS Visualizer? I do not need an answer because I know you never used it... so, that is my point.

In the business world is unacceptable to promise something and deliver something else (like they've done so far) or nothing at all.

I am thankful for the highs and goods but I will always comment on the lows or bads.

Sorry for the long and now, out of topic comments.
 
For sure BSpec wasn't out earlier because it would've spoiled the Micro Transactions feature... They intentionally held it back to make sure in need of credits, gamers will turn to MicroTransactions instead of running BSpec races over and over....

VGT program will expand, probably with more car manufacturers involved or new models... PD can initiate a program to release a concept per manufacturer for every GT game, using the promotional pitch as official FIA partner.
It could have been part of the master plan for encouraging MT's, but that plan might have gone out the window right as the game launched with the VGT glitch allowing you to literally fill your garage and bank account in just a few hours. It came and went pretty quickly but pretty much everyone I know that I raced with regularly on GT5 and made the leap to GT6 took advantage of it. I've got to think that really threw a monkey wrench into the MT gears (and thank you for that!!):lol:
 
We just learned that mister Taku Imasaki is ignoring and avoiding to answer to emails regarding those features promised at the launch. Here is the same Taku Imasaki promising before GT6 launch how the game will get a new track every month... Never happened. Funny thing, the best approach in this situations, when you cannot keep up with the schedule, is to do what Taku is doing, not to try to be defensive. Cut and run will be lethal for PD because Sony keeps pushing.

If I am confused about PD motivations? I only make these comments because this is bad business. As a consumer you don't need evidence, you decide not to but any PD product anymore if you feel disappointed by them as a company. As simple as that. I don't know if, from the business point of view, makes more sense to get GPS Visualizer before Course Maker or BSpec. How many times did you have the chance to use GPS Visualizer? I do not need an answer because I know you never used it... so, that is my point.

In the business world is unacceptable to promise something and deliver something else (like they've done so far) or nothing at all.

I am thankful for the highs and goods but I will always comment on the lows or bads.

Sorry for the long and now, out of topic comments.
This consumer rights stuff is a sideshow. We were talking about whether B-Spec was deliberately withheld, implying it is ready and working, in order to promote microtransactions.

The in-game part of the GPS visualiser is comparatively trivial to implement, although there are a few accuracy issues to work around. A revamped AI system, as the new B-Spec implies, is not; ditto the new coursemaker. The GPS visualiser is not comparable in complexity, and it is no surprise it came first; even the new "community" features came before B-Spec.

Pay attention to the things you do not know.

That Taku Imasaki is not willing to talk about B-Spec is indicative only of the fact that he does not want to talk about it. What conclusions you decide to draw from that says something only about yourself, not the game. Besides, if I'd have got certain "predictions" wrong (plans changed?) in the past, I'd keep quiet, too.

There is no evidence that PD have cut and run.
 
Yeah I understand what you mean, there are plenty of cars missing. And about Norway and Sweden, only Sweden produces cars worth getting in the game, I highly doubt Norway's tiny, tiny electric city car Think gets in the game. Hahaha.

thinkcity_0050908281429.jpg

Vroom, vroom. :P

I said Norway well whomever makes the Spyker car I think that's what it was might be Netherlands.

Still I could do with a break from some car companies that's just me though.

@Johnnypenso and @F1jocker12

You guys don't help my outlook for GT7 at all with conspiracy theories like that:lol:. For PD's sake I hope that isn't the case, but the fact you reminded me that they promised new tracks each month man I forgot about that.
 
I said Norway well whomever makes the Spyker car I think that's what it was might be Netherlands.

Still I could do with a break from some car companies that's just me though.

@Johnnypenso and @F1jocker12

You guys don't help my outlook for GT7 at all with conspiracy theories like that:lol:. For PD's sake I hope that isn't the case, but the fact you reminded me that they promised new tracks each month man I forgot about that.
Sorry:(. I just look at it as common sense really. If you're going to include MT's in a game it only make sense to nerf the economy of the game, at least for a short time, to encourage MT's otherwise why have them at all? If you can run Seasonals on day 1 that pay out millions no one will buy MT's. It's got to be an overall part of the game design process to design the economy around MT's.
 
I said Norway well whomever makes the Spyker car I think that's what it was might be Netherlands.

Still I could do with a break from some car companies that's just me though.

@Johnnypenso and @F1jocker12

You guys don't help my outlook for GT7 at all with conspiracy theories like that:lol:. For PD's sake I hope that isn't the case, but the fact you reminded me that they promised new tracks each month man I forgot about that.

What everybody failed to post was that Taku later said on Twitter that a track a month was the plan, but it just didn't work out. https://twitter.com/takuimasaki/status/441238177433403392

The conspiracy about MT being the reason we don't have B-spec yet always makes me chuckle because it seems to be made in a vacuum. It seems like the thought process goes "the game has MT, the game doesn't have B-spec, they must be related" Which doesn't make any sense. For one, as Johnny said, the credit glitch made them pretty much pointless right away. Also, PD increased the in game payouts 12 days after the game launched. The game has been out for 14 months. I know PD can be slow sometimes, but you think they couldn't react to that change in a year?
 
perhaps they change their plans after realizing that the ps3 was dying
An alternative option is that they never wanted to support microtransactions in the first place, because they have to break the game in order to be workable, as far as "usual practice" goes.

PD would much rather "break" the game on their own terms. So they include the microtransactions to satisfy the publisher requirements, and ship v1.00 with an economy to suit, then update it days later to nullify the economic disadvantage.

Well played, I say.
They may have to try harder next time, though; but I can't see how microtransactions are anything like necessary, it's not like the series struggles to sell. It's like taxing the taxes.


I do know, however, that some people found them useful. Perhaps if they weren't so expensive it might be a different situation; GT5's DLC was also too expensive. Is there a lower limit to the unit price of things on PSN, or something? Or is it the usual "It's a Sony, add 20% to the ticket price"?
 
Microtransactions are also pretty much hidden in a corner with a blanket over them. The game never mentions them, and you only find them in some odd menu that you almost never go to anyway.

If all games with MTs implemented them like in GT6, I would be pretty happy.
 
An alternative option is that they never wanted to support microtransactions in the first place, because they have to break the game in order to be workable, as far as "usual practice" goes.

PD would much rather "break" the game on their own terms. So they include the microtransactions to satisfy the publisher requirements, and ship v1.00 with an economy to suit, then update it days later to nullify the economic disadvantage.

Well played, I say.
They may have to try harder next time, though; but I can't see how microtransactions are anything like necessary, it's not like the series struggles to sell. It's like taxing the taxes.


I do know, however, that some people found them useful. Perhaps if they weren't so expensive it might be a different situation; GT5's DLC was also too expensive. Is there a lower limit to the unit price of things on PSN, or something? Or is it the usual "It's a Sony, add 20% to the ticket price"?

BIG SORRY ZUKU
Or maybe they didn't want to support the entire game either in the first place, because there will be a PS5 and a PS6 as well.... The glitch was a mistake and was too late to do something about it. People took advantage of it, MT plan got screwed, they delayed B-Spec as much as possible and fixed the glitch. When you negotiate terms you do not put something into the product just because the publisher wants it. Can you have a logical explanation why the publisher will push PD into having something in the game that PD doesn't want it there? All GT6 launch features and promised features were intended to be in the game because Kaz wanted them in there. When you are running a business, every single detail needs to make sense and profit, that was what MT was all about... All that matters is making money on the product. Very soon after launching the game, the glitch redefined the B-Spec release, because PD missed a huge window for making some money with MT. The moment they'll release B-Spec, they will bury Micro Transactions.

Regarding promises... Let's be honest guys... Polyphony Digital needs a media department big time. The moment you advertise one simple feature on a future product you are hooked to it. If you make any changes afterwards regarding that feature, is called a failure, somebody needs to be fired and you, as a business entity try to fix it from there. That is basic honest and ethical behaviour. If you don't believe me, ask Sony what happened after they promised to protect personal data we gave them, and their systems got hacked..... Or what happened to Hyundai after they advertised 40 MPG on Elantra's and Sonata's and that was proven a lie... You think they would have escaped the justice if they would have said "Ohhh... THAT WAS THE PLAN!"?

hahahahahahahaha

Do you know what BBB is? Usually, the beginning.... Any lawyer will jump up to the ceiling for this one.

Again... BIG SORRY ZUKU!
 
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BIG SORRY ZUKU
Or maybe they didn't want to support the entire game either in the first place, because there will be a PS5 and a PS6 as well.... The glitch was a mistake and was too late to do something about it. People took advantage of it, MT plan got screwed, they delayed B-Spec as much as possible and fixed the glitch. When you negotiate terms you do not put something into the product just because the publisher wants it. Can you have a logical explanation why the publisher will push PD into having something in the game that PD doesn't want it there? All GT6 launch features and promised features were intended to be in the game because Kaz wanted them in there. When you are running a business, every single detail needs to make sense and profit, that was what MT was all about... All that matters is making money on the product. Very soon after launching the game, the glitch redefined the B-Spec release, because PD missed a huge window for making some money with MT. The moment they'll release B-Spec, they will bury Micro Transactions.

Regarding promises... Let's be honest guys... Polyphony Digital needs a media department big time. The moment you advertise one simple feature on a future product you are hooked to it. If you make any changes afterwards regarding that feature, is called a failure, somebody needs to be fired and you, as a business entity try to fix it from there. That is basic honest and ethical behaviour. If you don't believe me, ask Sony what happened after they promised to protect personal data we gave them, and their systems got hacked..... Or what happened to Hyundai after they advertised 40 MPG on Elantra's and Sonata's and that was proven a lie... You think they would have escaped the justice if they would have said "Ohhh... THAT WAS THE PLAN!"?

hahahahahahahaha

Do you know what BBB is? Usually, the beginning.... Any lawyer will jump up to the ceiling for this one.

Again... BIG SORRY ZUKU!
Still on that sideshow, huh?
 

4142078-jesus-facepalm1.jpg


So much wrong with this post...so I'll just stick with the Hyundai thing for now.

Hyundai was caught lying about a federal regulated mpg rating. A lie that made the cars seem hundreds, possibly even thousands of dollars less expensive to own than they actually were.

PD, just hasn't released a pair of features that they said they were going to add to a $60 video game. Mind you, they never actually gave a release date...so they haven't even failed to deliver those features, as of course they could still come.

To quote Cyril Figgis, "That's like comparing apples to...Nazi oranges!"
 
I really wonder what has happened with amar212 ... We didn't really heard a thing from him for about a half a year? Or even more?
NeoGAF Read the last few pages of that thread. Some of the stuff he and Wax are saying are quite surprising to me:sly:
 
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NeoGAF Read the last few pages of that thread. Some of the stuff he and Wax are saying are quite surprising to me:sly:

The only "surprising" thing I've read in that article was that new suspension and tire model didn't even make it in GT6, it was all lies. He says this based on WHAT? I can see a clear difference between GT5 and GT6.

Anyway, even if it's true, I'm not surprised. This is still a PD's game.
 
The only "surprising" thing I've read in that article was that new suspension and tire model didn't even make it in GT6, it was all lies. He says this based on WHAT? I can see a clear difference between GT5 and GT6.

Anyway, even if it's true, I'm not surprised. This is still a PD's game.
Did you read post #7965 and #7989?
 
DISCLAIMER:
"Please read carefully what i have to say. This is in no way Biased towards PD, community or the games expressed through my thoughts. I'm merely trying to explain an opinion here and I make no claims for providing proof or facts whatsoever that "stated" game "GT6" does or does not do or is or is not more realistic when compared to "GT5". It's what i feel when i play GT6 and the effects having played GT5 before GT6. It's an opinion based theory i have here and would i would love to here the communities thoughts on my theory of opinion. What do you think?"

PD can say the Physics of GT6 are improved or better. But who really feels the difference or the worse feeling compared to GT5. GT5 was felt more real, GT6 feels like go karts in comparison the way handling feels is much more toy ish or arcady in GT6 compared to GT5. Just because the cars physics have roll effects, or tyres warm or cool and have some effect does not mean that an advanced physics engine can necessarily appear or seem better it could be quite the contrary. GT6 aerodynamics are very bad and don't even work not like in GT5. Camber seems to have little to no effect and neither does toe on GT6.

I'm not saying there is a reason for PD not releasing a Speed Test or acceleration test but just maybe they don't want to for fear of ridicule or for being given grief by countless upset GT6 customers and players for saying none of these things have an effect and don't do a thing. GT5 had all these things working to a degree and it was provable with Speed Test that the physics model was actually very good.

Now when setting up a car for drag racing in GT6, in some ways the GT6 physics logic is like GT5 and in other ways completely stupid and backwards and illogical. I'd prefer GT5 any day because now i can't even experiment on a Toyota GT1 LMP car on top speed testing with weight and aero balance. The effects this gave on GT5 were always fun and calculated like aerodynamics made a difference like it does in real life and weight also plays into it with aero in GT5 making a difference like it does in real life. Not in GT6.

I have to say without Speed test for GT6 there is no way for me to prove GT6 is or isn't better than GT5. Its easy to trick the eye with an effect in a game without ever really knowing the real mechanics behind something whether it makes a positive difference or not. GT6 to me maybe it is more advanced but we need an acceleration test to confirm things. Aero on GT6 is like a switch giving said effect completely "on" or "off". Unlike GT5 where every change to toe, camber, weight and aero all effect one another.

Each down force number resulted in a different calculation and parameter change and completely different effect which actually made the cars top speed different and realistic. GT6 is like a broken toy and some parts of the physics mechanics to me are not as good as GT5 or completely stupid and don't make sense. Or maybe it's just me and maybe i grew to like GT5 physics which to me had more logic to some mechanics than GT6 does. Or maybe GT6 is supposed to be more realistic. Even so i still prefer GT5 and always have.
 
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Sorry:(. I just look at it as common sense really. If you're going to include MT's in a game it only make sense to nerf the economy of the game, at least for a short time, to encourage MT's otherwise why have them at all? If you can run Seasonals on day 1 that pay out millions no one will buy MT's. It's got to be an overall part of the game design process to design the economy around MT's.

I still never agreed with MT in the first place there is only a few games I took that plunge and even still it was when the MT was on sale(How that makes sense no clue).

@F1jocker12
It's okay that's why I put the laughing face to show it was more so funny that you both mentioned that.

The rest of this thread is going over my head though lol.
 
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