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Lol. We will see. I mean, have you even tried it?Remember how I compared it to the 3D TV hype?
Aaaaaaaaaaaaaaaand its gone.
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Lol. We will see. I mean, have you even tried it?Remember how I compared it to the 3D TV hype?
Aaaaaaaaaaaaaaaand its gone.
I agree. But I can't quite put my finger on what it is... I feel like it's a bit more clear.Same here seems they improved something..., it feels to me that its also more fluid, maybe placebo effect dunno.
Go back to Reddit.Fanbois galore
Its okay. Theres no need to be rational in internet comments.
No, but there is a need to not be a tosser on GTPlanet. Check out the AUP (again; it should be familiar given the number of times you've read and agreed to it), TOS, and FAQ sometime - and stop insulting people who quite rightly point out the shakiness of your sources because you don't believe you need to be rational in internet comments.Fanbois galore
Its okay. Theres no need to be rational in internet comments.
We are still early in the year and there are still a gazillion birthdays around the globe and Christmas ahead. And even though I don’t recall Sony publishing any PSVR2 sales figures, what they’ve published was merely a projection and they already said they have no plans on cutting PSVR2 production.10% of the targeted sales bro. I mean. I like Sony too, I have all Playstations and love the Vita. Also the newest Xperia mobile. But 10% is .. not much.
I've acquired mine from Amazon, but I'm Brazil so I can say for elsewhere. Here you can find it in a myriad of stores both online and physical.It'll take exactly one must-have game and they won't be able to keep this thing on the shelves. If GTA6 has any sort of VR mode, it'll be insane.
Speaking of shelves, it's not even available outside of Sony Direct, right? U can't go to Walmart, Bestbuy or even get it on Amazon yeet.
Ah, I may be mistaken then. Thanks!I've acquired mine from Amazon, but I'm Brazil so I can say for elsewhere. Here you can find it in a myriad of stores both online and physical.
I was able to test with Swift Sport, car I own in real life. It's a bit better but the scale still seems small to me.A friend of mine who was in the "the cars feel/look too small" camp says that after the update the scale feels right for him for the first time.
Some cars def feel a bit off. I feel that I "sit" weirdly inside the Toyota Gr3.I was able to test with Swift Sport, car I own in real life. It's a bit better but the scale still seems small to me.
I see the same 3 changes! And the scale seems much better now.OK. I might be going crazy.
Does the game look "different" to you in VR after the patch?
Can´t put my finger on in, but I feel like something changed.
-I think there is less LOD pop in on opponents.
-more clarity in the cockpit.
-more blurriness outside the cockpit and especially in the distance.
A friend of mine who was in the "the cars feel/look too small" camp says that after the update the scale feels right for him for the first time.
I dunno.
Might all be placebo.
I wonder if the issue is down to linear perspective, an issue in most digital images in games replicating the real world.I was able to test with Swift Sport, car I own in real life. It's a bit better but the scale still seems small to me.
FPS will be what thrusts this into the mainstream. I told my brother who is a CoD player that the experience is totally different. If R6 or CoD or one of these games does the VR implementation well, there will be no turning back from that.It'll take exactly one must-have game and they won't be able to keep this thing on the shelves. If GTA6 has any sort of VR mode, it'll be insane.
Speaking of shelves, it's not even available outside of Sony Direct, right? U can't go to Walmart, Bestbuy or even get it on Amazon yeet.
You can get it at Bestbuy and Walmart in Canada. For people playing GT7 it absolutely feels like a killer app, i cant go back to 2D even if try. All of the major racing releases on PS5 going forward need to have PSVR2 support.It'll take exactly one must-have game and they won't be able to keep this thing on the shelves. If GTA6 has any sort of VR mode, it'll be insane.
Speaking of shelves, it's not even available outside of Sony Direct, right? U can't go to Walmart, Bestbuy or even get it on Amazon yeet.
CoD in VR would send people to hospitals! It’s too fast paced and frantic movement wise to work in VR.FPS will be what thrusts this into the mainstream. I told my brother who is a CoD player that the experience is totally different. If R6 or CoD or one of these games does the VR implementation well, there will be no turning back from that.
Probably the equivalent of playing VR on Twisted Metal or Burnout. There will be an FPS game that does the VR implementation in a much more realistic and smoother way. And the result will be not that different to what we've experienced with GT7. That there's no going back after that.CoD in VR would send people to hospitals! It’s too fast paced and frantic movement wise to work in VR.
VR is great for racing and flying simulators, anything where the user is tricked into thinking he’s inside a moving vehicle or something that is slow paced movement wise.
Walking/running in VR is far too problematic and far from being something most would withstand for hours and hours without getting exploding headaches.
Anybody else getting an issue with a black screen with a green wireframe appearing when driving the new Audi rs5 dtm, happens with head movements, like looking right in my case, doesn’t happen with any other car
I have the same problem with the Gr. 2 CLK, particularly the first turn on Spa.I've seen lots of reports of this. Seems like the "allowable" head motion is too reduced on this car.
It would definitely have to be a slower paced fps on the multiplayer side but the potential is there. Even having to deal with the crappy PSVR1 tracking, the Aim (rifle) controller was fantastic in Firewall and turned Borderlands 2 into a whole new game. GT7 has me excited for my PSVR2 order but the next thing they need to put out is another rifle controller!CoD in VR would send people to hospitals! It’s too fast paced and frantic movement wise to work in VR.
VR is great for racing and flying simulators, anything where the user is tricked into thinking he’s inside a moving vehicle or something that is slow paced movement wise.
Walking/running in VR is far too problematic and far from being something most would withstand for hours and hours without getting exploding headaches.
I’m really enjoying racing with my psvr2. Visually, it looks like I’m looking at the track and cars through a grainy potato, but it’s still great. I don’t understand what foveated rendering does because it’s essentially blurry everywhere I look, except for maybe the top of the steering wheel. Do you all think adding a 90fps option would help with any of the visual issues?
I get that with a bunch of cars. Some have some ridiculous allowable head movement space. They should find a better solution for that because with some cars I always end up doing the corkscrew in Laguna Seca basically blind.Anybody else getting an issue with a black screen with a green wireframe appearing when driving the new Audi rs5 dtm, happens with head movements, like looking right in my case, doesn’t happen with any other car
Way way slower paced than what CoD is. Personally I’m not too fond of VR games where I have to walk around, I usually find them pretty weird. Call of the Mountain, Resident Evil, Star Wars are all really good but it’s not something I can play for hours on end.It would definitely have to be a slower paced fps on the multiplayer side but the potential is there. Even having to deal with the crappy PSVR1 tracking, the Aim (rifle) controller was fantastic in Firewall and turned Borderlands 2 into a whole new game. GT7 has me excited for my PSVR2 order but the next thing they need to put out is another rifle controller!
I saw this post before I ever drove the new Audi but I only just got to drive it for the first time and it happened to me on numerous tight turns doing the Sardegna grind.Anybody else getting an issue with a black screen with a green wireframe appearing when driving the new Audi rs5 dtm, happens with head movements, like looking right in my case, doesn’t happen with any other car
The 2d stuff before the race starts is pretty clear, except for the grainy filter. But, yeah, during the race things are definitely pretty blurry.If that much is still blurry you may have a bad headset or more likely haven't found the right position for that beautiful yet difficult at first to find sweet spot. Outside of the game just being lower resolution as it has to be compared to flat 4k, it plays crystal clear for me nowadays. Couldn't say that day 1 but i figd it out pretty quick.