GT7 & PSVR2

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as for the pcvr players.....I HAVE to disagree.... (...) I wouldn't believe half the ** you read on Reddit lol....I only go there for *** and giggles haha.
Man, I'm 100% with you on this one. Never played PCVR myself, but when I see what GT sport is capable of on PS4 pro and PSVR, there's absolutely no way that GT7 would look bad on PS5 with the PSVR2!

As for reddit, I'm a little new to it, and from my perspective it's probably the only place on internet where the people are even more salty than on Twitter. There's always a bunch of assholes ready to jump on every single post just to make the OP feel like an idiot... I'm probably a little too old for this and can't help but thinking that the world would be a living hell if all those people were half as dorks irl as they are on internet...

But to come back to the subject, I was talking about gt sport with another user of reddit a few days ago and wrote this about GT7:

"I assume GT7 will be far more consistent and good looking thanks to the specs of the PSVR2, the better graphics and lightning effects, the dynamic weather and the day/night cycles. That's what I've been waiting the most since I bought my PS5, so I'm doing my best to collect all of the cars before the VR update. I just can't wait!"

Another user came out of nowhere to state this:

"If you think the game will be all pretty and bells and whistles running on a PS5 your gunna be very disappointed. I have a valve index and the 3080 gpu and 12900k and sim racing isn't easy to run at all in VR so console will struggle to get more than a few cars and they will lower the graphics."

Of course VR takes more ressources than having a game run on a flat screen. GT sport by example, runs perfectly on PS4 fat in "2D", but needed a downgrade and only 2 cars by races to keep a smooth framerate in VR on the same hardware.

Thinking that there will be a little downgrade or restrictions seems legit, so I understand that kind of arguments. But if you ask me, I think that GT7 VR will be the best VR experience so far, and WAY better than what GT sport was capable of. I'm quite sure that it will be a game changer! ;)
To be fair, IRACING isnt exactly all about visuals....it's about realism....it's the most realistically handling SIM racer out there I thinks...that and ACC......project cars 2 a close 3rd...I loved IRACING in VR ☺️ when I had my 1080ti, I was able to crank EVERYTHING up to max, and because you can choose how much VRAM to dedicate to textures (most games don't), I was able to lob loads at it lol, considering I had 11gb of gddr5X....I'm Intrigued to use my 3080ti though, see how it looks on that.....

But as for gt7 psvr2....I couldn't see them half baking it...kaz said himself that the power of the ps5, and the way they could utilise it, would be a BIG deal for VR....so I'm expecting great things... ESPECIALLY with foveated rendering 😊in reality, it only needs to fully render two small sized parts of the panel....like...SMALL... because its viewing size is increased by the lens, and thats what matches with your eye...but in reality, it'd only be two tiny parts of the the panels..... compared to rendering on a full on 65" 4k telly....I'm sure they can do it lol
Never played iRacing but I've seen many videos and it looks fantastic. I like ACC, it's a very good Gr.3 and Gr.4 simulator with great physics and a solid oline, but for everything else it just can't compare to GT7. And servers are almost dead on PS5 since GT7 released... AC on PC with all the mods looks fantastic for sure, especially in VR!

I prefer driving road cars, especially old ones, than nowadays racing cars which have very similar handling, no clutch & H-shifter, and whose cockpits almost all look the same. And for that GT7 is the best compromise between driving sensations and contents. The perfectly modelized cockpits and the huge palette of cars will probably make of this game one of the most impressive VR experience to date!
 
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B80
But I'm serious, and hopefully so are PD. Always felt its a woefully underutilized part of the game... probably the best part imo. Exactly the feature all die hard motoring enthusiasts have been waiting decades for.
VR is definitively a game changer for racing games and indeed an under-exploited potential. It will become the big thing within the next 10 years, that's for sure!
 
Man, I'm 100% with you on this one. Never played PCVR myself, but when I see what GT sport is capable of on PS4 pro and PSVR, there's absolutely no way that GT7 would look bad on PS5 with the PSVR2!

As for reddit, I'm a little new to it, and from my perspective it's probably the only place on internet where the people are even more salty than on Twitter. There's always a bunch of assholes ready to jump on every single post just to make the OP feel like an idiot... I'm probably a little too old for this and can't help but thinking that the world would be a living hell if all those people were half as dorks irl as they are on internet...

But to come back to the subject, I was talking about gt sport with another user of reddit a few days ago and wrote this about GT7:

"I assume GT7 will be far more consistent and good looking thanks to the specs of the PSVR2, the better graphics and lightning effects, the dynamic weather and the day/night cycles. That's what I've been waiting the most since I bought my PS5, so I'm doing my best to collect all of the cars before the VR update. I just can't wait!"

Another user came out of nowhere to state this:

"If you think the game will be all pretty and bells and whistles running on a PS5 your gunna be very disappointed. I have a valve index and the 3080 gpu and 12900k and sim racing isn't easy to run at all in VR so console will struggle to get more than a few cars and they will lower the graphics."

Of course VR takes more ressources than having a game run on a flat screen. GT sport by example, runs perfectly on PS4 fat in "2D", but needed a downgrade and only 2 cars by races to keep a smooth framerate in VR on the same hardware.

Thinking that there will be a little downgrade or restrictions seems legit, so I understand that kind of arguments. But if you ask me, I think that GT7 VR will be the best VR experience so far, and WAY better than what GT sport was capable of. I'm quite sure that it will be a game changer! ;)

Never played iRacing but I've seen many videos and it looks fantastic. I like ACC, it's a very good Gr.3 and Gr.4 simulator with great physics and a solid oline, but for everything else it just can't compare to GT7. And servers are almost dead on PS5 since GT7 released... AC on PC with all the mods looks fantastic for sure, especially in VR!

I prefer driving road cars, especially old ones, than nowadays racing cars which have very similar handling, no clutch & H-shifter, and whose cockpits almost all look the same. And for that GT7 is the best compromise between driving sensations and contents. The perfectly modelized cockpits and the huge palette of cars will probably make of this game one of the most impressive VR experience to date!
Yuurrppp, I agree on that one lol...I reckon that Reddit is WAAAYYYY more salty than twitter...defo the most saltiest place I've been on the web to be honest....some of the stuff I've seen on there recently has been disgusting....the way they talk to people....and yes. You are correct, they are quick to jump and try and make everyone look stupid but themselves.... irrefutable proof could jump up and slap them in the face, and they still wouldn't recognize it 😂😂😂😂😂. It's not in their nature lol...

And yeah man, defo, all the new graphics effects will look beautiful on ps5....it's already been said by gaming journalists that have actually played the psvr2 (Eurogamer for one) that psvr2 games are going to look better than anything that pcvr can display, and that the psvr2 will change VR industry for the best, as it is the most powerful headset to date, with the most incredible next gen hardware and feature sets.....valve index doesn't have **** on the psvr2 specs lol ....as for him having a 3080, he doesn't have fovated rendering and eye tracking....so it's having to render everything in full detail....the psvr2 doesn't....the way the psvr2 renders, is more in line with how your eyes work, whatever you look directly at will he ik focus, then your peripheral vision will be less detailed, and slightly blurred until you look there....no other headset does that....and because it focus on what your looking at, it also means that what your looking at can be in even higher detail than any other headset....

I'm telling you man, most people don't have a clue what they on about lol.....also. It's the so called pc "elitists".....they get butthurt whenever a console does something better than the pc. Because I'm their eyes, pc is King on EVERYTHING....which, graphically, yes they are....but not when it comes to VR they are not....I know. As I have pcvr...I have a 3080ti....ive played no man's sky on my headset, and I've seen what it's going to look like on PSVR2....and it looks better, AND runs better on PSVR2 😂

Same with resident evil village ..I bet most pcs would struggle like **** to play it in VR.....yet according to eurogamer, on psvr2, it looked almost just like it did when playing on a normal screen!!!!! Again, due to the foveated rendering, and the 4k panels (that no mainstream pcvr headset has)....

Also, what these pc players keep forgetting, is that the PS4 pro itself, could of ran the full game of GT sport....it was only because of the OG PS4, that it wasn't available, as they had to cater to the lowest denominator..... whereas with psvr2, it's ONLY the ps5....they can utilise ALL that power....yes. I reckon there will be a lil downgrade compared to playing on a TV...but of course it will...it's vr....but at the same time...from what eurogamer has said, and he has actually had hands on, and PLAYED on multiple games on the headset (which you can watch a video of right here: ) and has said it's almost like playing the game on the screen...he said the graphics are beautiful, clear and crisp!!! So....yes...I can't wait!!!!

As for cars to drive. I know what you mean. I love all my older cars, they have...heart and soul ☺️you can feel them when driving....newer cars you can't in my eyes....they just...drive...and as much as I like race cars, they are too similar as they have to be to compete with each other fairly.....
 
Not even that, as psvr2 is a ps5 only headset, there's only the ps5 to cater for ..so we should DEFINITELY get full grids ☺️👌
LOL Damnit you're right. I was thinking about GT7 itself being a transitional game and lumped the PSVR2 into that thought process.
 
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Yuurrppp, I agree on that one lol...I reckon that Reddit is WAAAYYYY more salty than twitter...defo the most saltiest place I've been on the web to be honest....some of the stuff I've seen on there recently has been disgusting....the way they talk to people....and yes. You are correct, they are quick to jump and try and make everyone look stupid but themselves.... irrefutable proof could jump up and slap them in the face, and they still wouldn't recognize it 😂😂😂😂😂. It's not in their nature lol...

And yeah man, defo, all the new graphics effects will look beautiful on ps5....it's already been said by gaming journalists that have actually played the psvr2 (Eurogamer for one) that psvr2 games are going to look better than anything that pcvr can display, and that the psvr2 will change VR industry for the best, as it is the most powerful headset to date, with the most incredible next gen hardware and feature sets.....valve index doesn't have **** on the psvr2 specs lol ....as for him having a 3080, he doesn't have fovated rendering and eye tracking....so it's having to render everything in full detail....the psvr2 doesn't....the way the psvr2 renders, is more in line with how your eyes work, whatever you look directly at will he ik focus, then your peripheral vision will be less detailed, and slightly blurred until you look there....no other headset does that....and because it focus on what your looking at, it also means that what your looking at can be in even higher detail than any other headset....

I'm telling you man, most people don't have a clue what they on about lol.....also. It's the so called pc "elitists".....they get butthurt whenever a console does something better than the pc. Because I'm their eyes, pc is King on EVERYTHING....which, graphically, yes they are....but not when it comes to VR they are not....I know. As I have pcvr...I have a 3080ti....ive played no man's sky on my headset, and I've seen what it's going to look like on PSVR2....and it looks better, AND runs better on PSVR2 😂

Same with resident evil village ..I bet most pcs would struggle like **** to play it in VR.....yet according to eurogamer, on psvr2, it looked almost just like it did when playing on a normal screen!!!!! Again, due to the foveated rendering, and the 4k panels (that no mainstream pcvr headset has)....

Also, what these pc players keep forgetting, is that the PS4 pro itself, could of ran the full game of GT sport....it was only because of the OG PS4, that it wasn't available, as they had to cater to the lowest denominator..... whereas with psvr2, it's ONLY the ps5....they can utilise ALL that power....yes. I reckon there will be a lil downgrade compared to playing on a TV...but of course it will...it's vr....but at the same time...from what eurogamer has said, and he has actually had hands on, and PLAYED on multiple games on the headset (which you can watch a video of right here: ) and has said it's almost like playing the game on the screen...he said the graphics are beautiful, clear and crisp!!! So....yes...I can't wait!!!!

As for cars to drive. I know what you mean. I love all my older cars, they have...heart and soul ☺️you can feel them when driving....newer cars you can't in my eyes....they just...drive...and as much as I like race cars, they are too similar as they have to be to compete with each other fairly.....

Amen!

I was thinking about a longer answer about the "shut up and listen to me" mentality on reddit, the PC sim racers that would mostly look down on you just for evocating Gran Turismo, or just all of the things that will look amazing in GT7 VR like the dynamic skies, but I barely have anything to add.

As for the Eurogamer video, I watched it somehing like 5 or 6 times in the last few months and it's clealy the best video about PSVR2 so far, the one which hyped me the most and with the best captures.

I really can't wait to put my hands on it and hope I can have it on day one! I live in Japan and there are no pre-orders here. Just a waiting list for a lucky draw which will eventually let you buy it. I'll know on January 15th if I've been selected or not... I cross my fingers!
 
SONY gives PSVR2 a high priority for the upcoming CES:


Can anyone here tell which autosiluette it is on the right?
My guess is SONY's own electric car.
Or could it also be a reference to the official GT7 PSVR2 unveiling?
I'm super excited :D

Can't wait for CES just to see some more of PSVR2 😁 If they can finally communicate about GT7 VR it would be huge and maybe the best publicity they could do for the PSVR2. Is PD ready to show it? Nothing less sure, but one can hope! As for the silhouette, if that's what it is, I guess it's the Sony car since they plan to unveil it there.
 
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the demand for VR is relativly high. The 5. comment at the 25th Anniversary Trailer is VR Related:

1672310183608.png



my guess is that SONY will unveil its own electric car after the PSVR2 Part at the CES Press Event and surprise us with the announce that the car will be playable in Gran Turismo 7. As the icing on the cake, they will then announce that Gran Turismo 7 is fully playable in VR.
 
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the demand for VR is relativly high. The 5. comment at the 25th Anniversary Trailer is VR Related:

View attachment 1219136


my guess is that SONY will unveil its own electric car after the PSVR2 Part at the CES Press Event and surprise us with the announce that the car will be playable in Gran Turismo 7. As the icing on the cake, they will then announce that Gran Turismo 7 is fully playable in VR.
GT7 in VR is a must. It is definately one of the most anticipated VR games for PSVR2 system, probably on par with Half Life Alyx :D
 
Other than it being. A free upgrade, were any other details released?

Ie: is this a horrible little demo like in Sport, or is a full game release and is actually worth getting the VR2 for?
 
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Other than it being. A few upgrade, were any other details released?

Ie: is this a horrible little demo like in Sport, or is a full game release and is actually worth getting the VR2 for?
There's a little clip of footage and a screenshot. The screenshot shows that at least 13 car grids are possible, and the video that the weather and time of day systems are using the in-game dynamic ones (basically not the static skyboxes from the Arcade mode), so with that out of the way I'd bet it's the full thing instead of a limited mode.


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1672883763349.png

Watkins Glen?

boy-i-really-hope-somebody-got-fired-for-that-under-nerd.gif


Here's another dump of a lot of little things that I've been ticking off the infinite to-do list, one by one.

I took another look at the exhaust on the E55 AMG which is painted body colour, and unlike 4 years ago it's actually now a trivial fix with modern tools, so I sorted it out. It looks like it was mistakenly marked as recolourable, so when PD made the other paint colours from the silver base, it was tinted to match. While I was at it, I decided to fix the squashed night headlights too:
e55lights.gif


I also did a pass through all of the JGTC GT300 cars, as nearly all of them have the road car's headlights pasted onto them at night rather than using the actual lights fitted to the racecars. This meant removing the popups on the Momo MR2, and illuminating the little spotlights in the headlight covers for the others:
wedscelica-lights.png

daishin.png


The three models of Suzuki Wagon R have quite different bodykits stock, but when race modified all three of them get the slatted Aero RS grille. Now, I've copied over the grille designs from the original cars to the RMs for a bit of variety, with my favourite being from the '97 base model:
wagonr-ft-rm.png


One of the bigger jobs recently was revising the Nissan 200SX '95 - unlike virtually every other regional rebrand in the game, the '95 and '98 200SX are actually separate cars to the equivalent Silvia K's, and modified to look like UK models. The '98 is spot on, with the correct front and rear bumpers and side indicators, however the '95 has the front end from a Silvia K's with the optional Navan bodykit. The 200SX had a less aggressive kit, with standard-fit foglights for a bit of premium trim. I've reworked the bumper entirely to look more like a UK car - it's not perfect due to the low-poly model, but it's better than being totally wrong. Here's a before and after of a Navan-kitted Silvia K's and a 200SX:
early200sx-before.png

early200sx-final.png


Now it's a noticeably unique car, as it should be:
200sx-replay.png


I also spotted however that the 200SXes were carbon copies of the Silvia in terms of physics, so now they're proper EU spec with about 10% less power, a bit more weight, and longer gearing for autobahn cruising:
200sx-stats.png


Something on my long-term list has been to go through Arcade mode and replace the completely inaccurate displayed stats for the fictional rally cars with something closer to the performance that they actually have. For a lot of cars this is a 70-100hp jump, and less weight than they previously claimed. The physics haven't changed, but now the menus don't lie:
evo4-arc.png

saxo-arc.png


One more, and this is a tiny one, entering a license in UK English no longer claims that your launch speed is in mph:
license-kmh.png


This isn't everything either, there have been other little fixes such as painting the missing exhaust back onto the Legnum Super VR-4 which are too minor or boring to show off, but work towards eliminating all of the known issues.




It's possible, but the problem is that it's not just one figure to change from 460 to 300. The whole torque curve for each car would need to be remade, and in general it's not possible to find data on how the real torque curve would look, and it's something that would require all of them to be changed for consistency and balance. Polyphony seem to have sort of made up what they think the racecars would perform like without air restrictors, and gone with that. The later games do the same, so I can't even backport the data from them.
I hope you know, you are a god among men, I will thank you for your work until the day I die, GT2 was never finished due to time constraints as we all know, and to have something like this even in its current state is so awesome, i even got it working on my psp by dumping my sim disc, and then patching the iso, then converting to eboot, had to a little tinkering inside of the eboot but i got it working just fine

I think i may have just realized that ive never actually played this mod, and i have been patching my simulation disc 1.2 wrong, i recently re read the additions in the complete edition, and saw that the RUF lineup was update with 4 new cars, yet i cannot find these cars in the dealership, do they perhaps cycle cars as days go by? maybe thats why I cannot seem to find these cars? or are they prize cars perhaps? tbh i never really knew how to even tell if my bin file was even actually patched or not, if i did this wrong, ill try it again with a fresh image and see if i cant get some help figuring out what i may be missing if i cant get it to work.
 
So I have seen a couple comments on Reddit stating that "free upgrade" equates to "full game in VR." Anyone know if there is any truth to that?
 
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So I have seen a couple comments on Reddit stating that "free upgrade" equates to "full game in VR." In Sonyspeak. Anyone know if there is any truth to that?
We don't really have any precedent from VR2 to say that, all that says is PS5 GT7 owners will be able to play the VR2 version at no additional cost. It could be either and it would still be correct to say "free upgrade"

That said, it's like 90% odds that it's the full game.
 
So I have seen a couple comments on Reddit stating that "free upgrade" equates to "full game in VR." Anyone know if there is any truth to that?
Honestly, no way to know. Free upgrade suggests that there is an upgrade path, which there is: from PS4 to PS5. Obviously only the PS5 version is VR capable, so I guess it could be an upgrade to another SKU? Basically, there is another app called GT7: VR. Or the free upgrade is just marketing speech and Jimbo didn't think too deeply about the wording. All he wanted to imply was that if you have GT7, you can play in VR, we are not charging extra for the new feature.

Whoa!


$879

Can I have the USA price without the AUD conversion?
Its $550 before tax, but unlike PSVR1, all you need comes in the box.
 
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I haven't got a new wheel set-up yet, so I'll be interested to see how VR works with a pad. Can't afford upgrading both at the same time!

But I do geek out at the interiors in GT7, particularly older competition cars. Could sit there for some time just checking out the metal work on the Skyline Super Silhouette!
 
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