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The author of that article just may be the Pulitzer Prize for Journalism
My personal favourite:
Gran Turismo 7 is going to be a high quality game than Gran Turismo 7 when it comes to data and features.
The author of that article just may be the Pulitzer Prize for Journalism
Gran Turismo 7 is going to be a high quality game than Gran Turismo 7 when it comes to data and features.
Sample of only 92,549 PSN profiles with this game though.Here's an interesting perspective on standards. Standards have a broad appeal on GTP no doubt, because it's full of diehard, long term fans. But how much of an appeal do they have to the average gamer? What do the stats say? Well they say this:
View attachment 384320
Not about standards specifically, but how important can standards be, or having 1200 cars for that matter, if more than 80% of players never own more than 8% of the available cars? 70% of users never own 96% of the cars in the game. Think about that for a minute. 70% of players never own or drive 24/25 cars in the game! If this isn't convincing evidence that standards don't have broad appeal and in fact the entire car list does not have broad appeal, I don't know what is.
So? There are similar stats for Forza 4's car list, though because it's smaller, more fans owned a larger percentage of the cars. But if a game has 450 cars, and the gamerbase only uses half of them, you shouldn't ask for more cars in the next game? No need for DLC? A few here argue that GT3 is the most popular game in the series, and with only 150 cars and 17 track locations and a test course, that's all you need for a great racing game. Do you think P CARS needs no more cars? Does P CARS have way too many track locations??If this isn't convincing evidence that standards don't have broad appeal and in fact the entire car list does not have broad appeal, I don't know what is.
So this:
And arguments like it don't actually have the weight assumed if the "silent majority" that you're appealing to isn't actually a majority. And 92,000 is a hell of a lot larger of a sample size than the few hundred max who take part in GTP polls on the issue.Arguing that people shouldn't have something because you can come up with some metric isn't going to wash with a lot of people.
Which would make it a massive sample of gargantuan proportions, exponentially bigger than opinion polls you read and hear about every day that are accurate within 4% points.Sample of only 92,549 PSN profiles with this game though.
Link?So? There are similar stats for Forza 4's car list, though because it's smaller, more fans owned a larger percentage of the cars.
I'm looking at the bigger picture. Clearly the stats indicate that owning a huge garage is something that appeals to a tiny minority of players so it opens the door to streamlining the car list because a gigantic car list only appeals to a select few players and those players will buy the game regardless because it's GT. Your GT3 example only serves to put an exclamation point on it, so thanks for that.But if a game has 450 cars, and the gamerbase only uses half of them, you shouldn't ask for more cars in the next game? No need for DLC? A few here argue that GT3 is the most popular game in the series, and with only 150 cars and 17 track locations and a test course, that's all you need for a great racing game.
"Need" is not a word I would use. Would more cars be better? Yes. Would it have sold more if it had more cars? Probably. Did they put all the cars they could afford to license and model in the game? Yes? However, if the option was importing 500 cars of 5000 polygons from 2005 it would be an emphatic no.Do you think P CARS needs no more cars? Does P CARS have way too many track locations??
The overall quality of the game does not go down by having online. It does with standard cars and tracks.Suppose it came out that only 5% of GT's gamerbase used online to race. Should the online system be dumped?
Apparently it washes with a massive number of people who simply aren't interested in owning a large garage full of cars and likely could care less if they have 600 premiums to choose from or 1400 premiums and standards because they'll never more than a tiny percentage of cars. Arguably this makes a case for focusing on newer, fresher content and not wasting time sprucing up old cars that everyone has driven as much as they wanted to in previous versions of the game.Look. Arguing that people shouldn't have something because you can come up with some metric isn't going to wash with a lot of people. Please don't argue for less of something, when we CAN have more of it. I don't want Gran Turismo made for you. You have a "precious" to fondle, be happy with that.
I predict your opinion isn't going to be paid any attention, Tor, and the world likely won't care. Even now, GT6 is bouncing around the Top 10 point in Amazon's Top 100 PS3 Games, a game a year and a half old. As others have said, the die hards here will poo their pants over issues that the rest of the world shrugs at. If GT7 returns with 700 Standard cars and mostly Standard tracks, will you accuse the gaming world of being blind because they don't care?
I know it's too much to expect of you to put together a rebuttal unless someone else does it for you, but it really shouldn't be too hard on your part to actually read the post you're responding to before you start reconstructing those goalposts in another spot. I mean, yeah, blah blah sales is quality blah blah, but you'll note if you actually read my post the significance of Johnnypenso's data seems to suggest that "the world" doesn't care about your opinion either; contrary to the years now you've attempted to claim you represented the majority opinion of all GT players.I predict your opinion isn't going to be paid any attention, Tor, and the world likely won't care.
Even 22B, XJ220, TVR Speed 12, R390 Roads, Furai, Lotus Carlton, and every RUF in GT.No, there shouldn't be any standard cars in the game at all. They need to make the significant ones premium (BMW M3 CSL, E46 M3, Supra, Ruf, and a couple of more mundane cars) and ditch the rest.
All right, GT Planet brain trust, here's one for your lofty self.I know it's too much to expect of you to put together a rebuttal unless someone else does it for you
$10 on the sale of what?All right, GT Planet brain trust, here's one for your lofty self.
There have been a fair number of people here besides me who have mentioned having several hundred cars in their garages. No let's take Johnny's number and extrapolate this to GT5's sales figures, which considering it's still selling right along according to Amazon, may well have exceeded 11 million by now. 8% of 11 million is 880,000. Now, if SONY only made $10 on each sale, a decidedly lowball figure, this amounts to revenue of almost $9 million.
Maybe this is chump change to you, but I'd pay attention to every revenue stream if I was a business like SONY Computer Entertainment. This is just one angle.
Satisfied?
Here's an interesting perspective on standards. Standards have a broad appeal on GTP no doubt, because it's full of diehard, long term fans. But how much of an appeal do they have to the average gamer? What do the stats say? Well they say this:
View attachment 384320
Not about standards specifically, but how important can standards be, or having 1200 cars for that matter, if more than 80% of players never own more than 8% of the available cars? 70% of users never own 96% of the cars in the game. Think about that for a minute. 70% of players never own or drive 24/25 cars in the game! If this isn't convincing evidence that standards don't have broad appeal and in fact the entire car list does not have broad appeal, I don't know what is.
And what does that have to do with Standard cars?The GT platform was founded on standard cars, thats kind of the point, to take a car that you see on the road every day or may even own, hop it up, tune it up and tear it up. Thats is Gran Turismo to me.
I think you might have conflated the concept of Standard cars (those legacy models carried over from previous Gran Turismo games, as opposed to new, Premium models) with that of standard cars (ordinary real world cars, as opposed to supercars).I'm all for standard cars and really can't see why there's so much hate. I've been a member on this site since 2003 and it seems as if a lot arcade racers have slipped into the ranks. The GT platform was founded on standard cars, thats kind of the point, to take a car that you see on the road every day or may even own, hop it up, tune it up and tear it up. Thats is Gran Turismo to me. There's nothing I like more than to browse the used car lot find a rare gem and push it to it's limits. So go take your pick from the rest of the racing games and have fun with the same handful of dumba$$ supercars that litter them all and leave GT as is. Why would you not want more cars? And why in the hell would you start a thread or a poll none the less to take away something that is of no consequence to you? So, like I said, f off and go play NFS or something.
Standards all the way.
And absolutely don't do this:f off and go play NFS
The swear filter exists for a reason and typing words creatively just to get round the filter and have them displayed on the forum is both against the letter of the rules and the spirit of them.dumba$$
Every decision is a trade off. My question would be, "how many people will be turned off by a title with 10+ year old legacy assets that look 2 generations old?". GT3 sales, Forza 5's recent quick sales record, tell you that a massive car and track count aren't necessary to be successful. Assetto Corsa was a hugely successful game on pc with less than 40 cars at launch and 12 tracks. People will pay for quality as well.Are those all the same cars though ? It might not matter to them to create a collection of 500+ cars but the presence of their favorite car could've entice them to purchase the game in the first place.
With bigger list more people can find their favorite machine.
There are people who like Nascar, WRC, GT300, GT500, old race cars, city cars, standards, super cars - removing any of that lowers the value to someone out there that likes that particular thing.
I for example was super happy that GT6 had McLaren F1 and Lamborghini Miura - I couldn't wait to drive them. The inclusion of those two definitely helped on selling the game to me.
I believe most of the guys/gals have their own F1 and Miura that if seen on a car list takes them a lot closer to making the purchase.
Here's an interesting perspective on standards. Standards have a broad appeal on GTP no doubt, because it's full of diehard, long term fans. But how much of an appeal do they have to the average gamer? What do the stats say? Well they say this:
View attachment 384320
Not about standards specifically, but how important can standards be, or having 1200 cars for that matter, if more than 80% of players never own more than 8% of the available cars? 70% of users never own 96% of the cars in the game. Think about that for a minute. 70% of players never own or drive 24/25 cars in the game! If this isn't convincing evidence that standards don't have broad appeal and in fact the entire car list does not have broad appeal, I don't know what is.