GT7 to be announced at E3? ... standard cars return! (Poll)

  • Thread starter phil_75
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Should standard cars be included in GT7?

  • Yes

  • No


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What these stats say is I can't read into the mind of the average GT6 gamer, which is someone that may have only played the game for possibly 30 hours. I would like to see stats showing the ratio of number of cars owned to hours played. If I've only played for a short while I'm likely not going to have 600 cars.

Also, if we consider the "average GT6 gamer" as the basis for ditching standards altogether, where's the proof that this silent majority is choosing all the premium cars?
It's not an "all or nothing" thing, nothing is or ever will be. The stat is a glimpse into the mind of the average GT6 player and IMO, it negates the argument that building a garage is something that appeals to a large percentage of players, because it simply doesn't. For most people, the large car roster is not utilized and 96% of the cars are never driven by 70% of the players. That's not to say some players don't drive them, of course they do, but the case for a broad appeal for a huge car list as a reason for keeping the standards just doesn't exist and the numbers seem to support that. It opens the door to an argument that perhaps the objective should using the efforts made to semi-upgrade seldom used standards and incorporate them into the game design, might be better spent modeling a more targetted car list, both with more representation of current models and specific standards upgraded to premium along with catering to long requested fan favourites, and an across the board consistency in quality.
 
Not about standards specifically, but how important can standards be, or having 1200 cars for that matter, if more than 80% of players never own more than 8% of the available cars? 70% of users never own 96% of the cars in the game. Think about that for a minute. 70% of players never own or drive 24/25 cars in the game!:eek: If this isn't convincing evidence that standards don't have broad appeal and in fact the entire car list does not have broad appeal, I don't know what is.

The stats don't relate to standards or premiums, so no real inference about standards can be made.


...All the tracks in PCars are the same quality...

Some of the real-life tracks in Pcars are laser-scanned, some not.
 
I'm sure GT7 will have the other titles beat in sheer number of premium cars but the problem is the majority of those premium cars will be old cars while the other titles will have much more of the current cars as was the case from GT5 on.

Where is the Huracan, 458 Speciale, FF, 599xx, Viper (TA, GTLM, GT3R), newer BMW (M5, X5/6, I8), McLaren (P1, newer MP4, MP4 GT3), newer Ford Mustangs, newer Chevy Camaro, newest Chevy Z06 Vette, Nismo 370 Z, Alfa 4C, Audi (S8, RS3/4/6, A7/S7), Mercedes newer sedans and coupes, newer Cadilac offerings, Dodge Hellcats the list goes on and on. Some of the cars I mentioned came out this year so not likely to see them in there this soon but the majority I mentioned were already out a few years and yet still not in GT6.

My wish is for GT7 to be more current in premium model lineup and have a better system of adding up to date content.
 
The stats don't relate to standards or premiums, so no real inference about standards can be made.
Probably why the first four words were "not about Standards specifically" and has mostly since talked in reference to the assertion that every car needs to return for every game.
 
Just my opinion guys,

When you think about it the tools kaz has been using to model cars on PC for GT5 have been of a much higher sample quality and downsampled for PS3. How long since the release of GT5? Now we have GT6. There are many many years here where if given to T10 they would have had over 800 or more probably more premium quality cars made for their game.

Kaz could have done this but has focused on other things. Meanwhile he has neglected with such inconsistency the quality of all cars by letting more and more PS2 standard cars into GT6. He has left it to the point that this divide gap is ever increasing and will make his job increasingly difficult to make right.

I for one do not like standard cars even though I continue to put up with them and still drive them. We see so many cars with few years between them. Many of them drive exactly the same and you feel no difference. Especially so when none of them have not enough detail to tell the difference such as having no interior or other differences aesthetically. A few bhp here or there doesn't do much to the feel and physics of driving one model from another, neither aesthetically or internally.

We only need 1-3 at most cars of same exact model that were iconic, popular and they need to be modeled in such as way that even though they look the same you can clearly see or feel or tell a difference inside and out. But sadly GT5 or GT6 doesn't accomplish this. Most standards will never show you that difference judging by PD's logic and the way they make their standards.

They need to focus on cars that are standard make them all premium and do them all. Then get rid of countless 10's of the same car and have 1-2 as I said. The next thing after doing that is bring more variety and bring more manufacturers of european or american origin cars to GT that have never been brought to the game.

There are so many manufacturers and their cars missing from GT. For me I hate driving a standard car that doesn't even have an interior. This is how I see GT. If GT7 has standards it won't stop me from buying the game. As their may be other features or content worth buying the game for. Every GT has always brought something interesting or new of appeal.

What keeps me holding on to GT6 by a string is the fact I have many PSN network friends. Many whom are drag racing friends. And GT is the only game I know of to bring the online experience in such a way that I can walk into a room not have to complete a race but free run or free drive and chat via my keyboard to friends and communicate with them. The concept of the way of tuning cars is similar to GT5 but little worse but its the tuning aspects that have been upgraded and are a little better in terms of customization. This is what keeps me playing GT6.

Forza, PCARS, none of these games can bring the same online connected experience and thats why GT is unique. But I wish PD could just make everyone happy, employ loads more people to get all the standard cars made premium then everyone will be happy regardless of whether theirs 20 difference same model versions.
 
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Probably why the first four words were "not about Standards specifically" and has mostly since talked in reference to the assertion that every car needs to return for every game.

Well yes, I was only referring to the inference regarding standards, although it's pretty debatable whether any inference from those stats can be made about the appeal of the car list in general, since the general spread of cars bought is unknown.
 
I'm kind of waiting for E3 myself, even though I have doubts on the amount of GT7 there.
 
I can not understand why standard cars need to be brought back in GT7, they serve no purpose other than to up the car count for marketing purposes. Just leave them in there respective game they came out from. I don't need 1200+ cars if the majority of the cars aren't even fully customizable, sound like hover crafts and are ports from a 2 gen game. 400+ fully modelled, customizable and great sounding cars is more than enough for me.
 
I am truly staggered that 36% of GTplanet members, die hard GT fans that would surely like me want their game of choice to be the best it can be and not turned into the laughing stock it is becoming, are perfectly ok with PS2 era cars being in the new PS4 game.

How long can you make the excuse "but i like the RUF, FTO etc etc" it doesn't even make logical sense.
Shouldn't you, like me and 64% of other fans who actually care about GT be wanting those PS2 era cars, after 10+ years, already premium?

You are saying you would take PS2 era version of a car over a new, made for PS4 one?
If not then why are you not calling for the cars to be made premium if you love that car so much?

Again i reiterate, they've had over 10 friggin years!!!

This is exactly why they CAN do it, because people will just accept crap and even be thankful for it.

The ONLY way i can see this working is to have the standard cars as a free DLC on PS store for those that want it, therefore leaving a true PS4 game not brought down by old assets.

Btw, how can a so called "perfectionist" be happy to put them in the game - for a 3rd time!?
 
Actually lot of standard cars look really good and it is not noticeable while playing. But the immersion factor goes when I use cockpit view in standard cars, VGT. So there should not be any premium or standard. Just all cars to have detailed cockpit. Make curves of cars look smooth using tessellation technique or whatever for decent looking standard cars. Pcars are only using some 65K poly count. It look good enough and not a deal breaker in cockpit view as it has modeled interiors
 
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Just my opinion guys,

When you think about it the tools kaz has been using to model cars on PC for GT5 have been of a much higher sample quality and downsampled for PS3. How long since the release of GT5? Now we have GT6. There are many many years here where if given to T10 they would have had over 800 or more probably more premium quality cars made for their game.

Kaz could have done this but has focused on other things. Meanwhile he has neglected with such inconsistency the quality of all cars by letting more and more PS2 standard cars into GT6. He has left it to the point that this divide gap is ever increasing and will make his job increasingly difficult to make right.

I for one do not like standard cars even though I continue to put up with them and still drive them. We see so many cars with few years between them. Many of them drive exactly the same and you feel no difference. Especially so when none of them have not enough detail to tell the difference such as having no interior or other differences aesthetically. A few bhp here or there doesn't do much to the feel and physics of driving one model from another, neither aesthetically or internally.

We only need 1-3 at most cars of same exact model that were iconic, popular and they need to be modeled in such as way that even though they look the same you can clearly see or feel or tell a difference inside and out. But sadly GT5 or GT6 doesn't accomplish this. Most standards will never show you that difference judging by PD's logic and the way they make their standards.

They need to focus on cars that are standard make them all premium and do them all. Then get rid of countless 10's of the same car and have 1-2 as I said. The next thing after doing that is bring more variety and bring more manufacturers of european or american origin cars to GT that have never been brought to the game.

There are so many manufacturers and their cars missing from GT. For me I hate driving a standard car that doesn't even have an interior. This is how I see GT. If GT7 has standards it won't stop me from buying the game. As their may be other features or content worth buying the game for. Every GT has always brought something interesting or new of appeal.

What keeps me holding on to GT6 by a string is the fact I have many PSN network friends. Many whom are drag racing friends. And GT is the only game I know of to bring the online experience in such a way that I can walk into a room not have to complete a race but free run or free drive and chat via my keyboard to friends and communicate with them. The concept of the way of tuning cars is similar to GT5 but little worse but its the tuning aspects that have been upgraded and are a little better in terms of customization. This is what keeps me playing GT6.

Forza, PCARS, none of these games can bring the same online connected experience and thats why GT is unique. But I wish PD could just make everyone happy, employ loads more people to get all the standard cars made premium then everyone will be happy regardless of whether theirs 20 difference same model versions.
I'm glad PD are working with much more future planning which IMO is much more efficient way to go about development. If it was the other team you mention with same number of modellers, I wouldn't be surprised if car count would have been less than 100. I think we are at the stage where there will be no standard cars as we mainly know them and hopefully a return back to GT5P content standard.
 
On the outside, all cars will be rendered to VGT standard. We'll most likely be able to add driver's numbers for standards and see parker lights illuminated instead of full beam lights at dawn and dusk. If any car is left looking like the GT500 Lambo, I cry, "fail".
 
I suppose I'll quote myself.
Now, one thing about the Johnnypenso's who insist they don't dislike the Standard cars, they just want consistency (yeah, right), I suppose then that a game made entirely of Standard cars, tracks and fold out trees would be just dandy. And look again, I see your guy's point on that. It would be pure chewing satisfaction to have the assets of GT6 all redone in high poly Premium glory with all kind of extra features. And getting that will take years of work.

The problem is that you guys utterly refuse to see our side of it. "Nope, our way or... we won't be happy at you." Is it any wonder that hardly anyone wants to touch that third rail here?
 
If you're saying "Premium or die", you're essentially saying that you either want Polyphony to banish niche vehicles from the series, or that you want Poly to take the time Premium-izing them at the expense of more broadly appealing vehicles. And although I'd personally be fine with the latter, I get the feeling most of you guys are thinking more along the lines of the former. You guys don't care about getting a Premium Honda Odyssey in GT7, you just don't want an ugly PS2-era Honda Odyssey on the track with you.

GT's car list, starting with GT2 and cemented with GT4, has been about being encyclopedic in nature. If you're expecting Polyphony to ditch that in favor of a more carefully curated list of nothing but the best of the best, you might want to look into a game called Forza.

Let's be real here... is including more content for the people who want it honestly a bad thing? I propose the only thing that they ought to change is not let the AI drive standards (and an option to allow/disallow them in online sessions), so that players just see the beautiful cars during their time with GT7 unless they go out of their way to buy and drive a standard car.

Lastly, the notiion of "well players only drive a few dozen cars in GT anyway" doesn't hold water as an argument for giving several hundred cars the axe. It's true, sure, but players don't all drive the SAME few dozen cars. It's about having options, and if somewhere someone has a weird passion for Honda Odyssesys, then it's in the game waiting just for them. It may not be premium, but they probably don't care... they like Honda Odysseys, after all. :lol:
 
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GT's car list, starting with GT2 and cemented with GT4, has been about being encyclopedic in nature.
Gran_Turismo_3.jpg
 
^ Okay, was that supposed to counter my assertion? There's a reason why I said that GT4 cemented GT's enyclopedic nature... *cough*GT3*cough*

But one could argue that the series has been striving for an encyclopedic car roster since the beginning, and that GT1 and GT3 only have relatively (to GT, that is) small car rosters due to time constraints. With GT5 they decided that the PS2-era models were good enough to bring over to the next generation.
 
Forza 6 will be presented at E3... I'd like to see GT7 but I don't really think it will happen.

Also, I preffer to have standard cars than not having them at all. If you don't like them, don't use them. :)
 
i love standard cars. they're filled with much character i mean the handling. you will never get bored to try them. and it is realistic to own a peugeot 206 rather than mclaren p1 and make a direct comparison in real life because i can drive it in real life :) standard cars maybe bad looking in the game but we still can have a advantage of it being in the game. however lets hope we can choose wether to choose all premium/standard/combination between them in the race so it may wont hurt your eyes to much when watching the replay action :)
 
Hell no, its an embarrassment.

Sony needs to fire KAz since its clear the man is deluded.

So you want to lose your precious Supra? If you think losing all standards means making them premium I got some bad news for ya...

I would be pissed if they took them out, many standard cars that I love in this game.
 
As in it can't be done in any reasonable time frame? Of course not, but with 3 years between GT6 and GT7 and maybe 150 new cars added in that time. What about 75 new cars and 75 standard to Premium upgrades?

You can get rid of a lot of standards very quickly indeed. Look at all the MX-5's. It only needs 5 Premiums to render all of the standards unnecessary. The same applies to quite a few cars. You could get rid of a surprisingly large number of standards with a relatively small number of Premiums.
 
Forza 6 will be presented at E3... I'd like to see GT7 but I don't really think it will happen.

Also, I preffer to have standard cars than not having them at all. If you don't like them, don't use them. :)

Let me ask you something? At what point do you draw the line? If tomorrow Kaz come out and says Standards will be in GT8 will you still be ok with that?. GT9 for the PS5 will have SC will you still be ok with that? GT10 for the PS5 will also have SC will you still be ok with that? GT11 for the PS6 will also have SC will you still be ok with that?

All i know is SC need to stop and i hope it did with GT6
 
As in it can't be done in any reasonable time frame? Of course not, but with 3 years between GT6 and GT7 and maybe 150 new cars added in that time. What about 75 new cars and 75 standard to Premium upgrades?

You can get rid of a lot of standards very quickly indeed. Look at all the MX-5's. It only needs 5 Premiums to render all of the standards unnecessary. The same applies to quite a few cars. You could get rid of a surprisingly large number of standards with a relatively small number of Premiums.

But what about all the individual cars that are iconic to a lot of people, the duplicate cars don't actually make up that much of the list, you're still left with at least 400 unique standard models, that you're willing to forget and cast aside.
 
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