GT7 Update Coming August 25

  • Thread starter Kevster823
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Haven't test myself yet, but it makes sense if there is a slight change to actual tire grip/wear. The patch notes clearly state that it is now easier to see how much tread is left, but, it also says this:

"Adjusted the simulation for tyre heat generation and wear ratio."

So perhaps there is some minor change in the wear/griploss, but mostly it's the visual representation that is drastically changed.

Been running alot of testing in preperation for a league, so I'm curious to try and compare stint laptimes.
 
Happy about the mclaren, just hope it's not too expensive.

Also the rally cross is surprisingly fun, looking forward to trying it with a wheel later! The rest of the update is a bit meh for me.

Just wish we had more events as most people say, it must be the easiest content to add surely?

With nearly 200 hours played I think I have gotten my money's worth out of GT7 but more events are a must.
 
Happy about the mclaren, just hope it's not too expensive.

Also the rally cross is surprisingly fun, looking forward to trying it with a wheel later! The rest of the update is a bit meh for me.

Just wish we had more events as most people say, it must be the easiest content to add surely?

With nearly 200 hours played I think I have gotten my money's worth out of GT7 but more events are a must.
reliable source says it'll be around 8 million
 
I’ve got my Muscle cars with their Aussie set ups. Been running real world -5 degrees front camber. Will be interesting if tyre wear ramps up. Before the update, the front/rear tyre wear is always even. Wish we had the display of other games that show tyre wear/temp/heat across the tyre tread.
 
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I am happy that PD gives updates, small but free. However, if the creator follows these threads, I believe the single player mode is in dire need of attention. There is no reason to play the game unless you are practicing for competition. I want a career mode that takes us through the streets of major cities and deserts to complete tasks. I want a story, an RPG that is based around car culture, street racing and pro racing. This should be a game that could take up to a month of game play to just progress through.
The dreams of a gamer!!
 
Still driving LeMans 30 minutes tire change it does not match the animation of the correct tire, You take it wet and the Pitstop guys come out dry and vice versa. 6 months after the premiere. The rest are also jokes. Skipping for now. The content is actually GT Sport.
 
I am happy that PD gives updates, small but free. However, if the creator follows these threads, I believe the single player mode is in dire need of attention. There is no reason to play the game unless you are practicing for competition. I want a career mode that takes us through the streets of major cities and deserts to complete tasks. I want a story, an RPG that is based around car culture, street racing and pro racing. This should be a game that could take up to a month of game play to just progress through.
The dreams of a gamer!!

You nailed it...

They don't even give you a % of the game's events completion like pretty much any other main title Gran Turismo and pretty almost any game with single player content really... The only thing you have related to this is the % of cars collected.

The only way I can somewhat give a pass on PD is if they release a gargantuan update in the following months, similar or even greater (and should be) than what GT5 spec 2.0 was. And that they have been holding back on purpose to do that.
Which is still poor management, and the only thing it does is piss off the playerbase as we can evidently see.

6 months now...
 
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I'm here wondering the same thing
It’s only fair that PolyPHONY decided to adjust our Performance points (in some ways less) that we should find a way give it back to them right? Oh wait we can’t 🤣🤣🤣

Seriously I had some serious tunes that are a joke now because of the suspension adjust on this patch. It’s like a never ending revenge from the roulette tickets fiasco
 
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Liking this update, physics changes has meant more ffb feeling and cars driving better also, my Escudo no longer needs a refuel at Tokyo :)
 
Happy about the mclaren, just hope it's not too expensive.

Also the rally cross is surprisingly fun, looking forward to trying it with a wheel later! The rest of the update is a bit meh for me.

Just wish we had more events as most people say, it must be the easiest content to add surely?

With nearly 200 hours played I think I have gotten my money's worth out of GT7 but more events are a must.
I will pay 2.000 million pounds that’s it
 
Let's say you made the game. And you wanted to make people buy micro-transactions, is not adding events how you would go about it?
No, but if I was a bad developer I might. I assume that people will want to play my game and collect the cars regardless, but that they're frustrated with doing the same races over and over. But they have an easy solution, just grab their credit card and they can buy all the cars and parts they want!

It's a daft way to try and run a live service game, but Polyphony haven't so far demonstrated that they have much of an idea how to run a good live service despite there being any number of examples out there to crib from. They have shown that they seem to think pretty little of their customers, and so while this sort of logic seems sort of silly to be ascribing to a bunch of professional developers it's also not entirely out of the realms of possibility.

Especially given that many of the other options like "this is as fast as they can create new events" are both depressing and bonkers. It seems fairly likely that there's some moon logic going on in this somewhere, it's just not entirely clear where.
 
I really like the rallycross layout at Barcelona. The problem is I finished everything in the new update already except for the Abarth extra menu. The tire wear thing didn’t bother me as much as I thought it would (although the Sardegna grind took a minute longer due to the extra pit stop). Still the lack of new grinding events is boring me very quickly again. Also not being able to sell cars STILL is disappointing.
 
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Drag racing is not a major component of the game though. The RS6 or the M5 in GT6 felt clumsy compared to smaller cars like the M3, as one would expect. In that regard I don’t find it overly surprising that PD more often than not opt for cars of more compact proportions. GT is first and foremost about cutting apexes, and big and heavy cars aren’t the best cornering machines.
Define major. It's fairly big since GT5, with many lobbies for that purpose alone. Plus, those two cars, have always been popular amongst players and car enthusiasts in general. And even better, you have competition, so unlike something like the Atenza or BMW i3, who stand alone on their own "classes", there would be competition between the M5, RS7, E63, CT5-V Blackwing. Unfortunately, PD have always been the type of adding 1 or 2 cars of one type, and then leave it alone.

That wasn’t the takeaway I got from the post I replied to initially. I agree that many significant cars throughout the ages are missing in GT7, but I can mention several that I strongly feel are more relevant for the game than the big saloons from Audi, BMW, Bentley, Cadillac, Maserati, etc.
Sure, but we shouldn't need to argue which is more relevant for the game, had PD done their part. The problem is that there's so much missing, that almost everything can be considered relevant. Given that this game is supposed to be for car enthusiasts in general, not having the sporty big saloons (which aren't that many) is a huge miss. Meanwhile, we have certain cars that don't appeal nearly as much.

Last month’s content update added the Maserati A6GCS. Maybe not the sort of car you want to see, but it ticks all the right boxes for me. Light, agile and rewarding. The Merak may be coming too, which I’d take anyday over a massive Trofeo saloon.
Why are you assuming that? I bought two A6GCS (one to keep stock, one to tune), and the biggest problem this car has, is that you can't use it anywhere, being classed as a race car. It's also great for Maserati, which deserved something more than just the Gran Turismo S.

It is your subjective preference. I have seen more than one comment saying that the Roadster RF would be a welcome addition. Not hard to imagine then that some people prefer it over the Abarth version.
And I've also seen plenty of comments of people asking for SUVs, all generations of Prius, the Moon Rover from GT6, and so on. Means nothing as it does not speak for the majority. From a logical stand point, there are way more reasons to add the Abarth, than there are to add the BRZ S '21 from the first update, or another Miata/MX-5/Roadster from the last generation. Fun fact, I've seen both the MX-5 and the Abarth in my town, and the Abarth has way more presence.

For the reasons I’ve already stated. Not to say it would be wrong to add them, but I can see why PD generally doesn’t prioritize them over smaller and lighter cars.
PD doesn't prioritize anything, really. Their first update, which is meant to be somewhat impactful and showing of things to come, had a duplicate, out of only 3 cars. If they felt that a duplicate was a priority, then they should have done it in a 10 car update. They also prioritized the Cappuccino, the Ford Roadster, the GTO, which are not known for handling, although all of them were worthy additions. We could also point to some new cars in GT7 at launch, with a 1929 Mercedes, a 1938 Alfa Romeo, and a few more. Even in GTS, we had two massive pick-up trucks, a BMW i3 (somehow priority over the i8). They just make weird choices sometimes.

If they really feel like prioritizing handling, and track day cars, I could probably come up with a list of some 50 cars, of which they may add a couple of them to the game. I might do that list one day, and after 2 years of updates to the game, I'll check it to see how many they actually added.

Right, but I mentioned the Cayman GT4 because its is consistent with the idea of adding proper track day cars, as PD has been doing repeatedly.
I'm all for those cars. But even those, road legal trackday cars, we have very few in the game. We will see if they will add any more, like the 360 CS that competes against the 911 GT3 '01. In the end, out of 15 cars from updates, we got 1 that fits that criteria.

Because the bigger cars aren’t ideal for circuit driving. I understand that you like drag racing, but the majority of GT players seek pleasure in managing weight transfer through corners and across cambered surfaces. The lighter cars specifically cater to this discipline.
GT players seek a lot of different things. No point trying to convince people that the vast majority only sees fun in one way of playing.

The shared trait for most of these is how they continue down paths PD consistently have followed for years, and recurring themes include classics, legends, icons, racing and modern road cars with high amounts of circuit appeal. The bigger saloons on the market generally do not qualify for this pattern.
You are really pushing your thing with the bigger saloons. Why so specific? :lol: The assortment of cars is mostly random. No specific theme or plan, other than maybe "1 modern-ish road car, 1 older road car, 1 race car" per update. Which means that, no matter if they try to follow a pattern, that pattern is yet to be properly seen. The next update could include a Cheetah, a submarine and a pizza, and it would still fit the pattern of "1 of each type" we have seen so far.

The variety follows frequently recurring themes though. The small number of cars per update is a valid concern, which I share.
Then again, it's too soon to say, since out of 15 cars, there's barely any overlap in the type of each, unless we generalize between modern/old/race car.
 
I preferred not to say much about microtransactions before I got the game, but after I actually got it and played for like 2 months now I can clearly see all this microtransactions talk is completely made up by angry players who want blood and probably soon will blame Kennedy's death on Kaz and PD as well. There are plenty of problems with this game, including some problems with economics, but microtransactions just happened to exist in the game and have nothing to do with actual problems.
 
I preferred not to say much about microtransactions before I got the game, but after I actually got it and played for like 2 months now I can clearly see all this microtransactions talk is completely made up by angry players who want blood and probably soon will blame Kennedy's death on Kaz and PD as well. There are plenty of problems with this game, including some problems with economics, but microtransactions just happened to exist in the game and have nothing to do with actual problems.
Ah, 'I've not used MXT's so they clearly not a problem for anyone', it's not quite the hot take you think it is.

I've never used MXT's in CoD, that hasn't stopped Activison making billions off of them!
 
I really like the rallycross layout at Barcelona. The problem is I finished everything in the new update already except for the Abarth extra menu. The tire wear thing didn’t bother me as much as I thought it would (although the Sardegna grind took a minute longer due to the extra pit stop). Still the lack of new grinding events is boring me very quickly again. Also not being able to sell cars STILL is disappointing.
PD could double the total number of events in the game, and people would finish them all in a few hours and still complain for more.
 
The biggest kick in the gut with this update actually wasn’t the abysmally low payouts for the events (because they’re so short). It was the fact that my 6 star parts ticket netted me, …………… (drumroll)
Ceramic brakes that I can buy at Under Steer for 21,000 credits.
🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬

PD for crying out loud, make S parts purchasable at the Extreme section of Under Steer! It would immensely improve the quality of the game.
 
Let's speak the truth and be objectively practical. PD's update work is bizarrely palliative and uses diversionary schemes to give the feeling that the game is being updated.

Porsche Cayman GT4 is exactly the same car as the Cayman GT4 Gr.4.

With the exception of the RX tracing, Montmeló's new tracings were already digitized.

And as for the MP4/4, what's the point of bringing an Official Formula 1 car, if this car will only be used for Time Attack and in a race of MP4/4 clones?

Honestly, I don't mean to offend anyone, but damn... it's a TERRIBLE content management.
 
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