I am positive it was a body shot because I'm an auto aiming scrub. I'm not saying you're a lier, I'm just going off of what I have seen.I know for a fact that in free roam, it never OHK'd a player with a chest shot. I've had it since the day it came out and immediately stopped using it because of this.
As for the deathmatch, I have no idea what's going on there. Are you sure these weren't headshots?
Source for weapon damage
Then they probably weren't at full health.I am positive it was a body shot because I'm an auto aiming scrub. I'm not saying you're a lier, I'm just going off of what I have seen.
Me and Nas were playing with them a lot after they came out this year and were one shot killing each other from a block distance. We intentionally were avoiding headshots too.Then they probably weren't at full health.
That's weird.Me and Nas were playing with them a lot after they came out this year and were one shot killing each other from a block distance. We intentionally were avoiding headshots too.
But for a while it worked. That's the only reason I didn't put it in my office stash. Me and my friends would go berserk on each other from time to time.That's weird.
A level 1 player still has more than enough health to survive a point-blank shot from the musket, on paper at least. How people are managing to get one-hit kills is beyond me.Remember that higher level players have higher max health. It's likely that the Musket can only OHKO people below a certain level.
So I've made a thing.
https://socialclub.rockstargames.com/games/gtav/ps4/jobs/job/jvD_EOUyuEukBSPp9ULIcA
And if this thing isn't big enough for you, I'm working on the sequel
The issue is the game won't let me place the checkpoints past where the gradient for the water on the map ends. I am continuing, there will just be a large gap in checkpoints for both directions. I've done the math, I can have checkpoints at all but 4 of the 5 degree turns. However, what I was doing is having them at 5/6 (Skipping Orange each time), but now I've just put checkpoints in as many turns as it will allow.Couldn't you just space them out more? You're in a tube, it shouldn't matter how far away they are since you're going to hit them eventually.
Heck, place the start then one on the opposite side. Boom, done.
The issue is the game won't let me place the checkpoints past where the gradient for the water on the map ends. I am continuing, there will just be a large gap in checkpoints for both directions. I've done the math, I can have checkpoints at all but 4 of the 5 degree turns. However, what I was doing is having them at 5/6 (Skipping Orange each time), but now I've just put checkpoints in as many turns as it will allow.
I've wrapped around to the point where it lets me place checkpoints again, so once it's done I can link to it here. So far, the lap is 15.2 miles and I've still got to cross the airport in terms of location.Ah, I see what you mean now. I thought you just ran out of checkpoints to place.
You wouldn't happen to have a picture of the whole map with that, would you, for scale?
You think that's good, wait for the sequel that I'm almost done with. It's on it's way, and to put it in perspective the diameter goes from the bottom of the airport all the way to the middle of the Alamo Sea. A little preview
Really, over Cycles*sees Utility*
in mind: I DOUBLE DARE YOU, MOTHER*BLEEP*!
I don't think soYou can't play jobs created on other platforms right?
That is mental. I would love to give it a go.https://socialclub.rockstargames.co...ames/gtav/ps4/jobs/job/7xs2xlfMNU6oBBPY0i85jw
Just a tiny bit bigger
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The 5 mile Icositetragon in comparison
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The car speedometer is inaccurate. I thought everyone knew this by now.I played a custom race yesterday. It had 2 long straights covered in speed boosts. Drove a stock 7B 1st time and noticed the speedo would cap out at 137mph even though I was constantly on the speed boosts. Played again in my custom one with stock wheels and the carbon spoiler. Car was going faster but the speedo would still max out at 137mph.
The car speedometer is inaccurate. I thought everyone knew this by now.
Maybe they were a part of the same organization with friendly fire?![]()
Your guess is as good as mine.
INB4 THIS IS ANOTHER GIF THAT CAME FROM A VIDEO SPD HAD NO IDEA IT EXISTED AS SUCH.
The musket only does 165 damage per shot. A level 1 player has 238 health. The only way to get a OHK from full health is to either get a headshot, or by using a damage multiplier (bullshark, deathmatch bonuses, etc).