GTA Online Thread (Useful Links in OP)

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Yay...the whiniest of the bunch is back in this thread...”yippie”:rolleyes: If you don’t even play the game, why even bother?:confused:

I’m personally not a big fan of the way they’ll take the game from “become a regular crimelord” to “save the world from the evil Russians/Chinese/whatever” à la F&F, but it’s nothing I can do about it, so I can’t be bothered with whining about it.

Expensive stuff? Yes. Most likely. So? It’s still a free DLC, and by choosing not to play the game, you’ve basically chosen not to be able to afford the stuff that’s released in these free DLC’s.
Are some stuff overpriced? Yes. Why? Shark cards:rolleyes:. Because R* is the only company in history that wants to earn as much money as possible:rolleyes: I
f everything on these DLC’s was free ingame, you’d most likely whine about that as well “everyone has xxx” “it’s not even fun when everyone has access to xxx” “it’s not fair that a player with rank 2 can have the same stuff as a player with rank 550”. Or, R* completely removes the Shark cards, and make us pay for all DLC’s. Then the whining would take proportions that I can’t even imagine.

Now, there is a way to ignore specific users of these forums, right? I’m just gonna go see if I can find those settings.

Cheers:cheers:
 
Yay...the whiniest of the bunch is back in this thread...”yippie”:rolleyes: If you don’t even play the game, why even bother?:confused:

I’m personally not a big fan of the way they’ll take the game from “become a regular crimelord” to “save the world from the evil Russians/Chinese/whatever” à la F&F, but it’s nothing I can do about it, so I can’t be bothered with whining about it.

Expensive stuff? Yes. Most likely. So? It’s still a free DLC, and by choosing not to play the game, you’ve basically chosen not to be able to afford the stuff that’s released in these free DLC’s.
Are some stuff overpriced? Yes. Why? Shark cards:rolleyes:. Because R* is the only company in history that wants to earn as much money as possible:rolleyes: I
f everything on these DLC’s was free ingame, you’d most likely whine about that as well “everyone has xxx” “it’s not even fun when everyone has access to xxx” “it’s not fair that a player with rank 2 can have the same stuff as a player with rank 550”. Or, R* completely removes the Shark cards, and make us pay for all DLC’s. Then the whining would take proportions that I can’t even imagine.

Complaining about people complaining, nice.

Now, there is a way to ignore specific users of these forums, right? I’m just gonna go see if I can find those settings.

wow ur cool
 
So meta.

Look, we've been down this road before, so I'll give y'all the reader's digest.

It's free DL. As in the download is free. Access to the content is not. Free DL, not free DLC.

Paid DLC would be great, actually, at market prices. The reason people bitch(and if you think this is bitching, I implore folks to venture a trip to other corners of the enthusiast gamer internet) isn't because "stuff isn't free," but rather the price. Gran Turismo had paid DLC, and bitching wasn't so prolific. Why? $1/car, etc were market prices. By circumventing pricing content through the process of artificial currency(because that's exactly what it does) it shields casual players from the true costs. $20+ for a car? That's not market prices, that's clever deception. Shark Card sales saturation supports this, as if it were truly market driven forces the market would buy them. The market doesn't. It is a small portion of the playerbase that engages. I've gone over this math before, and then someone here reposted it elsewhere....so I'll spare everyone that, but it's there if you want it.

This isn't an issue of entitled consumers, nor is it an issue of unreasonable expectations. It is an issue of deceptive trade practices, in general. In almost any other setting, an uncertain and changing price not based upon market forces(supply/demand/cost to mfr, etc) and firmly defined is deceptive, and in many other cases illegal. This fact is known, and best represented by the bone R* threw everyone by refunding content purchased that later became free. This whole virtual currency matter is new territory, and unregulated. Of course, all of this is voluntary and you don't have to participate, and are not forced to purchase anything, per se.

Similarly, participation on a forum such as this is voluntary, and no discussion requires participation. The ability to ignore individuals is not the responsiblity of software. If someone struggles to ignore another, it is a self control issue. I disagree with many people, and I am responsible for choosing my own battles. If I got in a twist every time someone posted something that I disagree with, rubs me the wrong way, or is flat out untrue; I would not get much done regardless of my typing speed. :lol:

I'm not trying to be mean to anyone, and frankly the above isn't directed at anyone in particular. The topic arose, however, and I chose it to be worth my time to comment. A lot of us have different playing styles, and different desires as to what we hope our gaming experience to be. For folks that are used to the older gaming formats, these types of industry changes aren't looked upon favourably and the subsequent backlashes against the push toward continued monetising of depreciated property. Perhaps we could discuss payday loans, tobacco and alcohol, health insurance, medical costs, etc instead. I have a feeling the results would be similar. Folks will differ in opinions. That's OK.
 
Yeah, they canned transfers back in March amidst attempts to quell the transfer of modded accounts.

At this point, if you are starting off solo then the old grinds are still mostly in play until you are able to do VIP work. If it were me doing it solo from scratch I would probably run the old contact missions and whatever convenient double pay options are available at the time until VIP was available. From there I would grind VIP/missions/double pay stuff until I could buy an office. Next I would continue to earn enough to buy a vehicle warehouse if you have the time to do the source/sell missions, as it remains the most efficient earning method. If you prefer a slower but more passive income, then I would buy the bunker first. Either way, you're going to end up with the vehicle warehouse and a bunker eventually if you want solid income going forward. To keep it simple, you can skip the rest.

The easy way, of course, if you're on PS4 is to just find me online. If I have another person or two hanging round, we can get you most of the way toward a CEO office in a few hours and that makes everything easier. Once you've got an office and a warehouse everything else sort of falls into place.
All they had to do was ban the modded accounts at the same time that they began cracking down on the modders and none of this would have been an issue. I haven't even touched my legit GTA account in months since virtually everyone has a modded account on the 3 now. Even then, some of the menus allow a modder to play with anyone's stats at will now and can take anyone stats if they choose to (my crew leader only takes stats of hardcore cheaters). I wouldn't have shed a tear if they banned my modded account since my legit account almost has a better k/d and I could already slaughter people without one anyway. But they didn't and allowed the circus to continue but not taking the hard line approach and being done with it like they should have in the first place.
 
I agree. I think they initially tip-toed round the 'problem' because of the prior post-action data. The wanted to have their cake and eat it too. I think they were hoping to 'convert' some folks into legitimate players. They even serviced this by announcing ahead of time that actions were to be taken, and gave people some rope with which to hang themselves. Many did, by using the advanced notice to attempt to move/launder funds, and then R* acted with the ban. They have the data. They know what happened in 2014. I think they miscalculated the number of folks they would recover, as well as the general sentiment of that community. Slowly, I think they have adapted to that realisation, which is why they no longer appear to hold quarter nor attempt to court that potential market.
 
I'm planning on deleted my second character and making a new one where I do all of the contact missions and stuff in order like a story mode. Is there any list with all the missions in the order of the online story?
 
I'm planning on deleted my second character and making a new one where I do all of the contact missions and stuff in order like a story mode. Is there any list with all the missions in the order of the online story?

They’re unlocked by leveling up your character.
 
So meta.

Look, we've been down this road before, so I'll give y'all the reader's digest.

It's free DL. As in the download is free. Access to the content is not. Free DL, not free DLC.

Paid DLC would be great, actually, at market prices. The reason people bitch(and if you think this is bitching, I implore folks to venture a trip to other corners of the enthusiast gamer internet) isn't because "stuff isn't free," but rather the price. Gran Turismo had paid DLC, and bitching wasn't so prolific. Why? $1/car, etc were market prices. By circumventing pricing content through the process of artificial currency(because that's exactly what it does) it shields casual players from the true costs. $20+ for a car? That's not market prices, that's clever deception. Shark Card sales saturation supports this, as if it were truly market driven forces the market would buy them. The market doesn't. It is a small portion of the playerbase that engages. I've gone over this math before, and then someone here reposted it elsewhere....so I'll spare everyone that, but it's there if you want it.

This isn't an issue of entitled consumers, nor is it an issue of unreasonable expectations. It is an issue of deceptive trade practices, in general. In almost any other setting, an uncertain and changing price not based upon market forces(supply/demand/cost to mfr, etc) and firmly defined is deceptive, and in many other cases illegal. This fact is known, and best represented by the bone R* threw everyone by refunding content purchased that later became free. This whole virtual currency matter is new territory, and unregulated. Of course, all of this is voluntary and you don't have to participate, and are not forced to purchase anything, per se.

Similarly, participation on a forum such as this is voluntary, and no discussion requires participation. The ability to ignore individuals is not the responsiblity of software. If someone struggles to ignore another, it is a self control issue. I disagree with many people, and I am responsible for choosing my own battles. If I got in a twist every time someone posted something that I disagree with, rubs me the wrong way, or is flat out untrue; I would not get much done regardless of my typing speed. :lol:

I'm not trying to be mean to anyone, and frankly the above isn't directed at anyone in particular. The topic arose, however, and I chose it to be worth my time to comment. A lot of us have different playing styles, and different desires as to what we hope our gaming experience to be. For folks that are used to the older gaming formats, these types of industry changes aren't looked upon favourably and the subsequent backlashes against the push toward continued monetising of depreciated property. Perhaps we could discuss payday loans, tobacco and alcohol, health insurance, medical costs, etc instead. I have a feeling the results would be similar. Folks will differ in opinions. That's OK.

I read half of this and then noticed Marcus Garvey's flag. I saw that the location indicated is Jamaica. I don't know if that is to be taken literally (kinda like mine says Iran) but I decided to read the rest of the post with a Jamaican accent. It's a different read for sure.
 
Expensive stuff? Yes. Most likely. So? It’s still a free DLC, and by choosing not to play the game, you’ve basically chosen not to be able to afford the stuff that’s released in these free DLC’s.

It's not about the money, it's about the time investment for something that plenty of other games offer with a much lower barrier to entry and the fact that R* is failing to actually get me interested as a result. If there was a new update based around cheaper content, a return to the roots of GTA, I'd be much more interested, and if I started playing again I might even be likely to try getting some of the more expensive stuff. However, apparently they either don't know (unlikely) or don't care about bringing back former players.

Anyway, just because something is free, it doesn't mean it's worth putting time or money into - do you put hundreds of hours into every single derivative free-to-play MMO that you come across, or do you recognise that mindless skinner box grinding along with appeal to instant gratification is a very deliberate business strategy that these games, along with GTA Online, are built around?

Are some stuff overpriced? Yes. Why? Shark cards:rolleyes:. Because R* is the only company in history that wants to earn as much money as possible:rolleyes:

It's more than possible to turn a profit on a game without resorting to microtransactions.

If everything on these DLC’s was free ingame, you’d most likely whine about that as well “everyone has xxx” “it’s not even fun when everyone has access to xxx” “it’s not fair that a player with rank 2 can have the same stuff as a player with rank 550”. Or, R* completely removes the Shark cards, and make us pay for all DLC’s. Then the whining would take proportions that I can’t even imagine.

Why are you saying I would whine about content packs being free ingame? That's how they started with the very first DLC and it was perfectly well-received, and in any case I specifically noted two other games that I prefer for having the same content without a massive timewall/paywall.

More importantly, why are you assuming that because I don't want content to be expensive, I want it to be completely free? It would be entirely reasonable for new content to be kept to the same general prices as vanilla content - $100-200k for a new car, $500k for a warstock vehicle, $1mil for the absolute most expensive stuff. As for complaining that rank 2 players can access the same content as rank 550 players, people have been complaining about that since the homing launcher came out; nowadays the majority of ingame content is available as low as rank 12 as long as you can afford the shark cards, with no real incentive to reach anywhere above rank 120. It's more or less the standard pay2win model, and I can guarantee you'll find plenty of people already complaining about everyone having xxx for that exact reason.

Now, there is a way to ignore specific users of these forums, right? I’m just gonna go see if I can find those settings.

There isn't, but luckily I can still offer a solution. If you don't want to see criticism, you're not obligated to go to a discussion thread where people are allowed to criticise stuff. I'm sure you could set up the GTA Online Shrine Of Indisputable Perfection thread if you wanted.
 
New Update, December 12th.



*sigh* You know this game has gone to high hell well you're first thought is "I can't imagine how inflated these prices will be."


We've come a long way from hot-wiring a car for five hundred dollars and a baseball bat.
 
We've come a long way from hot-wiring a car for five hundred dollars and a baseball bat.

Could you imagine if the pbysical mechanic still existed, the one that dfove your car over to you?* Say you call for your Opressor, he shows up and drives around. You then walk infront of him to get him to stop, and when he hits the horn...

Boom! Rocket bike to the face; Wasted! Done in by your own mechanic.




*Attempted to, at least...
 
Reading a lot of people guessing this may be the last update to the game considering how much insane stuff is in it. But, I'm not so sure; maybe the last major update, but I think this game's still way too much of a cash cow to bow out now. :D

Also, anyone ever log in and randomly be awarded money by Rockstar? Received 2.1 million. :odd:
 
I reckon R* would say 'this is the last update guys' if that was the case.

Anyway I'm just glad there is a bit of meat to this update in the form of a heist.
 
So I saw a thumbnail for a YouTube video listing the unconfirmed prices for a couple cars (person didn't even show any of the prices in the video :rolleyes:)

  • Plasma Tank: $5,500,000
  • Turreted 4x4: $2,400,000
  • Imponte Deluxo: $6,000,000

Keep in mind these may not be accurate
 
Basically, in the same menu as the Daily Objectives and all of that, there's a section with the name of "SecuroServ", and if you have 1 million in your bank, you can register as a VIP, which gives you access to the VIP missions, some of which can be done by yourself, notably Headhunter and Sightseer
But the 1-million-in-the-bank can be negated if you buy an office, the cheapsest version of which costs 1 million itself unless you're lucky to buy one on a sale, which also renames the VIP missions to CEO missions but there is zero difference aside from that.
A lot has changed now since PS3. VIP activities are one of the additions that came in 2015 with Executives and Other Criminals, where through the interaction(select) menu you can become a VIP executive. As a VIP, you can from there launch all sorts of activities via the interaction menu. These activities range from things like collecting a briefcase and delivering it, silencing multiple witnesses, collecting packages, or simply hanging round the yacht and preventing other players from boarding the upper deck. These activities range in time investment from about 90 seconds all the way up to 10 minutes, and pay between 15k and 30k per person(that's where if you find me with other players we can make you a lot more money.) Staggering the activities properly increases efficiency, as does being mindful enough to take advantage of them when doing other activities. For example, anytime I find myself near LSIA about to head north, I start Hostile Takeover(one of the VIP activities) and it makes me 15k literally on the way to my next destination, costing me nearly zero time. Those types of things you'll gather a bit more on after you get a feel for the flow of everything. There are literally hundreds of new things to do, compared to PS3. It's crazy, and can be overwhelming; which is why I suggest finding some folks that have it all down and just hang out a bit.

The office is simply a base that you must purchase as requirement to become a CEO. Once you are a CEO, the office serves a base where you can purchase a vehicle warehouse, bunker, etc from. From the office you also launch the vehicle source missions(again, most profitable method currently) for your warehouse. It also doubles a pretty solid hangout, is able to be upgraded with three twenty-car garages, and your assistant can spawn a number of Pegasus vehicles, along with any of your personal vehicles.

I know it sounds complicated because there is a lot of 'new' stuff out there. It's actually pretty simple once you distill it down to the essentials, which is again why I strongly encourage you to find some folks already established on PS4 and tag along.

You don't need $1m to VIP. You need $50k. All of which is irrelevant if you simply do that thing I keep repeating. Find folks. Easier; just find me.

Shame I'm only on PC now, otherwise It'd definitely be fun to play with y'all. I'f there's anyone playing on pc, I'd love to join aswell. :)

Thanks for the info though, I'll see if I can do the VIP stuff. You only need 50k in the bank for that as I understand?
 
Thanks for the info though, I'll see if I can do the VIP stuff. You only need 50k in the bank for that as I understand?
Yep, like mentioned in Marcus' reply to my apology, it was changed to 50k when the Gunrunning update happened although from a game balance standpoint it nullifies the ability of getting the cheapest office for the same price as the original VIP amount, but honestly that was null in the first place considering other offices are considerably more expensive
 
For example, anytime I find myself near LSIA about to head north, I start Hostile Takeover(one of the VIP activities) and it makes me 15k literally on the way to my next destination, costing me nearly zero time.
Also you sir are a mad man. I just tried that one and it was the hardest thing I have ever done in this game. :lol: I died atleast 10 times and then someone stole the thing from me. Then I died more. Less than family friendly words were spoken. Children cried and women were screaming. It was hell.

There must be some strategy to this. :lol:
 
Shame I'm only on PC now, otherwise It'd definitely be fun to play with y'all. I'f there's anyone playing on pc, I'd love to join aswell. :)

Thanks for the info though, I'll see if I can do the VIP stuff. You only need 50k in the bank for that as I understand?

Yeah, VIP now only requires $50k, although you may have to be lvl 15 or something as well, I forget. IIRC I got my scratch character to lvl 21 in the first night assisting other organisations(Bunker and business sale missions pay big RP.)

There are a few VIP methods to earn best with. The process I use when doing only VIP work is as follows, ideal to reduce cooldown times as much as possible;

Obtain air transport(helicopter is best for most players, Buzzard is ideal but not required)
Run Sightseer(5-7 mins for average, 3-4mins if you're good)
Once completed, travel to nearby LSIA or Altruist camp near chiliad(whichever is more convenient) while on the cooldown timer.
Once cooldown timer finishes, Run Hostile Takeover at desired location(the above two are easiest)
Once Hostile is complete, Sightseer should be now or soon available(may have short cooldown timer depending on how fast you completed the prior)

From there, once you nail the timing you can get to a point where you only get a cooldown every other cycle. As long as you complete the current activity before the cooldown runs out for the prior, it doesn't reset. So hitting the time just right after one cycle leaves you with cooldowns in the seconds rather than minutes. On the 3rd or 4th cycle you may 'catch' yourself and end up with another 5min cooldown for one of the activities, upon which you can run Headhunter or Executive Search if you want to burn some time off and shake it up. I prefer to bias my time towards Sightseer and Hostile, though; as Sightseer pays ~$20k(depends on how fast you complete it) for 3-4mins of work once you are practiced, and Hostile pays ~$15k for 90 seconds. Exec Search pays $30k but requires 10 minutes of standing around, and I personally find headhunter to be annoying(although some love it, give it a try.)

Notes: Sightseer is easy and can be fun. Easily done in a timely fashion with any helicopter you can steal from any airport, no opposition(other than players if you're in a public room.)

Hostile at LSIA and Altruist camp are fast with a Buzzard, under 90s when you're well practiced. Just keep a bit of distance firing the homing rockets until the NPC are dead, you cannot destroy the briefcase. Without a Buzzard or other armed helicopter, you will want to park your unarmed aircraft near the hangar for LSIA, or on the top of the hill for the altruist camp and attack on foot. Then return to the aircraft for delivering the briefcase.

To get to the 50k and level up, just run some of the contact missions, etc. I think if you do the full tutorial, you are 'released into the world' with a lvl 4. I'm lazy, so once I got to lvl 12 I would probably run Blow-up(Simeone mission) and just let the timer run over 4 minutes(maximum payout per minute) before walking onto the 'complete' corona.

Lastly, I would stress avoiding getting sucked into the massive sink that is GTA V. Not unlike some folks in real life, a simple existence can be far more enjoyable. Eventually, your possessions can own you if you chase money. My most enjoyable activities are still free. Wingsuiting As much as I've earned and spent, my typical go-to cars are ones I stole off the street for free and have a $100k or less invested in them. Aside from the yacht, the residence I spend the most time in is still Sierra Towers(Eclipse.) I've said it before, but if I was to do it over again I would probably keep it simple and have only one or two residences. If that is all you desire, you can skip all the above steps and literally just play the game as it comes to you. The stuff I've posted is what I find to be the fastest way to earn in steps to get you to where you can earn the most down the road. If you don't care to have millions, etc then you can certainly skip the office, warehouse, bunker, etc and just play what you feel like playing. If you have grand plans, however, you'll want the office, warehouse and bunker.

Edit: You posted this as I hadn't refreshed the thread when I posted;

Also you sir are a mad man. I just tried that one and it was the hardest thing I have ever done in this game. :lol: I died atleast 10 times and then someone stole the thing from me. Then I died more. Less than family friendly words were spoken. Children cried and women were screaming. It was hell.

There must be some strategy to this. :lol:

As I detailed above, and should have done so earlier; the Buzzard is what makes it quick and easy. Otherwise I land next to the hangar at LSIA, gun the NPCs from round the corner, grab the case and run back out the chopper. The chopper takes some hits from the police when leaving if you do it this way, but should make it back no problem. As an aside, all of the VIP work save Piracy and Exec Search IIRC can be done in a friends only room, etc if you prefer not to bother with the public.
 
Also, if you do want to chase millions, keep in mind that the vehicles on websites such as SouthernSanAndreas, Legendary Motorsports, the slightly-newer Benny's, etc, will all be significantly more expensive than whatever existed before the DLCs, especially if you want to go ham with customizing them, with some of the more ridiculous stuff going for more than a million without customization costs, and some require you to invest in other "necessary" things before being able to customize them, or investing to buy them at all, some of them are quite decently eye-catching, mind you(Like these seven cars in separate links(and no they aren't my pictures)), But it will take a decently long amount of playtime to be able to get everything newer than 2014 content, as well as to customize it, because 85 million copies sold warrants more shark cards apparently
Alternatively, on PC, you could attempt to find a hacker kind enough to drop millions, but the anti-cheat may false-flag the victim of the money drop, not sure how valid that is though, but I wouldn't risk it considering that even one ban erases character data
 
Lastly, I would stress avoiding getting sucked into the massive sink that is GTA V. Not unlike some folks in real life, a simple existence can be far more enjoyable. Eventually, your possessions can own you if you chase money. My most enjoyable activities are still free. Wingsuiting As much as I've earned and spent, my typical go-to cars are ones I stole off the street for free and have a $100k or less invested in them. Aside from the yacht, the residence I spend the most time in is still Sierra Towers(Eclipse.) I've said it before, but if I was to do it over again I would probably keep it simple and have only one or two residences. If that is all you desire, you can skip all the above steps and literally just play the game as it comes to you. The stuff I've posted is what I find to be the fastest way to earn in steps to get you to where you can earn the most down the road. If you don't care to have millions, etc then you can certainly skip the office, warehouse, bunker, etc and just play what you feel like playing. If you have grand plans, however, you'll want the office, warehouse and bunker.
I completely agree. I just would like to go back to the point I was at on ps3. Like having enough health to not die from two shots and access to some nicer vehicles like the Buzzard or the Lazer for when someone is not being nice in the lobby. Also the new stuff like bunkers and all that seem very interesting. Concerning the cars my old favourites have been the Zion XS that was one of the first cars I really liked that I got back in the olden days, the Tailgater and the Comet. Oh it was fun times having glitched Michael's Tailgater into online, having it as your own.

I'll give that sequence of yours a try. :) So far I did the one job where you have to Cargobob a container to a place. That one wasn't too hard.

Also, if you do want to chase millions, keep in mind that the vehicles on websites such as SouthernSanAndreas, Legendary Motorsports, the slightly-newer Benny's, etc, will all be significantly more expensive than whatever existed before the DLCs, especially if you want to go ham with customizing them, with some of the more ridiculous stuff going for more than a million without customization costs, and some require you to invest in other "necessary" things before being able to customize them, or investing to buy them at all, some of them are quite decently eye-catching, mind you(Like these seven cars in separate links(and no they aren't my pictures)), But it will take a decently long amount of playtime to be able to get everything newer than 2014 content, as well as to customize it, because 85 million copies sold warrants more shark cards apparently
Alternatively, on PC, you could attempt to find a hacker kind enough to drop millions, but the anti-cheat may false-flag the victim of the money drop, not sure how valid that is though, but I wouldn't risk it considering that even one ban erases character data
I'll see how much I can earn on my own first I think :lol:
 
Shame I'm only on PC now, otherwise It'd definitely be fun to play with y'all. I'f there's anyone playing on pc, I'd love to join aswell. :)

Thanks for the info though, I'll see if I can do the VIP stuff. You only need 50k in the bank for that as I understand?

I'll let you know if I ever reinstall the game for PC. I managed to port my character over so whilst I'm missing the majority of post-PS3 content (since at the time I could barely run the game) I still have access to heists and I'd be happy to give you a couple of 100% cuts if you're still short on money by that point.
 
I'll let you know if I ever reinstall the game for PC. I managed to port my character over so whilst I'm missing the majority of post-PS3 content (since at the time I could barely run the game) I still have access to heists and I'd be happy to give you a couple of 100% cuts if you're still short on money by that point.
I still do remember the cruises and shenanigans with you on ps3. Those were fun times. :D I'd definitely be down.
 
"A billionaire tech mogul, an idealistic intelligence agent, a socially awkward conspiracy theorist and a neurotic supercomputer have been forced into an unlikely alliance to save San Andreas from total annihilation. As apocalyptic threats mount from enemies unknown, you and your criminal crew are enlisted to un-tangle mysteries and eradicate threats spanning from the bustling streets of downtown Los Santos to the ocean floor and all the way to the inner depths of Mount Chiliad in an epic new online adventure.

The Doomsday Heist is coming to Grand Theft Auto Online on December 12th"

I guess this update will put the Chiliad mystery to bed, the missile silo looks like it could be inside the mountain.
 
Some thoughts about the new MkII weapons:

Marksman Rifle:
- It’s a bit weird looking. The fore-end still resembles a metal EBR style chassis, but the M4 stock and grip seem to be replaced with an older fiberglass M21 stock.
- The scope appears to be the same. Not sure if it’ll be interchangeable with anything else.
- The new ammo choices should make the rifle a bit more interesting, but I’m going to be very disappointed if it gets access to explosive ammo.

Special Carbine:
- No sure how different it’ll be from the Carbine Rifle, but I’m sure people will find a use for it.

Bullpup Rifle:
- Upgrading it appears to magically change it from a Chinese assault rifle into a FAMAS (at least I think it looks like one from the front.)
- Rate of fire should be higher than the other ARs and it has acess to AP rounds. Will probably be the best weapon for close-range headshots.

Pump Shotgun:
- I’m assuming it’ll get some kind of additional ammo choices like the other MkII weapons.
- Otherwise, I don’t expect a huge difference with standard ammo. The vanilla weapon was perfectly adequate.
- Muzzle break options, for whatever reason.

Heavy Revolver:
- I’m assuming it shares optic choices with the SMG, which makes it kinda absurd looking.
- I’m hoping it gets a firing rate buff. Damage buffs won’t make a huge difference unless it becomes a OHK, which I’d rather it not be.
- Has muzzle break options, which I’m not sure how it’ll make a difference unless the rate of fire is increased. I’ll laugh if it gets an option to mount a suppressor.
 
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Alright, didn’t think I’d be posting something like this.

So, Frank Ocean shared this on Tumblr.



Odd, considering it has the Deluxo, and a new Radio station in it.

Blonded RADIO was the name of his radio show on Apple Music.

There are no mods for the Deluxo currently available.

The only way this could be through Self Radio is if Frank was at R*, as he’d need access to the Deluxo.

Even if it was through Self Radio, the tracks on there can’t be shared. The track that he’s hovering over can be.

So, uhhh, Frank Ocean centric radio station coming tomorrow?
 
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