GTA V - General Thread

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I'm bored and I don't feel like doing anything, so here's an idea for an update (or two updates) to make the racing community of GTA a little more interesting. Maybe I'll go email it to R* and ask them pretty please to consider some of the ideas :P

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Racing Update Part 1: Streets

After his somewhat disastrous foray into lowriders, Lamar decides it's time to hit up a somewhat less trigger-happy, if tackier, subset of the automotive scene in Los Santos. The players are enlisted to jack two vans full of parts being escorted by a Korean street gang up to Paleto Bay, and bring them back to a garage near the airport, and the rest is (alternate universe) history.

Major changes:

- Hao's Garage added to the game: located near to the airport, this garage is different to the LSC that he runs, as certain vehicles have the option of getting fitted with the latest prototype parts that haven't even hit shelves yet. Eligible vehicles include:
- Karin Futo
- Karin Sultan
- Karin Kuruma (non-armored version only)
- Maibatsu Penumbra
- Benefactor Schwartzer
- Schyster Fusilade
- Maibatsu Rotis (NEW: Based off of the Mazda RX7, also possibly with small design elements from the RX8)
- Annis Horizon (NEW: Based off of design elements from several Skyline GTRs, primarily the R33 and R34 obviously)
- Eligible vehicles must first receive a modification which turns them into custom versions of the respective vehicles - the custom versions (which will be called Street Racers from here on out) will get a fairly major visual change with a wide body kit, but also a huge performance boost which puts them around the pace of the vehicles at the top of the Sports class (think around the range of Carbonizzaire to Jester, so all useable in races)
- Street Racers may receive these modifications, some ricey, some not:
Bumpers
- Different intercooler designs
- Modifications to the body kit in general
Doors
- Opening style (standard, scissor, suicide) (this applies to all 4 doors on the Sultan and Kuruma)
Engine
- Various visual modifications such as air filters, interior neons, etc
Interior
- Bobbleheads
- Speakers
- Steering Wheels
- Gear Knobs
- Generally all the lowrider stuff, but designed by a 12 year old who just finished playing NFSU2 (like everything else in this list, funnily enough)
Lights
- Different coloured headlights
Paint
- Liveries (sadly no custom ones)
Trunk
- Speakers
- Nitrous (one bottle, two bottles, four bottles) (this will be explained later)
Windows
- Different coloured window tints
- Nitrous: Once bottles of nitrous have been placed into a Street Racer, use the horn whilst holding the A button (or whatever button you use for hydraulics) to use nitrous, which is displayed in a similar fashion to KERS and works in a similar fashion in general: once used, the car gets a short boost of speed, and the bar is either depleted fully, halfway or a quarter of the way; this depends on how many nitrous bottles were placed in the trunk. A Street Racer with no Nitrous will still display the nitrous bar, but it will be perpetually empty. Nitrous is restored for free whenever the car is repaired at LSC or otherwise respawned. Also, because this is GTA, the bottles probably all say 'NOB' 'Nitrous Oxide Bottle' on them or something.
- New Contact Missions: similar to the Lowrider missions, but with less of a focus on driving low and slow and more of a focus on driving very, very quickly.

Minor Changes:
- The Blista Compact has been moved to the Compact class
- The Moonbeam and Moonbeam Custom have been moved to the Van class
- The option to ban certain vehicles from a class has been added to the Race Options section of lobbies - banned vehicles will not appear in the car selection screen, whether they're personal vehicles or not.
- Along with this, the option to select multiple classes has been added. Pressing X whilst hovering over the class selection will allow you to pick and choose individual classes to allow.
- The option to increase vehicle selection time has been added to accommodate this.
- An option has been added to enable/disable Nitrous and KERS during races. This is set to disabled by default.

Bug Fixes:
- Fixed a bug where personal vehicles could be used in user-created races where the creator has disabled those specific vehicles

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Racing Update Part 2: Sports

Well-known businessman Devin Weston has contacted the player with a scheme. In exchange for hooking the player up with some race-tuned vehicles covered in illegitimate sponsorship decals, Devin asks just one thing - that they go out and cause mayhem in order to drop the value of the sponsors on the stock market, allowing Devin to swoop in and oh screw this I dunno I just want an excuse for more racing versions of cars

Major changes:
- Eligible vehicles can be given racing modifications at any LSC - this cannot be reverted:
- Obey 9F (includes Cabrio version)
- Bravado Banshee
- Grotti Carbonizzaire
- Pfister Comet
- Invetero Coquette
- Annis Elegy RH8
- Benefactor Feltzer
- Benefactor Surano
- Lampadati Furore GT
- Dewbauchee Rapid GT (includes Cabrio version)
- Dinka Jester Classic (NEW: Based off of the 1st generation NSX)
- Ubermacht Seraphim (NEW: Based off of the BMW Z4)​

- Racing modifications grant a performance boost based on the base car (for example, the Rapid GT Racecar receives a very large boost to traction, whereas the Elegy RH8 Racecar is identical in performance to its regular version) as well as a racing livery. In addition, the following vehicles receive additional upgrades such as racing splitters and spoilers once converted:
- Obey 9F (Front splitter + canards, racing spoiler)
- Bravado Banshee (Front splitter + canards, rear splitter)
- Grotti Carbonizzaire (Front splitter + canards, rear splitter, racing spoiler)
- Benefactor Surano (Front splitter + canards, rear splitter, racing spoiler)
- Lampadati Furore GT (Front splitter + canards, rear splitter, racing spoiler)
- Dewbauchee Rapid GT (Front splitter + canards, rear splitter, racing spoiler)
- Cars with removable/convertible roofs will become fully hardtop, with the ability to remove/drop the roof disabled upon conversion
- Devin Weston will now pay out an additional percentage bonus for every racecar beaten when you complete a race in your own racecar, with up to 100% extra on top of the regular payout for winning a 30 person racecar-only race
- New contact missions

Minor Changes:
-
The option to swap between laps and an overall time limit has been added.
- New race modes: Time Trial, Time Trial GTA, and Time Trial Non-Contact. Your overall position on the track doesn't matter, but your fastest lap does.
- Teams have been added as an option to races. If teams are enabled, then points will be granted at the end of the race based on each player's finishing position, and the winning team will be the team with the highest average.
- The option to set the level of traction control is now available in the lobby menu for races, as well as adjustable via the interaction menu in freemode. (Low is pre-lowriders (ironically), Medium is current, High is higher than current)

Bug Fixes:
- A bug has been fixed where driving over a kerb would grant a small speed boost
- Tyre mechanics have been adjusted:
- High End, Sport, Muscle, Lowrider, SUV, and Tuner wheels will now react to bumps in the same way
- Offroad wheels now grant significantly more traction whilst offroad, but have a slight decrease in straight-line performance
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iunno
 
It would be incredible if R* brought out more in-depth modding for different car classes, like a race pack etc.

A lot of people on here know who Broughy1322 is and have watched his videos. He also has a post on the R* newswire
here which I suggest if you have a spare minute to read and upvote. I don't know if it makes a differnece but he mentioned in his lowrider discussion video that it does.
 
Whilst I do watch his videos, I never saw that newswire post before - some of the stuff in my post was inspired by Broughy's stuff (especially Part 2), but I wasn't just trying to rip it off, I promise! :scared: :P
 
Or win more money. Get to practicing your blackjack skills yo! :P

Come on, you know Rockstar will jump at any opportunity to make more money off of players by draining their virtual wallets with unbalanced game mechanics.
 
Come on, you know Rockstar will jump at any opportunity to make more money off of players by draining their virtual wallets with unbalanced game mechanics.

If I was a R* dev I would be laughing maniacally at my desk dreaming up of ways to troll players. Drunk with power.
 
GTA V is currently 40% off on Steam until December 1st. If you want to get it on PC before Christmas, now would be a good time to do so.
 
Anyone remember the Nvidia recommended AA setting per each GPU? Trying to track it down but can't find it.
 
It appears to be PS4 X1 exclusive. Start a Point to Point race, find one or create one at Sandy Shores. Select the vehicle class you want and select your own vehicle. Start the race...and just drive into Trevor's garage at his trailer.
Then bring up the character wheel and select Trevor while still in the car. Go to Trevor's garage..and it should be there.
Apparently the Insurgent is too large to drive out of his garage in SP.

EDIT: Trevor now has a stock Faction Custom....well, I can't seem to select my own Low Riders in a race, and there's no Benny's in SP so it'll have to do. Time to get a Casco, Gang Burrito...among others.



EDIT 2: Surpringly Trevor can modify his Faction Custom at LSC....I was under the impression that MP Vehicles Only vehicles couldn't be modded in Single Player. Even the Ornaments are listed. Franklin has a Guardian also. I was surprised it made it out of Trevor's garage. I guess it was due to the stock suspension that it was able to squeeze out.
 
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Not using my PS3 so much as I used to, and the texture lag is killing me...

Would my laptop reasonably run (20+fps) GTA?

AMD A10 5750M
AMD Radeon HD 8650G
Samsung 850 500g SSD
 
Not using my PS3 so much as I used to, and the texture lag is killing me...

Would my laptop reasonably run (20+fps) GTA?

AMD A10 5750M
AMD Radeon HD 8650G
Samsung 850 500g SSD


What you need. So Maybe?

CPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
CPU Speed: Info
RAM: 4 GB
OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
Video Card: NVIDIA GeForce 9800 GT 1GB / AMD Radeon HD 4870 1GB (DX 10, 10.1, 11)
Sound Card: Yes
Free Disk Space: 65 GB
 
Not using my PS3 so much as I used to, and the texture lag is killing me...

Would my laptop reasonably run (20+fps) GTA?

AMD A10 5750M
AMD Radeon HD 8650G
Samsung 850 500g SSD

Trust me that when I say that there's a difference between being able to run GTA and being able to play GTA. For example, I can run GTA, but there is literally a 2 minute delay for every menu I try to open, including the interaction menu and phones. All I can really do is drive around (very slowly, in order to avoid massive texture pop-in) and maybe buy limited-edition items before they go off sale.
 
What you need. So Maybe?

CPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs)
CPU Speed: Info
RAM: 4 GB
OS: Windows Vista 64 Bit Service Pack 2*
Video Card: AMD Radeon HD 4870 1GB (DX 10, 10.1, 11)
Sound Card: Yes
Free Disk Space: 65 GB

hahaha that is exactly my configuration "3 pc's ago" (have 2 newer ones) and that's the one where that new mainboard (case has arrived btw) is resting on and using the psu from :D
 
Video showing the new car transfer glitch using the new Schafter and Criminal Records



Wish I had a PS4 to do this right now. I like your color combination, by the way. Dark, metallic blue always looks good on any Mercedes Benz.
 
Wish I had a PS4 to do this right now. I like your color combination, by the way.
Never had a car in Midnight Blue before but it just looked right for this car. Once I found out you could choose interior colour I had to go for cream interior.

Which reminds me, if the car gets impounded in SP the interior will randomise when collecting it.
 
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I've done this with the Insurgent. I switched to stock suspension, not sure if the stiffer suspension will allow you to drive out. Even with stock suspension, when you back out of Trevor's garage the door will close. The trick is to block the door with another vehicle. With a lot of perseverance you'll slam your way out.

The Guardian with its soft suspension and only a cab, it's quite easy to drive out.
 
I can confirm that if you take a transferred car to Trevor's Pillbox Hill garage, it can be used in Director Mode. I really hope this doesn't get patched
 
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