To be honest, I've an idea of a new type of rotary engine for years now. Maybe this is the time to share my idea with you guys...
Inspired by a gumball-machine, where the coin is the fuel and the gumball is the spark, you'll have to turn it 360 degrees for a single stroke. Like that, I designed a simple engine construction (a while ago, the render is just from today because this thread), build up with different engine sides (like a cylinder head, but than more like 'shoulders') and slices to take engines easier apart en build them up again (or to 'tune' them with increasing the number of engine slices + longer shafts).
A few images about the idea, very basic now. But I have to be carefull with promises, very busy at wok this month. I can't promise to work the idea out to a more realistic engine. Small explanation.
In a single engine slice, each roll (part of the shaft) has his own unique position. Numbered the rolls in clockwise position, each roll is turned 135 (90 + 45 degree) degrees from the 'previous' roll position.
To have an unique roll position, each engine slice with the best fuel > power production, I think the second 'roll' in a single shaft is changed 60 degrees CCW. So the third roll on the first shaft is rotated 120 degrees compared with the first roll.
1 'roll' or dish in better English (??) has 2 identical gaps, with I believe, a realistic shape that could work with fuel injection and the fuel explosion afterwards. Roll-chambers can be excluded in 'economic' mode, and in racemodus maybe a little more fuel/air for a bigger explosion + all rolls in action.
Sorry if my English is worse... it was a long day at work, but really wanted to share this with you all. Tomorrow the same day as today.. From 8:00 am till 8 Pm.
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