(GTOR) | [FGT] Formula GT Championship - IMMORTALPILOT and Ferrari Win the Inaugral Season!Finished 

Should the safety car rule stay?


  • Total voters
    34
I have a DFGT and just bought a G27 (for $165 new I might add). The G27 has a much better wheel and pedals, but I think it's probably better to start out on a DFGT because it helps you learn how to use a wheel better by being a little worse than the G27. Also has a sequential shifter which is nice for shifting when you can't reach the paddles.

Also, several drivers have been successful in WRS with pads, so it's possible to drive well with them. Not easy, though.
 
Formula GT Championship
Round 04 // Monaco Grand Prix

Côte d'Azur.jpg

^(high res. pic, click to zoom in)^

A full grid, prestigious drivers, it couldn't be more timely for the Monaco Grand Prix !
An exceptional race for many reasons, good and bad.


Team Redline's Immortal was among the GTP super stars lining up on the grid.
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Huge crash at Sainte-Dévote on race start, bringing out an early Safety Car.

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-"Quick move out, you're in the way !"
-"No, YOU are in the wrong way ! 🤬"
-"No, YOU are ! YOU ! YOU ! YOU !"

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The two Redline-Ferraris managed to pull away from the pack immediately after the restart.
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Is the neck going fine guys ? :D
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Remember how it looked like to be onboard with Evolution in Madrid ? It's nothing compared to Immortal in Monaco.
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"My colleagues' helmets are so mainstream."
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Pole, fastest lap and win; Immortal completes the hattrick.
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*Radio static*
"Youhou !! I'm overtaking Immortal, I'm overtaking Immortal, I'm leading the race !!"
"Errr... No, True it's the checkered flag, just bring the car back to Parc Fermé and stop your silly none-sense."

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GT /AUS /SPA /MON /AUT /GBR /GER /FRA /BEL /ITA /JPN /USA
 
Last edited:
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That was a tough night of racing; a difficult car plus a tight circuit made for a frustrating experience.


Pre-Race:
I knew after Madrid that something wasn't right with my setup, as the outside front would burn up at almost every corner, so I tried a few tunes from the GTP database to see if they would make things better. Unfortunately, no matter which tune I tried or what settings I changed, I still had the same issue with the front tyres so I just settled on whichever was easiest to drive (ended up being @Motor City Hami's) and used that for the race.​


Qualifying:
I set laptimes in line with what I was doing in practice but once I saw the leaders were multiple seconds ahead of me I parked up with 3 minutes to go; wasn't going to improve on that time I set anyway.

11th


Race:
I did pretty well on the initial start, avoiding everything that happened on Turn 1 to gain a few spots. As the Safety Car was called I made a quick stop for RM and was up in 5th before being told that the race would be restarted. I wasn't happy with that but after digging around the forum I saw that it was the standard procedure for this series so I shrugged it off.

On the restart I bumped into @True-blue-8 after underestimating the acceleration of the car and took early damage. As soon as the Safety Car pulled off I went in for RM and had to swerve slightly on pit exit to avoid it.

After 12 laps my tyres were shot so I went in for RH hoping to run them until the end. As I soon found out, the reduced grip of the rear tyres meant I was spinning them up more, which in turn made them wear out faster than RM so I had to pit again with 3 or 4 laps to go.

I had kept things relatively clean up to this point and was sitting in P6 but towards the end I clipped a wall and took heavy damage. Rather than pit again I trundled around and dropped to P8. Given how I was 7 seconds a lap off the leaders it's not a bad result, but after the Madrid podium I was hoping to do a little better.

8th
 
Some feedback on last night:

Monaco is one of the tightest circuits in the game, and is pretty much single file for the most part. I didn't race against people directly all that much but when I did have @RyanRacer behind me he wasn't trying to barge his way past, so that's an improvement on his previous race for sure.

I tried to stay out of the way of those lapping me and even those unlapping themselves as @True-blue-8 was much quicker than me at one stage despite being a lap down. So from a direct racing standpoint that was a good thing to see and I hope it continues.​


There were multiple issues with the Safety Car in my opinion:

The primary issue was that the field bunched itself up far too closely to the point were some cars has to literally stop on the track to not overtake. That combined with the rapid acceleration of these cars resulted in many bumps and scrapes.

In my opinion, the field should only bunch up tightly when it is getting ready for the Green Flag. At any point other than that, keeping a considerable distance to the car in front is much safer. I believe the maximum in a Formula One race is 10 car lengths but more often than not drivers stick to 3 or 4.

The second issue I found was with where the Safety Car was parked after the restart. Numerous drivers hit it while exiting the pitlane whereas its position during the initial start (behind a barrier on the outside of Turn 1) was much safer.

Thirdly, I am not sure why we went by Qualifying Order and not the order the field was in when the race was Red Flagged. Doing so essentially made the first 6 laps of the race pointless.

Finally, I don't see why we have a Safety Car at all. I get that you're trying to replicate what Formula One is doing so but this game can be quite limited at times and what we ended up having last night was frustrating to say the least. In almost every other series, when a driver disconnects that's it.

It's unfortunate for those affected but these things happen, mark it down as an engine failure or something if you have to. It was even the case in this series for the first few races that a disconnected driver was considered a retirement, and I've never been a fan of series that have significant rule changes after a season has started. By all means have a Safety Car procedure set up for Season 2, but for the remaining races in this season I would be against us restarting races and using Safety Cars.​
 
Formula GT Championship
Round 04 // Monaco Grand Prix

View attachment 310334
^(high res. pic, click to zoom in)^

A full grid, prestigious drivers, it couldn't be more timely for the Monaco Grand Prix !
An exceptional race for many reasons, good and bad.


Team Redline's Immortal was among the GTP super stars lining up on the grid.
View attachment 310335

View attachment 310333

Huge crash at Sainte-Dévote on race start, bringing out an early Safety Car.

View attachment 310338

-"Quick move out, you're in the way !"
-"No, YOU are in the wrong way ! 🤬"
-"No, YOU are ! YOU ! YOU ! YOU !"

View attachment 310339
View attachment 310340
View attachment 310341
View attachment 310342

The two Redline-Ferraris managed to pull away from the pack immediately after the restart.
View attachment 310343
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View attachment 310346

Is the neck going fine guys ? :D
View attachment 310348

Remember how it looked like to be onboard with Evolution in Madrid ? It's nothing compared to Immortal in Monaco.
View attachment 310353
View attachment 310351
View attachment 310377

"My colleagues' helmets are so mainstream."
View attachment 310350

Pole, fastest lap and win; Immortal completes the hattrick.
View attachment 310354



*Radio static*
"Youhou !! I'm overtaking Immortal, I'm overtaking Immortal, I'm leading the race !!"
"Errr... No, True it's the checkered flag, just bring the car back to Parc Fermé and stop your silly none-sense."

View attachment 310355

nice one mate :cheers:

I don't care if it was the in lap, I still had him :sly:

Some feedback on last night:

Monaco is one of the tightest circuits in the game, and is pretty much single file for the most part. I didn't race against people directly all that much but when I did have @RyanRacer behind me he wasn't trying to barge his way past, so that's an improvement on his previous race for sure.

I tried to stay out of the way of those lapping me and even those unlapping themselves as @True-blue-8 was much quicker than me at one stage despite being a lap down. So from a direct racing standpoint that was a good thing to see and I hope it continues.​


There were multiple issues with the Safety Car in my opinion:

The primary issue was that the field bunched itself up far too closely to the point were some cars has to literally stop on the track to not overtake. That combined with the rapid acceleration of these cars resulted in many bumps and scrapes.

In my opinion, the field should only bunch up tightly when it is getting ready for the Green Flag. At any point other than that, keeping a considerable distance to the car in front is much safer. I believe the maximum in a Formula One race is 10 car lengths but more often than not drivers stick to 3 or 4.

The second issue I found was with where the Safety Car was parked after the restart. Numerous drivers hit it while exiting the pitlane whereas its position during the initial start (behind a barrier on the outside of Turn 1) was much safer.

Thirdly, I am not sure why we went by Qualifying Order and not the order the field was in when the race was Red Flagged. Doing so essentially made the first 6 laps of the race pointless.

Finally, I don't see why we have a Safety Car at all. I get that you're trying to replicate what Formula One is doing so but this game can be quite limited at times and what we ended up having last night was frustrating to say the least. In almost every other series, when a driver disconnects that's it.

It's unfortunate for those affected but these things happen, mark it down as an engine failure or something if you have to. It was even the case in this series for the first few races that a disconnected driver was considered a retirement, and I've never been a fan of series that have significant rule changes after a season has started. By all means have a Safety Car procedure set up for Season 2, but for the remaining races in this season I would be against us restarting races and using Safety Cars.​
I thought the safety car would be a good idea. But in all fairness it's just caused problems. I've explained the situation to wavey. We were rough but he had to be told straight. If he'd have listened to every driver explaining it to him, and taken it on board then people would be more than happy to let him carry on.

Ryan did a great job. A bad night for him but huge improvement 👍

I didn't really see a problem with lapping to be honest. I know at one point I was quicker than you, but I just waited until you made a mistake, which I knew you would on those tyres, but you then moved over after the first turn. I think the only iffy bit was with @Ettick my tyres were going and they were catching me up into the hotel hairpin. I hoped they'd wait 2 turns so I could let them past before the tunnel, but I think he took my wide entrance into the hairpin as me trying to get out of the way. Sorry mate
 
Correct me if I'm wrong but the SC was initially to prevent DC'd player from retirement if they can make it back quickly. It worked well in Madrid. It didn't in Monaco. Having physically a SC isn't a good idea maybe.
But lining behind the leader worked well. It can revive the tension of the race when for instance the TRL guys are far far ahead, as well as other position fight all the way down the order.

As for the space between cars under SC, if you watch the replay (the distances can be distorted on some of my above photos) the top 4 and few other guys had at least 1 or 2 cars between them. And that's just common sense.

But the restart in Q order was a strange idea but it's only because it was a mess when the SC came out (I think).
 
One last thing to bring up: the end of race timer.

In most races, when the leader has finished the race the rest of the field completes their current lap and the race ends.

With the 4 minute timer we had last night, anybody that was lapped by the winner would end up having to pass him while he's on his cooldown lap. That can create a dangerous scenario where 2 people are racing and suddenly a slow moving car is in the way.

I feel that the end of race timer should be set to match a typical laptime, or we run the remaining rounds as 45 minute Endurance Races where drivers will finish once they cross the line.
 
One last thing to bring up: the end of race timer.

In most races, when the leader has finished the race the rest of the field completes their current lap and the race ends.

With the 4 minute timer we had last night, anybody that was lapped by the winner would end up having to pass him while he's on his cooldown lap. That can create a dangerous scenario where 2 people are racing and suddenly a slow moving car is in the way.

I feel that the end of race timer should be set to match a typical laptime, or we run the remaining rounds as 45 minute Endurance Races where drivers will finish once they cross the line.

I've never been a fan of series that have significant rule changes after a season has started
:rolleyes:

Justing kidding mate, we already tried every possible format I think, and we found a consensus doing like we do now. It's up to True to decide if we call a poll for a change or something I guess.
Shorter timer after the checkered flag can address this issue too.
 
So who's idea was it to come back to distance race, then ? :lol:
I preferred timed race too for the exact same reasons PJ mentioned.
again it was brought up and those who gave their opinions all said a lap race

I don't think it's a significant change, as it's affecting what happens when the race is over :)
like last night when you said you weren't happy, then actually read the rules :lol:

Changing in a season isn't good, and if possible should be avoided. I don't have much ability but so far I've been able to keep GTTCC, GTOR and this running well. So anything people say i'll take on board (the problem last night really) and will go with others. So I at least know how keep things level 👍



I hope EVO can hold IMMORTAL off for a bit so we can have a last round showdown lol
 
like last night when you said you weren't happy, then actually read the rules

I read them at the time but the way we handled Madrid was a little different, as we didn't restart the lobby after the Safety Car.

Speaking of, can you clarify what the grid order will be for restarts going forward? It's not specified in the OP whether it's by Qualifying or Race Order.
 
At Madrid Ninja didn't come back so we restarted straight away.

Also there's an issue with the SC, if you decide to pit immediately and then we restart the race by exiting etc, you lose all the benefit AND your position. Is it the responsibility of the drivers to think about this possibility or is it better to close the pit lane like few years ago in F1 ?
 
I read them at the time but the way we handled Madrid was a little different, as we didn't restart the lobby after the Safety Car.

Speaking of, can you clarify what the grid order will be for restarts going forward? It's not specified in the OP whether it's by Qualifying or Race Order.
it should have been the positions when the safety car came out

At Madrid Ninja didn't come back so we restarted straight away.

Also there's an issue with the SC, if you decide to pit immediately and then we restart the race by exiting etc, you lose all the benefit AND your position. Is it the responsibility of the drivers to think about this possibility or is it better to close the pit lane like few years ago in F1 ?
well that's the tactics of the race isn't it. I started on the harder tyres but had to use them again in the restart
 
I guess it depends on when you decide to Red Flag the race.

Let's say a driver disconnects on Lap 5 and the Safety Car goes out. If it's just a normal disconnect it shouldn't take more than 2-3 minutes (assuming the driver has to restart their PS3 in the worst-case scenario) to rejoin the lobby, which is about 2 laps. So if the affected driver re-joins before the end of Lap 7 we restart, but if not then the SC goes in and we resume racing.

Does that make sense?
 
I guess it depends on when you decide to Red Flag the race.

Let's say a driver disconnects on Lap 5 and the Safety Car goes out. If it's just a normal disconnect it shouldn't take more than 2-3 minutes (assuming the driver has to restart their PS3 in the worst-case scenario) to rejoin the lobby, which is about 2 laps. So if the affected driver re-joins before the end of Lap 7 we restart, but if not then the SC goes in and we resume racing.

Does that make sense?
yep that was initially the plan

are we keeping the safety car?
 
On Safety Car, I think a 'Race Director' would be better, someone watching the race, who can make decisions on:

1) A Restart if there is a major incident in the first lap / Recording positions in case of a Disconnect and Restart (though I prefer no restart after a disconnect)

2) Warning of a parked car, or incident on track

3) Warning driver who is cutting corners / weaving / blocking

4) Blue flag for leaders

I had a terrible race, I am like Max Chilton, I usually finish all races I enter - this was an exception... felt like I was driving a Marussia! Would be good to team up with Chris, see what we can do... if we do come up with a good setup for the car, we'll share it... that's RTRacing policy, once again well done to Chris for a brilliant performance without any practice (a lap before the race doesn't really count Chris!) and essentially a stock car! :)
 
Run a poll :)
good idea 👍

On Safety Car, I think a 'Race Director' would be better, someone watching the race, who can make decisions on:

1) A Restart if there is a major incident in the first lap / Recording positions in case of a Disconnect and Restart (though I prefer no restart after a disconnect)

2) Warning of a parked car, or incident on track

3) Warning driver who is cutting corners / weaving / blocking

4) Blue flag for leaders

I had a terrible race, I am like Max Chilton, I usually finish all races I enter - this was an exception... felt like I was driving a Marussia! Would be good to team up with Chris, see what we can do... if we do come up with a good setup for the car, we'll share it... that's RTRacing policy, once again well done to Chris for a brilliant performance without any practice (a lap before the race doesn't really count Chris!) and essentially a stock car! :)
a very good idea, I like this one 👍

Did you try that tune I sent you? Just want to see how far off I was :lol:
 
good idea 👍


a very good idea, I like this one 👍

Did you try that tune I sent you? Just want to see how far off I was :lol:

I tried it just before the race, and changed back to what I had previously lol But that's not to say it's a bad setup, I am very fast in fast cars (Red Bull and Lotus F1) and exponentially slow in slower cars! It's the weight on the car I don't like, but rules are rules... personally I'd give a weight penalty to the top three and wave at them when I drive by!

Tonight, all welcome:

Tuned F3 4 laps Nurb Nord
Tuned Lotus F1 35 laps Nurb GP

Lobby room open from 20:45 UK, Formula One club 1001522
 
I tried it just before the race, and changed back to what I had previously lol But that's not to say it's a bad setup, I am very fast in fast cars (Red Bull and Lotus F1) and exponentially slow in slower cars! It's the weight on the car I don't like, but rules are rules... personally I'd give a weight penalty to the top three and wave at them when I drive by!

Tonight, all welcome:

Tuned F3 4 laps Nurb Nord
Tuned Lotus F1 35 laps Nurb GP

Lobby room open from 20:45 UK, Formula One club 1001522
Who knows. Perhaps if things clear up and we have a good season we could come back for another. Would be a good idea to stop those aliens ;)

EDIT - I prefer heavy cars. The weight distribution is more my area :P
 
It's not all about speed, there's tyre management and staying and finishing the race.......... lol

P.s. @Rich S and @teamdbw might like to join series, if there's space / reserve driver slots... Rich used to give Immortal a good race in the FGTs in GT5 in particular...

Right... the WSR F3 at the Nurburgring is like this:

If you start in the midfield you die (once you reach the first corner)

If you hit a bump you die

If you go as far as a millimeter of the track you die much

If you set the transmission too high like me you die slowly, but surely

I later had another go at the Nurburgring GP/F, and actually got the time down to 1:29.8. My offline record for the Nurburgring GP/F is 1:28.8, so that lap may have just been better than the offline lap (better driving). Of course, this isn't even a real TT, I just really enjoy running banzai laps by myself, with just me and my car, in an attempt to one day become as fast as IMMORTALPILOT.

I have a lot of ground to make up, that's for sure.
 
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