PSN: GTP_DOUQA
Count me in.
I've been following this thread for a little while now and can see it may be difficult to keep everyone happy. Here's my idea, bear with me.
First of all race length: Myself I dont want full distance, I dont think I could handle it. Also with long races if you crash out or get punted off (which even with clean fair racers,WILL happen online from time to time) you score no points and if damage is enabled your race is over. This may lead to a lack of participation or even people immediately quitting and possibly(depending on online functionality) stopping everyone elses race.
Instead I think that if we get 40 participants we have 4 short races each, 10 players per race=16total races per raceday. If its 30 participants 3 races=9total races etc. This would mean if you have a bad race you've still got a chance to pick up points in the others.
Qualifying: No divisions, everyone in the same league with the possibilty of racing with any other player in the league, regardless of pace.
Basically then we need a way of randomly splitting the entire league into 4 different groups of 10 for every race(or 3 groups or 5,whatever). Every race it gets mixed up so you just race with whoever you end up with.
How to do that Im not sure. One idea is to get everyone to post in a thread at a set time, the order in which the posts appear defines the groups for each race(hopefully someone can come up with a better one).
Points wise I think 1st place should get 10 points and 10th place should get 1 point(encouraging people to keep going in the race even if dead last is all they'll manage)
Another thing is damage. If its realistic online it means your race can be over very easily. I think on raceday the first 3 races should be damage off/collisions on, then the final race damage on.(Assuming 40 participants 4 races each)
These are my ideas so Im sure people will have their own. We need to try and bring them together to get this working.