GTP F1 World championship. *PS3* Interest.F1 2010-2016 

I completly agree with NITROVIOUS. I have a feeling that the assists will be the same as F1 2009. In that having anti-spin off was just plain annoying with the sound it made so I would keep that on since it didn't really help anyways.
 
Well usually the assist v no assist balances, faster ithout easier with perhaps?

Steering wheel thing, obviously controllers shouldn't and won't be restricted. I will go find out what assists are in the game so we can roughly see what we are up against in terms of assist usage. It is unfair if people are not confident without the assists.

EDIT:

Assists based on the pause menu:
Braking Assist
Steering Assist
ABS
Traction Control
Gearbox
Dynamic Racing Line
Pit Limiter
Pit Box Control
 
maybe equalled cars, as I don't think anyone wants to be stuck in a Lotus wihle others are in a red bull. Or even be stuck in a mclaren against a red bull on some tracks

I think if there is equal performance we will be using it.👍

3) Lap times. Before we get launched into this, once we have the game, post some lap times. I wont play if everyone is a second a lap faster. I'm not demanding you guys get slower or anything, its just I don't want to waste my tie when I know ill just be playing the part of an HRT no matter what car I drive and thats just a waste of time.
.

If you are a second off pace racing can actually help you get better. I know I saw a picture in one of the F1:CE threads where someone improved a good chunk by racing with them.
 
Well usually the assist v no assist balances, faster ithout easier with perhaps?

Steering wheel thing, obviously controllers shouldn't and won't be restricted. I will go find out what assists are in the game so we can roughly see what we are up against in terms of assist usage. It is unfair if people are not confident without the assists.

EDIT:

Assists based on the pause menu:
Braking Assist
Steering Assist
ABS
Traction Control
Gearbox
Dynamic Racing Line
Pit Limiter
Pit Box Control


Braking Assist-Off
Steering Assist-Off
ABS-On
Traction Control-Off
Gearbox-Anything you want
Dynamic Racing Line-On
Pit Limiter-On
Pit Box Control-IDK what this is...
 
IMHO the assist settings should be as follows:

Steering Assist - Forced Off
ABS - Driver choice
Traction Control - Forced Off
Gearbox - Manual (or some sort of penalty for using Auto)
Dynamic Racing Line - Off
Pit Limiter - On
Pit Box Control - Depends on what it actually does

I know some will take issue with the Racing Line off suggestion. However after playing over 100+ hours of F1:CE w/o the line and 100+ hours of Forza 3 with the line I know from experience that the line is too much of a crutch. The driver ends up focusing too much on the line and ends up distracted, especially in regard to subtle cues of any nearby vehicles.

The best way to become a better/faster driver and to really learn the tracks is to turn off the line from the get go.
 
I use the line all the time in F1:CE and GT5P and I don't have problems with it, like focusing on it and not everything else. Maybe i've bumped a bit in Prologue because of it, but that hardly happens. I use the line mainly for braking, to know how much later I should than the line tells me, or if I need to do it a bit later at all.
 
I use the line all the time in F1:CE and GT5P and I don't have problems with it, like focusing on it and not everything else. Maybe i've bumped a bit in Prologue because of it, but that hardly happens. I use the line mainly for braking, to know how much later I should than the line tells me, or if I need to do it a bit later at all.

I understand what you are saying but I would suggest you think you don't have problems. Just as an experiment try racing F1:CE on hard without the line or BTA dots.
 
If you are a second off pace racing can actually help you get better. I know I saw a picture in one of the F1:CE threads where someone improved a good chunk by racing with them.

I agree with you there i was very slow at first and i am way much quicker now because of racing with those guys.
 
So have I, I guess. I used to be well over 3 seconds off the pace when I started. Now ,even though I make loads of mistakes which cost me races, I can stick with the pack.
 
Aargh, I would love to participate, but with my job I have many irregular hours during the week and weekend that it would be very difficult for me to participate
 
I wasn't saying on one should wheel it.. but

1) I was looking at the F1ce thread and they are apparently going must use ds3 instead of wheel
and
2) if we have 10 wanting wheels and 10 wanting ds3's, then that could easily be the way we split the groupings championship wise.

My personal beliefs...

Braking Assist - very beginer-ish tells you when to brake... you need to do three things min in a car, brake, accelerate and turn. This means you can just mash throttle... and if its anything like F1CE then it brakes you way too early most of the time

Steering Assist - same as braking... If you can't steer by yourself you shouldn't be playing a racing game
ABS. It would be like doing a crossword with the list of words sitting next to the questions.

Traction Control - Hard one, I personally say NO, as in real life it is NO for teh season. Makes sense. But then lets see how crazy it is, if you touch the throttle and you just wheel spin off madly then yes, and low, but if its possible to control then NO, because the cars weren't made to use it. Off
Gearbox - more interesting-ness. If its faster to go auto, then manual should be required. But if its slightly slower to go auto, then it doesn't really matter. your choice unless auto makes you faster, then manual

Dynamic Racing Line - if you need this I don't care, it doesn't help you. You see it but can still screw up just as easily. Your choice

Pit Limiter It's not that hard, wait wait waite, hit button, and then hit button again later. Fine, you do it in real life and can make it interesting ON

Pit Box Control I believe this is controlling how your tyres being put on or pressing button game or something. depends what it is... can't relaly say unless i know if having it off slows you down a bit, or weather you actually affect time or just choose tyres.
 
Guys, it's lukeconnelly. This is my new account. I made it to avoid confusion with my psn. Lukeconnelly is going to be banned soon.
 
Dynamic Racing Line - if you need this I don't care, it doesn't help you. You see it but can still screw up just as easily. Your choice

Ok I understand that is your opinion.

However, and I'm really speaking to everyone here, like every other option why is it categorized as an "assist" then? The more I think about this the more strongly I feel that the DRL shold be forced off.

Either one agrees with me that it is a detriment to one's racing/driving development and also a distraction and therefore should be forced off for the betterment of league(s) in general.

Or alternatively, one thinks that it is truly an "aid" and therefore imparts an advantage to the driver who uses it (the biggest advantage being an easily identifiable and consistent breaking reference point for every single breaking zone on the track). So if other aids that impart advantages are being turned off, then why not this one?
 
I understand what you are saying but I would suggest you think you don't have problems. Just as an experiment try racing F1:CE on hard without the line or BTA dots.

My first season with F1:CE I used the dots, but when I upped the difficulty to Hard for my second season, the dots became a distraction. With full damage on, the dots suggested to me that I could (still) brake as normal, dive to the inside and pinch the apex for a quick pass. Which would envariably result in contact of some kind, and damage became my result. I quickly turned the dots off and the result was a much better experience all around. I strategized my passes more effectively and chose my moments for aggression more smartly.

Depending on the times and dates for these competitions, I am interested in joining. PSN: fishforrent
 
It really depends how the assists work. Codemasters also made GRID, where the assists made the car alot faster (Stability/Traction control), stability was like increasing the downforce on the car by 40% and removing all the understeer so that at high speed tracks (like at lemans) you would gain a huge speed advantage.

However, in Gran turismo, and a lot of the other sims the driving aids made the cars easier to drive, but also more sluggish (Traction control caused more understeer, ABS causing longer braking distance etc), so a well setup car with a good driver would knock off as much as a second a lap on a track like montreal by not using the aids.

If the F1 2010 includes aids that are similar to that used on GRID then it would have to be a strictly no aids situation, but in the case of it being more simulation like, the only advantage the driver would have with the aids would be to have more room to make mistakes without wiping out, at the cost of a slightly slower laptime.

Of course in that situation you could have drivers that cause accidents which effect the race result, in which they were much less effected due to the driving aids.

I think it all will need to be decided when the game is available.


On the point of the "Dotted race line"... those things are pointless outside of roughly learning the tracks, you need to drive each car different, the setup of the car alone, the drivers style, the tyres used etc will change the actual optimum line at any one point.
 
Does anybody know if this game will have full lenght races or will they be shortened to be player "friendly"? Last F1 game I played was F1 2000 from EA Sports and I was really annoyed by the very short championship races. I will only consider buying this game if all championship races are as long as they are in real life.
 
Does anybody know if this game will have full lenght races or will they be shortened to be player "friendly"? Last F1 game I played was F1 2000 from EA Sports and I was really annoyed by the very short championship races. I will only consider buying this game if all championship races are as long as they are in real life.

In every f1 game i have played you could set your own race length if you want a full race then you can.

Anyway i would sign up for this but i am going to be doing a 7 year carrer with 100% race distance so i doubt i will have time.
 
In every f1 game i have played you could set your own race length if you want a full race then you can.

Anyway i would sign up for this but i am going to be doing a 7 year carrer with 100% race distance so i doubt i will have time.

That's over 40,600 kilometers. I don't know why people complain about career length, and you can do it all over again.:)
 
2) if we have 10 wanting wheels and 10 wanting ds3's, then that could easily be the way we split the groupings championship wise.

Why was that even an option in the first place?... Wheel or DS3.. Doesn't matter what hardware there using, it's never been a issue in the past. The WRS doesn't have a separate leaderboard for wheel and DS users. It should fall under "personal preference"... Like transmission, some like auto some like manual.
 

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