The graphics being a lot darker in general is what strikes me the most, people can't read the dials in their cockpits anymore so to deny that the graphics aren't worse off than before is a bit silly. The blur and aliasing is something you probably notice more playing than watching youtube vids, but don't worry you definitely have a point here. I think they had to dumb it down for the day/night cycles to work.
Yea I've definitely noticed that too. It seems a lot darker. I don't get why but I literally had to make a preset on my TV to compensate for that and the blur.
I love this game for the way it feels, and its variety, but I miss the days when its graphics were truly top notch. The lighting is amazing but the aliasing makes it hard to look at sometimes
This is a major disappointment to me. I thought that they would improve the aliasing from GT5 to GT6, but instead they've pushed the PS3 even harder & used less AA.
Personally, I thought the aliasing in GT5 was ok. The only real problem I had was the jagged shadows on cars, and the terrible smoke and water trail effects. They fixed both of those issues on GT6, but now we have worse issues to deal with.
I honestly think the best looking GT so far was GT HD. It had GT6's higher resolution with GT5 Prologues graphics. No day to night transition though.
GT6 is definitely on the ugly side compared to GT5: Prologue and GT5 with more blur, awful colour balance, terrible shadows, etc, but I don't agree with the aliasing issues being mentioned.
These are directfeed 720p XMB screenshots
That track's a bad example mate. There's no time of day change on that track so the aliasing and blur we're speaking of isn't nearly as bad on those tracks.
Like I said, Bathurst seems to be the biggest culprit but it's not alone. I think there's something with the newer tracks in GT6.
See on Nordschliefe, Spa, and Le Mans it's not as much of a problem because there's a wall of trees on the side. All 3 of those have day to night transition but none have as much issues as Bathurst.
Bathurst on the other hand doesn't have any walls of trees. Each tree on bathurst for the most part seems to be individual models instead of a large group like on the Ring.
I think that may play a part in the outrageous aliasing we see.
Also, it's a big problem with Silverstone too. The grandstands have a ridiculous amount of aliasing and blur too.