- 26,851
- Houston, Texas, USA
- JMarine25
GTPlanet, here's a concern I have when it comes to Gran Turismo games. Gran Turismo helped me understand cars more. I remember that I hated the Mini Cooper. I hated to compete in a One-Make race with a car that was completely slow. I can recall in all the One-Make events I've competed in Gran Turismos 2 and 4. I didn't have to like the car, I just had to race it to get acquainted to the car's performance numbers and statistics. I missed it in GT4, but the Info on the cars was amazing. Even the Daihatsu Midget was told to have stats about it that could put sports cars to shame. The Subaru 360 was described as a "go-kart." While slow to start in GT2, you had to remember that not all cars in the 1960s were 3500 lb. V8-powered, 5000+ cc engines. These were more unique, if slow. I've always thought Gran Turismo games were about (1) racing the cars you want to race that are available in the game, (2) getting acquainted with new cars to expand your love of automobiles, and (3) modify the car so you can make it YOUR dream car. To me, this is all I ever want out of Gran Turismo games. I don't ask for all sorts of things or every noticable detail. A lot of the cars I don't really like, I had garnered newfound respect for most cars. Most recent car I had greater respect for- the Ford Mustang. I didn't think with tuning that the Ford Mustang would really blow me away on the track, especially the latest Mustang GT.
GTPlanet, this is yet another opinions thread on Gran Turismo. This thread is only lightly related to the game itself, but the highlight is heavily on how the next Gran Turismo can help in helping you appreciate certain automobiles more. Being the sort of outside-the-box thinker I try to be, I want all sorts of stuff mentioned. Things like the following- does Gran Turismo help broaden the perspective of automobiles? Is the Gran Turismo series actually doing enough to get fans into other cars without feeling like they are "forced" to racing certain cars that people normally dislike? Is there an intermediary between being a fan of economy cars and sport compacts, apart froma fan being into only sports cars? What can be done to broaden the perspective on automobiles in Gran Turismo games, especially the next installment of GT? Can we establish middle ground between sports car fans and economy car fans with Gran Turismo games? If not, how can be come dangerously close to having people appreciate certain cars in the game from a Daihatsu Move to a Saleen S7? Sound off at will. Let the games begin.
GTPlanet, this is yet another opinions thread on Gran Turismo. This thread is only lightly related to the game itself, but the highlight is heavily on how the next Gran Turismo can help in helping you appreciate certain automobiles more. Being the sort of outside-the-box thinker I try to be, I want all sorts of stuff mentioned. Things like the following- does Gran Turismo help broaden the perspective of automobiles? Is the Gran Turismo series actually doing enough to get fans into other cars without feeling like they are "forced" to racing certain cars that people normally dislike? Is there an intermediary between being a fan of economy cars and sport compacts, apart froma fan being into only sports cars? What can be done to broaden the perspective on automobiles in Gran Turismo games, especially the next installment of GT? Can we establish middle ground between sports car fans and economy car fans with Gran Turismo games? If not, how can be come dangerously close to having people appreciate certain cars in the game from a Daihatsu Move to a Saleen S7? Sound off at will. Let the games begin.