I'm not specifically talking about GT Sport here. If one would care to look I've used "GT, or Gran Turismo" meaning the franchise as a whole. If you see 'GT' I'm saying the franchise. If you see 'GT Sport', I'm talking about this one title.
And that changes nothing, because it's still borrowing(or using the definition you've been using, stealing) from other developers just as much as the one you're trying to chastise.
People have stated in this very thread that the ranking system used is "a simplified version of what iRacing uses." Ok, cool. Is it a direct copy? Nope..
So what you're saying is that now that your original point has been refuted, you're now trying to move the goal posts? You didn't say anything about being a direct copy of anything, what you've been saying is that it's being copied and how T10 isn't original at all. If that's the case, than what you're saying isn't even true about T10 either, because it's literally not an exact replica of the games it's learning from.
I never provided any exact examples of what is being "stolen" as I put it, either.
Because it's very likely that you don't really even know, at all, going off what you've been saying so far. You've even admitted to it directly when asked about iRacing.
Reason being, I'm referring to the GT "model" as a whole (tons of cars, pick one, tune/customize, then race) Forza has taken.
GT did not come up with that at all, aside from having a larger carlist. That's literally the basis for practically any racing game existing, even Need For Speed.
So is that another thing it borrowed(or going by the definition you've been using, stole)?
GT Sport has success with a ranked online system, a few months later Forza now has a ranked online system.. hmmmm..... (See the correlation of the rumor I wrote about now???)
And iRacing has had one for years before GT even attempted it. So is that something else they borrowed?(or going by.. you know what, I think you get this point by now.)
It would seem something I said ruffled some feathers and in the heat of the moment some chose to respond without realizing no specific examples of "theft" were cited (because I've only referred to the "model")..
No, what you said was completely false, so people are just proving you wrong and calling it what it is. You didn't list examples because you labeled the game as a whole as stealing. Is it that hard to see? Must be those double standards.
so they chose their own examples while also failing to realize the ONLY sim I've compared GT (Gran Turismo the franchise not this one game) to is Forza. Yet you continue to say "other games."
Yeah and that doesn't even matter, because what you're doing is saying one game is stealing from PD, yet it's PD who is doing the exact same thing. Other games are mentioned because it's directly relevant to the biased point you're trying to make.
Sorry not sorry. It just seems to me a couple of you want an argument.. not going to entertain this anymore.
Says the person that keeps continuing to argue with factually wrong statements.
The thing is with this genre, is that it's really hard to be innovative here because there's only so much you can do on the "sim market" compared to a full fledged arcade game like Need For Speed. It'll be like the episode of SouthPark where everything they come up with had a kid shouting in the back "Simpsons did it!" At this point, what we need is for PD to continue borrowing idea's from others that are missing from their game, as well as expanding on the ones they already have. It's simple. When I say PD, it goes for most of the Genre as well.