How is Assetto Corsa to play?

  • Thread starter NixxxoN
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You think optimum is realistic? I think i noticed setting it to green makes a big difference (AKA can you keep it on the road or not), and in real life a track will only rarely be in optimum conditions unless the temperature is high and lot's of cars laid rubber on the ideal line, which doesn't really happen when you're hotlapping alone :P.
It's realistic for a rubbered in track, yes. But as @BrandonW77 mentioned, the RSR Live Timing hotlaps are all done under ideal conditions, at least the ones I've looked at.
 
I think Optimum is realistic, but does it matter?
Everyone should use the setting that feel realistic to them, it is just great that we have different settings, and if this not enough, you can also change the grip factor in the INI file in the data/surface folder.
I agree everyone chooses whatever he likes best, but hotlapping and time attack situations where you are alone on track IRL will never be 'optimum', hence the question. I also remember a video of empty box where he said you should turn the slider back to fast or green to have more fun with the physics. In my case that means i slide off the track more though :D

He said he uses optimum because most of the times on the RSR Live Timing app use optimum and he's trying to compare to those times. Didn't say anything about whether it was realistic or not.
Yes and that's why i asked.

It's realistic for a rubbered in track, yes. But as @BrandonW77 mentioned, the RSR Live Timing hotlaps are all done under ideal conditions, at least the ones I've looked at.
Cheaters! ;)
 
Cheaters! ;)
That's what I said!:mad: One downside about the RSR is also that laps are also recorded for a car/track combo under the assumption that you can choose any tire, so there is no Yellowbird/Street 80's/Imola combination for example, just Yellowbird/Imola and everyone will be on the best tire. The most popular combinations in terms of participants are the modern race car/popular track, which has the least appeal for me. Still, there are endless combinations and there's always a challenge to find.
 
I'm trying to do the 458 challenge at Silverstone but i have a problem; whenever the car breaks out in sudden oversteer and i try to pull it back by dropping down a gear and giving gas + countersteering, it seems as if the engine just switches off all of a sudden and i have no power and can't possibly get it pointed in the right direction this way, as it starts going into an eternal spin due to the power being gone...

Anyone know what's up with this?
 
I'm trying to do the 458 challenge at Silverstone but i have a problem; whenever the car breaks out in sudden oversteer and i try to pull it back by dropping down a gear and giving gas + countersteering, it seems as if the engine just switches off all of a sudden and i have no power and can't possibly get it pointed in the right direction this way, as it starts going into an eternal spin due to the power being gone...

Anyone know what's up with this?
Is damage on?
 
I'm trying to do the 458 challenge at Silverstone but i have a problem; whenever the car breaks out in sudden oversteer and i try to pull it back by dropping down a gear and giving gas + countersteering, it seems as if the engine just switches off all of a sudden and i have no power and can't possibly get it pointed in the right direction this way, as it starts going into an eternal spin due to the power being gone...

Anyone know what's up with this?

Enable auto clutch.
 
Is damage on?
Was on 20% i think.

What about driver aid? lol?
I have a suspicion stability control might have been the cause, it was on and when i switched that off it felt better during the hairy moments although throttle response was still a bit numb for a Ferrari. Does SC turn off the power as soon as the car starts to break loose in AC?

Enable auto clutch.
That was already enabled.

Well one thing is for sure, one has to get to grips with this game and tweak a lot of settings to get it right.
 
I'm trying to do the 458 challenge at Silverstone but i have a problem; whenever the car breaks out in sudden oversteer and i try to pull it back by dropping down a gear and giving gas + countersteering, it seems as if the engine just switches off all of a sudden and i have no power and can't possibly get it pointed in the right direction this way, as it starts going into an eternal spin due to the power being gone...

Anyone know what's up with this?
First, not all oversteer are catchable, especially those induced during corner entry under hard braking. Once the rear gets a certain amount of momentum, nothing will save it. When I'm really pushing hard to improve my lap times, I do spin once in a while, especially in street cars.
Second, downshifting is probably not the answer to catching a slide most of the time. Downshifting increases the engine braking effect and will actually make the slide worse and powering down while at peak HP might make it worse still. If your tires were at or near peak temperature entering the corner, a second of slide on the back might be taking them out of peak grip and into lesser grip.
Third, if damage is on, and you downshift too soon over revving the engine, you might blow up the transmission or engine or both, depending on how bad it is.

Of course I'm just shooting arrows in the dark:crazy: Is this a recurring problem? Does it happen with other vehicles? What are all of your settings for driver aids, shifter etc? Video would be much easier to decipher:tup:
 
First, not all oversteer are catchable, especially those induced during corner entry under hard braking. Once the rear gets a certain amount of momentum, nothing will save it. When I'm really pushing hard to improve my lap times, I do spin once in a while, especially in street cars.
Yeah i guess i got used to simcades too much :dopey:
Second, downshifting is probably not the answer to catching a slide most of the time. Downshifting increases the engine braking effect and will actually make the slide worse and powering down while at peak HP might make it worse still. If your tires were at or near peak temperature entering the corner, a second of slide on the back might be taking them out of peak grip and into lesser grip.
Well thing is normally you pull the car back into the right direction by giving some extra gas whilst countersteering, but when i put my foot down in the gear i was in, there was no power at all, so that's why i felt i needed to downshift in order to get some extra grunt.
Third, if damage is on, and you downshift too soon over revving the engine, you might blow up the transmission or engine or both, depending on how bad it is.
That's why i have it at 20% at the moment :lol:
Of course I'm just shooting arrows in the dark:crazy: Is this a recurring problem? Does it happen with other vehicles? Video would be much easier to decipher:tup:
I gave up after my third try, spinning in lap 4 of 5 out of 2nd place :banghead:, when i give it another shot i'll give this some extra attention.
 
Was on 20% i think.


I have a suspicion stability control might have been the cause, it was on and when i switched that off it felt better during the hairy moments although throttle response was still a bit numb for a Ferrari. Does SC turn off the power as soon as the car starts to break loose in AC?


That was already enabled.

Well one thing is for sure, one has to get to grips with this game and tweak a lot of settings to get it right.

Must be completely off. SC cuts the power.
 
Must be completely off. SC cuts the power.
I've never used it but if that's what happens it sounds like this is the solution.

Yeah i guess i got used to simcades too much :dopey:

Well thing is normally you pull the car back into the right direction by giving some extra gas whilst countersteering, but when i put my foot down in the gear i was in, there was no power at all, so that's why i felt i needed to downshift in order to get some extra grunt.
Haha yes, I had to learn how to drive all over again when I took up AC. You have to unlearn many bad habits, and relearn new good habits to be consistent. You also have to be much more aware of your settings and what's happening with the car, because unlike some other games which shall remain nameless, cars aren't just generic models with different shells and specs. As you've discovered, Stability control can have adverse effects:eek:. Cars drive completely differently with autoclutch and autoblip on as well, and differently again if you drive with either of those settings and manual transmission or the paddles. Even small things like timing downshifts have a huge effect on car balance, especially when you're at the limit and this also varies depending on how you have autoblip set as well and if you rev match through heel and toe. A mis-timed downshift can spin you before you even realize what happened, whereas in some other games, you can simply downshift any time into any gear without issue. Timing your shifts can also aid in slowing you down, change your braking, and give you more rotation if you need it and can also balance your timing on a thin wedge.

The depth and complexity of driving in AC and other sims makes it endlessly rewarding. I've yet to complete a lap that I thought was anywhere close to perfect (for me) and often when I watch a replay of a particularly good lap timewise, I see many places where I failed to use the whole track, missed an apex etc. etc. You'll get used to it all in time but it might take a few weeks before it all really sinks in. :sly:
 
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Exactly, the game punishes you a lot if you overdo it and it's quite a chore to have to be that concentrated all the time, but an hour or so after you quit out of frustration, you get the urge to go back again and try and do better.
 
Well i found out what was the problem; my wheel settings :dopey:
I've been tinkering with the wheel and the ingame settings this afternoon and the feeling has improved a lot. Now it's a lot easier to control a slide.
 
Well i found out what was the problem; my wheel settings :dopey:
I've been tinkering with the wheel and the ingame settings this afternoon and the feeling has improved a lot. Now it's a lot easier to control a slide.
What are your settings? Did you use the FFB Clipping Meter App?
 
I've been playing AC for over a month now, enjoying the world of realism that has opened compared to what i used to play on consoles. Main thing is you have to drive like you would IRL, with caution and not flying into the corners like you would in simcades without fear for ones own well being. If you have that mentality you can do a race without spins, but it's difficult as you don't have the fear factor nor the G forces when you are doing it from your couch in the living room :)

I've been keeping TC off always now, also on racing machines and supercars. Do most of you keep it off or are you using the factory setting? IRL i guess the factory setting of TC is also on, but when people take it to the track they switch it off so i don't know what would be best in those cases.

The only thing i find a bit annoying, and i've said this before is the spins. Almost every spin ends badly, only moderate oversteer is controllable. As soon as you lose it and start countersteering, the car violently slaps to the other side and there you are facing the wrong direction like a right jerk off..

I guess this is because in a real car the wheel automatically turns back when you release it due to the contact of the tires with the road, so that balances it out and helps you in a lot of cases, but with a videogame steering wheel the belt cannot replicate that good enough so when you release the wheel after counter steering, it does not turn back fast enough for you to control it. Maybe on the newer or more expensive wheels that is replicated better, but on my CSR it's bloody difficult without this auto correct.
 
I've been playing AC for over a month now, enjoying the world of realism that has opened compared to what i used to play on consoles. Main thing is you have to drive like you would IRL, with caution and not flying into the corners like you would in simcades without fear for ones own well being. If you have that mentality you can do a race without spins, but it's difficult as you don't have the fear factor nor the G forces when you are doing it from your couch in the living room :)

I've been keeping TC off always now, also on racing machines and supercars. Do most of you keep it off or are you using the factory setting? IRL i guess the factory setting of TC is also on, but when people take it to the track they switch it off so i don't know what would be best in those cases.

The only thing i find a bit annoying, and i've said this before is the spins. Almost every spin ends badly, only moderate oversteer is controllable. As soon as you lose it and start countersteering, the car violently slaps to the other side and there you are facing the wrong direction like a right jerk off..

I guess this is because in a real car the wheel automatically turns back when you release it due to the contact of the tires with the road, so that balances it out and helps you in a lot of cases, but with a videogame steering wheel the belt cannot replicate that good enough so when you release the wheel after counter steering, it does not turn back fast enough for you to control it. Maybe on the newer or more expensive wheels that is replicated better, but on my CSR it's bloody difficult without this auto correct.
I run TC off and ABS off. As for correcting oversteer, I'm the exact same as you. Moderate slides I can catch but very often it just snaps back the other way on me. I'm running a CSWv2. I've tried practising drifting but I am absolutely terrible, I'm in awe of the people that can do it. Tried using lots of power, less power, fast steering, gradual steering, just can't get it.
 
I run TC off and ABS off. As for correcting oversteer, I'm the exact same as you. Moderate slides I can catch but very often it just snaps back the other way on me. I'm running a CSWv2. I've tried practising drifting but I am absolutely terrible, I'm in awe of the people that can do it. Tried using lots of power, less power, fast steering, gradual steering, just can't get it.
I think you need to do suspension tweaks and start tuning the car's settings in order to drift properly in this game. Can't see it being done consistently with a stock setting.
 
The only thing i find a bit annoying, and i've said this before is the spins. Almost every spin ends badly, only moderate oversteer is controllable. As soon as you lose it and start countersteering, the car violently slaps to the other side and there you are facing the wrong direction like a right jerk off..

I guess this is because in a real car the wheel automatically turns back when you release it due to the contact of the tires with the road, so that balances it out and helps you in a lot of cases, but with a videogame steering wheel the belt cannot replicate that good enough so when you release the wheel after counter steering, it does not turn back fast enough for you to control it. Maybe on the newer or more expensive wheels that is replicated better, but on my CSR it's bloody difficult without this auto correct.

I've not experienced this in AC nearly as much as I did in Gran Turismo, in general I find controlling slides easier and more natural feeling. But, once it gets past a certain point I can't save it. As for returning the wheel to center, learning to shuffle steer can help with this. 👍
 
I've not experienced this in AC nearly as much as I did in Gran Turismo, in general I find controlling slides easier and more natural feeling. But, once it gets past a certain point I can't save it. As for returning the wheel to center, learning to shuffle steer can help with this. 👍
Thanks for the tip,I never heard about that before :cheers:
I'll try it out tonight and see if it improves the overall controllability. For others that want to know what it is, here's a good tutorial:

http://guysurvivalguide.com/survive/survival/stunt-driving-101-shuffle-steering/

 
It feels odd at first, but once you get your technique down you can see how it's beneficial (keeps your arms from getting crossed up). I did a training class for an AutoX/Solo once and they preach the benefits of shuffle steering and encourage it's use on an AutoX course. I pretty much do it every time I drive now, it's become second nature. It can be tricky doing it on a sim racing wheel, but it's possible and can help with those oversteer moments, and it works great on hill climb courses.
 
This is a good basic level driving tutorial video, with close caption ( english ).



Nakaya-san showed how to properly handle the steering wheel and some technical explanations regarding driving dynamics.
 
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I've been keeping TC off always now, also on racing machines and supercars. Do most of you keep it off or are you using the factory setting? IRL i guess the factory setting of TC is also on, but when people take it to the track they switch it off so i don't know what would be best in those cases.

I switch it depending on the car, old DTM racers ? = off, McLaren P1 - Factory, that way if I want to toggle it on or off I can, as when you select 'off' in the menu, you can't toggle it back on w/o leaving the launcher.

Same with ABS, depends on the car, but with the GTeye mod on my G27, you have to be pushing hard for lock-up to start occurring, so much so that it all feels fluid & real. Like you said - drive real and the game comes alive. 👍
 
I already had some playtime this afternoon and tried shuffle steering; major improvement!
Not having your arms crossed whilst taking tight corners is a big help, and you can just let the wheel slide back gently opening your hands to correct the slides. I won't say i'm not going to spin anymore, but at least it made things a lot easier. You also tend to grip the wheel less hard, so it makes movements much more subtle.

I guess they should have told me when i got my driver's license 9 years ago :dopey:
 
and you can just let the wheel slide back gently opening your hands to correct the slides.

An instructor will tell you this is bad technique because if you're not holding the wheel you're not in control. My instructor hollered at me when I let the wheel slide through my hands to return to center, but it was such an ingrained habit that it took me a while to unlearn it and learn how to shuffle the wheel back to center. That's the part that will help you recover from a slide in sim racing though, you just have to learn to do it fast and have it be second nature (so you don't have to think about it). It always feels a bit clunky but it's just as fast as non-shuffle steering and more precise (once you get your technique down).

With sim racing I don't use shuffle steering all that often because I rarely need to turn the wheel more than 90(ish) degrees, but for hairpins and recovering from slides it can help. And on hill climb courses it's great fun and makes you feel like you really had a workout.
 
Here is another video with inboard cam, pedal cam and outside cam, a manji drift practice by D1 champ Yasuyuki Kazama and JGTC/Super GT veteran Daisuke Ito as the student :D



It's a different technique for controlled drift and quick direction changes, not sure if it's possible with PC wheels :) Start from 50s time to finish ( Kazama showed higher speed manji drift )
 
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