Cynical as I am when it comes to PD, I think the true standards will not see the light of day in GT7. However I can see "premiumized" standards making their way into the game a la the Rufs etc. Standards are in the game to begin with to pad the car count and I'm not sure they will let the premiumized versions go without a fight.
I agree, but I see it as those RUF's we've already got are WIP's of Premium replacements anyways. Which I hope people are understanding here; those of us who want Standards cut from the PS4 GT game don't want those cars cut from the lineup, we want them rebuilt to modern-day standards. Well... the ones worth saving, anyways
What I think would be nice of PD to do is instead of removing every standard is that they do a community vote and the first 1-100 or so cars get converted to full premium models (assuming that alot of people did the vote'
Absolutely. It'd be a great way to both interact with the fans and prioritize for PD's sake. Fans would feel like they had a hand in shaping the lineup (for better or worse). Discounting the near-duplicates, I think I could easily pick 100 Standards I'd prefer to be brought up to proper quality without feeling like I missed much in terms of variety.
Yes please. No cuts, cuts are unnecessary. I would most certainly be pissed if they tried to remove the Element or the Leaf.
Dropping the Leaf would make no sense; it's already Premium, the time has been sunk into it. Dropping the Element, a quasi-trucklet that has little impact on the history of automobiles, and is a Standard? If PD has nothing better to model, then sure, I'd say they wrangle one in and redo it. But there's literally hundreds of cars that they'd get a more positive response from the players (in general) from.
Cuts are absolutely necessary; there's a reason we don't have car models from GT1 floating around, with a few hundred polygons to their names.
I also wouldn't mind "generic" interiors if they won't bother doing the actual ones.
Personally, I'd rather they don't include a car until it has a proper interior. The M4 piecemeal approach was disappointing. There's nothing realistic about some one-size-fits-all interior.
Maybe there's an easier way of upgrading standards. First things first. 1) Why not add premium headlight's and tail-light's, so that standards have at least the same lighting looks/effects as premium's. 2) The other issue is some standards don't have a horn (e.g. Holden Commodore SS). Now how silly is that ? ... 3) After that, slap on a real interiors but they don't need to be high quality like premium's.
1. Adding premium head- and tail- lights would make the contrast between current quality standards and the rest of a Standard's low-rent exterior even more obvious.
2. That
is silly.
3. On the PS4? You'd better hope they're high quality, especially if this is Sony's premier racing title...
I'd be very 'ok' with that for the Commodore SS. Because if they are to rescan it, they might as well scan he current model as Holden announced in December 2013 that it will cease production of the Commodore in Australia in 2017. (it will continue to be made in the USA as the Chevrolet SS).
This of course raises another issue; in some cases, would it be better to just move on to the current model? In the case of the Monaro, I'd hope PD would go back and rebuild one eventually, since it's the last generation to carry that name. The Commodore, though? I'm not all too familiar with their history, so I'm not sure if a newer model would be preferred by fans.
I said premiumising the premiums.
If you HD'd the current Premium models then they'd keep up with Forza easily.
This is GT6 and Forza 5 (on track) On track being the important part.
Premiumising the GT6 premium cars to the GT7 premium level is more than acceptable graphically considering Forza 5 is Xbox One's flagship Next Gen racer and doesn't look any better than GT6.
Project CARS is still only being shown on high end PC's at the minute and not what it will look like on the consoles. I am predicting it won't look anywhere near as good as the PC.
My original point remains. Making what we have already more HD is an easy way for PD to cut corners and still make an acceptable game. Because as we know, PD have cut that many corners in their time they had to create update 1.03 to help them avoid it.
What your comparison ignores is that Photo mode is not what the player will see. Sure, two tiny still images look pretty similar quality-wise (ignoring the terribad trees in the background of the GT shot), but in motion, the two games aren't even on the same level.
I agree with your general sentiment though; Premiums need little work to really shine on the next-gen; some, like the Gallardo, need a few extra polys thrown their way to fix some rough modelling (the wheelwells, oh dear), but bumping up the resolution on textures for race cars and the like will do just fine in a lot of cases. Though, PD still has to model more than the WRC cars' under-body features...