A logical fallacy.
You don't have to be among the quickest in the world to be able to know if something is right or wrong in terms of physics and how any title acts or reacts. What if the fastest drivers have no real-world experience or understanding of vehicles dynamics? Do they magically gain this as soon as they set a Top Ten time? Of course not.
As an example take Leo Fender, arguably one of the greatest innovators in the world of guitars, he invented the concept of the Bass Guitar, yet he was unable to play the guitar himself. Using your argument, Leo Fender would have no place in a conversation about guitars!
Being quick in any title is not the sole qualifier in being able to discuss how accurate that title is in comparison to reality, never was and never will be.
This is not an invalid point to make.
My POV is though maybe different in a sense.
I’ve put an awful lot of time into GTS as it’s developers intended competing against other humans in sport mode.
I’ve achieved top 1 percent on the America’s server and I was lucky enough to inherit a nice wheel and pedals with load cell from a friend. I fabricated a nice mounting arrangement. I play from the proper POV in cockpit (by proper I mean the screen height and stuff)exclusively.
So, this becomes sort of the same point that was being made by the abrasive poster in the other thread...
You can be an engineer and successfully build a plane but that doesn’t mean you can fly it.
Further, related to this game, given what it is, I don’t think it’s illogical to say that someone with a lot of time in competing in the game and having success in the game is somehow unqualified to comment on why players in game tend to compete in the game using the in game settings that provide them best experience and results.
The game is not setup to trundle around against a computer.
Also that doesn’t mean that players like myself don’t spend quite a lot of time testing the available settings trying to see what might give advantage in competition.
Maybe that’s why it pains me to read a lot of the misinformation that’s spread online.
Imo this game has a lot more depth than it’s often given credit for by many.
I mean I have to agree with the abrasive poster from the other thread...
If you haven’t put the time in in game in sport mode to get to where you are experiencing the game approaching the limits in race with others then maybe it’s best not to comment about what the cars do or do not do.
I’m not saying default abs like taking a gr2 for example and just relying on slamming 100 percent brake into a hairpin is or is not like some of the older sims in terms of difficulty, but I have found a lot of subtlety to the braking with the various settings from the rate and smoothness of initial press affecting the initial bit to the combination of wheel input and rate of coming off required to get the best result.
Anyone who is good at braking ingame knows from cockpit view about what you hear when you brake perfectly.
I have a lot of irl experience and not much from sims. I’m not a person who watches sim videos or what have you.
I do use real world text to work on my driving technique with both for in game and real world.
Again so much misinformation out there.
But as always you make good points.
I will say yes GTS let’s a person get away with murder compared to real life in sport mode. But, that does not mean that there’s not advantage to be gained in many ways by not following the herd.
That’s what I love about the game.
So ultimately I see why it is the way it is and I think it’s the best decision for sport mode.
It’s not designed to be the most unapproachable thing ever, where hardcore sim people want to come off track after a qual session and look at tire temps across the surface of their tires and choose what slider to click to optimize.
Take pc2...I think their tire temp deal, while it does ‘simulate’ cold tire to warm, imo as a person who has driven purpose built racing cars, ok only maybe 450 hp or so and not in race, but having done that going out cold isn’t that hard, not like it is on pc2. It’s not like driving on ice then trundling around cautiously then suddenly glue.
Thats my opinion only.
But GTS is not about that, really. It’s not about people knowing what sliders to click
to beat a computer.
It’s about sport.
Competing with others and finding out about ones self really. There’s always someone faster, thrill of victory, agony of defeat, sportsmanship, etiquette and personal relationships and facing the people you raced afterward.
I think that’s a lot more fun than tweaking sliders.
But tweaking sliders is more sim so there’s that.